AzaezelX
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3c0360fd2f
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uninitialized variables-afx
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2020-05-11 13:54:23 -05:00 |
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Azaezel
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0df2cf1b9d
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afx magic spell membervar cleanup (plus an additional shadowvar one in magic missile)
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2018-03-29 03:41:34 -05:00 |
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Azaezel
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cbce2ee805
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Merge branch 'development' of https://github.com/GarageGames/Torque3D into memberMess
# Conflicts:
# Engine/source/console/consoleFunctions.cpp
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2018-03-28 15:42:34 -05:00 |
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Azaezel
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654fc29dc2
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bounds to mBounds conflict avoidance
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2018-03-13 01:05:15 -05:00 |
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Glenn Smith
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47d5b6ead7
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As suggested, extract strlen calls from sizes into variables so it isn't called twice
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2018-03-08 20:59:40 -05:00 |
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Glenn Smith
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79c34c68db
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Use strncpy instead of strcpy because again, buffer overflows
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2018-03-06 02:35:33 -05:00 |
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Marc Chapman
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ace877b409
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Add all new AFX files
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2017-07-26 19:38:34 +01:00 |
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