Full Template for ticket #1

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DavidWyand-GG 2012-09-19 11:54:25 -04:00
parent 74f265b3b3
commit f439dc8dcd
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//-----------------------------------------------------------------------------
// Copyright (c) 2012 GarageGames, LLC
//
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to
// deal in the Software without restriction, including without limitation the
// rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
// sell copies of the Software, and to permit persons to whom the Software is
// furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in
// all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
// IN THE SOFTWARE.
//-----------------------------------------------------------------------------
#include "stdafx.h"
#include "IEWebGameCtrl.h"
#include "../common/webCommon.h"
// CIEWebGameCtrl (one and only one instance please)
CIEWebGameCtrl* CIEWebGameCtrl::sInstance = NULL;
// Javascript accessible methods
// plugin.getVariable("$MyVariable"); - get a Torque 3D console variable
STDMETHODIMP CIEWebGameCtrl::getVariable(BSTR name, BSTR* value)
{
std::wstring wstr;
std::string sstr;
const char* astr;
wstr.assign(name);
sstr = WebCommon::WStringToString(wstr);
astr = sstr.c_str();
const char* avalue = NULL;
char vinfo[256];
vinfo[0] = 0;
// requesting the version information
if (!_stricmp(astr, "$version"))
{
char plugin[4096];
GetModuleFileNameA(WebCommon::gPluginModule, plugin, 4096);
DWORD dwHandle = 0;
DWORD dwSize = GetFileVersionInfoSizeA(plugin, &dwHandle);
if (dwSize >= 0)
{
LPBYTE lpInfo = new BYTE[dwSize];
ZeroMemory(lpInfo, dwSize);
if(GetFileVersionInfoA(plugin, 0, dwSize, lpInfo))
{
UINT valLen = MAX_PATH;
LPVOID valPtr = NULL;
if(::VerQueryValue(lpInfo,
TEXT("\\"),
&valPtr,
&valLen))
{
VS_FIXEDFILEINFO* pFinfo = (VS_FIXEDFILEINFO*)valPtr;
sprintf(vinfo, "%i.%i", (pFinfo->dwProductVersionMS >> 16) & 0xFF, (pFinfo->dwFileVersionMS) & 0xFF);
}
}
delete[] lpInfo;
}
if (!vinfo[0])
strcpy(vinfo, "-1");
avalue = vinfo;
}
else
avalue = WebCommon::GetVariable(astr);
sstr = avalue;
wstr = WebCommon::StringToWString(sstr);
*value = SysAllocString(wstr.c_str());
return S_OK;
}
// plugin.setVariable("$MyVariable", 42); - set a Torque 3D console variable
STDMETHODIMP CIEWebGameCtrl::setVariable(BSTR name, BSTR value)
{
std::wstring wstr;
std::string nstr, vstr;
const char* vname;
const char* vvalue;
wstr.assign(name);
nstr = WebCommon::WStringToString(wstr);
vname = nstr.c_str();
wstr.assign(value);
vstr = WebCommon::WStringToString(wstr);
vvalue = vstr.c_str();
WebCommon::SetVariable(vname, vvalue);
return S_OK;
}
// plugin.startup(); - called once web page is fully loaded and plugin (including Torque 3D) is initialized
STDMETHODIMP CIEWebGameCtrl::startup()
{
mInitialized = true;
std::vector<JavasScriptExport>::iterator i;
for (i = mJavaScriptExports.begin(); i != mJavaScriptExports.end();i++)
{
internalExportFunction(*i);
}
WebCommon::AddSecureFunctions();
return S_OK;
}
// var result = plugin.callScript("mySecureFunction('one', 'two', 'three');"); - call a TorqueScript function marked as secure in webConfig.h with supplied arguments
// includes function parser
STDMETHODIMP CIEWebGameCtrl::callScript(BSTR code, BSTR* value)
{
std::wstring wcode;
std::string scode;
wcode.assign(code);
scode = WebCommon::WStringToString(wcode);
const char* sig = scode.c_str();
// do not allow large strings which could be used maliciously
if (scode.length() > 255 || !mInitialized)
{
*value = SysAllocString(L"");
return E_INVALIDARG;
}
// data buffers for laying out data in a Torque 3D console friendly manner
char nameSpace[256];
char fname[256];
char argv[256][256];
char* argvv[256];
int argc = 0;
unsigned int argBegin = 0;
memset(nameSpace, 0, 256);
memset(fname, 0, 256);
memset(argv, 0, 256 * 256);
for (unsigned int i = 0; i < scode.length(); i++)
{
if (sig[i] == ')' || sig[i] == ';')
{
//scan out last arg is any
char dummy[256];
memset(dummy, 0, 256);
WebCommon::StringCopy(dummy, &sig[argBegin], i - argBegin);
if (strlen(dummy))
{
strcpy_s(argv[argc], dummy);
argvv[argc] = argv[argc];
argc++;
}
break; // done
}
// namespace
if (sig[i]==':')
{
if (nameSpace[0] || fname[0])
{
*value = SysAllocString(L"");
return E_INVALIDARG;
}
if (i > 0 && sig[i-1] == ':')
{
if (i - 2 > 0)
WebCommon::StringCopy(nameSpace, sig, i - 1);
}
continue;
}
// args begin
if (sig[i] == '(' )
{
if (fname[0] || i < 1)
{
*value = SysAllocString(L"");
return E_INVALIDARG;
}
//everything before this is function name, minus nameSpace
if (nameSpace[0])
{
int nlen = strlen(nameSpace);
WebCommon::StringCopy(fname, &sig[nlen + 2], i - nlen - 2);
}
else
{
WebCommon::StringCopy(fname, sig, i);
}
WebCommon::StringCopy(argv[0], fname, strlen(fname)+1);
argvv[0] = argv[0];
argc++;
argBegin = i + 1;
}
// args
if (sig[i] == ',' )
{
if (argBegin >= i || argc == 255)
{
*value = SysAllocString(L"");
return E_INVALIDARG;
}
WebCommon::StringCopy(argv[argc], &sig[argBegin], i - argBegin);
argvv[argc] = argv[argc];
argc++;
argBegin = i + 1;
}
}
const char* retVal;
std::string sretVal;
std::wstring wretVal;
if (fname[0])
{
// call into the Torque 3D shared library (console system) and get return value
retVal = torque_callsecurefunction(nameSpace, fname, argc, (const char **) argvv);
sretVal= retVal;
wretVal = WebCommon::StringToWString(sretVal);
*value = SysAllocString(wretVal.c_str());
}
else
{
*value = SysAllocString(L"");
return E_INVALIDARG;
}
return S_OK;
}
// the sole entry point for Torque 3D console system into our browser plugin (handed over as a function pointer)
static const char * MyStringCallback(void *obj, int argc, const char* argv[])
{
static char ret[4096];
strcpy_s(ret,CIEWebGameCtrl::sInstance->callFunction(argv[0], argc, argv));
return ret;
}
// Get the location we're loading the plugin from (http://, file://) including address
// this is used by the domain locking feature to ensure that your plugin is only
// being used from your web site
bool CIEWebGameCtrl::checkDomain()
{
HRESULT hrResult = S_FALSE;
IMoniker* pMoniker = NULL;
LPOLESTR sDisplayName;
hrResult = m_spClientSite->GetMoniker(OLEGETMONIKER_TEMPFORUSER,
OLEWHICHMK_CONTAINER,
&pMoniker);
if(SUCCEEDED(hrResult))
{
hrResult = pMoniker->GetDisplayName(NULL,
NULL,
&sDisplayName);
pMoniker->Release();
std::wstring wstr;
std::string sstr;
wstr.assign(sDisplayName);
sstr = WebCommon::WStringToString(wstr);
return WebCommon::CheckDomain(sstr.c_str());
}
return false;
}
// handles TorqueScript -> Javascript calling including return value
const char* CIEWebGameCtrl::callFunction(const char* name, LONG numArguments, const char* argv[])
{
//sanity
if (numArguments > 200)
return "";
// A bunch of COM'esque stuff to which ultimately boils down to finding a Javascript function on the page
HRESULT hr;
LPOLECONTAINER pContainer;
IHTMLDocument* pHTML = NULL;
CComPtr<IDispatch> pScript;
CComQIPtr<IHTMLWindow2> pWin;
if (!m_spClientSite)
return "";
hr = m_spClientSite->GetContainer(&pContainer);
if (FAILED(hr))
{
return "";
}
hr = pContainer->QueryInterface(IID_IHTMLDocument, (void
**)&pHTML);
if (FAILED(hr))
{
pContainer->Release();
return "";
}
hr = pHTML->get_Script(&pScript);
if (FAILED(hr))
{
pContainer->Release();
pHTML->Release();
return "";
}
DISPID idMethod = 0;
std::string smethod = name;
std::wstring wmethod = WebCommon::StringToWString(smethod);
OLECHAR FAR* sMethod = (OLECHAR FAR*)wmethod.c_str();
hr = pScript->GetIDsOfNames(IID_NULL, &sMethod, 1, LOCALE_SYSTEM_DEFAULT,&idMethod);
if (FAILED(hr))
{
pContainer->Release();
pHTML->Release();
return "";
}
// setup arguments and return value variants
VARIANT pVarRet = {0};
VariantInit(&pVarRet);
if (numArguments <= 1)
{
DISPPARAMS dpNoArgs = {NULL, NULL, 0, 0};
hr = pScript->Invoke(idMethod, IID_NULL, LOCALE_SYSTEM_DEFAULT, DISPATCH_METHOD,
&dpNoArgs, &pVarRet, NULL, NULL);
}
else
{
DISPPARAMS params;
VARIANTARG args[256];
std::wstring wargs[256];
for (LONG i = 0; i < numArguments - 1; i++ )
{
VariantInit(&args[i]);
// Invoke wants these in reverse order
std::string s = argv[numArguments - i - 1];
wargs[i] = WebCommon::StringToWString(s);
args[i].vt = VT_BSTR;
args[i].bstrVal = SysAllocString(wargs[i].c_str());
}
params.cArgs = numArguments - 1;
params.rgdispidNamedArgs = NULL;
params.cNamedArgs = 0;
params.rgvarg = args;
// whew, actually call the Javascript
hr = pScript->Invoke(idMethod, IID_NULL, LOCALE_SYSTEM_DEFAULT, DISPATCH_METHOD,
&params, &pVarRet, NULL, NULL);
for (LONG i = 0; i < numArguments - 1; i++ )
{
SysFreeString(args[i].bstrVal);
}
}
if (FAILED(hr))
{
pContainer->Release();
pHTML->Release();
return "";
}
VariantChangeType(&pVarRet, &pVarRet, 0, VT_BSTR);
std::wstring wstr;
std::string sstr;
static char ret[4096];
wstr.assign(pVarRet.bstrVal);
sstr = WebCommon::WStringToString(wstr);
strcpy_s(ret, sstr.c_str());
pContainer->Release();
pHTML->Release();
return ret;
}
// handle the actual export (once we're actually all ready to go)
void CIEWebGameCtrl::internalExportFunction(const JavasScriptExport& jsexport)
{
torque_exportstringcallback(MyStringCallback,"JS",jsexport.jsCallback.c_str(),"",jsexport.numArguments,jsexport.numArguments);
}
// plugin.exportFunction("MyJavascriptFunction",3); - export a Javascript function to the Torque 3D console system via its name and argument count
// If we haven't initialized Torque 3D yet, cache it
STDMETHODIMP CIEWebGameCtrl::exportFunction(BSTR callback, LONG numArguments)
{
JavasScriptExport jsexport;
std::wstring wstr;
wstr.assign(callback);
jsexport.jsCallback = WebCommon::WStringToString(wstr);
jsexport.numArguments = numArguments;
if (!mInitialized)
{
//queue it up
mJavaScriptExports.push_back(jsexport);
}
else
{
internalExportFunction(jsexport);
}
return S_OK;
}
// Our web deployment is installer based, no code signing necessary
STDMETHODIMP CIEWebGameCtrl::GetInterfaceSafetyOptions(REFIID riid,
DWORD *pdwSupportedOptions,DWORD *pdwEnabledOptions)
{
return S_OK;
}
STDMETHODIMP CIEWebGameCtrl::SetInterfaceSafetyOptions(REFIID riid,
DWORD dwOptionSetMask,DWORD dwEnabledOptions)
{
return S_OK;
}

