Fix stack balancing problems by refactoring execution calls

- Con::executef now uses a template
- All public execution functions now restore the console stack upon return
- Fixed bad parameters on some callbacks
- Reverts get*Arg behavior
This commit is contained in:
James Urquhart 2015-02-07 22:41:54 +00:00
parent b1ad72692c
commit f44a3f27d6
43 changed files with 1781 additions and 358 deletions

View file

@ -220,10 +220,10 @@ public:
static void initPersistFields();
DECLARE_CONOBJECT(GuiMenuBar);
DECLARE_CALLBACK( void, onMouseInMenu, (bool hasLeftMenu));
DECLARE_CALLBACK( void, onMenuSelect, (const char* menuId, const char* menuText));
DECLARE_CALLBACK( void, onMenuItemSelect, ( const char* menuId, const char* menuText, const char* menuItemId, const char* menuItemText ));
DECLARE_CALLBACK( void, onSubmenuSelect, ( const char* submenuId, const char* submenuText));
DECLARE_CALLBACK( void, onMouseInMenu, ( bool hasLeftMenu ));
DECLARE_CALLBACK( void, onMenuSelect, ( S32 menuId, const char* menuText ));
DECLARE_CALLBACK( void, onMenuItemSelect, ( S32 menuId, const char* menuText, S32 menuItemId, const char* menuItemText ));
DECLARE_CALLBACK( void, onSubmenuSelect, ( S32 submenuId, const char* submenuText ));
};
#endif