rextimmy
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028bf1df9b
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give afx the gfx cleanup treatment
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2021-01-05 18:22:19 +10:00 |
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AzaezelX
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516a05301f
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corrected and implemented a usage of shapeasset macros (and stray membervars touched). todo: shapebaseimage, debris.
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2020-12-22 12:34:15 -06:00 |
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Lukas Aldershaab
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158bf5528c
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Remove name-clashes in AFX code-base
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2020-11-15 21:32:29 +01:00 |
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AzaezelX
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3c0360fd2f
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uninitialized variables-afx
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2020-05-11 13:54:23 -05:00 |
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suncaller
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31d0eb16f8
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Clean up MSVC warning [C4312] conversion from type to type * of greater size
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2019-02-02 23:09:55 -05:00 |
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Azaezel
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e0b79d4dc8
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afx staticshape membervar cleanups
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2018-03-30 02:49:35 -05:00 |
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Azaezel
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f068664742
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gamebase mmebervar cleanups. mPacked in particular is likely to geta followup for other cleaning.
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2018-03-28 23:41:47 -05:00 |
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Azaezel
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cbce2ee805
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Merge branch 'development' of https://github.com/GarageGames/Torque3D into memberMess
# Conflicts:
# Engine/source/console/consoleFunctions.cpp
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2018-03-28 15:42:34 -05:00 |
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Azaezel
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654fc29dc2
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bounds to mBounds conflict avoidance
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2018-03-13 01:05:15 -05:00 |
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Glenn Smith
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47d5b6ead7
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As suggested, extract strlen calls from sizes into variables so it isn't called twice
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2018-03-08 20:59:40 -05:00 |
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Glenn Smith
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d9a723d533
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More cats and cpys in files that xcode doesn't see
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2018-03-07 01:13:56 -05:00 |
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Glenn Smith
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79c34c68db
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Use strncpy instead of strcpy because again, buffer overflows
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2018-03-06 02:35:33 -05:00 |
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Marc Chapman
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ace877b409
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Add all new AFX files
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2017-07-26 19:38:34 +01:00 |
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