streamline shape asset

shape asset now has the same import "@" as image asset
cut out extra filename parameters that arent needed
refresh hopefully fixed
This commit is contained in:
marauder2k7 2025-06-20 15:58:20 +01:00
parent 542563feaf
commit fd7342668c
15 changed files with 185 additions and 465 deletions

View file

@ -363,7 +363,7 @@ bool ShapeBaseData::preload(bool server, String &errorStr)
{
Con::printf("Validation required for shape asset: %s", mShapeAsset.getAssetId());
Torque::FS::FileNodeRef fileRef = Torque::FS::GetFileNode(mShapeAsset->getShapePath());
Torque::FS::FileNodeRef fileRef = Torque::FS::GetFileNode(mShapeAsset->getShapeFile());
if (!fileRef)
{