ensure if there's no assigned sourcegroup, we at least point at "AudioChannelMaster" so overall sound volume can have it's say
turn on button hover and click profiles by unremming the file
assign hoverasset and buttonclick assets to audioChannelGUI
todo: sort volume hooks for non-AudioChannelMaster
long term: resolve the requirement that gui profiles need direct sound profiles instead of the capacity to take assets
Also fixes behavior handling of menu input buttons not refreshing reliably
Adds ability to define a control on a MenuList to act as a highlighter over the currently selected control
Cleaned up BaseUI pages to use UINavigation which reduced a lot of duplication of elements and code
Updated all UI module controls to utilize a more standard structure with stack controls instead of the GameMenu ctrls, as well as more standardization of gamepad input handling
* [UI Module] BugFix: Change module directory name to uppercase for matching the declared module name in its module file for asset tree browsing to work correctly on case sensitive systems.
2021-08-13 23:31:29 -04:00
Renamed from Templates/BaseGame/game/data/ui/UI.tscript (Browse further)