Commit graph

5 commits

Author SHA1 Message Date
Glenn Smith 963333c583 More cats and cpys in files that xcode doesn't see 2018-03-07 01:13:56 -05:00
James Urquhart 3496c549b5 Hardware Skinning Support
- Supports GL, D3D9 & D3D11
- Extends vertex formats & shadergen to support blend indices and weights
- Adds basic support for using 4x3 matrices for shader constants
- Supports software fallback
2016-08-21 01:43:30 +01:00
rextimmy 41e5caf22b Direct3D11 Engine/source changes 2016-03-20 21:52:11 +10:00
LuisAntonRebollo 61d3e52ad1 Changes on ShaderGen for generate GLSL shaders. 2014-11-08 18:40:33 +01:00
DavidWyand-GG 7dbfe6994d Engine directory for ticket #1 2012-09-19 11:15:01 -04:00