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//-----------------------------------------------------------------------------
// Copyright (c) 2012 GarageGames, LLC
//
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to
// deal in the Software without restriction, including without limitation the
// rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
// sell copies of the Software, and to permit persons to whom the Software is
// furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in
// all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
// IN THE SOFTWARE.
//-----------------------------------------------------------------------------
// Torque 3D web deployment for Internet Explorer (ActiveX)
#pragma once
#include "resource.h" // main symbols
#include <atlctl.h>
#include "IEWebGamePlugin_i.h"
#include "IEWebGameWindow.h"
#if defined(_WIN32_WCE) && !defined(_CE_DCOM) && !defined(_CE_ALLOW_SINGLE_THREADED_OBJECTS_IN_MTA)
#error "Single-threaded COM objects are not properly supported on Windows CE platform, such as the Windows Mobile platforms that do not include full DCOM support. Define _CE_ALLOW_SINGLE_THREADED_OBJECTS_IN_MTA to force ATL to support creating single-thread COM object's and allow use of it's single-threaded COM object implementations. The threading model in your rgs file was set to 'Free' as that is the only threading model supported in non DCOM Windows CE platforms."
#endif
// The heavy lifting is done by our game control (which inherits from WebGameWindow)
// CIEWebGameCtrl
class ATL_NO_VTABLE CIEWebGameCtrl :
public CComObjectRootEx<CComSingleThreadModel>,
public CStockPropImpl<CIEWebGameCtrl, IIEWebGameCtrl>,
public IPersistStreamInitImpl<CIEWebGameCtrl>,
public IOleControlImpl<CIEWebGameCtrl>,
public IOleObjectImpl<CIEWebGameCtrl>,
public IOleInPlaceActiveObjectImpl<CIEWebGameCtrl>,
public IViewObjectExImpl<CIEWebGameCtrl>,
public IOleInPlaceObjectWindowlessImpl<CIEWebGameCtrl>,
public IObjectSafetyImpl<CIEWebGameCtrl, INTERFACESAFE_FOR_UNTRUSTED_CALLER>,
public CComCoClass<CIEWebGameCtrl, &CLSID_IEWebGameCtrl>,
public CComControl<CIEWebGameCtrl, WebGameWindow>
{
public:
DECLARE_OLEMISC_STATUS(OLEMISC_RECOMPOSEONRESIZE |
OLEMISC_CANTLINKINSIDE |
OLEMISC_INSIDEOUT |
OLEMISC_ACTIVATEWHENVISIBLE |
OLEMISC_SETCLIENTSITEFIRST
)
DECLARE_REGISTRY_RESOURCEID(IDR_IEWEBGAMECTRL)
BEGIN_COM_MAP(CIEWebGameCtrl)
COM_INTERFACE_ENTRY(IIEWebGameCtrl)
COM_INTERFACE_ENTRY(IDispatch)
COM_INTERFACE_ENTRY(IViewObjectEx)
COM_INTERFACE_ENTRY(IViewObject2)
COM_INTERFACE_ENTRY(IViewObject)
COM_INTERFACE_ENTRY(IOleInPlaceObjectWindowless)
COM_INTERFACE_ENTRY(IOleInPlaceObject)
COM_INTERFACE_ENTRY2(IOleWindow, IOleInPlaceObjectWindowless)
COM_INTERFACE_ENTRY(IOleInPlaceActiveObject)
COM_INTERFACE_ENTRY(IOleControl)
COM_INTERFACE_ENTRY(IOleObject)
COM_INTERFACE_ENTRY(IPersistStreamInit)
COM_INTERFACE_ENTRY2(IPersist, IPersistStreamInit)
COM_INTERFACE_ENTRY_IID(IID_IObjectSafety, IObjectSafety)
END_COM_MAP()
BEGIN_PROP_MAP(CIEWebGameCtrl)
PROP_DATA_ENTRY("_cx", m_sizeExtent.cx, VT_UI4)
PROP_DATA_ENTRY("_cy", m_sizeExtent.cy, VT_UI4)
// Example entries
// PROP_ENTRY_TYPE("Property Name", dispid, clsid, vtType)
// PROP_PAGE(CLSID_StockColorPage)
END_PROP_MAP()
BEGIN_MSG_MAP(WebGameWindow)
CHAIN_MSG_MAP(WebGameWindow)
DEFAULT_REFLECTION_HANDLER()
END_MSG_MAP()
// Handler prototypes:
// LRESULT MessageHandler(UINT uMsg, WPARAM wParam, LPARAM lParam, BOOL& bHandled);
// LRESULT CommandHandler(WORD wNotifyCode, WORD wID, HWND hWndCtl, BOOL& bHandled);
// LRESULT NotifyHandler(int idCtrl, LPNMHDR pnmh, BOOL& bHandled);
// IViewObjectEx
DECLARE_VIEW_STATUS(0)
// IIEWebGameCtrl
public:
static CIEWebGameCtrl* sInstance;
CIEWebGameCtrl()
{
m_bWindowOnly = TRUE;
sInstance = this;
mInitialized = false;
}
DECLARE_PROTECT_FINAL_CONSTRUCT()
HRESULT FinalConstruct()
{
return S_OK;
}
void FinalRelease()
{
}
// the javascript accessible methods which can be called our on plugin object
// plugin.getVariable("$MyVariable"); - get a Torque 3D console variable
STDMETHOD(getVariable)(BSTR name, BSTR* value);
// plugin.setVariable("$MyVariable", 42); - set a Torque 3D console variable
STDMETHOD(setVariable)(BSTR name, BSTR value);
// var result = plugin.callScript("mySecureFunction('one', 'two', 'three');"); - call a TorqueScript function marked as secure in webConfig.h with supplied arguments
STDMETHOD(callScript)(BSTR code, BSTR* retValue);
// plugin.exportFunction("MyJavascriptFunction",3); - export a Javascript function to the Torque 3D console system via its name and argument count
STDMETHOD(exportFunction)(BSTR name, LONG numArguments);
// plugin.startup(); - called once web page is fully loaded and plugin (including Torque 3D) is initialized
STDMETHOD(startup)();
// TorqueScript -> Javascript call handling
const char* callFunction(const char* name, LONG numArguments, const char* argv[]);
// our plugin requires no signing as it is installer based
STDMETHOD(GetInterfaceSafetyOptions)(REFIID riid, DWORD *pdwSupportedOptions, DWORD *pdwEnabledOptions);
STDMETHOD(SetInterfaceSafetyOptions)(REFIID riid, DWORD dwOptionSetMask, DWORD dwEnabledOptions);
protected:
// these can be added on the page before we're initialized, so we cache them at startup
typedef struct JavasScriptExport
{
std::string jsCallback; //javascript function name
UINT numArguments; //the number of arguments it takes
};
std::vector<JavasScriptExport> mJavaScriptExports;
// actually handle the export (once Torque 3D is fully initialized)
void internalExportFunction(const JavasScriptExport& jsexport);
BOOL mInitialized;
// checks a given domain against the allowed domains in webConfig.h
bool checkDomain();
};
OBJECT_ENTRY_AUTO(__uuidof(IEWebGameCtrl), CIEWebGameCtrl)

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HKCR
{
IEFullPlugin.IEWebGameCtrl.1 = s 'IEWebGameCtrl Class'
{
CLSID = s '{D62D1B36-253D-4218-B033-5ACE0B42B8BF}'
}
IEFullPlugin.IEWebGameCtrl = s 'IEWebGameCtrl Class'
{
CLSID = s '{D62D1B36-253D-4218-B033-5ACE0B42B8BF}'
CurVer = s 'IEFullPlugin.IEWebGameCtrl.1'
}
NoRemove CLSID
{
ForceRemove {D62D1B36-253D-4218-B033-5ACE0B42B8BF} = s 'IEWebGameCtrl Class'
{
ProgID = s 'IEFullPlugin.IEWebGameCtrl.1'
VersionIndependentProgID = s 'IEFullPlugin.IEWebGameCtrl'
ForceRemove 'Programmable'
InprocServer32 = s '%MODULE%'
{
val ThreadingModel = s 'Apartment'
}
val AppID = s '%APPID%'
ForceRemove 'Control'
ForceRemove 'ToolboxBitmap32' = s '%MODULE%, 102'
'MiscStatus' = s '0'
{
'1' = s '%OLEMISC%'
}
'TypeLib' = s '{5240D24D-FBCE-4AF2-99FC-4C7AD4318E91}'
'Version' = s '1.0'
}
}
}

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//-----------------------------------------------------------------------------
// Copyright (c) 2012 GarageGames, LLC
//
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to
// deal in the Software without restriction, including without limitation the
// rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
// sell copies of the Software, and to permit persons to whom the Software is
// furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in
// all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
// IN THE SOFTWARE.
//-----------------------------------------------------------------------------
#include "stdafx.h"
#include "resource.h"
#include "IEWebGamePlugin_i.h"
#include "dllmain.h"
// Used to determine whether the DLL can be unloaded by OLE
STDAPI DllCanUnloadNow(void)
{
return _AtlModule.DllCanUnloadNow();
}
// Returns a class factory to create an object of the requested type
STDAPI DllGetClassObject(REFCLSID rclsid, REFIID riid, LPVOID* ppv)
{
return _AtlModule.DllGetClassObject(rclsid, riid, ppv);
}
// DllRegisterServer - Adds entries to the system registry
STDAPI DllRegisterServer(void)
{
// registers object, typelib and all interfaces in typelib
HRESULT hr = _AtlModule.DllRegisterServer();
return hr;
}
// DllUnregisterServer - Removes entries from the system registry
STDAPI DllUnregisterServer(void)
{
HRESULT hr = _AtlModule.DllUnregisterServer();
return hr;
}
// DllInstall - Adds/Removes entries to the system registry per user
// per machine.
STDAPI DllInstall(BOOL bInstall, LPCWSTR pszCmdLine)
{
HRESULT hr = E_FAIL;
static const wchar_t szUserSwitch[] = _T("user");
if (pszCmdLine != NULL)
{
if (_wcsnicmp(pszCmdLine, szUserSwitch, _countof(szUserSwitch)) == 0)
{
#if (_MSC_VER >= 1500) //vs2008 or higher
AtlSetPerUserRegistration(true);
#endif
}
}
if (bInstall)
{
hr = DllRegisterServer();
if (FAILED(hr))
{
DllUnregisterServer();
}
}
else
{
hr = DllUnregisterServer();
}
return hr;
}

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; IEWebGamePlugin.def : Declares the module parameters.
EXPORTS
DllCanUnloadNow PRIVATE
DllGetClassObject PRIVATE
DllRegisterServer PRIVATE
DllUnregisterServer PRIVATE
DllInstall PRIVATE

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// IEWebGamePlugin.idl : IDL source for IEWebGamePlugin
//
// This file will be processed by the MIDL tool to
// produce the type library (IEWebGamePlugin.tlb) and marshalling code.
#include "olectl.h"
import "oaidl.idl";
import "ocidl.idl";
[
object,
uuid(5240D24D-FBCE-4AF2-99FC-4C7AD4318E91),
dual,
nonextensible,
helpstring("IIEWebGameCtrl Interface"),
pointer_default(unique)
]
interface IIEWebGameCtrl : IDispatch{
[propget, bindable, requestedit, id(DISPID_HWND)]
HRESULT HWND([out, retval]LONG_PTR* pHWND);
[id(1), helpstring("method getVariable")] HRESULT getVariable([in] BSTR name, [out, retval] BSTR* value);
[id(2), helpstring("method setVariable")] HRESULT setVariable([in] BSTR name, [in] BSTR value);
[id(3), helpstring("method export")] HRESULT exportFunction([in] BSTR callback, [in] LONG numArguments);
[id(4), helpstring("method callScript")] HRESULT callScript([in] BSTR code, [out, retval] BSTR* retValue);
[id(5), helpstring("method startup")] HRESULT startup();
};
[
uuid(FC143328-E29C-4BC4-8C83-618FEB562532),
version(1.0),
helpstring("IEFullPlugin 1.0 Type Library")
]
library IEFullPluginLib
{
importlib("stdole2.tlb");
[
uuid(D62D1B36-253D-4218-B033-5ACE0B42B8BF),
control,
helpstring("IEWebGameCtrl Class")
]
coclass IEWebGameCtrl
{
[default] interface IIEWebGameCtrl;
};
};

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// Microsoft Visual C++ generated resource script.
//
#include "resource.h"
#define APSTUDIO_READONLY_SYMBOLS
/////////////////////////////////////////////////////////////////////////////
//
// Generated from the TEXTINCLUDE 2 resource.
//
#ifndef APSTUDIO_INVOKED
#include "targetver.h"
#endif
#include "winres.h"
/////////////////////////////////////////////////////////////////////////////
#undef APSTUDIO_READONLY_SYMBOLS
/////////////////////////////////////////////////////////////////////////////
// English (U.S.) resources
#if !defined(AFX_RESOURCE_DLL) || defined(AFX_TARG_ENU)
#ifdef _WIN32
LANGUAGE LANG_ENGLISH, SUBLANG_ENGLISH_US
#pragma code_page(1252)
#endif //_WIN32
#ifdef APSTUDIO_INVOKED
/////////////////////////////////////////////////////////////////////////////
//
// TEXTINCLUDE
//
1 TEXTINCLUDE
BEGIN
"resource.h\0"
END
2 TEXTINCLUDE
BEGIN
"#ifndef APSTUDIO_INVOKED\r\n"
"#include ""targetver.h""\r\n"
"#endif\r\n"
"#include ""winres.h""\r\n"
"\0"
END
3 TEXTINCLUDE
BEGIN
"1 TYPELIB ""IEWebGamePlugin.tlb""\r\n"
"\0"
END
#endif // APSTUDIO_INVOKED
/////////////////////////////////////////////////////////////////////////////
//
// Version
//
VS_VERSION_INFO VERSIONINFO
FILEVERSION 1,0,0,1
PRODUCTVERSION 1,0
FILEFLAGSMASK 0x3fL
#ifdef _DEBUG
FILEFLAGS 0x1L
#else
FILEFLAGS 0x0L
#endif
FILEOS 0x4L
FILETYPE 0x2L
FILESUBTYPE 0x0L
BEGIN
BLOCK "StringFileInfo"
BEGIN
BLOCK "040904e4"
BEGIN
VALUE "PluginType", "ActiveX"
VALUE "CompanyName", "My Game Company"
VALUE "FileDescription", "ActiveX Web Game Plugin"
VALUE "FileVersion", "1.0.0.1"
VALUE "LegalCopyright", "(c) My Game Company. All rights reserved."
VALUE "InternalName", "IE Full Plugin.dll"
VALUE "OriginalFilename", "IE Full Plugin.dll"
VALUE "ProductName", "My Web Game"
VALUE "ProductVersion", "1.0"
END
END
BLOCK "VarFileInfo"
BEGIN
VALUE "Translation", 0x409, 1252
END
END
/////////////////////////////////////////////////////////////////////////////
//
// REGISTRY
//
IDR_IEWEBGAMEPLUGIN REGISTRY "IEWebGamePlugin.rgs"
IDR_IEWEBGAMECTRL REGISTRY "IEWebGameCtrl.rgs"
/////////////////////////////////////////////////////////////////////////////
//
// Bitmap
//
IDB_IEWEBGAMECTRL BITMAP "IEWebGameCtrl.bmp"
/////////////////////////////////////////////////////////////////////////////
//
// String Table
//
STRINGTABLE
BEGIN
IDS_PROJNAME "IEFullPlugin"
END
#endif // English (U.S.) resources
/////////////////////////////////////////////////////////////////////////////
#ifndef APSTUDIO_INVOKED
/////////////////////////////////////////////////////////////////////////////
//
// Generated from the TEXTINCLUDE 3 resource.
//
1 TYPELIB "IEWebGamePlugin.tlb"
/////////////////////////////////////////////////////////////////////////////
#endif // not APSTUDIO_INVOKED

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HKCR
{
NoRemove AppID
{
'%APPID%' = s 'IEFullPlugin'
'IEFullPlugin.DLL'
{
val AppID = s '%APPID%'
}
}
}

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//-----------------------------------------------------------------------------
// Copyright (c) 2012 GarageGames, LLC
//
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to
// deal in the Software without restriction, including without limitation the
// rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
// sell copies of the Software, and to permit persons to whom the Software is
// furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in
// all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
// IN THE SOFTWARE.
//-----------------------------------------------------------------------------
#include "StdAfx.h"
#include <shlobj.h>
#include "IEWebGameWindow.h"
#include "../common/webCommon.h"
// We hook the keyboard at application level so we TAB, Backspace, other accelerator combos
// are captured and don't cause us grief
static HHOOK hHook = NULL;
// Hook procedure for WH_GETMESSAGE hook type.
LRESULT CALLBACK GetMessageProc(int nCode, WPARAM wParam, LPARAM lParam)
{
// If this is a keystrokes message, translate it in controls'
LPMSG lpMsg = (LPMSG) lParam;
if( (nCode >= 0) &&
PM_REMOVE == wParam &&
(lpMsg->message >= WM_KEYFIRST && lpMsg->message <= WM_KEYLAST) )
{
if (torque_directmessage)
{
// call directly into the Torque 3D message queue, bypassing the windows event queue
// as we're hooking into the application level processing, this would cause a hang
torque_directmessage(lpMsg->message, lpMsg->wParam, lpMsg->lParam);
// The value returned from this hookproc is ignored, and it cannot
// be used to tell Windows the message has been handled. To avoid
// further processing, convert the message to WM_NULL before
// returning.
lpMsg->message = WM_NULL;
lpMsg->lParam = 0L;
lpMsg->wParam = 0;
}
}
// Passes the hook information to the next hook procedure in
// the current hook chain.
return ::CallNextHookEx(hHook, nCode, wParam, lParam);
}
WebGameWindow::WebGameWindow(void)
{
mTimer = false;
mInitialized = false;
}
WebGameWindow::~WebGameWindow(void)
{
//handling threads in event callbacks (onDestroy for instance) seems to cause loads of problems (deadlocks, etc)
if (mInitialized)
WebCommon::ShutdownTorque3D();
}
// we use a timer to update the Torque 3D game loop (tick) and handle rendering
VOID CALLBACK MyTimerProc(
HWND hwnd, // handle to window for timer messages
UINT message, // WM_TIMER message
UINT idTimer, // timer identifier
DWORD dwTime) // current system time
{
static bool reentrant = false;
if (!reentrant)
{
reentrant = true;
torque_enginetick();
reentrant = false;
}
}
LRESULT
WebGameWindow::OnCreate(UINT uMsg, WPARAM wParam, LPARAM lParam, BOOL& bHandled)
{
bHandled = TRUE;
// check that the domain we're loading the plugin from is allowed
if (!checkDomain())
{
return -1;
}
// load up the Torque 3D shared library and initialize it
if (!WebCommon::InitTorque3D(this->m_hWnd))
{
return -1;
}
mTimer = true;
mInitialized = true;
// fire up timer for ticking Torque 3D update
SetTimer( 1, // timer identifier
1, // 1 millisecond
(TIMERPROC) MyTimerProc); // timer callback
hHook = ::SetWindowsHookEx(
WH_GETMESSAGE,
GetMessageProc,
WebCommon::gPluginModule,
GetCurrentThreadId());
return 0;
}
//------------------------------------------------------------------------------
/**
*/
LRESULT
WebGameWindow::OnDestroy(UINT uMsg, WPARAM wParam, LPARAM lParam, BOOL& bHandled)
{
// let the default handler run
bHandled = FALSE;
// kill update timer
if (mTimer)
KillTimer( 1);
mTimer = false;
if (hHook)
::UnhookWindowsHookEx (hHook);
hHook = NULL;
return 0;
}
//------------------------------------------------------------------------------
/**
*/
LRESULT
WebGameWindow::OnSize(UINT uMsg, WPARAM wParam, LPARAM lParam, BOOL& bHandled)
{
// let the default handler run
bHandled = FALSE;
// resize the Torque 3D child window depending on our browser's parent window
if (mInitialized && torque_resizewindow)
{
int width = (int) LOWORD( lParam );
int height = (int) HIWORD( lParam );
torque_resizewindow(width,height);
}
return 0;
}
//------------------------------------------------------------------------------
/**
*/
LRESULT
WebGameWindow::OnMouseActivate(UINT uMsg, WPARAM wParam, LPARAM lParam, BOOL& bHandled)
{
return MA_ACTIVATE;
}

