mirror of
https://github.com/TorqueGameEngines/Torque3D.git
synced 2026-04-20 03:45:26 +00:00
datablock-temp-clone -- Implements creation of temporary datablock clones to allow late substitution of datablock fields.
This commit is contained in:
parent
0b84fccdd2
commit
f9f05f154f
24 changed files with 865 additions and 11 deletions
|
|
@ -20,6 +20,10 @@
|
|||
// IN THE SOFTWARE.
|
||||
//-----------------------------------------------------------------------------
|
||||
|
||||
//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~~//
|
||||
// Arcane-FX for MIT Licensed Open Source version of Torque 3D from GarageGames
|
||||
// Copyright (C) 2015 Faust Logic, Inc.
|
||||
//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~~//
|
||||
#ifndef _SHAPEBASE_H_
|
||||
#define _SHAPEBASE_H_
|
||||
|
||||
|
|
@ -654,6 +658,8 @@ public:
|
|||
DECLARE_CALLBACK(void, onEndSequence, (ShapeBase* obj, S32 slot, const char* name));
|
||||
DECLARE_CALLBACK( void, onForceUncloak, ( ShapeBase* obj, const char* reason ) );
|
||||
/// @}
|
||||
public:
|
||||
ShapeBaseData(const ShapeBaseData&, bool = false);
|
||||
};
|
||||
|
||||
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue