Areloch
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7bf49f0670
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Adds a GameObject asset type, to make tracking and management of GameObjects significantly easier.
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2016-05-15 10:12:24 -05:00 |
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Areloch
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6ccf97e35d
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Adds ComponentAsset so the editor scripts can be aware of what components have been defined/are useable.
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2016-05-14 14:17:33 -05:00 |
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Areloch
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b4bc405dce
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Updates the include guard in ShapeAsset
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2016-05-14 14:16:43 -05:00 |
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Areloch
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1299b527f1
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Adds the ability to the ShapeAsset to get the resource of the shape.
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2016-05-13 23:14:55 -05:00 |
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Cameron Porter
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4c17d4bb49
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Fix case sensitivity and Platform::fileDelete
for linux and OSX. Correct a couple of warnings and errors preventing builds on linux.
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2016-01-09 00:37:45 -06:00 |
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Areloch
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7a3b40a86d
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Initial Implementation of the Taml, Asset and Modules systems.
Only has example and shape assets currently.
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2015-10-13 15:19:36 -05:00 |
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