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//-----------------------------------------------------------------------------
// Copyright (c) 2012 GarageGames, LLC
//
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to
// deal in the Software without restriction, including without limitation the
// rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
// sell copies of the Software, and to permit persons to whom the Software is
// furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in
// all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
// IN THE SOFTWARE.
//-----------------------------------------------------------------------------
#pragma once
#include "stdafx.h"
#include <vector>
#include <string>
// "Platform" window specifics to keep IE plugin consistent with Safari/Firefox/Chrome
class WebGameWindow : public CWindowImpl<WebGameWindow>
{
public:
WebGameWindow();
virtual ~WebGameWindow();
DECLARE_WND_CLASS(_T("WebGameCtrl:WebGameWindow"))
BEGIN_MSG_MAP(WebGameWindow)
MESSAGE_HANDLER(WM_CREATE, OnCreate)
MESSAGE_HANDLER(WM_DESTROY, OnDestroy)
MESSAGE_HANDLER(WM_MOUSEACTIVATE, OnMouseActivate);
MESSAGE_HANDLER(WM_SIZE, OnSize);
END_MSG_MAP()
public:
// message handlers (all window based)
LRESULT OnCreate(UINT uMsg, WPARAM wParam, LPARAM lParam, BOOL& bHandled);
LRESULT OnDestroy(UINT uMsg, WPARAM wParam, LPARAM lParam, BOOL& bHandled);
LRESULT OnMouseActivate(UINT uMsg, WPARAM wParam, LPARAM lParam, BOOL& bHandled);
LRESULT OnSize(UINT uMsg, WPARAM wParam, LPARAM lParam, BOOL& bHandled);
protected:
// // checks a given domain against the allowed domains in webConfig.h (defined in IEWebGamePlugin)
virtual bool checkDomain() = 0;
private:
bool mTimer;
bool mInitialized;
};

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//-----------------------------------------------------------------------------
// Copyright (c) 2012 GarageGames, LLC
//
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to
// deal in the Software without restriction, including without limitation the
// rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
// sell copies of the Software, and to permit persons to whom the Software is
// furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in
// all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
// IN THE SOFTWARE.
//-----------------------------------------------------------------------------
// dllmain.cpp : Implementation of DllMain.
#include "stdafx.h"
#include "resource.h"
#include "IEWebGamePlugin_i.h"
#include "dllmain.h"
#include "../common/webCommon.h"
CIEWebGamePluginModule _AtlModule;
// DLL Entry Point
extern "C" BOOL WINAPI DllMain(HINSTANCE hInstance, DWORD dwReason, LPVOID lpReserved)
{
WebCommon::gPluginModule = (HMODULE) hInstance;
return _AtlModule.DllMain(dwReason, lpReserved);
}

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//-----------------------------------------------------------------------------
// Copyright (c) 2012 GarageGames, LLC
//
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to
// deal in the Software without restriction, including without limitation the
// rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
// sell copies of the Software, and to permit persons to whom the Software is
// furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in
// all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
// IN THE SOFTWARE.
//-----------------------------------------------------------------------------
// dllmain.h : Declaration of module class.
class CIEWebGamePluginModule : public CAtlDllModuleT< CIEWebGamePluginModule >
{
public :
DECLARE_LIBID(LIBID_IEFullPluginLib)
DECLARE_REGISTRY_APPID_RESOURCEID(IDR_IEWEBGAMEPLUGIN, "{AB7615A3-A918-488B-B128-96DD62D0AE36}")
};
extern class CIEWebGamePluginModule _AtlModule;

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//{{NO_DEPENDENCIES}}
// Microsoft Visual C++ generated include file.
// Used by IEWebGamePlugin.rc
//
#define IDS_PROJNAME 100
#define IDR_IEWEBGAMEPLUGIN 101
#define IDB_IEWEBGAMECTRL 102
#define IDR_IEWEBGAMECTRL 103
// Next default values for new objects
//
#ifdef APSTUDIO_INVOKED
#ifndef APSTUDIO_READONLY_SYMBOLS
#define _APS_NEXT_RESOURCE_VALUE 201
#define _APS_NEXT_COMMAND_VALUE 32768
#define _APS_NEXT_CONTROL_VALUE 201
#define _APS_NEXT_SYMED_VALUE 104
#endif
#endif

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//-----------------------------------------------------------------------------
// Copyright (c) 2012 GarageGames, LLC
//
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to
// deal in the Software without restriction, including without limitation the
// rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
// sell copies of the Software, and to permit persons to whom the Software is
// furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in
// all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
// IN THE SOFTWARE.
//-----------------------------------------------------------------------------
// stdafx.cpp : source file that includes just the standard includes
// IEWebGamePlugin.pch will be the pre-compiled header
// stdafx.obj will contain the pre-compiled type information
#include "stdafx.h"

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//-----------------------------------------------------------------------------
// Copyright (c) 2012 GarageGames, LLC
//
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to
// deal in the Software without restriction, including without limitation the
// rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
// sell copies of the Software, and to permit persons to whom the Software is
// furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in
// all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
// IN THE SOFTWARE.
//-----------------------------------------------------------------------------
// stdafx.h : include file for standard system include files,
// or project specific include files that are used frequently,
// but are changed infrequently
#pragma once
#ifndef STRICT
#define STRICT
#endif
#include "targetver.h"
#define _ATL_APARTMENT_THREADED
#define _ATL_NO_AUTOMATIC_NAMESPACE
#define _ATL_CSTRING_EXPLICIT_CONSTRUCTORS // some CString constructors will be explicit
#include "resource.h"
#include <atlbase.h>
#include <atlcom.h>
#include <atlctl.h>
using namespace ATL;

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//-----------------------------------------------------------------------------
// Copyright (c) 2012 GarageGames, LLC
//
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to
// deal in the Software without restriction, including without limitation the
// rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
// sell copies of the Software, and to permit persons to whom the Software is
// furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in
// all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
// IN THE SOFTWARE.
//-----------------------------------------------------------------------------
#pragma once
// The following macros define the minimum required platform. The minimum required platform
// is the earliest version of Windows, Internet Explorer etc. that has the necessary features to run
// your application. The macros work by enabling all features available on platform versions up to and
// including the version specified.
// Modify the following defines if you have to target a platform prior to the ones specified below.
// Refer to MSDN for the latest info on corresponding values for different platforms.
#ifndef WINVER // Specifies that the minimum required platform is Windows Vista.
#define WINVER 0x0600 // Change this to the appropriate value to target other versions of Windows.
#endif
#ifndef _WIN32_WINNT // Specifies that the minimum required platform is Windows Vista.
#define _WIN32_WINNT 0x0600 // Change this to the appropriate value to target other versions of Windows.
#endif
#ifndef _WIN32_WINDOWS // Specifies that the minimum required platform is Windows 98.
#define _WIN32_WINDOWS 0x0410 // Change this to the appropriate value to target Windows Me or later.
#endif
#ifndef _WIN32_IE // Specifies that the minimum required platform is Internet Explorer 7.0.
#define _WIN32_IE 0x0700 // Change this to the appropriate value to target other versions of IE.
#endif

