Commit graph

8 commits

Author SHA1 Message Date
rextimmy
3a9b50f702 Direct3D11 common shader changes. 2016-03-20 21:50:21 +10:00
LuisAntonRebollo
cf195152d6 Workaround for OpenGL terrain blend on Intel drivers. 2014-12-16 00:30:50 +01:00
LuisAntonRebollo
ed0febea39 Clean GLSL fragment shader out. 2014-11-30 23:00:18 +01:00
LuisAntonRebollo
ff83e8c209 Merge remote-tracking branch 'GG-Github/development' into fix_opengl_new_terrain_blend 2014-11-30 04:47:38 +01:00
Anis A. Hireche
18213a7fa9 missing some file 2014-11-27 20:56:25 +01:00
Lukas Joergensen
53f241974b Doing a hard compare instead of using step for blending factors 2014-08-25 21:08:39 +02:00
LuisAntonRebollo
6aea37b407 Changes to GLSL files for OpenGL 2014-04-13 19:55:45 +02:00
DavidWyand-GG
40220512d3 Empty Template for ticket #1 2012-09-19 11:29:55 -04:00