mirror of
https://github.com/TorqueGameEngines/Torque3D.git
synced 2026-01-19 20:24:49 +00:00
Reworks the open/close functions of the gui and world editors so they will properly toggle between and clean up when closed.
This commit is contained in:
parent
0aea1d5c33
commit
f8b650f7a1
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@ -106,7 +106,7 @@
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profile = "GuiMenuButtonProfile";
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visible = "1";
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active = "1";
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command = "GuiEdit();";
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command = "toggleGuiEditor(1);";
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tooltipProfile = "GuiToolTipProfile";
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tooltip = "The GUI Editor is accessible in-game by pressing F10";
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hovertime = "1000";
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@ -105,7 +105,7 @@ function EditorInspectorBase::onAdd( %this )
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superClass = "MenuBuilder";
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isPopup = true;
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item[ 0 ] = "Edit Profile" TAB "" TAB "if( !$InGuiEditor ) toggleGuiEditor( true ); GuiEditor.editProfile( %this.inspectorField.getData() );";
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item[ 0 ] = "Edit Profile" TAB "" TAB "if( !GuiEditorIsActive() ) toggleGuiEditor( true ); GuiEditor.editProfile( %this.inspectorField.getData() );";
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item[ 1 ] = "Jump to Definition in Torsion" TAB "" TAB "EditorOpenDeclarationInTorsion( %this.inspectorField.getData() );";
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item[ 2 ] = "Inspect Object" TAB "" TAB "inspectObject( %this.inspectorField.getData() );";
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item[ 3 ] = "-";
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@ -86,7 +86,7 @@
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minExtent = "8 8";
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canSave = "1";
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visible = "1";
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command = "GuiEditor.switchToWorldEditor();";
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command = "toggleEditor(1);";
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tooltipProfile = "ToolsGuiToolTipProfile";
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ToolTip = "World Editor";
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hovertime = "1000";
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@ -75,11 +75,26 @@ function toggleGuiEditor( %make )
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if( EditorIsActive() && !GuiEditor.toggleIntoEditorGui )
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toggleEditor( true );
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GuiEdit();
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if( !isObject( GuiEditCanvas ) )
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new GuiControl( GuiEditCanvas, EditorGuiGroup );
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// Cancel the scheduled event to prevent
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// the level from cycling after it's duration
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// has elapsed.
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if( GuiEditorIsActive() )
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{
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GuiEditor.close();
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}
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else
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{
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GuiEditor.open();
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// Cancel the scheduled event to prevent
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// the level from cycling after it's duration
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// has elapsed.
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cancel($Game::Schedule);
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}
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// Cancel the scheduled event to prevent
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// the level from cycling after it's duration
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// has elapsed.
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cancel($Game::Schedule);
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}
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}
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@ -98,6 +113,26 @@ package GuiEditor_BlockDialogs
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//---------------------------------------------------------------------------------------------
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function GuiEditor::open(%this)
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{
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GuiEditCanvas.onCreateMenu();
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GuiEditContent(Canvas.getContent());
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}
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function GuiEditor::close(%this)
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{
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// prevent the mission editor from opening while the GuiEditor is open.