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//-----------------------------------------------------------------------------
// Copyright (c) 2012 GarageGames, LLC
//
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to
// deal in the Software without restriction, including without limitation the
// rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
// sell copies of the Software, and to permit persons to whom the Software is
// furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in
// all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
// IN THE SOFTWARE.
//-----------------------------------------------------------------------------
#include "webConfig.h"
#include "webCommon.h"
#include <string>
#include <vector>
// Platform specific shared library handling
#ifdef WIN32
#pragma warning( disable : 4996)
#define TORQUE_OPEN LoadLibraryA
#define TORQUE_FUNCTION GetProcAddress
#define TORQUE_CLOSE FreeLibrary
#define strncasecmp strnicmp
#define strcasecmp stricmp
#else // Mac
#define TORQUE_OPEN(path) dlopen(path, RTLD_LAZY | RTLD_LOCAL)
#define TORQUE_FUNCTION dlsym
#define TORQUE_CLOSE dlclose
#endif
// C Interface exported from the Torque 3D DLL (or Bundle on Mac)
extern "C"
{
// initialize Torque 3D including argument handling
bool (*torque_engineinit)(int argc, const char **argv) = NULL;
// tick Torque 3D's main loop
int (*torque_enginetick)() = NULL;
// set Torque 3D into web deployment mode (disable fullscreen exlusive mode, etc)
int (*torque_setwebdeployment)() = NULL;
// shutdown the engine
bool (*torque_engineshutdown)() = NULL;
// signal an engine shutdown (as with the quit(); console command)
void (*torque_enginesignalshutdown)() = NULL;
// reset the engine, unloading any current level and returning to the main menu
void (*torque_reset)() = NULL;
// Evaluate arbitrary TorqueScript (ONLY CALL torque_evaluate FROM TRUSTED CODE!!!)
const char* (*torque_evaluate)(const char* code) = NULL;
// Get a console variable
const char* (*torque_getvariable)(const char* name) = NULL;
// Set a console variable
void (*torque_setvariable)(const char* name, const char* value) = NULL;
// Export a function to the Torque 3D console system which matches the StringCallback function prototype
// specify the nameSpace, functionName, usage, min and max arguments
void (*torque_exportstringcallback)(StringCallback cb, const char *nameSpace, const char *funcName, const char* usage, int minArgs, int maxArgs) = NULL;
// Set a TorqueScript console function as secure and available for JavaScript via the callScript plugin method
void (*torque_addsecurefunction)(const char* nameSpace, const char* fname) = NULL;
// Call a TorqueScript console function that has been marked as secure
const char* (*torque_callsecurefunction)(const char* nameSpace, const char* name, int argc, const char ** argv) = NULL;
// resize the Torque 3D child window to the specified width and height
void (*torque_resizewindow)(int width, int height) = NULL;
#ifndef WIN32
// On Mac, handle the parent safari window
void (*torque_setsafariwindow)(NSWindow* window, int32 x, int32 y, int32 width, int32 height) = NULL;
// On Mac, sets the executable path
void (*torque_setexecutablepath)(const char *path) = NULL;
#else
// retrieve the render windows hwnd
void* (*torque_gethwnd)() = NULL;
// directly add a message to the Torque 3D event queue, bypassing the Windows event queue
// this is useful in the case of the IE plugin, where we are hooking into an application
// level message, and posting to the windows queue would cause a hang
void (*torque_directmessage)(unsigned int message, unsigned int wparam, unsigned int lparam) = NULL;
#endif
};
namespace WebCommon
{
std::string gPluginMIMEType;
#ifdef WIN32
HMODULE gTorque3DModule = NULL;
HMODULE gPluginModule = 0;
// bring up a platform specific message box (used for error reporting)
void MessageBox(void* parentWindow, const char* msg, const char* caption )
{
::MessageBoxA( (HWND) parentWindow, msg, caption, MB_OK|MB_ICONWARNING);
}
// retrieve the game directory using the filename (which includes the full path) of the plugin DLL
const char* GetGameDirectory()
{
static char dir[4096];
GetModuleFileNameA(gPluginModule, dir, 4096);
int i = strlen(dir) - 1;
while (i>=0)
{
if (dir[i] == '\\' || dir[i] == '/')
{
dir[i] = 0;
break;
}
i--;
}
return dir;
}
// retrieve the name of our game DLL (includes Torque 3D engine) based on naming convention
const char* GetGameLibrary()
{
char dir[4096];
static char lib[4096];
lib[0] = 0;
GetModuleFileNameA(gPluginModule, dir, 4096);
int i = strlen(dir) - 1;
while (i>=0)
{
if (dir[i] == '\\' || dir[i] == '/')
{
// copy, minus the "NP " or "IE " of plugin name
#ifdef _DEBUG
sprintf(lib, "%s_DEBUG.dll", &dir[i+4]);
#else
sprintf(lib, "%s.dll", &dir[i+4]);
#endif
return lib;
}
// strip off end
if (!strncmp(&dir[i], " Plugin", 7))
dir[i] = 0;
i--;
}
return lib;
}
#else
void* gTorque3DModule = NULL;
NSBundle* gPluginBundle = NULL;
// bring up a platform specific message box (used for error reporting)
void MessageBox(void* parentWindow, const char* msg, const char* caption )
{
// convert title and message to NSStrings
NSString *nsTitle = [NSString stringWithUTF8String:caption];
NSString *nsMessage = [NSString stringWithUTF8String:msg];
NSAlert *alert = [NSAlert alertWithMessageText:nsTitle
defaultButton:@"OK"
alternateButton:nil
otherButton:nil
informativeTextWithFormat:nsMessage];
[alert runModal];
}
NSBundle* GetPluginBundle()
{
if (gPluginBundle)
return gPluginBundle;
NSDictionary *mimeTypes;
NSString *mime;
NSEnumerator *f;
NSArray *bundles = [NSBundle allBundles];
for (int i = 0; i < [bundles count]; i++) {
NSBundle *b = [bundles objectAtIndex:i];
mimeTypes=[b objectForInfoDictionaryKey:@"WebPluginMIMETypes"];
if (!mimeTypes)
continue;
f=[mimeTypes keyEnumerator];
while((mime=[f nextObject]))
{
if (gPluginMIMEType == std::string([mime UTF8String]))
{
gPluginBundle = b;
break;
}
}
}
return gPluginBundle;
}
// retrieve the game's install folder based on entries from our plugin's Info.plist
const char* GetGameDirectory()
{
static char gamePath[2048] = {'\0'};
if (gamePath[0])
return gamePath;
NSBundle* pluginBundle = GetPluginBundle();
if (!pluginBundle)
return NULL;
NSString *gameInstallPathKey = [NSString stringWithUTF8String:"GameInstallPath"];
NSString *gameInstallPath = [pluginBundle objectForInfoDictionaryKey: gameInstallPathKey];
if (!gameInstallPath)
return NULL;
strcpy(gamePath, [gameInstallPath UTF8String]);
if (!gamePath[0])
return NULL;
return gamePath;
}
// retrieve the game bundle (including Torque 3D engine) from the plugin Info.plist
const char* GetGameLibrary()
{
static char libPath[2048] = {'\0'};
if (libPath[0])
return libPath;
const char* gamePath = GetGameDirectory();
if (!gamePath)
return NULL;
NSBundle* pluginBundle = GetPluginBundle();
if (!pluginBundle)
return NULL;
// NSString* bundleIdentifier = [pluginBundle bundleIdentifier];
NSString *gameNameKey = [NSString stringWithUTF8String:"GameName"];
NSString *gameName = [pluginBundle objectForInfoDictionaryKey: gameNameKey];
if (!gameName)
return NULL;
const char* cgameName = [gameName UTF8String];
if (!cgameName[0])
return NULL;
#ifdef DEBUG
sprintf(libPath, "%s%s_DEBUG.app/Contents/Frameworks/%s Bundle.bundle/Contents/MacOS/%s Bundle", gamePath, cgameName, cgameName, cgameName);
#else
sprintf(libPath, "%s%s.app/Contents/Frameworks/%s Bundle.bundle/Contents/MacOS/%s Bundle", gamePath, cgameName, cgameName, cgameName);
#endif
return libPath;
}
#endif
bool ChangeToGameDirectory()
{
const char* gameDir = GetGameDirectory();
if (!gameDir)
return false;
#ifdef WIN32
return SetCurrentDirectoryA(gameDir);
#else
return (chdir(gameDir) == 0);
#endif
}
// loads the Torque 3D shared library, sets web deployment mode, retrieves engine "C" interface
bool InitTorque3D(void* platformWindow, int clipLeft, int clipTop, int clipRight, int clipBottom)
{
const char* gameDir = GetGameDirectory();
const char* gameLib = GetGameLibrary();
if (gTorque3DModule)
{
WebCommon::MessageBox( 0, "This plugin allows only one instance", "Error");
return false;
}
if (!gameDir || !gameLib)
{
WebCommon::MessageBox( 0, "Unable to get game plugin information", "Error");
return false;
}
if (!ChangeToGameDirectory())
return false;
std::string gameLibStr = gameLib;
#ifdef WIN32
// We want to use an absolute path to the game library
gameLibStr = gameDir;
WebCommon::ConvertToWindowsPathSep(gameLibStr);
gameLibStr += "\\";
gameLibStr += gameLib;
#endif
gTorque3DModule = TORQUE_OPEN(gameLibStr.c_str());
if (!gTorque3DModule)
{
char error[4096];
#ifdef WIN32
sprintf(error, "Could not load game library: %s/%s. Please make sure you have the latest DirectX installed.", gameDir, gameLib);
#else
sprintf(error, "Could not load game library: %s/%s. ", gameDir, gameLib);
#endif
WebCommon::MessageBox( 0, error, "Error");
return false;
}
// snag all the exported functions of the "C" interface
torque_engineinit = (bool (*)(int argc, const char **argv))TORQUE_FUNCTION(gTorque3DModule, "torque_engineinit");
torque_enginetick = (int (*)())TORQUE_FUNCTION(gTorque3DModule, "torque_enginetick");
torque_setwebdeployment = (int (*)())TORQUE_FUNCTION(gTorque3DModule, "torque_setwebdeployment");
torque_engineshutdown = (bool (*)())TORQUE_FUNCTION(gTorque3DModule, "torque_engineshutdown");
torque_enginesignalshutdown = (void (*)())TORQUE_FUNCTION(gTorque3DModule, "torque_enginesignalshutdown");
torque_reset = (void (*)())TORQUE_FUNCTION(gTorque3DModule, "torque_reset");
torque_evaluate = (const char* (*)(const char* code))TORQUE_FUNCTION(gTorque3DModule, "torque_evaluate");
torque_getvariable = (const char* (*)(const char* name))TORQUE_FUNCTION(gTorque3DModule, "torque_getvariable");
torque_setvariable = (void (*)(const char* name, const char* value))TORQUE_FUNCTION(gTorque3DModule, "torque_setvariable");
torque_exportstringcallback = (void (*)(StringCallback cb, const char *nameSpace, const char *funcName, const char* usage, int minArgs, int maxArgs))TORQUE_FUNCTION(gTorque3DModule, "torque_exportstringcallback");
torque_addsecurefunction = (void (*)(const char* nameSpace, const char* name))TORQUE_FUNCTION(gTorque3DModule, "torque_addsecurefunction");
torque_callsecurefunction = (const char* (*)(const char* nameSpace, const char* name, int argc, const char ** argv))TORQUE_FUNCTION(gTorque3DModule, "torque_callsecurefunction");
torque_resizewindow = (void (*)(int width, int height))TORQUE_FUNCTION(gTorque3DModule, "torque_resizewindow");
// check that we got them all
if (!torque_engineinit ||
!torque_enginetick ||
!torque_setwebdeployment ||
!torque_engineshutdown ||
!torque_enginesignalshutdown ||
!torque_reset ||
!torque_evaluate ||
!torque_getvariable ||
!torque_setvariable ||
!torque_exportstringcallback ||
!torque_addsecurefunction ||
!torque_callsecurefunction ||
!torque_resizewindow )
{
WebCommon::MessageBox( platformWindow, "The plugin could not be initialized (missing function exports)", "Error");
TORQUE_CLOSE(gTorque3DModule);
gTorque3DModule = NULL;
return false;
}
#ifndef WIN32
torque_setexecutablepath = (void (*)(const char *path)) dlsym(gTorque3DModule, "torque_setexecutablepath");
torque_setsafariwindow = (void (*)(NSWindow* nswnd, int32, int32, int32, int32)) dlsym(gTorque3DModule, "torque_setsafariwindow");
if (!torque_setexecutablepath || !torque_setsafariwindow)
{
WebCommon::MessageBox( platformWindow, "The plugin could not be initialized (missing function exports)", "Error");
TORQUE_CLOSE(gTorque3DModule);
gTorque3DModule = NULL;
return false;
}
#else
torque_gethwnd = (void* (*)())TORQUE_FUNCTION(gTorque3DModule, "torque_gethwnd");
torque_directmessage = (void (*)(unsigned int message, unsigned int wparam, unsigned int lparam))TORQUE_FUNCTION(gTorque3DModule, "torque_directmessage");
if (!torque_gethwnd || !torque_directmessage)
{
WebCommon::MessageBox( platformWindow, "The plugin could not be initialized (missing function exports)", "Error");
TORQUE_CLOSE(gTorque3DModule);
gTorque3DModule = NULL;
return false;
}
#endif
//tell Torque3D that we're a browser plugin
torque_setwebdeployment();
const char* args[3];
int argc;
#ifdef WIN32
// windows uses a command line arg for parent window
char parentWindow[256];
argc = 3;
sprintf(parentWindow, "%I64u", (unsigned __int64)platformWindow);
args[0] = "game.exe"; //just to satisfy command line parsing
args[1] = "-window";
args[2] = parentWindow;
#else
NSWindow* browserWindow = (NSWindow*) platformWindow;
// tell Torque 3D about our parent browser window
// we initialize with zero size as the page hasn't completely loaded yet
// so, the plugin hasn't been resized by the page and it is better to not show
// anything than wrong extents
torque_setsafariwindow( browserWindow, 0, 0, 0, 0);
argc = 1;
args[0] = gameDir; // just to satisfy command line parsing
#endif
// initialize Torque 3D!
if (!torque_engineinit(argc, args))
{
WebCommon::MessageBox( platformWindow, "The plugin could not be initialized (internal initialization error)", "Error");
return false;
}
return true;
}
// unloads the Torque 3D shared library (first signaling a shutdown for clean exit)
void ShutdownTorque3D()
{
if (gTorque3DModule)
{
ChangeToGameDirectory();
torque_enginesignalshutdown();
torque_enginetick();
torque_engineshutdown();
TORQUE_CLOSE(gTorque3DModule);
}
gTorque3DModule = NULL;
}
// checks a given domain against the allowed domains in webConfig.h
bool CheckDomain(const char* url)
{
bool domainCheck = true;
#ifndef WEBDEPLOY_DOMAIN_CHECK
domainCheck = false;
#endif
#ifdef DEBUG
# ifdef WEBDEPLOY_DOMAIN_ALLOW_DEBUG
domainCheck = false;
# endif
#endif
if (!domainCheck)
return true; // gets rid of "unreachable code" warning
if (strlen(url) > 512)
return false;
if (strlen(url) < 5)
return false;
//do not allow file when using domain checking
if (!strncasecmp(url,"file",4))
return false;
char curl[512] = {0};
unsigned int begin = 0;
while(url[begin])
{
if (url[begin] == ':')
{
if (begin + 3 > strlen(url))
return false;
begin+=3; //skip ://
break;
}
begin++;
}
unsigned int end = begin;
while(end < strlen(url))
{
if (url[end] == '/')
{
break;
}
end++;
}
strcpy(curl, &url[begin]);
curl[end-begin] = 0;
// iterate checking against our allowed domains
for (int i = 0; gAllowedDomains[i]; i++)
if (!strcasecmp(curl, gAllowedDomains[i]))
return true;
WebCommon::MessageBox( 0 , "This plugin cannot be executed from the domain specified", "Error");
return false;
}
// exposes TorqueScript functions marked as secure in webConfig.h, these functions can then be called on the page via Javascript
void AddSecureFunctions()
{
char snamespace[256];
char fname[256];
//define secure functions here
for (unsigned int i = 0; gSecureScript[i]; i++)
{
snamespace[0] = 0;
strcpy(fname, gSecureScript[i]);
//scan through looking for namespace
for (unsigned int j = 1; j < strlen(fname)-2; j++)
{
if (fname[j] == ':' && fname[j+1] == ':')
{
strcpy(snamespace, gSecureScript[i]);
snamespace[j] = 0;
strcpy(fname,&gSecureScript[i][j+2]);
break;
}
}
torque_addsecurefunction(snamespace, fname);
}
}
//simple string copy that eats white space
void StringCopy(char* dst, const char* src, int count)
{
int i, j;
bool eat = true;
for (i = 0, j = 0; i < count ; i++)
{
if (src[i] == 0)
{
dst[j] = 0;
return;
}
if (src[i] != '"' && src[i] != '\t' && src[i] != '\n' && src[i] != ')' && src[i] != '(')
{
if (eat && src[i] == ' ')
continue;
if (src[i] == '\'')
{
eat = !eat;
continue;
}
dst[j++] = src[i];
}
}
}
void SetVariable(const char* variable, const char* value)
{
char mvar[1024];
char mvar2[1024];
if (strlen(variable) > 1023)
{
WebCommon::MessageBox( 0, "WebCommon::SetVariable - buffer overrun", "Error");
return;
}
// make local copies stripping off $ decorator is needed
if (variable[0] == '$')
strcpy(mvar, &variable[1]);
else
strcpy(mvar, variable);
const char* js = "javascript::";
if (strncasecmp(js, mvar, 12))
sprintf(mvar2, "Javascript::%s", mvar);
else
strcpy(mvar2, mvar);
torque_setvariable(mvar2, value);
}
const char* GetVariable(const char* variable)
{
char mvar[1024];
char mvar2[1024];
if (strlen(variable) > 1023)
{
WebCommon::MessageBox( 0, "WebCommon::GetVariable - buffer overrun", "Error");
return "0";
}
// make local copies stripping off $ decorator is needed
if (variable[0] == '$')
strcpy(mvar, &variable[1]);
else
strcpy(mvar, variable);
const char* js = "javascript::";
if (strncasecmp(js, mvar, 12))
sprintf(mvar2, "Javascript::%s", mvar);
else
strcpy(mvar2, mvar);
return torque_getvariable(mvar2);
}
#ifdef WIN32
// string conversion to/from wstring and string
std::wstring StringToWString( const std::string& str )
{
size_t size = str.length();
wchar_t* w = new wchar_t[size+1];
memset( w, 0, sizeof(wchar_t) * (size+1) );
MultiByteToWideChar( CP_ACP,
0,
str.c_str(),
size,
w,
size );
std::wstring ws(w);
delete[] w;
return ws;
}
std::string WStringToString( const std::wstring& wstr )
{
size_t size = wstr.length();
char* s = new char[size+1];
memset( s, 0, sizeof(char) * (size+1) );
WideCharToMultiByte( CP_ACP,
0,
wstr.c_str(),
size,
s,
size,
NULL,
NULL );
std::string str(s);
delete[] s;
return str;
}
void ConvertToWindowsPathSep(std::string& path)
{
size_t pos = 0;
while(pos < path.size() || pos != std::string::npos)
{
pos = path.find("/", pos);
if(pos != std::string::npos)
{
path.replace(pos, 1, "\\");
++pos;
}
}
}
#endif
} //namespace WebCommon

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//-----------------------------------------------------------------------------
// Copyright (c) 2012 GarageGames, LLC
//
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to
// deal in the Software without restriction, including without limitation the
// rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
// sell copies of the Software, and to permit persons to whom the Software is
// furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in
// all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
// IN THE SOFTWARE.
//-----------------------------------------------------------------------------
#ifndef _webcommon_h
#define _webcommon_h
// Common web functionality between IE/Safari/Firefox/Chrome
// Platform specific includes
#ifdef WIN32
#include <windows.h>
#else // Mac
#include <Cocoa/Cocoa.h>
#include <WebKit/npapi.h>
#include <WebKit/npfunctions.h>
#include <WebKit/npruntime.h>
#include <dlfcn.h>
#define OSCALL
#endif
// common includes
#include <string>
#include <algorithm>
#include <vector>
#include <stdio.h>
#include <stdlib.h>
// Function prototype matching Torque 3D console callback convention
typedef const char * (*StringCallback)(void *obj, int argc, const char *argv[]);
namespace WebCommon
{
// loads the Torque 3D shared library, sets web deployment mode, retrieves engine "C" interface
bool InitTorque3D(void *platformWindow, int clipLeft = 0, int clipTop= 0, int clipRight = 0, int clipBottom = 0);
// sets the current directory to the game install path
bool ChangeToGameDirectory();
// unloads the Torque 3D shared library (first signaling a shutdown for clean exit)
void ShutdownTorque3D();
// checks a given domain against the allowed domains in webConfig.h
bool CheckDomain(const char* url);
// exposes TorqueScript functions marked as secure in webConfig.h, these functions can then be called on the page via Javascript
void AddSecureFunctions();
// bring up a platform specific message box (used for error reporting)
void MessageBox(void* parentWindow, const char* msg, const char* caption);
// a handy string function that eats white space
void StringCopy(char* dst, const char* src, int count);
void SetVariable(const char* variable, const char* value);
const char* GetVariable(const char* variable);
extern std::string gPluginMIMEType;
#ifdef WIN32
// the handle of our plugin's DLL
extern HMODULE gPluginModule;
// the handle of the Torque 3D DLL
extern HMODULE gTorque3DModule;
//string conversion to/from wstring and string
std::string WStringToString( const std::wstring& wstr);
std::wstring StringToWString( const std::string& str);
void ConvertToWindowsPathSep(std::string& path);
#else //Mac
// ptr to the Torque 3D Bundle
extern void* gTorque3DModule;
#endif
};
// C Interface exported from the Torque 3D DLL (or Bundle on Mac)
extern "C"
{
// initialize Torque 3D including argument handling
extern bool (*torque_engineinit)(int argc, const char **argv);
// tick Torque 3D's main loop
extern int (*torque_enginetick)();
// set Torque 3D into web deployment mode (disable fullscreen exlusive mode, etc)
extern int (*torque_setwebdeployment)();
// shutdown the engine
extern bool (*torque_engineshutdown)();
// signal an engine shutdown (as with the quit(); console command)
extern void (*torque_enginesignalshutdown)();
// reset the engine, unloading any current level and returning to the main menu
extern void (*torque_reset)();
// Evaluate arbitrary TorqueScript (ONLY CALL torque_evaluate FROM TRUSTED CODE!!!)
extern const char* (*torque_evaluate)(const char* code);
// Get a console variable
// For security, restricted to "Javascript::" namespace
extern const char* (*torque_getvariable)(const char* name);
// Set a console variable
// For security, restricted to "Javascript::" namespace
extern void (*torque_setvariable)(const char* name, const char* value);
// Export a function to the Torque 3D console system which matches the StringCallback function prototype
// specify the nameSpace, functionName, usage, min and max arguments
extern void (*torque_exportstringcallback)(StringCallback cb, const char *nameSpace, const char *funcName, const char* usage, int minArgs, int maxArgs);
// Set a TorqueScript console function as secure and available for JavaScript via the callScript plugin method
extern void (*torque_addsecurefunction)(const char* nameSpace, const char* fname);
// Call a TorqueScript console function that has been marked as secure
extern const char* (*torque_callsecurefunction)(const char* nameSpace, const char* name, int argc, const char ** argv);
// resize the Torque 3D child window to the specified width and height
extern void (*torque_resizewindow)(int width, int height);
#ifndef WIN32
// On Mac, handle the parent safari window
extern void (*torque_setsafariwindow)(NSWindow* window, int32 x, int32 y, int32 width, int32 height);
// On Mac, sets the executable path
extern void (*torque_setexecutablepath)(const char *path);
#else
// retrieve the render windows hwnd
extern void* (*torque_gethwnd)();
// directly add a message to the Torque 3D event queue, bypassing the Windows event queue
// this is useful in the case of the IE plugin, where we are hooking into an application
// level message, and posting to the windows queue would cause a hang
extern void (*torque_directmessage)(unsigned int message, unsigned int wparam, unsigned int lparam);
#endif
};
#endif

