Commit graph

5 commits

Author SHA1 Message Date
DavidWyand-GG
e917f1ea14 Allow audioData.cs.dso to execute
When using only compiled scripts, the isFile( "./audioData.cs" ) would
fail for audioData.cs.dso causing none of the audio data to load.  The
correct method is to use isScriptFile(), along with a fully qualified
file path, to check for either the .dso or .cs files.
2013-09-04 19:02:46 -04:00
thecelloman
67de30b0e1 Correct customProfiles.cs execution.
This removes a duplicate and erroneous attempt to load the customProfiles.cs script.  Also added additional commentary to note that this file is the default save location when using the Gui Editor to create GuiProfiles.
Also fixes a problem where the Empty Template was not loading customProfiles.cs
2013-04-09 06:01:53 -04:00
thecelloman
c1831e4bd8 Relocates several game specific GUIs (with relevant art and scripts) out of the "core". 2013-03-20 12:10:08 -04:00
thecelloman
d3ba8e8e44 Remove unused and (partially) unworking UnifiedShell. 2013-03-18 10:02:05 -04:00
DavidWyand-GG
40220512d3 Empty Template for ticket #1 2012-09-19 11:29:55 -04:00