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if(Canvas.getContent() != GuiEditorGui.getId())
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return;
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GuiGroup.add(GuiEditorGui);
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Canvas.setContent(GuiEditor.lastContent);
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GuiEditCanvas.onDestroyMenu();
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}
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function GuiEditor::openForEditing( %this, %content )
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{
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Canvas.setContent( GuiEditorGui );
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@ -67,7 +67,7 @@
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MinExtent = "8 8";
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canSave = "1";
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Visible = "1";
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Command = "toggleEditor( true ); GuiEdit(); $GuiEditorBtnPressed = true;";
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Command = "toggleGuiEditor(true); $GuiEditorBtnPressed = true;";
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tooltipprofile = "ToolsGuiToolTipProfile";
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ToolTip = "Open the GuiEditor";
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hovertime = "1000";
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@ -35,8 +35,6 @@ function EditorGui::init(%this)
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$NextOperationId = 1;
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$HeightfieldDirtyRow = -1;
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%this.buildMenus();
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if( !isObject( %this-->ToolsPaletteWindow ) )
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{
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// Load Creator/Inspector GUI
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@ -1914,6 +1912,8 @@ function Editor::open(%this)
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if(Canvas.getContent() == GuiEditorGui.getId())
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return;
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EditorGui.buildMenus();
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if( !EditorGui.isInitialized )
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EditorGui.init();
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@ -1929,6 +1929,21 @@ function Editor::close(%this, %gui)
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if(isObject(MessageHud))
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MessageHud.close();
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EditorGui.writeCameraSettings();
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EditorGui.onDestroyMenu();
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}
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function EditorGui::onDestroyMenu(%this)
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{
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if( !isObject( %this.menuBar ) )
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return;
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// Destroy menus
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while( %this.menuBar.getCount() != 0 )
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%this.menuBar.getObject( 0 ).delete();
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%this.menuBar.removeFromCanvas();
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%this.menuBar.delete();
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}
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$RelightCallback = "";
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@ -99,18 +99,12 @@ function Editor::checkActiveLoadDone()
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//------------------------------------------------------------------------------
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function toggleEditor(%make)
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{
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if (Canvas.isFullscreen())
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{
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MessageBoxOK("Windowed Mode Required", "Please switch to windowed mode to access the Mission Editor.");
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return;
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}
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if (%make)
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{
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{
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%timerId = startPrecisionTimer();
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if( $InGuiEditor )
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GuiEdit();
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if( GuiEditorIsActive() )
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toggleGuiEditor(1);
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if( !$missionRunning )
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{
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@ -141,29 +135,21 @@ function toggleEditor(%make)
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Editor.close("PlayGui");
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}
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}
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else
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else
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{
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if ( !$GuiEditorBtnPressed )
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{
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canvas.pushDialog( EditorLoadingGui );
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canvas.repaint();
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}
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else
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{
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$GuiEditorBtnPressed = false;
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}
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canvas.pushDialog( EditorLoadingGui );
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canvas.repaint();
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Editor.open();
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// Cancel the scheduled event to prevent
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// the level from cycling after it's duration
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// has elapsed.
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// Cancel the scheduled event to prevent
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// the level from cycling after it's duration
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// has elapsed.
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cancel($Game::Schedule);
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if (theLevelInfo.type $= "DemoScene")
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commandToServer('dropCameraAtPlayer', true);
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canvas.popDialog(EditorLoadingGui);
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}
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@ -42,47 +42,59 @@ function EditorGui::buildMenus(%this)
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}
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// Sub menus (temporary, until MenuBuilder gets updated)
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// The speed increments located here are overwritten in EditorCameraSpeedMenu::setupDefaultState.
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// The new min/max for the editor camera speed range can be set in each level's levelInfo object.
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%this.cameraSpeedMenu = new PopupMenu(EditorCameraSpeedOptions)
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// The speed increments located here are overwritten in EditorCameraSpeedMenu::setupDefaultState.
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// The new min/max for the editor camera speed range can be set in each level's levelInfo object.
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if(!isObject(EditorCameraSpeedOptions))
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{
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superClass = "MenuBuilder";
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class = "EditorCameraSpeedMenu";
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item[0] = "Slowest" TAB %cmdCtrl @ "-Shift 1" TAB "5";
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item[1] = "Slow" TAB %cmdCtrl @ "-Shift 2" TAB "35";
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item[2] = "Slower" TAB %cmdCtrl @ "-Shift 3" TAB "70";
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item[3] = "Normal" TAB %cmdCtrl @ "-Shift 4" TAB "100";
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item[4] = "Faster" TAB %cmdCtrl @ "-Shift 5" TAB "130";
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item[5] = "Fast" TAB %cmdCtrl @ "-Shift 6" TAB "165";
