Commit graph

8 commits

Author SHA1 Message Date
Sir-Skurpsalot b55be19d7a
Update utility.tscript
Fixed so remappable actions bound to the control key show the proper bitmap in the menu.
2025-12-09 18:25:18 -07:00
Areloch 1bdaef9f82 * Ensures the HDRBloom pref is properly set as part of the default settings
* Adds a few input names to the bitmap button lookup for the BaseUI logic
* Properly defaults the current menu index for the GameMenu gui
* Ensures that all editing actions for forest editor flag the editor/map as dirty for saving
* Ensures editor messageBoxes are properly focused on popping up
* Returns the newly created camera bookmark objects from their create functions
2024-02-03 23:15:35 -06:00
Areloch 150684a47d - Complied the SystemMenu buttons to the groupNum highlighting implementation as they're simple buttons
- Fixed issue of Query Server on-screen button tripping a join action
- Added playername textEdit field to Join Server menu
- Fixed issue of messageBox on-screen buttons not making the input events properly after adding the make/break check from prior commit
- Added MenuTextEditProfile for editable text fields in menu
- Fixed issue of not getting the correct shift key bitmap if the button name was l/rshift
2024-01-01 14:11:43 -06:00
Areloch 36d00e09d3 - Fixed Back on-screen menu button for OptionsMenu wasn't working
- Fixed MainMenu buttonlist not navigating with keybinds after going to optionsMenu and going back
- Fixed menu title text clipping
- Fixed keybind preview images on keybind lists in OptionsMenu being modal
- Fixed btn_l and btn_r bitmap button binding not working
- Fixed a/b and x/y button bitmaps on xbox controllers being flipped
2023-12-27 01:36:58 -06:00
Areloch ce4c8dabc9 Ongoing wipwork of the BaseUI update. Some bugfixes pending 2023-12-16 23:18:33 -06:00
AzaezelX 5e6a95866a localization utiity methods
to better adress https://github.com/TorqueGameEngines/Torque3D/issues/1036
2023-06-22 17:52:32 -05:00
JeffR 01de818503 Ran importer on UI module to ensure guis and images are converted to latest standards
Updated all UI module controls to utilize a more standard structure with stack controls instead of the GameMenu ctrls, as well as more standardization of gamepad input handling
2022-02-22 20:12:39 -06:00
Robert MacGregor 3a4f0e8808 * [x86UNIXFileio] BugFix: Correct an error in the initial call to recurseDumpDirectories that causes an empty list of directories to always be returned.
* [UI Module] BugFix: Change module directory name to uppercase for matching the declared module name in its module file for asset tree browsing to work correctly on case sensitive systems.
2021-08-13 23:31:29 -04:00
Renamed from Templates/BaseGame/game/data/ui/scripts/utility.tscript (Browse further)