Azaezel
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ce2964d2d0
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diffuse/albedo texture linearization
http://http.developer.nvidia.com/GPUGems3/gpugems3_ch24.html
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2015-11-11 13:52:46 -06:00 |
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Azaezel
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215ae1429e
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ensures opengl texSpaceMat is initialized from the get-go (whines in console otherwise)
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2015-10-11 22:47:33 -05:00 |
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Luis Anton Rebollo
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25a790103e
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Merge pull request #1116 from Lopuska/patch-16
Intel OpenGL - fix a crash/shader compile error when you activate Vertex...
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2015-02-07 22:24:55 +01:00 |
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Luis Anton Rebollo
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be84142502
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Merge pull request #1118 from Lopuska/patch-17
fix #1117
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2015-01-24 22:59:06 +01:00 |
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Anis
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4ccf89ba8e
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fix to avoid a missing sampler name declaration
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2015-01-21 14:39:05 +01:00 |
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Anis
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5d392e373e
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Update shaderFeatureGLSL.cpp
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2015-01-20 19:13:25 +01:00 |
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Anis
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c9116dd4a4
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OpenGL fix - fixed a crash when you activate Alpha Threshold checkbox without a diffuse map
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2015-01-20 19:07:29 +01:00 |
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Anis
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f05b1b5cbd
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fix #1117
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2015-01-20 17:02:56 +01:00 |
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Anis
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9d84372dc8
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Intel OpenGL - fix a crash/shader compile error when you activate Vertex Lit from Material Editor
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2015-01-19 20:56:02 +01:00 |
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LuisAntonRebollo
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15c8922028
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Fix ShaderGen cubemap feature.
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2014-12-15 18:28:17 +01:00 |
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LuisAntonRebollo
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4409a12af6
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Fix GLSL out fragment shader color.
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2014-11-30 05:32:40 +01:00 |
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Anis
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2582670925
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Update shaderFeatureGLSL.cpp
fix compile shader
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2014-11-27 20:31:58 +01:00 |
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LuisAntonRebollo
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dd08fd2e7d
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Add OpenGL support.
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2014-11-08 20:21:50 +01:00 |
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LuisAntonRebollo
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9221b4dd10
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Update GLSL Shadergen. Not used on DX9.
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2014-04-17 18:39:13 +02:00 |
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DavidWyand-GG
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7dbfe6994d
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Engine directory for ticket #1
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2012-09-19 11:15:01 -04:00 |
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