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datablock-temp-clone -- Implements creation of temporary datablock clones to allow late substitution of datablock fields.
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24 changed files with 865 additions and 11 deletions
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@ -20,6 +20,10 @@
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// IN THE SOFTWARE.
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//-----------------------------------------------------------------------------
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//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~~//
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// Arcane-FX for MIT Licensed Open Source version of Torque 3D from GarageGames
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// Copyright (C) 2015 Faust Logic, Inc.
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//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~~//
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#ifndef _PROJECTILE_H_
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#define _PROJECTILE_H_
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@ -144,6 +148,9 @@ public:
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DECLARE_CALLBACK( void, onExplode, ( Projectile* proj, Point3F pos, F32 fade ) );
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DECLARE_CALLBACK( void, onCollision, ( Projectile* proj, SceneObject* col, F32 fade, Point3F pos, Point3F normal ) );
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public:
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ProjectileData(const ProjectileData&, bool = false);
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virtual bool allowSubstitutions() const { return true; }
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};
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