From 3d153e5fdc13cfd3f3a361061413200dfd8b18aa Mon Sep 17 00:00:00 2001 From: thecelloman Date: Mon, 28 Oct 2013 00:13:14 -0400 Subject: [PATCH] Making vector order consistent. --- Engine/source/T3D/trigger.cpp | 5 +++-- 1 file changed, 3 insertions(+), 2 deletions(-) diff --git a/Engine/source/T3D/trigger.cpp b/Engine/source/T3D/trigger.cpp index b47bcabbc..093738c45 100644 --- a/Engine/source/T3D/trigger.cpp +++ b/Engine/source/T3D/trigger.cpp @@ -263,8 +263,9 @@ ConsoleGetType( TypeTriggerPolyhedron ) dSprintf(retBuf, 1023, "%7.7f %7.7f %7.7f %7.7f %7.7f %7.7f %7.7f %7.7f %7.7f %7.7f %7.7f %7.7f", origin.x, origin.y, origin.z, vecs[0].x, vecs[0].y, vecs[0].z, - vecs[2].x, vecs[2].y, vecs[2].z, - vecs[1].x, vecs[1].y, vecs[1].z); + vecs[1].x, vecs[1].y, vecs[1].z, + vecs[2].x, vecs[2].y, vecs[2].z); + return retBuf; }