Commit graph

11 commits

Author SHA1 Message Date
Jeff Hutchinson 59312d7d52 debugger support 2021-08-19 22:05:43 -04:00
Jeff Hutchinson a449fadde2 hacks to make thedebugger work again. 2021-08-14 01:37:01 -04:00
Jeff Hutchinson e981fd2cc3 Add support for aarch64 / apple silicon 2021-05-10 15:55:56 -04:00
Lukas Aldershaab c999baf7ed Moves from using dStrCmp to the new String::compare static functions. Keeps things cleaner, consistent, and works with intellisense. 2020-10-03 14:37:55 +02:00
Glenn Smith 79c34c68db Use strncpy instead of strcpy because again, buffer overflows 2018-03-06 02:35:33 -05:00
Areloch d666322a1b Merging 2017-11-05 22:33:32 -06:00
Ben Payne de7101dec2 Fix mismatched free
Memory was allocated with new on line 304
2014-12-13 16:08:47 -05:00
LuisAntonRebollo df37afac34 Fix Torque 64 define. 2014-09-26 00:10:14 +02:00
James Urquhart 1e44586606 Refactor TS compiler to not use the precompile step & also 64bit support
- Reduces headaches
- Expands STE entry size to allow for 64bit values
- Bonus: Adds in function lookup optimization from T2D
2014-09-07 21:43:56 +01:00
DavidWyand-GG 539efcb1e1 Input event changes
- New InputEventManager class.  It will be used by 3rd party input
devices to generate Torque 3D input events.
- Expanded the input event signal to include three new floats and a new
integer.
- Expanded the number of joystick buttons to 48.
- The input virtual map is now extendable rather than hard coded.
- The input devices types are now extendable rather than hard coded.
- New SI_POS, SI_ROT, SI_INT, and SI_FLOAT input event types.
- New SI_VALUE input action type.
- ActionMap has been updated to work with these changes.
- Removed unnecessary references to platform/event.h
2013-01-22 18:17:41 -05:00
DavidWyand-GG 7dbfe6994d Engine directory for ticket #1 2012-09-19 11:15:01 -04:00