mirror of
https://github.com/TorqueGameEngines/Torque3D.git
synced 2026-01-19 20:24:49 +00:00
keep same naming
This commit is contained in:
parent
fd7342668c
commit
ff442f5230
|
|
@ -190,7 +190,7 @@ void ShapeAsset::initPersistFields()
|
|||
addProtectedField("diffuseImposterFileName", TypeAssetLooseFilePath, Offset(mDiffuseImposterFileName, ShapeAsset),
|
||||
&setDiffuseImposterFile, &getDiffuseImposterFile, "Path to the diffuse imposter file we want to render");
|
||||
addProtectedField("normalImposterFileName", TypeAssetLooseFilePath, Offset(mNormalImposterFileName, ShapeAsset),
|
||||
&setNormalImposterFile, &getNormalImposterFilePath, "Path to the normal imposter file we want to render");
|
||||
&setNormalImposterFile, &getNormalImposterFile, "Path to the normal imposter file we want to render");
|
||||
|
||||
}
|
||||
|
||||
|
|
|
|||
|
|
@ -161,7 +161,7 @@ public:
|
|||
inline StringTableEntry getDiffuseImposterFile(void) const { return mDiffuseImposterFileName; };
|
||||
|
||||
void setNormalImposterFile(const char* pImageFile);
|
||||
inline StringTableEntry getNormalImposterFilePath(void) const { return mNormalImposterFileName; };
|
||||
inline StringTableEntry getNormalImposterFile(void) const { return mNormalImposterFileName; };
|
||||
|
||||
static U32 getAssetByFilename(StringTableEntry fileName, AssetPtr<ShapeAsset>* shapeAsset);
|
||||
|
||||
|
|
@ -193,7 +193,7 @@ protected:
|
|||
static const char* getDiffuseImposterFile(void* obj, const char* data) { return static_cast<ShapeAsset*>(obj)->getDiffuseImposterFile(); }
|
||||
|
||||
static bool setNormalImposterFile(void* obj, StringTableEntry index, StringTableEntry data) { static_cast<ShapeAsset*>(obj)->setNormalImposterFile(data); return false; }
|
||||
static const char* getNormalImposterFilePath(void* obj, const char* data) { return static_cast<ShapeAsset*>(obj)->getNormalImposterFilePath(); }
|
||||
static const char* getNormalImposterFile(void* obj, const char* data) { return static_cast<ShapeAsset*>(obj)->getNormalImposterFile(); }
|
||||
};
|
||||
|
||||
DefineConsoleType(TypeShapeAssetId, String)
|
||||
|
|
|
|||
Loading…
Reference in a new issue