Thomas Fischer
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cd978039ac
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Merge pull request #635 from just-bank/engine-fixes
Various engine fixes
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2014-05-23 14:09:00 +02:00 |
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Thomas Fischer
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c850d60a4f
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Merge pull request #621 from BeamNG/glsl_shadergen
Update GLSL Shadergen.
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2014-05-23 07:52:35 +02:00 |
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bank
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e7fb6a54de
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Fix: Added missing virtual destructors for classes with virtual functions.
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2014-05-06 12:40:46 +04:00 |
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LuisAntonRebollo
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9221b4dd10
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Update GLSL Shadergen. Not used on DX9.
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2014-04-17 18:39:13 +02:00 |
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Daniel Buckmaster
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87d9e245b7
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Merge remote-tracking branch 'smally/platform_type_consistency' into platform-type-consistency
Conflicts:
Engine/source/platform/platformCPUCount.cpp
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2014-04-04 13:43:25 +11:00 |
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DavidWyand-GG
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17113d3ba5
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Blinn-Phong Specular Changes
Based on the work done here:
http://www.garagegames.com/community/blogs/view/21032
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2013-10-29 15:10:23 -04:00 |
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cpusci
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4c35fd37af
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Simple pass over the codebase to standardize the platform types.
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2013-08-04 16:26:01 -05:00 |
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DavidWyand-GG
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eb2fd2bf5f
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Fix for Issue #94 for Cubemap render bug
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2012-10-17 11:46:17 -04:00 |
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DavidWyand-GG
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7dbfe6994d
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Engine directory for ticket #1
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2012-09-19 11:15:01 -04:00 |
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