AzaezelX
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c0bd8de143
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shift glow logic to use a bool. we'll likely make that a scalar at some point, but not at the last second
gl math parity. for proper *command* parity we'll need to hunt down why it' forcing it to version 110
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2025-10-20 12:11:56 -05:00 |
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AzaezelX
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ab80a842aa
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fix particle glow
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2025-10-20 10:56:19 -05:00 |
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rextimmy
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5a933c00d3
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Removed old fixed function code from GFX.
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2021-01-05 12:57:17 +10:00 |
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Areloch
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ec3806bb0a
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Catches the remaining prepass to deferred changes on the engine side.
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2017-05-14 18:28:17 -05:00 |
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Areloch
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af8fbf0e3a
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Goes and replaces the references/names that use Prepass to be Deferred, since we're actually using deferred.
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2017-04-11 00:23:14 -05:00 |
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LukasPJ
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f50d46dffc
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Cleanup when deactivating light manager instead of reinitializing
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2017-01-15 23:23:55 +01:00 |
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Dušan Jocić
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28d303c5ea
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Added immutable vertex and index buffers.
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2016-02-20 21:28:18 +01:00 |
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Daniel Buckmaster
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5af91bf07a
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Merge pull request #921 from lukaspj/Mixed-Particle-Rendering-Warning-Fix
Remove warning
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2014-12-21 19:06:57 +11:00 |
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Azaezel
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98048fd974
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Merge branch 'GlowingParticles' of https://github.com/lukaspj/Torque3D into glowParticles
Conflicts:
Engine/source/renderInstance/renderParticleMgr.cpp
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2014-12-16 18:48:28 -06:00 |
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LukasPJ
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30a8401d14
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Add support for rendering particles to the glow buffer
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2014-11-28 23:34:26 +01:00 |
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LuisAntonRebollo
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53ac49ee91
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Change RenderParticleMgr for use sampler names instead of harcoded locations for allow OpenGL.
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2014-11-08 18:03:49 +01:00 |
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LukasPJ
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537441fc15
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Remove warning
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2014-11-08 05:04:42 +01:00 |
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Lukas Joergensen
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981b37e548
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Re-enable MixedParticleRendering
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2014-08-08 00:34:32 +02:00 |
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cpusci
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4c35fd37af
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Simple pass over the codebase to standardize the platform types.
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2013-08-04 16:26:01 -05:00 |
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DavidWyand-GG
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7dbfe6994d
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Engine directory for ticket #1
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2012-09-19 11:15:01 -04:00 |
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