diff --git a/Engine/source/T3D/AI/AIController.cpp b/Engine/source/T3D/AI/AIController.cpp index 5abbc916c..daa06a12d 100644 --- a/Engine/source/T3D/AI/AIController.cpp +++ b/Engine/source/T3D/AI/AIController.cpp @@ -31,7 +31,7 @@ IMPLEMENT_CONOBJECT(AIController); //----------------------------------------------------------------------------- void AIController::throwCallback(const char* name) { - Con::warnf("throwCallback: %s", name); + //Con::warnf("throwCallback: %s", name); Con::executef(mControllerData, name, getIdString()); //controller data callbacks GameBase* gbo = dynamic_cast(getAIInfo()->mObj.getPointer());