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item[6] = "Fastest" TAB %cmdCtrl @ "-Shift 7" TAB "200";
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};
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%this.freeCameraTypeMenu = new PopupMenu(EditorFreeCameraTypeOptions)
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%this.cameraSpeedMenu = new PopupMenu(EditorCameraSpeedOptions)
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{
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superClass = "MenuBuilder";
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class = "EditorCameraSpeedMenu";
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item[0] = "Slowest" TAB %cmdCtrl @ "-Shift 1" TAB "5";
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item[1] = "Slow" TAB %cmdCtrl @ "-Shift 2" TAB "35";
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item[2] = "Slower" TAB %cmdCtrl @ "-Shift 3" TAB "70";
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item[3] = "Normal" TAB %cmdCtrl @ "-Shift 4" TAB "100";
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item[4] = "Faster" TAB %cmdCtrl @ "-Shift 5" TAB "130";
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item[5] = "Fast" TAB %cmdCtrl @ "-Shift 6" TAB "165";
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item[6] = "Fastest" TAB %cmdCtrl @ "-Shift 7" TAB "200";
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};
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}
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if(!isObject(EditorFreeCameraTypeOptions))
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{
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superClass = "MenuBuilder";
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class = "EditorFreeCameraTypeMenu";
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item[0] = "Standard" TAB "Ctrl 1" TAB "EditorGuiStatusBar.setCamera(\"Standard Camera\");";
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item[1] = "Orbit Camera" TAB "Ctrl 2" TAB "EditorGuiStatusBar.setCamera(\"Orbit Camera\");";
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Item[2] = "-";
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item[3] = "Smoothed" TAB "" TAB "EditorGuiStatusBar.setCamera(\"Smooth Camera\");";
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item[4] = "Smoothed Rotate" TAB "" TAB "EditorGuiStatusBar.setCamera(\"Smooth Rot Camera\");";
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};
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%this.playerCameraTypeMenu = new PopupMenu(EditorPlayerCameraTypeOptions)
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%this.freeCameraTypeMenu = new PopupMenu(EditorFreeCameraTypeOptions)
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{
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superClass = "MenuBuilder";
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class = "EditorFreeCameraTypeMenu";
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item[0] = "Standard" TAB "Ctrl 1" TAB "EditorGuiStatusBar.setCamera(\"Standard Camera\");";
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item[1] = "Orbit Camera" TAB "Ctrl 2" TAB "EditorGuiStatusBar.setCamera(\"Orbit Camera\");";
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Item[2] = "-";
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item[3] = "Smoothed" TAB "" TAB "EditorGuiStatusBar.setCamera(\"Smooth Camera\");";
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item[4] = "Smoothed Rotate" TAB "" TAB "EditorGuiStatusBar.setCamera(\"Smooth Rot Camera\");";
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};
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}
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if(!isObject(EditorPlayerCameraTypeOptions))
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{
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superClass = "MenuBuilder";
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class = "EditorPlayerCameraTypeMenu";
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Item[0] = "First Person" TAB "" TAB "EditorGuiStatusBar.setCamera(\"1st Person Camera\");";
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Item[1] = "Third Person" TAB "" TAB "EditorGuiStatusBar.setCamera(\"3rd Person Camera\");";
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};
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%this.cameraBookmarksMenu = new PopupMenu(EditorCameraBookmarks)
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%this.playerCameraTypeMenu = new PopupMenu(EditorPlayerCameraTypeOptions)
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{
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superClass = "MenuBuilder";
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class = "EditorPlayerCameraTypeMenu";
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Item[0] = "First Person" TAB "" TAB "EditorGuiStatusBar.setCamera(\"1st Person Camera\");";
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Item[1] = "Third Person" TAB "" TAB "EditorGuiStatusBar.setCamera(\"3rd Person Camera\");";
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};
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}
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if(!isObject(EditorCameraBookmarks))
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{
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superClass = "MenuBuilder";
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class = "EditorCameraBookmarksMenu";
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//item[0] = "None";
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};
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%this.cameraBookmarksMenu = new PopupMenu(EditorCameraBookmarks)
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{
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superClass = "MenuBuilder";
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class = "EditorCameraBookmarksMenu";
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//item[0] = "None";
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};
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}
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%this.viewTypeMenu = new PopupMenu()
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{
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superClass = "MenuBuilder";
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@ -98,7 +110,7 @@ function EditorGui::buildMenus(%this)
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};
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// Menu bar
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%this.menuBar = new MenuBar()
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%this.menuBar = new MenuBar(WorldEditorMenubar)
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{
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dynamicItemInsertPos = 3;
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};
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@ -126,7 +126,7 @@
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profile = "GuiMenuButtonProfile";
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visible = "1";
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active = "1";
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command = "GuiEdit();";
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command = "toggleGuiEditor(1);";
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tooltipProfile = "GuiToolTipProfile";
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tooltip = "The GUI Editor is accessible in-game by pressing F10";
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hovertime = "1000";
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@ -105,7 +105,7 @@ function EditorInspectorBase::onAdd( %this )
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superClass = "MenuBuilder";
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isPopup = true;
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item[ 0 ] = "Edit Profile" TAB "" TAB "if( !$InGuiEditor ) toggleGuiEditor( true ); GuiEditor.editProfile( %this.inspectorField.getData() );";
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item[ 0 ] = "Edit Profile" TAB "" TAB "if( !GuiEditorIsActive() ) toggleGuiEditor( true ); GuiEditor.editProfile( %this.inspectorField.getData() );";
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item[ 1 ] = "Jump to Definition in Torsion" TAB "" TAB "EditorOpenDeclarationInTorsion( %this.inspectorField.getData() );";
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item[ 2 ] = "Inspect Object" TAB "" TAB "inspectObject( %this.inspectorField.getData() );";
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item[ 3 ] = "-";
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@ -86,7 +86,7 @@
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minExtent = "8 8";
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canSave = "1";
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visible = "1";
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command = "GuiEditor.switchToWorldEditor();";
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command = "toggleEditor(1);";
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tooltipProfile = "ToolsGuiToolTipProfile";
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ToolTip = "World Editor";
