Areloch
524e5aad2d
asdasd
2017-10-26 17:06:27 -05:00
Areloch
d674ac5817
Working on shader const binding
2017-10-17 08:48:31 -05:00
Areloch
ccdc93fc25
Implement of the shader consts binding.
2017-10-10 15:54:54 -05:00
Areloch
a28914e695
begun adding uniform hooks
2017-10-07 14:36:58 -05:00
James Urquhart
3496c549b5
Hardware Skinning Support
...
- Supports GL, D3D9 & D3D11
- Extends vertex formats & shadergen to support blend indices and weights
- Adds basic support for using 4x3 matrices for shader constants
- Supports software fallback
2016-08-21 01:43:30 +01:00
Azaezel
c6cdfafe4e
cleaned up variant of https://github.com/GarageGames/Torque3D/pull/768 alterations: opengl support, in-shader bug-reporting, direction vector fit to material slider-bar.
2014-12-21 14:07:42 -06:00
DavidWyand-GG
7dbfe6994d
Engine directory for ticket #1
2012-09-19 11:15:01 -04:00