Merge branch 'Preview4_0' into SoundAssetImplements

# Conflicts:
#	Engine/source/T3D/assets/assetImporter.cpp
#	Engine/source/forest/forestItem.cpp
This commit is contained in:
AzaezelX 2021-10-11 20:11:27 -05:00
commit f5600826d7
122 changed files with 686 additions and 577 deletions

View file

@ -278,7 +278,6 @@ void CloudLayer::unpackUpdate( NetConnection *conn, BitStream *stream )
stream->read( &mBaseColor );
F32 oldCoverage = mCoverage;
stream->read( &mCoverage );
stream->read( &mExposure );

View file

@ -320,7 +320,7 @@ void DecalRoad::initPersistFields()
addGroup( "Internal" );
addProtectedField( "node", TypeString, NULL, &addNodeFromField, &emptyStringProtectedGetFn,
addProtectedField( "node", TypeString, 0, &addNodeFromField, &emptyStringProtectedGetFn,
"Do not modify, for internal use." );
endGroup( "Internal" );

View file

@ -1757,7 +1757,7 @@ DefineEngineMethod( GuiMeshRoadEditorCtrl, getSelectedRoad, S32, (), , "" )
{
MeshRoad *road = object->getSelectedRoad();
if ( !road )
return NULL;
return 0;
return road->getId();
}

View file

@ -1472,7 +1472,7 @@ DefineEngineMethod( GuiRiverEditorCtrl, getSelectedRiver, S32, (), , "" )
{
River *river = object->getSelectedRiver();
if ( !river )
return NULL;
return 0;
return river->getId();
}

View file

@ -1097,7 +1097,7 @@ DefineEngineMethod( GuiRoadEditorCtrl, getSelectedRoad, S32, (), , "" )
if ( road )
return road->getId();
return NULL;
return 0;
}
DefineEngineMethod( GuiRoadEditorCtrl, getSelectedNode, S32, (), , "" )

View file

@ -954,10 +954,10 @@ void MeshRoad::initPersistFields()
addGroup( "Internal" );
addProtectedField( "Node", TypeString, NULL, &addNodeFromField, &emptyStringProtectedGetFn,
addProtectedField( "Node", TypeString, 0, &addNodeFromField, &emptyStringProtectedGetFn,
"Do not modify, for internal use." );
addProtectedField( "ProfileNode", TypeString, NULL, &addProfileNodeFromField, &emptyStringProtectedGetFn,
addProtectedField( "ProfileNode", TypeString, 0, &addProfileNodeFromField, &emptyStringProtectedGetFn,
"Do not modify, for internal use." );
endGroup( "Internal" );
@ -2896,7 +2896,6 @@ void MeshRoad::_generateVerts()
// Make Primitive Buffers
U32 p00, p01, p11, p10;
U32 pb00, pb01, pb11, pb10;
U32 offset = 0;
U16 *pIdx = NULL;
U32 curIdx = 0;

View file

@ -647,7 +647,7 @@ void River::initPersistFields()
addGroup( "Internal" );
addProtectedField( "Node", TypeString, NULL, &addNodeFromField, &emptyStringProtectedGetFn, "For internal use, do not modify." );
addProtectedField( "Node", TypeString, 0, &addNodeFromField, &emptyStringProtectedGetFn, "For internal use, do not modify." );
endGroup( "Internal" );