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//-----------------------------------------------------------------------------
// Copyright (c) 2012 GarageGames, LLC
//
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to
// deal in the Software without restriction, including without limitation the
// rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
// sell copies of the Software, and to permit persons to whom the Software is
// furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in
// all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
// IN THE SOFTWARE.
//-----------------------------------------------------------------------------
// Define secure TorqueScript calls by adding them here.
// This list defines the calls that can be made by JavaScript into your game, so be very careful.
const char* gSecureScript[] = {
"echo",
"testJavaScriptBridge",
//"MyNamespace::myfunction",
0 //SENTINEL
};
// Define the domains which are allowed to run your game via the web
// Your game plugin will refuse to run from any other domain for security reasons.
// You can turn this off during development and/or for debug builds
//#define WEBDEPLOY_DOMAIN_CHECK
//#define WEBDEPLOY_DOMAIN_ALLOW_DEBUG
const char* gAllowedDomains[] = {
//"www.mydomain.com",
//"games.myotherdomain.com",
0 //SENTINEL
};

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//
// Prefix header for all source files of the 'WebGamePlugin' target in the 'WebGamePlugin' project.
//
#include <Carbon/Carbon.h>

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//-----------------------------------------------------------------------------
// Copyright (c) 2012 GarageGames, LLC
//
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to
// deal in the Software without restriction, including without limitation the
// rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
// sell copies of the Software, and to permit persons to whom the Software is
// furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in
// all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
// IN THE SOFTWARE.
//-----------------------------------------------------------------------------
#pragma once
#include "../../common/webCommon.h"
class NPWebGamePlugin
{
public:
NPWebGamePlugin(NPP aInstance);
~NPWebGamePlugin();
NPBool Open(NPWindow* aWindow);
void Close();
NPBool IsOpen();
NPP mInstance;
bool mOpen;
static NPWebGamePlugin* sInstance;
};

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//-----------------------------------------------------------------------------
// Copyright (c) 2012 GarageGames, LLC
//
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to
// deal in the Software without restriction, including without limitation the
// rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
// sell copies of the Software, and to permit persons to whom the Software is
// furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in
// all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
// IN THE SOFTWARE.
//-----------------------------------------------------------------------------
#include <string>
#include <vector>
#include "npWebGamePlugin.h"
// Timer which ticks/renders Torque3D
static CFRunLoopTimerRef gTimer = NULL;
static bool gHidden = false;
static void timer_callback(CFRunLoopRef timer, void *info)
{
if (gHidden)
return;
if (!torque_enginetick())
{
//TODO: undefined when get quit from Torque 3D under Safari
}
}
NPWebGamePlugin* NPWebGamePlugin::sInstance = NULL;
NPWebGamePlugin::NPWebGamePlugin(NPP aInstance)
{
mOpen = FALSE;
mInstance = aInstance;
sInstance = this;
}
NPWebGamePlugin::~NPWebGamePlugin()
{
Close();
sInstance = NULL;
}
NPBool NPWebGamePlugin::Open(NPWindow* aWindow)
{
gHidden = false;
WebCommon::ChangeToGameDirectory();
if (mOpen || WebCommon::gTorque3DModule)
{
NP_CGContext *npcontext = reinterpret_cast<NP_CGContext *> (aWindow->window);
NSWindow* browserWindow = [[NSWindow alloc] initWithWindowRef:npcontext->window];
torque_setsafariwindow( browserWindow, aWindow->clipRect.left, aWindow->clipRect.top, aWindow->clipRect.right - aWindow->clipRect.left, aWindow->clipRect.bottom - aWindow->clipRect.top );
[browserWindow release];
mOpen = TRUE;
return TRUE;
}
if (!aWindow)
return FALSE;
mOpen = true;
NP_CGContext *npcontext = reinterpret_cast<NP_CGContext *> (aWindow->window);
// You may want to resize the browser window or set minimum sizes here for your web content
NSWindow* browserWindow = [[NSWindow alloc] initWithWindowRef:npcontext->window];
if (!browserWindow)
{
WebCommon::MessageBox( 0, "Web plugin unable to get browser window", "Error");
return false;
}
if (!WebCommon::InitTorque3D(browserWindow, aWindow->clipRect.left, aWindow->clipRect.top, aWindow->clipRect.right - aWindow->clipRect.left, aWindow->clipRect.bottom - aWindow->clipRect.top))
return false;
//setup high speed timer to tick Torque 3D
CFAllocatorRef allocator = kCFAllocatorDefault;
CFAbsoluteTime fireDate = CFAbsoluteTimeGetCurrent() + .001;
CFTimeInterval interval = .001;
CFOptionFlags flags = 0;
CFIndex order = 0;
CFRunLoopTimerCallBack callback = (CFRunLoopTimerCallBack)timer_callback;
CFRunLoopTimerContext context = { 0, NULL, NULL, NULL, NULL };
gTimer = CFRunLoopTimerCreate(allocator, fireDate, interval, flags, order, callback, &context);
CFRunLoopAddTimer(CFRunLoopGetCurrent(), gTimer, kCFRunLoopDefaultMode);
[browserWindow release];
return mOpen;
}
void NPWebGamePlugin::Close()
{
if (!mOpen)
return;
if (WebCommon::gTorque3DModule)
{
gHidden = true;
torque_setsafariwindow(NULL, 0, 0, 0, 0);
torque_reset();
}
//WebCommon::ShutdownTorque3D();
mOpen = false;
}
NPBool NPWebGamePlugin::IsOpen()
{
return mOpen;
}

