mirror of
https://github.com/TorqueGameEngines/Torque3D.git
synced 2026-02-14 12:13:46 +00:00
Adjusted init'ing logic to defer to project settings for the name of the play gui and mainMenu gui instead of hardcoding them
This commit is contained in:
parent
e6e2ee0d50
commit
fee1ceab3c
18 changed files with 151 additions and 134 deletions
|
|
@ -191,6 +191,8 @@ bool ModuleManager::scanModules( const char* pPath, const bool rootOnly )
|
|||
return false;
|
||||
}
|
||||
|
||||
Torque::FS::sgMountSystem;
|
||||
|
||||
// Fetch extension length.
|
||||
const U32 extensionLength = dStrlen( mModuleExtension );
|
||||
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue