Adjusted init'ing logic to defer to project settings for the name of the play gui and mainMenu gui instead of hardcoding them

This commit is contained in:
Areloch 2019-08-07 01:27:39 -05:00
parent e6e2ee0d50
commit fee1ceab3c
18 changed files with 151 additions and 134 deletions

View file

@ -414,7 +414,7 @@ function ESettingsWindow::getGameplaySettings(%this)
SettingsInspector.startGroup("Game Modes");
SettingsInspector.addSettingsField("Gameplay/GameModes/defaultModeName", "Default Gamemode Name", "string", "");
SettingsInspector.endGroup();
}
}
function ESettingsWindow::getGameOptionsSettings(%this)
{