Making vector order consistent.
This commit is contained in:
SilentMike 2013-10-27 21:16:22 -07:00
commit fd0f4634fe

View file

@ -263,8 +263,9 @@ ConsoleGetType( TypeTriggerPolyhedron )
dSprintf(retBuf, 1023, "%7.7f %7.7f %7.7f %7.7f %7.7f %7.7f %7.7f %7.7f %7.7f %7.7f %7.7f %7.7f",
origin.x, origin.y, origin.z,
vecs[0].x, vecs[0].y, vecs[0].z,
vecs[2].x, vecs[2].y, vecs[2].z,
vecs[1].x, vecs[1].y, vecs[1].z);
vecs[1].x, vecs[1].y, vecs[1].z,
vecs[2].x, vecs[2].y, vecs[2].z);
return retBuf;
}