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3 commits

Author SHA1 Message Date
marauder2k7
18d0aa0418 further sse simd additions
avx2 float3 added
added normalize_magnitude
added divide fast to float3 may copy to float4

move static spheremesh to drawSphere (initialize on first use) so platform has a chance to load the math backend
2026-02-26 21:11:31 +00:00
marauder2k7
2559145c06 Update math_backend.cpp 2026-02-26 16:45:13 +00:00
marauder2k7
25ccdde085 moar changes
mac implementation had _mm_div (x86 intrinsic)
2026-02-26 16:40:01 +00:00