stop spamming the console with callack status

This commit is contained in:
AzaezelX 2025-04-20 21:41:04 -05:00
parent 32d95d3b8b
commit fdb64b15a8

View file

@ -31,7 +31,7 @@ IMPLEMENT_CONOBJECT(AIController);
//----------------------------------------------------------------------------- //-----------------------------------------------------------------------------
void AIController::throwCallback(const char* name) void AIController::throwCallback(const char* name)
{ {
Con::warnf("throwCallback: %s", name); //Con::warnf("throwCallback: %s", name);
Con::executef(mControllerData, name, getIdString()); //controller data callbacks Con::executef(mControllerData, name, getIdString()); //controller data callbacks
GameBase* gbo = dynamic_cast<GameBase*>(getAIInfo()->mObj.getPointer()); GameBase* gbo = dynamic_cast<GameBase*>(getAIInfo()->mObj.getPointer());