Commit graph

15 commits

Author SHA1 Message Date
Azaezel
ce2964d2d0 diffuse/albedo texture linearization
http://http.developer.nvidia.com/GPUGems3/gpugems3_ch24.html
2015-11-11 13:52:46 -06:00
Azaezel
215ae1429e ensures opengl texSpaceMat is initialized from the get-go (whines in console otherwise) 2015-10-11 22:47:33 -05:00
Luis Anton Rebollo
25a790103e Merge pull request #1116 from Lopuska/patch-16
Intel OpenGL - fix a crash/shader compile error when you activate Vertex...
2015-02-07 22:24:55 +01:00
Luis Anton Rebollo
be84142502 Merge pull request #1118 from Lopuska/patch-17
fix #1117
2015-01-24 22:59:06 +01:00
Anis
4ccf89ba8e fix to avoid a missing sampler name declaration 2015-01-21 14:39:05 +01:00
Anis
5d392e373e Update shaderFeatureGLSL.cpp 2015-01-20 19:13:25 +01:00
Anis
c9116dd4a4 OpenGL fix - fixed a crash when you activate Alpha Threshold checkbox without a diffuse map 2015-01-20 19:07:29 +01:00
Anis
f05b1b5cbd fix #1117 2015-01-20 17:02:56 +01:00
Anis
9d84372dc8 Intel OpenGL - fix a crash/shader compile error when you activate Vertex Lit from Material Editor 2015-01-19 20:56:02 +01:00
LuisAntonRebollo
15c8922028 Fix ShaderGen cubemap feature. 2014-12-15 18:28:17 +01:00
LuisAntonRebollo
4409a12af6 Fix GLSL out fragment shader color. 2014-11-30 05:32:40 +01:00
Anis
2582670925 Update shaderFeatureGLSL.cpp
fix compile shader
2014-11-27 20:31:58 +01:00
LuisAntonRebollo
dd08fd2e7d Add OpenGL support. 2014-11-08 20:21:50 +01:00
LuisAntonRebollo
9221b4dd10 Update GLSL Shadergen. Not used on DX9. 2014-04-17 18:39:13 +02:00
DavidWyand-GG
7dbfe6994d Engine directory for ticket #1 2012-09-19 11:15:01 -04:00