marauder2k7
962a2cffa3
Update skySphere.cpp
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Skysphere doesnt render behind everything. This fix sorts that out
2023-12-03 19:28:15 +00:00
AzaezelX
0d4221fa59
uninitialized and unused value cleanups
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(cherry picked from commit 1f08602cf0ad84409cd8b3520510f9c6ce7d5f9c)
2023-05-01 10:40:02 -05:00
AzaezelX
f5a34308f9
add a docsURL; macro to link a given set of script config vars to git or similar storage urls via clicking on the inspector
2023-01-27 01:13:15 -06:00
AzaezelX
712e7c67ff
remove lighting, visibility, and probe polling features from sky objects. ensure all use isBackground
2022-12-29 14:34:10 -06:00
AzaezelX
645f88d4af
emissive to recivesShadows
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now we've got a glow mask and multiplier, ditch the emissive flag in favor of a proper recivesShadows
2022-12-29 13:38:30 -06:00
marauder2k7
382ee60d86
Sky Sorting
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-Change: ScatterSky is always drawn behind other sky objects (since it has sun and moon)
2022-03-08 20:18:47 +00:00
marauder2k7
1d5a36c4c0
Spheres for Skies
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-Added: SkySphere a full sphere skyBox
-Change: ScatterSky now renders a dome instead of the top face of a cubeSphere
-Change: Creator now has skySphere
TODO: Simplify sphere creation
PossibleMethod: Add the sphere creation functions to one place to be shared around.
2022-03-08 19:50:36 +00:00