Areloch
43ca2c5bc2
Cleanup of export function to remove redundant arg
...
Removed unused var
Cleaned up collision export on convexShape
Added prefab export functionality
2018-03-04 16:03:39 -06:00
Areloch
f309b736ca
Expanded mesh baking functionality, now supporting baking of LODs and Collision meshes
2018-03-01 01:51:18 -06:00
Areloch
4bcc97379c
Enables setting the forward vector of a Scene Object
2017-10-15 03:49:18 -05:00
Marc Chapman
442b200ef6
obj-select -- object selection functionality
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is-camera -- Adds a test for determining if object is a camera.
cam-speed -- added method for getting the camera movement speed.
zoned-in -- connection is flagged as "zoned-in" when client is fully connected and user can interact with it.
2017-07-26 23:59:44 +01:00
Azaezel
bac14875f4
allows navmeshes to generate for most scene objects, and adds a NavMeshIgnore method for object-instances to filter them out.
2016-04-04 09:38:24 -05:00
Azaezel
c6cdfafe4e
cleaned up variant of https://github.com/GarageGames/Torque3D/pull/768 alterations: opengl support, in-shader bug-reporting, direction vector fit to material slider-bar.
2014-12-21 14:07:42 -06:00
DavidWyand-GG
7dbfe6994d
Engine directory for ticket #1
2012-09-19 11:15:01 -04:00