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hovertime = "1000";
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@ -75,11 +75,26 @@ function toggleGuiEditor( %make )
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if( EditorIsActive() && !GuiEditor.toggleIntoEditorGui )
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toggleEditor( true );
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GuiEdit();
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if( !isObject( GuiEditCanvas ) )
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new GuiControl( GuiEditCanvas, EditorGuiGroup );
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// Cancel the scheduled event to prevent
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// the level from cycling after it's duration
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// has elapsed.
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if( GuiEditorIsActive() )
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{
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GuiEditor.close();
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}
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else
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{
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GuiEditor.open();
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// Cancel the scheduled event to prevent
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// the level from cycling after it's duration
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// has elapsed.
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cancel($Game::Schedule);
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}
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// Cancel the scheduled event to prevent
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// the level from cycling after it's duration
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// has elapsed.
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cancel($Game::Schedule);
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}
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}
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@ -98,6 +113,26 @@ package GuiEditor_BlockDialogs
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//---------------------------------------------------------------------------------------------
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function GuiEditor::open(%this)
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{
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GuiEditCanvas.onCreateMenu();
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GuiEditContent(Canvas.getContent());
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}
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function GuiEditor::close(%this)
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{
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// prevent the mission editor from opening while the GuiEditor is open.
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if(Canvas.getContent() != GuiEditorGui.getId())
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return;
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GuiGroup.add(GuiEditorGui);
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Canvas.setContent(GuiEditor.lastContent);
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GuiEditCanvas.onDestroyMenu();
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}
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function GuiEditor::openForEditing( %this, %content )
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{
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Canvas.setContent( GuiEditorGui );
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@ -67,7 +67,7 @@
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MinExtent = "8 8";
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canSave = "1";
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Visible = "1";
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Command = "toggleEditor( true ); GuiEdit(); $GuiEditorBtnPressed = true;";
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Command = "toggleGuiEditor(true); $GuiEditorBtnPressed = true;";
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tooltipprofile = "ToolsGuiToolTipProfile";
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ToolTip = "Open the GuiEditor";
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hovertime = "1000";
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@ -35,8 +35,6 @@ function EditorGui::init(%this)
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$NextOperationId = 1;
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$HeightfieldDirtyRow = -1;
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%this.buildMenus();
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if( !isObject( %this-->ToolsPaletteWindow ) )
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{
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// Load Creator/Inspector GUI
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@ -1914,6 +1912,8 @@ function Editor::open(%this)
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if(Canvas.getContent() == GuiEditorGui.getId())
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return;
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EditorGui.buildMenus();
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if( !EditorGui.isInitialized )
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EditorGui.init();
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@ -1929,6 +1929,21 @@ function Editor::close(%this, %gui)
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if(isObject(MessageHud))
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MessageHud.close();
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EditorGui.writeCameraSettings();
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EditorGui.onDestroyMenu();
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}
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function EditorGui::onDestroyMenu(%this)
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{
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if( !isObject( %this.menuBar ) )
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return;
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// Destroy menus
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while( %this.menuBar.getCount() != 0 )
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%this.menuBar.getObject( 0 ).delete();
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%this.menuBar.removeFromCanvas();
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%this.menuBar.delete();
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}
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$RelightCallback = "";
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@ -99,18 +99,12 @@ function Editor::checkActiveLoadDone()
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//------------------------------------------------------------------------------
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function toggleEditor(%make)
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{
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if (Canvas.isFullscreen())
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{
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MessageBoxOK("Windowed Mode Required", "Please switch to windowed mode to access the Mission Editor.");
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return;
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}
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if (%make)
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{
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{
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%timerId = startPrecisionTimer();
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if( $InGuiEditor )
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GuiEdit();
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if( GuiEditorIsActive() )
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toggleGuiEditor(1);
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if( !$missionRunning )
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{
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@ -141,29 +135,21 @@ function toggleEditor(%make)
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Editor.close("PlayGui");
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}
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}
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else
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else
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{
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if ( !$GuiEditorBtnPressed )
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{
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canvas.pushDialog( EditorLoadingGui );
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canvas.repaint();
|
||||
}
|
||||
else
|
||||
{
|
||||
$GuiEditorBtnPressed = false;
|
||||
}
|
||||
canvas.pushDialog( EditorLoadingGui );
|
||||
canvas.repaint();
|
||||
|
||||
Editor.open();
|
||||
|
||||
// Cancel the scheduled event to prevent
|
||||
// the level from cycling after it's duration
|
||||
// has elapsed.
