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https://github.com/TorqueGameEngines/Torque3D.git
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datablock-temp-clone -- Implements creation of temporary datablock clones to allow late substitution of datablock fields.
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24 changed files with 865 additions and 11 deletions
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@ -20,6 +20,10 @@
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// IN THE SOFTWARE.
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//-----------------------------------------------------------------------------
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//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~~//
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// Arcane-FX for MIT Licensed Open Source version of Torque 3D from GarageGames
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// Copyright (C) 2015 Faust Logic, Inc.
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//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~~//
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#include "sfx/sfxTrack.h"
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#include "sfx/sfxTypes.h"
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#include "sfx/sfxDescription.h"
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@ -65,6 +69,11 @@ SFXTrack::SFXTrack( SFXDescription* description )
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dMemset( mParameters, 0, sizeof( mParameters ) );
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}
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SFXTrack::SFXTrack(const SFXTrack& other, bool temp_clone) : SimDataBlock(other, temp_clone)
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{
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mDescription = other.mDescription;
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dMemcpy(mParameters, other.mParameters, sizeof(mParameters));
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}
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//-----------------------------------------------------------------------------
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void SFXTrack::initPersistFields()
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