Merge branch 'Preview4_0' into SoundAssetImplements

# Conflicts:
#	Engine/source/T3D/assets/assetImporter.cpp
#	Engine/source/forest/forestItem.cpp
This commit is contained in:
AzaezelX 2021-10-11 20:11:27 -05:00
commit f5600826d7
122 changed files with 686 additions and 577 deletions

View file

@ -1003,7 +1003,7 @@ void Precipitation::initRenderObjects()
// entire or a partially filled vb.
mRainIB.set(GFX, mMaxVBDrops * 6, 0, GFXBufferTypeStatic);
U16 *idxBuff;
mRainIB.lock(&idxBuff, NULL, NULL, NULL);
mRainIB.lock(&idxBuff, NULL, 0, 0);
for( U32 i=0; i < mMaxVBDrops; i++ )
{
//