Merge branch 'Preview4_0' into SoundAssetImplements

# Conflicts:
#	Engine/source/T3D/assets/assetImporter.cpp
#	Engine/source/forest/forestItem.cpp
This commit is contained in:
AzaezelX 2021-10-11 20:11:27 -05:00
commit f5600826d7
122 changed files with 686 additions and 577 deletions

View file

@ -1908,42 +1908,21 @@ void ParticleEmitter::copyToVB( const Point3F &camPos, const LinearColorF &ambie
if (mDataBlock->reverseOrder)
{
buffPtr += 4 * (n_parts - 1);
// do sorted-oriented particles
if (mDataBlock->sortParticles)
{
SortParticle* partPtr = orderedVector.address();
for (U32 i = 0; i < n_parts - 1; i++, partPtr++, buffPtr -= 4)
setupRibbon(partPtr->p, partPtr++->p, partPtr--->p, camPos, ambientColor, buffPtr);
}
// do unsorted-oriented particles
else
{
Particle* oldPtr = NULL;
for (Particle* partPtr = part_list_head.next; partPtr != NULL; partPtr = partPtr->next, buffPtr -= 4) {
for (Particle* partPtr = part_list_head.next; partPtr != NULL; partPtr = partPtr->next, buffPtr -= 4)
{
setupRibbon(partPtr, partPtr->next, oldPtr, camPos, ambientColor, buffPtr);
oldPtr = partPtr;
}
}
}
else
{
// do sorted-oriented particles
if (mDataBlock->sortParticles)
{
SortParticle* partPtr = orderedVector.address();
for (U32 i = 0; i < n_parts - 1; i++, partPtr++, buffPtr += 4)
setupRibbon(partPtr->p, partPtr++->p, partPtr--->p, camPos, ambientColor, buffPtr);
}
// do unsorted-oriented particles
else
{
Particle* oldPtr = NULL;
for (Particle* partPtr = part_list_head.next; partPtr != NULL; partPtr = partPtr->next, buffPtr += 4) {
for (Particle* partPtr = part_list_head.next; partPtr != NULL; partPtr = partPtr->next, buffPtr += 4)
{
setupRibbon(partPtr, partPtr->next, oldPtr, camPos, ambientColor, buffPtr);
oldPtr = partPtr;
}
}
}
PROFILE_END();
}

View file

@ -1003,7 +1003,7 @@ void Precipitation::initRenderObjects()
// entire or a partially filled vb.
mRainIB.set(GFX, mMaxVBDrops * 6, 0, GFXBufferTypeStatic);
U16 *idxBuff;
mRainIB.lock(&idxBuff, NULL, NULL, NULL);
mRainIB.lock(&idxBuff, NULL, 0, 0);
for( U32 i=0; i < mMaxVBDrops; i++ )
{
//