Merge branch 'Preview4_0' into SoundAssetImplements

# Conflicts:
#	Engine/source/T3D/assets/assetImporter.cpp
#	Engine/source/forest/forestItem.cpp
This commit is contained in:
AzaezelX 2021-10-11 20:11:27 -05:00
commit f5600826d7
122 changed files with 686 additions and 577 deletions

View file

@ -1757,7 +1757,7 @@ DefineEngineMethod( GuiMeshRoadEditorCtrl, getSelectedRoad, S32, (), , "" )
{
MeshRoad *road = object->getSelectedRoad();
if ( !road )
return NULL;
return 0;
return road->getId();
}