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//-----------------------------------------------------------------------------
// Copyright (c) 2012 GarageGames, LLC
//
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to
// deal in the Software without restriction, including without limitation the
// rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
// sell copies of the Software, and to permit persons to whom the Software is
// furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in
// all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
// IN THE SOFTWARE.
//-----------------------------------------------------------------------------
#include <string>
#include <vector>
#include "npWebGamePlugin.h"
#include "../common/webCommon.h"
// Functions exported from the browser to our plugin
static NPNetscapeFuncs NPNFuncs;
// Set once both the web page and plugin are fully loaded (including any possible Javascript <-> TorqueScript exports/imports)
static BOOL gInitialized = false;
#ifndef WIN32
// Entry points into our plugin for Safari
extern "C" {
#pragma GCC visibility push(default)
NPError NP_Initialize (NPNetscapeFuncs *browser);
NPError NP_GetEntryPoints (NPPluginFuncs *plugin);
NPError NP_Shutdown();
#pragma GCC visibility pop
}
#endif
// Converts a NPVARIANT variable to a C string representation
const char* MY_NPVARIANT_TO_STRING(const NPVariant& f)
{
static std::string result;
char r[1024] = {0};
if (NPVARIANT_IS_VOID(f) || NPVARIANT_IS_NULL(f))
return "";
if (NPVARIANT_IS_STRING(f))
{
NPString str = NPVARIANT_TO_STRING(f);
result = std::string(str.UTF8Characters, str.UTF8Length);
return result.c_str();
}
if (NPVARIANT_IS_BOOLEAN(f))
{
if (NPVARIANT_TO_BOOLEAN(f))
return "1";
return "0";
}
if (NPVARIANT_IS_INT32(f))
{
sprintf(r, "%i", NPVARIANT_TO_INT32(f));
result = r;
return result.c_str();
}
if (NPVARIANT_IS_DOUBLE(f))
{
sprintf(r, "%f", NPVARIANT_TO_DOUBLE(f));
result = r;
return result.c_str();
}
return "";
}
// Javascript -> TorqueScript function calling (with parser)
const char* CallScript(const char* code)
{
std::string scode = code;
const char* sig = scode.c_str();
// do not allow large strings which could be used maliciously
if (scode.length() > 255 || !gInitialized)
{
return "";
}
// data buffers for laying out data in a Torque 3D console friendly manner
char nameSpace[256];
char fname[256];
char argv[256][256];
char* argvv[256];
int argc = 0;
int argBegin = 0;
memset(nameSpace, 0, 256);
memset(fname, 0, 256);
memset(argv, 0, 256 * 256);
for (int i = 0; i < scode.length(); i++)
{
if (sig[i] == ')' || sig[i] == ';')
{
//scan out last arg is any
char dummy[256];
memset(dummy, 0, 256);
WebCommon::StringCopy(dummy, &sig[argBegin], i - argBegin);
if (strlen(dummy))
{
strcpy(argv[argc], dummy);
argvv[argc] = argv[argc];
argc++;
}
break; // done
}
// handle namespace
if (sig[i]==':')
{
if (nameSpace[0] || fname[0])
{
return "";
}
if (i > 0 && sig[i-1] == ':')
{
if (i - 2 > 0)
WebCommon::StringCopy(nameSpace, sig, i - 1);
}
continue;
}
// arguments begin
if (sig[i] == '(' )
{
if (fname[0] || i < 1)
{
return "";
}
//everything before this is function name, minus nameSpace
if (nameSpace[0])
{
int nlen = strlen(nameSpace);
WebCommon::StringCopy(fname, &sig[nlen + 2], i - nlen - 2);
}
else
{
WebCommon::StringCopy(fname, sig, i);
}
WebCommon::StringCopy(argv[0], fname, strlen(fname)+1);
argvv[0] = argv[0];
argc++;
argBegin = i + 1;
}
// argument
if (sig[i] == ',' )
{
if (argBegin >= i || argc == 255)
{
return "";
}
WebCommon::StringCopy(argv[argc], &sig[argBegin], i - argBegin);
argvv[argc] = argv[argc];
argc++;
argBegin = i + 1;
}
}
static std::string retVal;
if (fname[0])
{
// call into the Torque 3D shared library (console system) and get return value
retVal = torque_callsecurefunction(nameSpace, fname, argc, (const char **) argvv);
return retVal.c_str();
}
return "";
}
// TorqueScript -> JavaScript
const char* CallJavaScriptFunction(const char* name, int numArguments, const char* argv[])
{
// our plugin instance
NPP pNPInstance = NPWebGamePlugin::sInstance->mInstance;
// holds the generated Javascript encoded as a NPString
NPString npScript;
// retrieve our plugin object from the browser
NPObject* pluginObject;
if (NPERR_NO_ERROR != NPNFuncs.getvalue(pNPInstance, NPNVPluginElementNPObject, &pluginObject))
{
return NULL;
}
// generate Javascript to be evaluated
std::string script = name;
script += "(";
for (int i = 1; i < numArguments; i++)
{
script += "\"";
script += argv[i];
script += "\"";
if ( i + 1 < numArguments)
script += ", ";
}
script += ");";
//encode as a NPString
npScript.UTF8Characters = script.c_str();
npScript.UTF8Length = script.length();
// finally, have browser evaluate our script and get the return value
NPVariant result;
NPNFuncs.evaluate(pNPInstance,pluginObject,&npScript,&result);
return MY_NPVARIANT_TO_STRING(result);
}
// the sole entry point for Torque 3D console system into our browser plugin (handed over as a function pointer)
static const char * MyStringCallback(void *obj, int argc, const char* argv[])
{
static char ret[4096];
strcpy(ret,CallJavaScriptFunction(argv[0], argc, argv));
return ret;
}
// these can be added on the page before we're initialized, so we cache until we're ready for them
typedef struct
{
std::string jsCallback; //javascript function name
unsigned int numArguments; //the number of arguments it takes
} JavasScriptExport;
static std::vector<JavasScriptExport> gJavaScriptExports;
// this actually exports the function to the Torque 3D console system
// we do this in two steps as we can't guarantee that Torque 3D is initialized on web page
// before JavaScript calls are made
void ExportFunctionInternal(const JavasScriptExport& jsexport)
{
torque_exportstringcallback(MyStringCallback,"JS",jsexport.jsCallback.c_str(),"",jsexport.numArguments,jsexport.numArguments);
}
// invoked via the Javascript plugin object startup() method once the page/plugin are fully loaded
void Startup()
{
if (gInitialized)
return;
// actually do the export on any cached functions
gInitialized = true;
std::vector<JavasScriptExport>::iterator i;
for (i = gJavaScriptExports.begin(); i != gJavaScriptExports.end();i++)
{
ExportFunctionInternal(*i);
}
// setup the secure TorqueScript function calls we can call from Javascript (see webConfig.h)
WebCommon::AddSecureFunctions();
}
// Export a Javascript function to the Torque 3D console system, possibly caching it
void ExportFunction(const char* callback, int numArguments)
{
JavasScriptExport jsexport;
jsexport.jsCallback = callback;
jsexport.numArguments = numArguments;
if (!gInitialized)
{
//queue it up
gJavaScriptExports.push_back(jsexport);
}
else
{
ExportFunctionInternal(jsexport);
}
}
// NP Plugin Interface
// Our plugin object structure "inherited" from NPObject
typedef struct
{
// NPObject fields
NPClass *_class;
uint32_t referenceCount;
// Here begins our custom fields (well, field)
// Platform specific game plugin class (handles refresh, sizing, initialization of Torque 3D, etc)
NPWebGamePlugin* webPlugin;
} PluginObject;
static PluginObject* gPluginObject = NULL;
// interface exports for our plugin that are expected to the browser
void pluginInvalidate ();
bool pluginHasProperty (NPClass *theClass, NPIdentifier name);
bool pluginHasMethod (NPObject *npobj, NPIdentifier name);
bool pluginGetProperty (PluginObject *obj, NPIdentifier name, NPVariant *variant);
bool pluginSetProperty (PluginObject *obj, NPIdentifier name, const NPVariant *variant);
bool pluginInvoke (PluginObject *obj, NPIdentifier name, NPVariant *args, uint32_t argCount, NPVariant *result);
bool pluginInvokeDefault (PluginObject *obj, NPVariant *args, uint32_t argCount, NPVariant *result);
NPObject *pluginAllocate (NPP npp, NPClass *theClass);
void pluginDeallocate (PluginObject *obj);
static NPClass _pluginFunctionPtrs = {
NP_CLASS_STRUCT_VERSION,
(NPAllocateFunctionPtr) pluginAllocate,
(NPDeallocateFunctionPtr) pluginDeallocate,
(NPInvalidateFunctionPtr) pluginInvalidate,
(NPHasMethodFunctionPtr) pluginHasMethod,
(NPInvokeFunctionPtr) pluginInvoke,
(NPInvokeDefaultFunctionPtr) pluginInvokeDefault,
(NPHasPropertyFunctionPtr) pluginHasProperty,
(NPGetPropertyFunctionPtr) pluginGetProperty,
(NPSetPropertyFunctionPtr) pluginSetProperty,
};
// versioning information
static bool identifiersInitialized = false;
#define ID_VERSION_PROPERTY 0
#define NUM_PROPERTY_IDENTIFIERS 1
static NPIdentifier pluginPropertyIdentifiers[NUM_PROPERTY_IDENTIFIERS];
static const NPUTF8 *pluginPropertyIdentifierNames[NUM_PROPERTY_IDENTIFIERS] = {
"version",
};
// methods that are callable on the plugin from Javascript
#define ID_SETVARIABLE_METHOD 0
#define ID_GETVARIABLE_METHOD 1
#define ID_EXPORTFUNCTION_METHOD 2
#define ID_CALLSCRIPT_METHOD 3
#define ID_STARTUP_METHOD 4
#define NUM_METHOD_IDENTIFIERS 5
static NPIdentifier pluginMethodIdentifiers[NUM_METHOD_IDENTIFIERS];
static const NPUTF8 *pluginMethodIdentifierNames[NUM_METHOD_IDENTIFIERS] = {
"setVariable",
"getVariable",
"exportFunction",
"callScript",
"startup",
};
NPClass *getPluginClass(void)
{
return &_pluginFunctionPtrs;
}
// Sets up the property and method identifier arrays used by the browser
// via the hasProperty and hasMethod fuction pointers
static void initializeIdentifiers()
{
// fill the property identifier array
NPNFuncs.getstringidentifiers(pluginPropertyIdentifierNames,
NUM_PROPERTY_IDENTIFIERS,
pluginPropertyIdentifiers);
// fill the method identifier array
NPNFuncs.getstringidentifiers(pluginMethodIdentifierNames,
NUM_METHOD_IDENTIFIERS,
pluginMethodIdentifiers);
};
bool pluginHasProperty (NPClass *theClass, NPIdentifier name)
{
for (int i = 0; i < NUM_PROPERTY_IDENTIFIERS; i++) {
if (name == pluginPropertyIdentifiers[i]) {
return true;
}
}
return false;
}
bool pluginHasMethod(NPObject *npobj, NPIdentifier name)
{
for (int i = 0; i < NUM_METHOD_IDENTIFIERS; i++) {
if (name == pluginMethodIdentifiers[i]) {
return true;
}
}
return false;
}
// utility function that sets up a NPVariant from a std::string
void FillString(const std::string& src, NPVariant* variant)
{
variant->type = NPVariantType_String;
variant->value.stringValue.UTF8Length = static_cast<uint32_t>(src.length());
variant->value.stringValue.UTF8Characters = reinterpret_cast<NPUTF8 *>(NPNFuncs.memalloc(src.size()));
memcpy((void*)variant->value.stringValue.UTF8Characters, src.c_str(), src.size());
}
bool pluginGetProperty (PluginObject *obj, NPIdentifier name, NPVariant *variant)
{
VOID_TO_NPVARIANT(*variant);
if (name == pluginPropertyIdentifiers[ID_VERSION_PROPERTY]) {
FillString(std::string("1.0"), variant);
return true;
}
//unknown property
return false;
}
bool pluginSetProperty (PluginObject *obj, NPIdentifier name, const NPVariant *variant)
{
return false;
}
// handle our plugin methods using standard np plugin conventions.
bool pluginInvoke (PluginObject *obj, NPIdentifier name, NPVariant *args, unsigned argCount, NPVariant *result)
{
VOID_TO_NPVARIANT(*result);
// sanity check
if (argCount > 16)
return false;
// plugin.startup(); - called once web page is fully loaded and plugin (including Torque 3D) is initialized
if (name == pluginMethodIdentifiers[ID_STARTUP_METHOD]) {
result->type = NPVariantType_Void;
Startup();
return true;
}
// plugin.setVariable("$MyVariable", 42); - set a Torque 3D console variable
else if (name == pluginMethodIdentifiers[ID_SETVARIABLE_METHOD]) {
result->type = NPVariantType_Void;
if (argCount != 2)
return false;
std::string arg0(MY_NPVARIANT_TO_STRING(args[0]));
std::string arg1(MY_NPVARIANT_TO_STRING(args[1]));
WebCommon::SetVariable(arg0.c_str(), arg1.c_str());
return true;
}
// plugin.getVariable("$MyVariable"); - get a Torque 3D console variable
else if (name == pluginMethodIdentifiers[ID_GETVARIABLE_METHOD]) {
if (argCount != 1)
return false;
std::string value;
std::string arg0(MY_NPVARIANT_TO_STRING(args[0]));
value = WebCommon::GetVariable(arg0.c_str());
FillString(value, result);
return true;
}
// plugin.exportFunction("MyJavascriptFunction",3); - export a Javascript function to the Torque 3D console system via its name and argument count
else if (name == pluginMethodIdentifiers[ID_EXPORTFUNCTION_METHOD]) {
result->type = NPVariantType_Void;
if (argCount != 2)
return false;
std::string fname(MY_NPVARIANT_TO_STRING(args[0]));
int argCount = 0;
if (NPVARIANT_IS_DOUBLE(args[1]))
argCount = NPVARIANT_TO_DOUBLE(args[1]);
else
argCount = NPVARIANT_TO_INT32(args[1]);
ExportFunction(fname.c_str(), argCount);
return true;
}
// var result = plugin.callScript("mySecureFunction('one', 'two', 'three');"); - call a TorqueScript function marked as secure in webConfig.h with supplied arguments
else if (name == pluginMethodIdentifiers[ID_CALLSCRIPT_METHOD]) {
if (argCount != 1)
return false;
std::string value;
std::string code(MY_NPVARIANT_TO_STRING(args[0]));
value = CallScript(code.c_str());
FillString(value, result);
return true;
}
return false;
}
bool pluginInvokeDefault (PluginObject *obj, NPVariant *args, unsigned argCount, NPVariant *result)
{
VOID_TO_NPVARIANT(*result);
return false;
}
void pluginInvalidate ()
{
// Make sure we've released any remaining references to JavaScript
// objects.
}
NPObject *pluginAllocate (NPP npp, NPClass *theClass)
{
PluginObject *newInstance = new PluginObject;
gPluginObject = newInstance;
if (!identifiersInitialized)
{
identifiersInitialized = true;
initializeIdentifiers();
}
// platform specific NPWebGamePlugin instantiation
newInstance->webPlugin = new NPWebGamePlugin(npp);
gInitialized = false;
gJavaScriptExports.clear();
return (NPObject *)newInstance;
}
void pluginDeallocate (PluginObject *obj)
{
delete obj;
gPluginObject = NULL;
}
int32 NPP_Write (NPP instance, NPStream *stream, int32_t offset, int32_t len, void *buffer);
NPError OSCALL NP_GetEntryPoints(NPPluginFuncs* pFuncs)
{
if (pFuncs == NULL) {
return NPERR_INVALID_FUNCTABLE_ERROR;
}
// Safari sets the size field of pFuncs to 0
if (pFuncs->size == 0)
pFuncs->size = sizeof(NPPluginFuncs);
if (pFuncs->size < sizeof(NPPluginFuncs)) {
return NPERR_INVALID_FUNCTABLE_ERROR;
}
pFuncs->version = (NP_VERSION_MAJOR << 8) | NP_VERSION_MINOR;
pFuncs->newp = NPP_New;
pFuncs->destroy = NPP_Destroy;
pFuncs->setwindow = NPP_SetWindow;
pFuncs->newstream = NPP_NewStream;
pFuncs->destroystream = NPP_DestroyStream;
pFuncs->asfile = NPP_StreamAsFile;
pFuncs->writeready = NPP_WriteReady;
pFuncs->write = NPP_Write;
pFuncs->print = NPP_Print;
pFuncs->event = NPP_HandleEvent;
pFuncs->urlnotify = NPP_URLNotify;
pFuncs->getvalue = NPP_GetValue;
pFuncs->setvalue = NPP_SetValue;
pFuncs->javaClass = NULL;
return NPERR_NO_ERROR;
}
NPError OSCALL NP_Initialize(NPNetscapeFuncs* pFuncs)
{
static bool _initialized = false;
if (!_initialized) {
_initialized = true;
}
if (pFuncs == NULL)
return NPERR_INVALID_FUNCTABLE_ERROR;
if ((pFuncs->version >> 8) > NP_VERSION_MAJOR)
return NPERR_INCOMPATIBLE_VERSION_ERROR;
// Safari sets the pfuncs size to 0
if (pFuncs->size == 0)
pFuncs->size = sizeof(NPNetscapeFuncs);
if (pFuncs->size < sizeof (NPNetscapeFuncs))
return NPERR_INVALID_FUNCTABLE_ERROR;
NPNFuncs = *pFuncs;
return NPERR_NO_ERROR;
}
NPError OSCALL NP_Shutdown()
{
if (WebCommon::gTorque3DModule)
WebCommon::ShutdownTorque3D();
return NPERR_NO_ERROR;
}
NPError NPP_New(NPMIMEType pluginType,
NPP instance, uint16 mode,
int16 argc, char *argn[],
char *argv[], NPSavedData *saved)
{
WebCommon::gPluginMIMEType = pluginType;
if (gPluginObject)
{
WebCommon::MessageBox( 0, "This plugin allows only one instance", "Error");
return NPERR_GENERIC_ERROR;
}
// Get the location we're loading the plugin from (http://, file://) including address
// this is used by the domain locking feature to ensure that your plugin is only
// being used from your web site
NPObject* windowObject = NULL;
NPNFuncs.getvalue( instance, NPNVWindowNPObject, &windowObject );
NPVariant variantValue;
NPIdentifier identifier = NPNFuncs.getstringidentifier( "location" );
if (!NPNFuncs.getproperty( instance, windowObject, identifier, &variantValue ))
return NPERR_GENERIC_ERROR;
NPObject *locationObj = variantValue.value.objectValue;
identifier = NPNFuncs.getstringidentifier( "href" );
if (!NPNFuncs.getproperty( instance, locationObj, identifier, &variantValue ))
return NPERR_GENERIC_ERROR;
std::string url = MY_NPVARIANT_TO_STRING(variantValue);
if (!WebCommon::CheckDomain(url.c_str()))
return NPERR_GENERIC_ERROR;
// everything checks out, let's rock
if (NPNFuncs.version >= 14) {
// this calls pluginAllocate
instance->pdata = NPNFuncs.createobject(instance, getPluginClass());
}
#ifndef WIN32
// On Mac, make sure we're using CoreGraphics (otherwise 3D rendering fails)
NPNFuncs.setvalue(instance, (NPPVariable)NPNVpluginDrawingModel, (void *) NPDrawingModelCoreGraphics);
#endif
//PluginObject *plugin = (PluginObject*)instance->pdata;
return NPERR_NO_ERROR;
}
// here is the place to clean up and destroy the object
NPError NPP_Destroy (NPP instance, NPSavedData** save)
{
if (instance == NULL)
return NPERR_INVALID_INSTANCE_ERROR;
if (instance->pdata != NULL) {
PluginObject *plugin = (PluginObject *)instance->pdata;
delete plugin->webPlugin;
NPNFuncs.releaseobject((NPObject*) instance->pdata);
instance->pdata = NULL;
}
return NPERR_NO_ERROR;
}
NPError NPP_GetValue(NPP instance, NPPVariable variable, void *value)
{
if (variable == NPPVpluginScriptableNPObject) {
if (instance->pdata == NULL) {
instance->pdata = NPNFuncs.createobject(instance, getPluginClass());
}
NPObject* obj = reinterpret_cast<NPObject*>(instance->pdata);
NPNFuncs.retainobject(obj);
void **v = (void **)value;
*v = obj;
return NPERR_NO_ERROR;
}
return NPERR_GENERIC_ERROR;
}
NPError NPP_SetValue(NPP instance, NPNVariable variable, void *value)
{
return NPERR_GENERIC_ERROR;
}
NPError NPP_NewStream(NPP instance,
NPMIMEType type,
NPStream* stream,
NPBool seekable,
uint16* stype)
{
if(instance == NULL)
return NPERR_INVALID_INSTANCE_ERROR;
return NPERR_NO_ERROR;
}
int32 NPP_WriteReady (NPP instance, NPStream *stream)
{
if (instance == NULL)
return NPERR_INVALID_INSTANCE_ERROR;
return 0x0fffffff;
}
int32 NPP_Write (NPP instance, NPStream *stream, int32_t offset, int32_t len, void *buffer)
{
if (instance == NULL)
return NPERR_INVALID_INSTANCE_ERROR;
return NPERR_NO_ERROR;
}
NPError NPP_DestroyStream (NPP instance, NPStream *stream, NPError reason)
{
if(instance == NULL)
return NPERR_INVALID_INSTANCE_ERROR;
return NPERR_NO_ERROR;
}
void NPP_URLNotify(NPP instance, const char* url, NPReason reason, void* notifyData)
{
}
void NPP_StreamAsFile (NPP instance, NPStream* stream, const char* fname)
{
}
void NPP_Print (NPP instance, NPPrint* printInfo)
{
}
int16 NPP_HandleEvent(NPP instance, void* event)
{
return 0;
}
// browser communicated window changes (creation, etc) here
NPError NPP_SetWindow(NPP instance, NPWindow* window)
{
// strange...
if (!window || !window->window)
return NPERR_GENERIC_ERROR;
// strange...
if (!instance)
return NPERR_INVALID_INSTANCE_ERROR;
// get back the plugin instance object
PluginObject *plugin = (PluginObject *)instance->pdata;
NPWebGamePlugin* webPlugin = plugin->webPlugin;
if (webPlugin) {
if (!window->window) {
}
else {
// handle platform specific window and Torque 3D initialization
webPlugin->Open(window);
}
return NPERR_NO_ERROR;
}
// return an error if no object defined
return NPERR_GENERIC_ERROR;
}

View file

@ -0,0 +1,106 @@
// Microsoft Visual C++ generated resource script.
//
#include "resource.h"
#define APSTUDIO_READONLY_SYMBOLS
/////////////////////////////////////////////////////////////////////////////
//
// Generated from the TEXTINCLUDE 2 resource.
//
#include "windows.h"
/////////////////////////////////////////////////////////////////////////////
#undef APSTUDIO_READONLY_SYMBOLS
/////////////////////////////////////////////////////////////////////////////
// English (U.S.) resources
#if !defined(AFX_RESOURCE_DLL) || defined(AFX_TARG_ENU)
#ifdef _WIN32
LANGUAGE LANG_ENGLISH, SUBLANG_ENGLISH_US
#pragma code_page(1252)
#endif //_WIN32
/////////////////////////////////////////////////////////////////////////////
//
// Version
//
VS_VERSION_INFO VERSIONINFO
FILEVERSION 1,0
PRODUCTVERSION 1,0
FILEFLAGSMASK 0x17L
#ifdef _DEBUG
FILEFLAGS 0x1L
#else
FILEFLAGS 0x0L
#endif
FILEOS 0x4L
FILETYPE 0x2L
FILESUBTYPE 0x0L
BEGIN
BLOCK "StringFileInfo"
BEGIN
BLOCK "040904e4"
BEGIN
VALUE "PluginType", "Mozilla"
VALUE "FileDescription", "My Web Game Plugin 1.0"
VALUE "FileExtents", "*"
VALUE "FileVersion", "1,0"
VALUE "InternalName", "My Web Game"
VALUE "MIMEType", "application/x-fulltemplateplugin"
VALUE "OriginalFilename", "NP Full Plugin.dll"
VALUE "ProductName", "My Web Game"
VALUE "ProductVersion", "1,0"
VALUE "CompanyName", "My Game Company"
VALUE "CompanyKey", "mygamecompany"
VALUE "Plugin", "WebFullTemplate"
END
END
BLOCK "VarFileInfo"
BEGIN
VALUE "Translation", 0x409, 1252
END
END
#ifdef APSTUDIO_INVOKED
/////////////////////////////////////////////////////////////////////////////
//
// TEXTINCLUDE
//
1 TEXTINCLUDE
BEGIN
"resource.h\0"
END
2 TEXTINCLUDE
BEGIN
"#include ""windows.h""\r\n"
"\0"
END
3 TEXTINCLUDE
BEGIN
"\r\n"
"\0"
END
#endif // APSTUDIO_INVOKED
#endif // English (U.S.) resources
/////////////////////////////////////////////////////////////////////////////
#ifndef APSTUDIO_INVOKED
/////////////////////////////////////////////////////////////////////////////
//
// Generated from the TEXTINCLUDE 3 resource.
//
/////////////////////////////////////////////////////////////////////////////
#endif // not APSTUDIO_INVOKED