|
||||
// Cancel the scheduled event to prevent
|
||||
// the level from cycling after it's duration
|
||||
// has elapsed.
|
||||
cancel($Game::Schedule);
|
||||
|
||||
if (theLevelInfo.type $= "DemoScene")
|
||||
commandToServer('dropCameraAtPlayer', true);
|
||||
|
||||
|
||||
canvas.popDialog(EditorLoadingGui);
|
||||
}
|
||||
|
||||
|
|
|
|||
|
|
@ -42,47 +42,59 @@ function EditorGui::buildMenus(%this)
|
|||
}
|
||||
|
||||
// Sub menus (temporary, until MenuBuilder gets updated)
|
||||
// The speed increments located here are overwritten in EditorCameraSpeedMenu::setupDefaultState.
|
||||
// The new min/max for the editor camera speed range can be set in each level's levelInfo object.
|
||||
%this.cameraSpeedMenu = new PopupMenu(EditorCameraSpeedOptions)
|
||||
// The speed increments located here are overwritten in EditorCameraSpeedMenu::setupDefaultState.
|
||||
// The new min/max for the editor camera speed range can be set in each level's levelInfo object.
|
||||
if(!isObject(EditorCameraSpeedOptions))
|
||||
{
|
||||
superClass = "MenuBuilder";
|
||||
class = "EditorCameraSpeedMenu";
|
||||
|
||||
item[0] = "Slowest" TAB %cmdCtrl @ "-Shift 1" TAB "5";
|
||||
item[1] = "Slow" TAB %cmdCtrl @ "-Shift 2" TAB "35";
|
||||
item[2] = "Slower" TAB %cmdCtrl @ "-Shift 3" TAB "70";
|
||||
item[3] = "Normal" TAB %cmdCtrl @ "-Shift 4" TAB "100";
|
||||
item[4] = "Faster" TAB %cmdCtrl @ "-Shift 5" TAB "130";
|
||||
item[5] = "Fast" TAB %cmdCtrl @ "-Shift 6" TAB "165";
|
||||
item[6] = "Fastest" TAB %cmdCtrl @ "-Shift 7" TAB "200";
|
||||
};
|
||||
%this.freeCameraTypeMenu = new PopupMenu(EditorFreeCameraTypeOptions)
|
||||
%this.cameraSpeedMenu = new PopupMenu(EditorCameraSpeedOptions)
|
||||
{
|
||||
superClass = "MenuBuilder";
|
||||
class = "EditorCameraSpeedMenu";
|
||||
|
||||
item[0] = "Slowest" TAB %cmdCtrl @ "-Shift 1" TAB "5";
|
||||
item[1] = "Slow" TAB %cmdCtrl @ "-Shift 2" TAB "35";
|
||||
item[2] = "Slower" TAB %cmdCtrl @ "-Shift 3" TAB "70";
|
||||
item[3] = "Normal" TAB %cmdCtrl @ "-Shift 4" TAB "100";
|
||||
item[4] = "Faster" TAB %cmdCtrl @ "-Shift 5" TAB "130";
|
||||
item[5] = "Fast" TAB %cmdCtrl @ "-Shift 6" TAB "165";
|
||||
item[6] = "Fastest" TAB %cmdCtrl @ "-Shift 7" TAB "200";
|
||||
};
|
||||
}
|
||||
if(!isObject(EditorFreeCameraTypeOptions))
|
||||
{
|
||||
superClass = "MenuBuilder";
|
||||
class = "EditorFreeCameraTypeMenu";
|
||||
|
||||
item[0] = "Standard" TAB "Ctrl 1" TAB "EditorGuiStatusBar.setCamera(\"Standard Camera\");";
|
||||
