Commit graph

7 commits

Author SHA1 Message Date
James Urquhart 3496c549b5 Hardware Skinning Support
- Supports GL, D3D9 & D3D11
- Extends vertex formats & shadergen to support blend indices and weights
- Adds basic support for using 4x3 matrices for shader constants
- Supports software fallback
2016-08-21 01:43:30 +01:00
Azaezel c67ba876d0 raycast division safety - corrects issues with awesomium and the guionobject resources relating to WYSIWYG casts. 2016-06-27 13:48:11 -05:00
Daniel Buckmaster 84e8cbb4ee Revert recent style cleanup changes. 2015-03-04 11:58:36 +11:00
bank 75755e42c0 Rename all member variables to follow the style guidelines (prefixed with the 'm') - class TSStaticPolysoupConvex 2014-05-13 16:15:36 +04:00
bank 69dbaf5b85 Rename all member variables to follow the style guidelines (prefixed with the 'm') - class TSShape 2014-05-13 14:08:42 +04:00
bank e2545c359c Rename all member variables to follow the style guidelines (prefixed with the 'm') - class TSMesh 2014-05-13 12:43:01 +04:00
DavidWyand-GG 7dbfe6994d Engine directory for ticket #1 2012-09-19 11:15:01 -04:00