File diff suppressed because it is too large Load diff

View file

@ -0,0 +1,215 @@
/* -*- Mode: C; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*-
*
* ***** BEGIN LICENSE BLOCK *****
* Version: MPL 1.1/GPL 2.0/LGPL 2.1
*
* The contents of this file are subject to the Mozilla Public License Version
* 1.1 (the "License"); you may not use this file except in compliance with
* the License. You may obtain a copy of the License at
* http://www.mozilla.org/MPL/
*
* Software distributed under the License is distributed on an "AS IS" basis,
* WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License
* for the specific language governing rights and limitations under the
* License.
*
* The Original Code is mozilla.org code.
*
* The Initial Developer of the Original Code is
* Netscape Communications Corporation.
* Portions created by the Initial Developer are Copyright (C) 1998
* the Initial Developer. All Rights Reserved.
*
* Contributor(s):
*
* Alternatively, the contents of this file may be used under the terms of
* either the GNU General Public License Version 2 or later (the "GPL"), or
* the GNU Lesser General Public License Version 2.1 or later (the "LGPL"),
* in which case the provisions of the GPL or the LGPL are applicable instead
* of those above. If you wish to allow use of your version of this file only
* under the terms of either the GPL or the LGPL, and not to allow others to
* use your version of this file under the terms of the MPL, indicate your
* decision by deleting the provisions above and replace them with the notice
* and other provisions required by the GPL or the LGPL. If you do not delete
* the provisions above, a recipient may use your version of this file under
* the terms of any one of the MPL, the GPL or the LGPL.
*
* ***** END LICENSE BLOCK *****
*
*
* This Original Code has been modified by IBM Corporation.
* Modifications made by IBM described herein are
* Copyright (c) International Business Machines
* Corporation, 2000
*
* Modifications to Mozilla code or documentation
* identified per MPL Section 3.3
*
* Date Modified by Description of modification
* 03/27/2000 IBM Corp. Set JNICALL to Optlink for
* use in OS2
*/
/*******************************************************************************
* Netscape version of jni_md.h -- depends on jri_md.h
******************************************************************************/
#ifndef JNI_MD_H
#define JNI_MD_H
#include "prtypes.h" /* needed for _declspec */
/*******************************************************************************
* WHAT'S UP WITH THIS FILE?
*
* This is where we define the mystical JNI_PUBLIC_API macro that works on all
* platforms. If you're running with Visual C++, Symantec C, or Borland's
* development environment on the PC, you're all set. Or if you're on the Mac
* with Metrowerks, Symantec or MPW with SC you're ok too. For UNIX it shouldn't
* matter.
* Changes by sailesh on 9/26
* There are two symbols used in the declaration of the JNI functions
* and native code that uses the JNI:
* JNICALL - specifies the calling convention
* JNIEXPORT - specifies export status of the function
*
* The syntax to specify calling conventions is different in Win16 and
* Win32 - the brains at Micro$oft at work here. JavaSoft in their
* infinite wisdom cares for no platform other than Win32, and so they
* just define these two symbols as:
#define JNIEXPORT __declspec(dllexport)
#define JNICALL __stdcall
* We deal with this, in the way JRI defines the JRI_PUBLIC_API, by
* defining a macro called JNI_PUBLIC_API. Any of our developers who
* wish to use code for Win16 and Win32, _must_ use JNI_PUBLIC_API to
* be able to export functions properly.
* Since we must also maintain compatibility with JavaSoft, we
* continue to define the symbol JNIEXPORT. However, use of this
* internally is deprecated, since it will cause a mess on Win16.
* We _do not_ need a new symbol called JNICALL. Instead we
* redefine JNICALL in the same way JRI_CALLBACK was defined.
******************************************************************************/
/* DLL Entry modifiers... */
/* Win32 */
#if defined(XP_WIN) || defined(_WINDOWS) || defined(WIN32) || defined(_WIN32)
# include <windows.h>
# if defined(_MSC_VER) || defined(__GNUC__)
# if defined(WIN32) || defined(_WIN32)
# define JNI_PUBLIC_API(ResultType) _declspec(dllexport) ResultType __stdcall
# define JNI_PUBLIC_VAR(VarType) VarType
# define JNI_NATIVE_STUB(ResultType) _declspec(dllexport) ResultType
# define JNICALL __stdcall
# else /* !_WIN32 */
# if defined(_WINDLL)
# define JNI_PUBLIC_API(ResultType) ResultType __cdecl __export __loadds
# define JNI_PUBLIC_VAR(VarType) VarType
# define JNI_NATIVE_STUB(ResultType) ResultType __cdecl __loadds
# define JNICALL __loadds
# else /* !WINDLL */
# define JNI_PUBLIC_API(ResultType) ResultType __cdecl __export
# define JNI_PUBLIC_VAR(VarType) VarType
# define JNI_NATIVE_STUB(ResultType) ResultType __cdecl __export
# define JNICALL __export
# endif /* !WINDLL */
# endif /* !_WIN32 */
# elif defined(__BORLANDC__)
# if defined(WIN32) || defined(_WIN32)
# define JNI_PUBLIC_API(ResultType) __export ResultType
# define JNI_PUBLIC_VAR(VarType) VarType
# define JNI_NATIVE_STUB(ResultType) __export ResultType
# define JNICALL
# else /* !_WIN32 */
# define JNI_PUBLIC_API(ResultType) ResultType _cdecl _export _loadds
# define JNI_PUBLIC_VAR(VarType) VarType
# define JNI_NATIVE_STUB(ResultType) ResultType _cdecl _loadds
# define JNICALL _loadds
# endif
# else
# error Unsupported PC development environment.
# endif
# ifndef IS_LITTLE_ENDIAN
# define IS_LITTLE_ENDIAN
# endif
/* This is the stuff inherited from JavaSoft .. */
# define JNIEXPORT __declspec(dllexport)
# define JNIIMPORT __declspec(dllimport)
/* OS/2 */
#elif defined(XP_OS2)
# ifdef XP_OS2_VACPP
# define JNI_PUBLIC_API(ResultType) ResultType _System
# define JNI_PUBLIC_VAR(VarType) VarType
# define JNICALL _Optlink
# define JNIEXPORT
# define JNIIMPORT
# elif defined(__declspec)
# define JNI_PUBLIC_API(ResultType) __declspec(dllexport) ResultType
# define JNI_PUBLIC_VAR(VarType) VarType
# define JNI_NATIVE_STUB(ResultType) __declspec(dllexport) ResultType
# define JNICALL
# define JNIEXPORT
# define JNIIMPORT
# else
# define JNI_PUBLIC_API(ResultType) ResultType
# define JNI_PUBLIC_VAR(VarType) VarType
# define JNICALL
# define JNIEXPORT
# define JNIIMPORT
# endif
# ifndef IS_LITTLE_ENDIAN
# define IS_LITTLE_ENDIAN
# endif
/* Mac */
#elif macintosh || Macintosh || THINK_C
# if defined(__MWERKS__) /* Metrowerks */
# if !__option(enumsalwaysint)
# error You need to define 'Enums Always Int' for your project.
# endif
# if defined(TARGET_CPU_68K) && !TARGET_RT_MAC_CFM
# if !__option(fourbyteints)
# error You need to define 'Struct Alignment: 68k' for your project.
# endif
# endif /* !GENERATINGCFM */
# define JNI_PUBLIC_API(ResultType) __declspec(export) ResultType
# define JNI_PUBLIC_VAR(VarType) JNI_PUBLIC_API(VarType)
# define JNI_NATIVE_STUB(ResultType) JNI_PUBLIC_API(ResultType)
# elif defined(__SC__) /* Symantec */
# error What are the Symantec defines? (warren@netscape.com)
# elif macintosh && applec /* MPW */
# error Please upgrade to the latest MPW compiler (SC).
# else
# error Unsupported Mac development environment.
# endif
# define JNICALL
/* This is the stuff inherited from JavaSoft .. */
# define JNIEXPORT
# define JNIIMPORT
/* Unix or else */
#else
# define JNI_PUBLIC_API(ResultType) ResultType
# define JNI_PUBLIC_VAR(VarType) VarType
# define JNI_NATIVE_STUB(ResultType) ResultType
# define JNICALL
/* This is the stuff inherited from JavaSoft .. */
# define JNIEXPORT
# define JNIIMPORT
#endif
#ifndef FAR /* for non-Win16 */
#define FAR
#endif
/* Get the rest of the stuff from jri_md.h */
#include "jri_md.h"
#endif /* JNI_MD_H */

