Commit graph

7 commits

Author SHA1 Message Date
Areloch
97ac826e44 Corrects the specular handling as per Richard's suggestion in #1783 2016-11-09 00:12:35 -06:00
rextimmy
3a9b50f702 Direct3D11 common shader changes. 2016-03-20 21:50:21 +10:00
rextimmy
9c6ff1775b Removed unused vertex colors from GFXWaterVertex 2015-10-22 21:54:35 +10:00
LuisAntonRebollo
049de72cc5 Fix waterBasicP.glsl for HDR. 2015-03-08 12:56:24 +01:00
LuisAntonRebollo
ed0febea39 Clean GLSL fragment shader out. 2014-11-30 23:00:18 +01:00
LuisAntonRebollo
6aea37b407 Changes to GLSL files for OpenGL 2014-04-13 19:55:45 +02:00
DavidWyand-GG
40220512d3 Empty Template for ticket #1 2012-09-19 11:29:55 -04:00