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Merge branch 'Preview4_0' into SoundAssetImplements
# Conflicts: # Engine/source/T3D/assets/assetImporter.cpp # Engine/source/forest/forestItem.cpp
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commit
f5600826d7
122 changed files with 686 additions and 577 deletions
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@ -1757,7 +1757,7 @@ DefineEngineMethod( GuiMeshRoadEditorCtrl, getSelectedRoad, S32, (), , "" )
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{
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MeshRoad *road = object->getSelectedRoad();
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if ( !road )
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return NULL;
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return 0;
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return road->getId();
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}
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