Version number change.

Also adds console functions to get the user's application version.
This commit is contained in:
thecelloman 2013-04-23 23:09:21 -04:00
parent 78242191ec
commit f9d52147ac
4 changed files with 53 additions and 36 deletions

View file

@ -25,23 +25,35 @@
#include "console/console.h"
static const U32 csgVersionNumber = TORQUE_GAME_ENGINE;
static const U32 appVersionNumber = TORQUE_APP_VERSION;
U32 getVersionNumber()
{
return csgVersionNumber;
}
U32 getAppVersionNumber()
{
return appVersionNumber;
}
const char* getVersionString()
{
return TORQUE_GAME_ENGINE_VERSION_STRING;
}
const char* getAppVersionString()
{
return TORQUE_APP_VERSION_STRING;
}
/// TGE 0001
/// TGEA 0002
/// TGB 0003
/// TGEA 360 0004
/// TGE WII 0005
/// Torque 3D 0006
/// Torque 3D MIT 0007
const char* getEngineProductString()
{
@ -77,18 +89,31 @@ const char* getCompileTimeString()
ConsoleFunctionGroupBegin( CompileInformation, "Functions to get version information about the current executable." );
ConsoleFunction( getVersionNumber, S32, 1, 1, "Get the version of the build, as a string.\n\n"
ConsoleFunction( getVersionNumber, S32, 1, 1, "Get the version of the engine build, as a string.\n\n"
"@ingroup Debugging")
{
return getVersionNumber();
}
ConsoleFunction( getVersionString, const char*, 1, 1, "Get the version of the build, as a string.\n\n"
ConsoleFunction( getAppVersionNumber, S32, 1, 1, "Get the version of the application build, as a string.\n\n"
"@ingroup Debugging")
{
return getAppVersionNumber();
}
ConsoleFunction( getVersionString, const char*, 1, 1, "Get the version of the engine build, as a human readable string.\n\n"
"@ingroup Debugging")
{
return getVersionString();
}
ConsoleFunction( getAppVersionString, const char*, 1, 1, "Get the version of the aplication, as a human readable string.\n\n"
"@ingroup Debugging")
{
return getAppVersionString();
}
ConsoleFunction( getEngineName, const char*, 1, 1, "Get the name of the engine product that this is running from, as a string.\n\n"
"@ingroup Debugging")
{