item[1] = "Orbit Camera" TAB "Ctrl 2" TAB "EditorGuiStatusBar.setCamera(\"Orbit Camera\");";
|
||||
Item[2] = "-";
|
||||
item[3] = "Smoothed" TAB "" TAB "EditorGuiStatusBar.setCamera(\"Smooth Camera\");";
|
||||
item[4] = "Smoothed Rotate" TAB "" TAB "EditorGuiStatusBar.setCamera(\"Smooth Rot Camera\");";
|
||||
};
|
||||
%this.playerCameraTypeMenu = new PopupMenu(EditorPlayerCameraTypeOptions)
|
||||
%this.freeCameraTypeMenu = new PopupMenu(EditorFreeCameraTypeOptions)
|
||||
{
|
||||
superClass = "MenuBuilder";
|
||||
class = "EditorFreeCameraTypeMenu";
|
||||
|
||||
item[0] = "Standard" TAB "Ctrl 1" TAB "EditorGuiStatusBar.setCamera(\"Standard Camera\");";
|
||||
item[1] = "Orbit Camera" TAB "Ctrl 2" TAB "EditorGuiStatusBar.setCamera(\"Orbit Camera\");";
|
||||
Item[2] = "-";
|
||||
item[3] = "Smoothed" TAB "" TAB "EditorGuiStatusBar.setCamera(\"Smooth Camera\");";
|
||||
item[4] = "Smoothed Rotate" TAB "" TAB "EditorGuiStatusBar.setCamera(\"Smooth Rot Camera\");";
|
||||
};
|
||||
}
|
||||
if(!isObject(EditorPlayerCameraTypeOptions))
|
||||
{
|
||||
superClass = "MenuBuilder";
|
||||
class = "EditorPlayerCameraTypeMenu";
|
||||
|
||||
Item[0] = "First Person" TAB "" TAB "EditorGuiStatusBar.setCamera(\"1st Person Camera\");";
|
||||
Item[1] = "Third Person" TAB "" TAB "EditorGuiStatusBar.setCamera(\"3rd Person Camera\");";
|
||||
};
|
||||
%this.cameraBookmarksMenu = new PopupMenu(EditorCameraBookmarks)
|
||||
%this.playerCameraTypeMenu = new PopupMenu(EditorPlayerCameraTypeOptions)
|
||||
{
|
||||
superClass = "MenuBuilder";
|
||||
class = "EditorPlayerCameraTypeMenu";
|
||||
|
||||
Item[0] = "First Person" TAB "" TAB "EditorGuiStatusBar.setCamera(\"1st Person Camera\");";
|
||||
Item[1] = "Third Person" TAB "" TAB "EditorGuiStatusBar.setCamera(\"3rd Person Camera\");";
|
||||
};
|
||||
}
|
||||
if(!isObject(EditorCameraBookmarks))
|
||||
{
|
||||
superClass = "MenuBuilder";
|
||||
class = "EditorCameraBookmarksMenu";
|
||||
|
||||
//item[0] = "None";
|
||||
};
|
||||
%this.cameraBookmarksMenu = new PopupMenu(EditorCameraBookmarks)
|
||||
{
|
||||
superClass = "MenuBuilder";
|
||||
class = "EditorCameraBookmarksMenu";
|
||||
|
||||
//item[0] = "None";
|
||||
};
|
||||
}
|
||||
%this.viewTypeMenu = new PopupMenu()
|
||||
{
|
||||
superClass = "MenuBuilder";
|
||||
|
|
@ -98,7 +110,7 @@ function EditorGui::buildMenus(%this)
|
|||
};
|
||||
|
||||
// Menu bar
|
||||
%this.menuBar = new MenuBar()
|
||||
%this.menuBar = new MenuBar(WorldEditorMenubar)
|
||||
{
|
||||
dynamicItemInsertPos = 3;
|
||||
};
|
||||
|
|
|
|||
Loading…
Reference in a new issue