Areloch
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5a1af9ccd7
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Merge pull request #2236 from Azaezel/memberMess
cleans up all 'hides' warnings (at time of writing)
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2018-05-30 20:36:43 -05:00 |
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Azaezel
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8ab76967e0
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retooled spherical force ammount display to be based on mAppliedForce
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2018-03-27 20:25:46 -05:00 |
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Azaezel
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e8ac28b463
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visualization augmentations for PhysicalZone. colorizes based on force vector, scales based on lengths
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2018-03-27 14:58:40 -05:00 |
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Azaezel
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d979cf9d2d
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PolyhedronVectorData core membervar cleanups
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2018-03-14 15:18:00 -05:00 |
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Marc Chapman
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51df59092d
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Assorted bug fixes
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2017-07-27 01:50:52 +01:00 |
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Marc Chapman
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a7c7b67c85
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enhanced-physical-zone -- PhysicalZone object enhanced to allow orientation add radial forces.
pz-opt -- PhysicalZone network optimizations.
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2017-07-27 01:10:20 +01:00 |
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Areloch
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25686ed4be
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Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy
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2017-06-23 11:36:20 -05:00 |
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DavidWyand-GG
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7dbfe6994d
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Engine directory for ticket #1
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2012-09-19 11:15:01 -04:00 |
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