Commit graph

6 commits

Author SHA1 Message Date
Areloch
ef5e3a5271 Core implementation of Physical Based Rendering. 2018-09-15 20:19:57 -05:00
Marc Chapman
c7d9b3386a PostFX.hlsl 2018-02-11 17:12:34 +00:00
rextimmy
3a9b50f702 Direct3D11 common shader changes. 2016-03-20 21:50:21 +10:00
LuisAntonRebollo
ed0febea39 Clean GLSL fragment shader out. 2014-11-30 23:00:18 +01:00
LuisAntonRebollo
5bcd1458c4 Templates changes for OpenGL shaders. 2014-11-08 20:19:50 +01:00
DavidWyand-GG
f439dc8dcd Full Template for ticket #1 2012-09-19 11:54:25 -04:00