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@ -0,0 +1,689 @@
/* -*- Mode: C; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
/* ***** BEGIN LICENSE BLOCK *****
* Version: MPL 1.1/GPL 2.0/LGPL 2.1
*
* The contents of this file are subject to the Mozilla Public License Version
* 1.1 (the "License"); you may not use this file except in compliance with
* the License. You may obtain a copy of the License at
* http://www.mozilla.org/MPL/
*
* Software distributed under the License is distributed on an "AS IS" basis,
* WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License
* for the specific language governing rights and limitations under the
* License.
*
* The Original Code is mozilla.org code.
*
* The Initial Developer of the Original Code is
* Netscape Communications Corporation.
* Portions created by the Initial Developer are Copyright (C) 1998
* the Initial Developer. All Rights Reserved.
*
* Contributor(s):
*
* Alternatively, the contents of this file may be used under the terms of
* either the GNU General Public License Version 2 or later (the "GPL"), or
* the GNU Lesser General Public License Version 2.1 or later (the "LGPL"),
* in which case the provisions of the GPL or the LGPL are applicable instead
* of those above. If you wish to allow use of your version of this file only
* under the terms of either the GPL or the LGPL, and not to allow others to
* use your version of this file under the terms of the MPL, indicate your
* decision by deleting the provisions above and replace them with the notice
* and other provisions required by the GPL or the LGPL. If you do not delete
* the provisions above, a recipient may use your version of this file under
* the terms of any one of the MPL, the GPL or the LGPL.
*
* ***** END LICENSE BLOCK ***** */
/*******************************************************************************
* Java Runtime Interface
******************************************************************************/
#ifndef JRI_H
#define JRI_H
#include "jritypes.h"
#ifdef __cplusplus
extern "C" {
#endif /* __cplusplus */
/*******************************************************************************
* JRIEnv
******************************************************************************/
/* The type of the JRIEnv interface. */
typedef struct JRIEnvInterface JRIEnvInterface;
/* The type of a JRIEnv instance. */
typedef const JRIEnvInterface* JRIEnv;
/*******************************************************************************
* JRIEnv Operations
******************************************************************************/
#define JRI_DefineClass(env, classLoader, buf, bufLen) \
(((*(env))->DefineClass)(env, JRI_DefineClass_op, classLoader, buf, bufLen))
#define JRI_FindClass(env, name) \
(((*(env))->FindClass)(env, JRI_FindClass_op, name))
#define JRI_Throw(env, obj) \
(((*(env))->Throw)(env, JRI_Throw_op, obj))
#define JRI_ThrowNew(env, clazz, message) \
(((*(env))->ThrowNew)(env, JRI_ThrowNew_op, clazz, message))
#define JRI_ExceptionOccurred(env) \
(((*(env))->ExceptionOccurred)(env, JRI_ExceptionOccurred_op))
#define JRI_ExceptionDescribe(env) \
(((*(env))->ExceptionDescribe)(env, JRI_ExceptionDescribe_op))
#define JRI_ExceptionClear(env) \
(((*(env))->ExceptionClear)(env, JRI_ExceptionClear_op))
#define JRI_NewGlobalRef(env, ref) \
(((*(env))->NewGlobalRef)(env, JRI_NewGlobalRef_op, ref))
#define JRI_DisposeGlobalRef(env, gref) \
(((*(env))->DisposeGlobalRef)(env, JRI_DisposeGlobalRef_op, gref))
#define JRI_GetGlobalRef(env, gref) \
(((*(env))->GetGlobalRef)(env, JRI_GetGlobalRef_op, gref))
#define JRI_SetGlobalRef(env, gref, ref) \
(((*(env))->SetGlobalRef)(env, JRI_SetGlobalRef_op, gref, ref))
#define JRI_IsSameObject(env, a, b) \
(((*(env))->IsSameObject)(env, JRI_IsSameObject_op, a, b))
#define JRI_NewObject(env) ((*(env))->NewObject)
#define JRI_NewObjectV(env, clazz, methodID, args) \
(((*(env))->NewObjectV)(env, JRI_NewObject_op_va_list, clazz, methodID, args))
#define JRI_NewObjectA(env, clazz, method, args) \
(((*(env))->NewObjectA)(env, JRI_NewObject_op_array, clazz, methodID, args))
#define JRI_GetObjectClass(env, obj) \
(((*(env))->GetObjectClass)(env, JRI_GetObjectClass_op, obj))
#define JRI_IsInstanceOf(env, obj, clazz) \
(((*(env))->IsInstanceOf)(env, JRI_IsInstanceOf_op, obj, clazz))
#define JRI_GetMethodID(env, clazz, name, sig) \
(((*(env))->GetMethodID)(env, JRI_GetMethodID_op, clazz, name, sig))
#define JRI_CallMethod(env) ((*(env))->CallMethod)
#define JRI_CallMethodV(env, obj, methodID, args) \
(((*(env))->CallMethodV)(env, JRI_CallMethod_op_va_list, obj, methodID, args))
#define JRI_CallMethodA(env, obj, methodID, args) \
(((*(env))->CallMethodA)(env, JRI_CallMethod_op_array, obj, methodID, args))
#define JRI_CallMethodBoolean(env) ((*(env))->CallMethodBoolean)
#define JRI_CallMethodBooleanV(env, obj, methodID, args) \
(((*(env))->CallMethodBooleanV)(env, JRI_CallMethodBoolean_op_va_list, obj, methodID, args))
#define JRI_CallMethodBooleanA(env, obj, methodID, args) \
(((*(env))->CallMethodBooleanA)(env, JRI_CallMethodBoolean_op_array, obj, methodID, args))
#define JRI_CallMethodByte(env) ((*(env))->CallMethodByte)
#define JRI_CallMethodByteV(env, obj, methodID, args) \
(((*(env))->CallMethodByteV)(env, JRI_CallMethodByte_op_va_list, obj, methodID, args))
#define JRI_CallMethodByteA(env, obj, methodID, args) \
(((*(env))->CallMethodByteA)(env, JRI_CallMethodByte_op_array, obj, methodID, args))
#define JRI_CallMethodChar(env) ((*(env))->CallMethodChar)
#define JRI_CallMethodCharV(env, obj, methodID, args) \
(((*(env))->CallMethodCharV)(env, JRI_CallMethodChar_op_va_list, obj, methodID, args))
#define JRI_CallMethodCharA(env, obj, methodID, args) \
(((*(env))->CallMethodCharA)(env, JRI_CallMethodChar_op_array, obj, methodID, args))
#define JRI_CallMethodShort(env) ((*(env))->CallMethodShort)
#define JRI_CallMethodShortV(env, obj, methodID, args) \
(((*(env))->CallMethodShortV)(env, JRI_CallMethodShort_op_va_list, obj, methodID, args))
#define JRI_CallMethodShortA(env, obj, methodID, args) \
(((*(env))->CallMethodShortA)(env, JRI_CallMethodShort_op_array, obj, methodID, args))
#define JRI_CallMethodInt(env) ((*(env))->CallMethodInt)
#define JRI_CallMethodIntV(env, obj, methodID, args) \
(((*(env))->CallMethodIntV)(env, JRI_CallMethodInt_op_va_list, obj, methodID, args))
#define JRI_CallMethodIntA(env, obj, methodID, args) \
(((*(env))->CallMethodIntA)(env, JRI_CallMethodInt_op_array, obj, methodID, args))
#define JRI_CallMethodLong(env) ((*(env))->CallMethodLong)
#define JRI_CallMethodLongV(env, obj, methodID, args) \
(((*(env))->CallMethodLongV)(env, JRI_CallMethodLong_op_va_list, obj, methodID, args))
#define JRI_CallMethodLongA(env, obj, methodID, args) \
(((*(env))->CallMethodLongA)(env, JRI_CallMethodLong_op_array, obj, methodID, args))
#define JRI_CallMethodFloat(env) ((*(env))->CallMethodFloat)
#define JRI_CallMethodFloatV(env, obj, methodID, args) \
(((*(env))->CallMethodFloatV)(env, JRI_CallMethodFloat_op_va_list, obj, methodID, args))
#define JRI_CallMethodFloatA(env, obj, methodID, args) \
(((*(env))->CallMethodFloatA)(env, JRI_CallMethodFloat_op_array, obj, methodID, args))
#define JRI_CallMethodDouble(env) ((*(env))->CallMethodDouble)
#define JRI_CallMethodDoubleV(env, obj, methodID, args) \
(((*(env))->CallMethodDoubleV)(env, JRI_CallMethodDouble_op_va_list, obj, methodID, args))
#define JRI_CallMethodDoubleA(env, obj, methodID, args) \
(((*(env))->CallMethodDoubleA)(env, JRI_CallMethodDouble_op_array, obj, methodID, args))
#define JRI_GetFieldID(env, clazz, name, sig) \
(((*(env))->GetFieldID)(env, JRI_GetFieldID_op, clazz, name, sig))
#define JRI_GetField(env, obj, fieldID) \
(((*(env))->GetField)(env, JRI_GetField_op, obj, fieldID))
#define JRI_GetFieldBoolean(env, obj, fieldID) \
(((*(env))->GetFieldBoolean)(env, JRI_GetFieldBoolean_op, obj, fieldID))
#define JRI_GetFieldByte(env, obj, fieldID) \
(((*(env))->GetFieldByte)(env, JRI_GetFieldByte_op, obj, fieldID))
#define JRI_GetFieldChar(env, obj, fieldID) \
(((*(env))->GetFieldChar)(env, JRI_GetFieldChar_op, obj, fieldID))
#define JRI_GetFieldShort(env, obj, fieldID) \
(((*(env))->GetFieldShort)(env, JRI_GetFieldShort_op, obj, fieldID))
#define JRI_GetFieldInt(env, obj, fieldID) \
(((*(env))->GetFieldInt)(env, JRI_GetFieldInt_op, obj, fieldID))
#define JRI_GetFieldLong(env, obj, fieldID) \
(((*(env))->GetFieldLong)(env, JRI_GetFieldLong_op, obj, fieldID))
#define JRI_GetFieldFloat(env, obj, fieldID) \
(((*(env))->GetFieldFloat)(env, JRI_GetFieldFloat_op, obj, fieldID))
#define JRI_GetFieldDouble(env, obj, fieldID) \
(((*(env))->GetFieldDouble)(env, JRI_GetFieldDouble_op, obj, fieldID))
#define JRI_SetField(env, obj, fieldID, value) \
(((*(env))->SetField)(env, JRI_SetField_op, obj, fieldID, value))
#define JRI_SetFieldBoolean(env, obj, fieldID, value) \
(((*(env))->SetFieldBoolean)(env, JRI_SetFieldBoolean_op, obj, fieldID, value))
#define JRI_SetFieldByte(env, obj, fieldID, value) \
(((*(env))->SetFieldByte)(env, JRI_SetFieldByte_op, obj, fieldID, value))
#define JRI_SetFieldChar(env, obj, fieldID, value) \
(((*(env))->SetFieldChar)(env, JRI_SetFieldChar_op, obj, fieldID, value))
#define JRI_SetFieldShort(env, obj, fieldID, value) \
(((*(env))->SetFieldShort)(env, JRI_SetFieldShort_op, obj, fieldID, value))
#define JRI_SetFieldInt(env, obj, fieldID, value) \
(((*(env))->SetFieldInt)(env, JRI_SetFieldInt_op, obj, fieldID, value))
#define JRI_SetFieldLong(env, obj, fieldID, value) \
(((*(env))->SetFieldLong)(env, JRI_SetFieldLong_op, obj, fieldID, value))
#define JRI_SetFieldFloat(env, obj, fieldID, value) \
(((*(env))->SetFieldFloat)(env, JRI_SetFieldFloat_op, obj, fieldID, value))
#define JRI_SetFieldDouble(env, obj, fieldID, value) \
(((*(env))->SetFieldDouble)(env, JRI_SetFieldDouble_op, obj, fieldID, value))
#define JRI_IsSubclassOf(env, a, b) \
(((*(env))->IsSubclassOf)(env, JRI_IsSubclassOf_op, a, b))
#define JRI_GetStaticMethodID(env, clazz, name, sig) \
(((*(env))->GetStaticMethodID)(env, JRI_GetStaticMethodID_op, clazz, name, sig))
#define JRI_CallStaticMethod(env) ((*(env))->CallStaticMethod)
#define JRI_CallStaticMethodV(env, clazz, methodID, args) \
(((*(env))->CallStaticMethodV)(env, JRI_CallStaticMethod_op_va_list, clazz, methodID, args))
#define JRI_CallStaticMethodA(env, clazz, methodID, args) \
(((*(env))->CallStaticMethodA)(env, JRI_CallStaticMethod_op_array, clazz, methodID, args))
#define JRI_CallStaticMethodBoolean(env) ((*(env))->CallStaticMethodBoolean)
#define JRI_CallStaticMethodBooleanV(env, clazz, methodID, args) \
(((*(env))->CallStaticMethodBooleanV)(env, JRI_CallStaticMethodBoolean_op_va_list, clazz, methodID, args))
#define JRI_CallStaticMethodBooleanA(env, clazz, methodID, args) \
(((*(env))->CallStaticMethodBooleanA)(env, JRI_CallStaticMethodBoolean_op_array, clazz, methodID, args))
#define JRI_CallStaticMethodByte(env) ((*(env))->CallStaticMethodByte)
#define JRI_CallStaticMethodByteV(env, clazz, methodID, args) \
(((*(env))->CallStaticMethodByteV)(env, JRI_CallStaticMethodByte_op_va_list, clazz, methodID, args))
#define JRI_CallStaticMethodByteA(env, clazz, methodID, args) \
(((*(env))->CallStaticMethodByteA)(env, JRI_CallStaticMethodByte_op_array, clazz, methodID, args))
#define JRI_CallStaticMethodChar(env) ((*(env))->CallStaticMethodChar)
#define JRI_CallStaticMethodCharV(env, clazz, methodID, args) \
(((*(env))->CallStaticMethodCharV)(env, JRI_CallStaticMethodChar_op_va_list, clazz, methodID, args))
#define JRI_CallStaticMethodCharA(env, clazz, methodID, args) \
(((*(env))->CallStaticMethodCharA)(env, JRI_CallStaticMethodChar_op_array, clazz, methodID, args))
#define JRI_CallStaticMethodShort(env) ((*(env))->CallStaticMethodShort)
#define JRI_CallStaticMethodShortV(env, clazz, methodID, args) \
(((*(env))->CallStaticMethodShortV)(env, JRI_CallStaticMethodShort_op_va_list, clazz, methodID, args))
#define JRI_CallStaticMethodShortA(env, clazz, methodID, args) \
(((*(env))->CallStaticMethodShortA)(env, JRI_CallStaticMethodShort_op_array, clazz, methodID, args))
#define JRI_CallStaticMethodInt(env) ((*(env))->CallStaticMethodInt)
#define JRI_CallStaticMethodIntV(env, clazz, methodID, args) \
(((*(env))->CallStaticMethodIntV)(env, JRI_CallStaticMethodInt_op_va_list, clazz, methodID, args))
#define JRI_CallStaticMethodIntA(env, clazz, methodID, args) \
(((*(env))->CallStaticMethodIntA)(env, JRI_CallStaticMethodInt_op_array, clazz, methodID, args))
#define JRI_CallStaticMethodLong(env) ((*(env))->CallStaticMethodLong)
#define JRI_CallStaticMethodLongV(env, clazz, methodID, args) \
(((*(env))->CallStaticMethodLongV)(env, JRI_CallStaticMethodLong_op_va_list, clazz, methodID, args))
#define JRI_CallStaticMethodLongA(env, clazz, methodID, args) \
(((*(env))->CallStaticMethodLongA)(env, JRI_CallStaticMethodLong_op_array, clazz, methodID, args))
#define JRI_CallStaticMethodFloat(env) ((*(env))->CallStaticMethodFloat)
#define JRI_CallStaticMethodFloatV(env, clazz, methodID, args) \
(((*(env))->CallStaticMethodFloatV)(env, JRI_CallStaticMethodFloat_op_va_list, clazz, methodID, args))
#define JRI_CallStaticMethodFloatA(env, clazz, methodID, args) \
(((*(env))->CallStaticMethodFloatA)(env, JRI_CallStaticMethodFloat_op_array, clazz, methodID, args))
#define JRI_CallStaticMethodDouble(env) ((*(env))->CallStaticMethodDouble)
#define JRI_CallStaticMethodDoubleV(env, clazz, methodID, args) \
(((*(env))->CallStaticMethodDoubleV)(env, JRI_CallStaticMethodDouble_op_va_list, clazz, methodID, args))
#define JRI_CallStaticMethodDoubleA(env, clazz, methodID, args) \
(((*(env))->CallStaticMethodDoubleA)(env, JRI_CallStaticMethodDouble_op_array, clazz, methodID, args))
#define JRI_GetStaticFieldID(env, clazz, name, sig) \
(((*(env))->GetStaticFieldID)(env, JRI_GetStaticFieldID_op, clazz, name, sig))
#define JRI_GetStaticField(env, clazz, fieldID) \
(((*(env))->GetStaticField)(env, JRI_GetStaticField_op, clazz, fieldID))
#define JRI_GetStaticFieldBoolean(env, clazz, fieldID) \
(((*(env))->GetStaticFieldBoolean)(env, JRI_GetStaticFieldBoolean_op, clazz, fieldID))
#define JRI_GetStaticFieldByte(env, clazz, fieldID) \
(((*(env))->GetStaticFieldByte)(env, JRI_GetStaticFieldByte_op, clazz, fieldID))
#define JRI_GetStaticFieldChar(env, clazz, fieldID) \
(((*(env))->GetStaticFieldChar)(env, JRI_GetStaticFieldChar_op, clazz, fieldID))
#define JRI_GetStaticFieldShort(env, clazz, fieldID) \
(((*(env))->GetStaticFieldShort)(env, JRI_GetStaticFieldShort_op, clazz, fieldID))
#define JRI_GetStaticFieldInt(env, clazz, fieldID) \
(((*(env))->GetStaticFieldInt)(env, JRI_GetStaticFieldInt_op, clazz, fieldID))
#define JRI_GetStaticFieldLong(env, clazz, fieldID) \
(((*(env))->GetStaticFieldLong)(env, JRI_GetStaticFieldLong_op, clazz, fieldID))
#define JRI_GetStaticFieldFloat(env, clazz, fieldID) \
(((*(env))->GetStaticFieldFloat)(env, JRI_GetStaticFieldFloat_op, clazz, fieldID))
#define JRI_GetStaticFieldDouble(env, clazz, fieldID) \
(((*(env))->GetStaticFieldDouble)(env, JRI_GetStaticFieldDouble_op, clazz, fieldID))
#define JRI_SetStaticField(env, clazz, fieldID, value) \
(((*(env))->SetStaticField)(env, JRI_SetStaticField_op, clazz, fieldID, value))
#define JRI_SetStaticFieldBoolean(env, clazz, fieldID, value) \
(((*(env))->SetStaticFieldBoolean)(env, JRI_SetStaticFieldBoolean_op, clazz, fieldID, value))
#define JRI_SetStaticFieldByte(env, clazz, fieldID, value) \
(((*(env))->SetStaticFieldByte)(env, JRI_SetStaticFieldByte_op, clazz, fieldID, value))
#define JRI_SetStaticFieldChar(env, clazz, fieldID, value) \
(((*(env))->SetStaticFieldChar)(env, JRI_SetStaticFieldChar_op, clazz, fieldID, value))
#define JRI_SetStaticFieldShort(env, clazz, fieldID, value) \
(((*(env))->SetStaticFieldShort)(env, JRI_SetStaticFieldShort_op, clazz, fieldID, value))
#define JRI_SetStaticFieldInt(env, clazz, fieldID, value) \
(((*(env))->SetStaticFieldInt)(env, JRI_SetStaticFieldInt_op, clazz, fieldID, value))
#define JRI_SetStaticFieldLong(env, clazz, fieldID, value) \
(((*(env))->SetStaticFieldLong)(env, JRI_SetStaticFieldLong_op, clazz, fieldID, value))
#define JRI_SetStaticFieldFloat(env, clazz, fieldID, value) \
(((*(env))->SetStaticFieldFloat)(env, JRI_SetStaticFieldFloat_op, clazz, fieldID, value))
#define JRI_SetStaticFieldDouble(env, clazz, fieldID, value) \
(((*(env))->SetStaticFieldDouble)(env, JRI_SetStaticFieldDouble_op, clazz, fieldID, value))
#define JRI_NewString(env, unicode, len) \
(((*(env))->NewString)(env, JRI_NewString_op, unicode, len))
#define JRI_GetStringLength(env, string) \
(((*(env))->GetStringLength)(env, JRI_GetStringLength_op, string))
#define JRI_GetStringChars(env, string) \
(((*(env))->GetStringChars)(env, JRI_GetStringChars_op, string))
#define JRI_NewStringUTF(env, utf, len) \
(((*(env))->NewStringUTF)(env, JRI_NewStringUTF_op, utf, len))
#define JRI_GetStringUTFLength(env, string) \
(((*(env))->GetStringUTFLength)(env, JRI_GetStringUTFLength_op, string))
#define JRI_GetStringUTFChars(env, string) \
(((*(env))->GetStringUTFChars)(env, JRI_GetStringUTFChars_op, string))
#define JRI_NewScalarArray(env, length, elementSig, initialElements) \
(((*(env))->NewScalarArray)(env, JRI_NewScalarArray_op, length, elementSig, initialElements))
#define JRI_GetScalarArrayLength(env, array) \
(((*(env))->GetScalarArrayLength)(env, JRI_GetScalarArrayLength_op, array))
#define JRI_GetScalarArrayElements(env, array) \
(((*(env))->GetScalarArrayElements)(env, JRI_GetScalarArrayElements_op, array))
#define JRI_NewObjectArray(env, length, elementClass, initialElement) \
(((*(env))->NewObjectArray)(env, JRI_NewObjectArray_op, length, elementClass, initialElement))
#define JRI_GetObjectArrayLength(env, array) \
(((*(env))->GetObjectArrayLength)(env, JRI_GetObjectArrayLength_op, array))
#define JRI_GetObjectArrayElement(env, array, index) \
(((*(env))->GetObjectArrayElement)(env, JRI_GetObjectArrayElement_op, array, index))
#define JRI_SetObjectArrayElement(env, array, index, value) \
(((*(env))->SetObjectArrayElement)(env, JRI_SetObjectArrayElement_op, array, index, value))
#define JRI_RegisterNatives(env, clazz, nameAndSigArray, nativeProcArray) \
(((*(env))->RegisterNatives)(env, JRI_RegisterNatives_op, clazz, nameAndSigArray, nativeProcArray))
#define JRI_UnregisterNatives(env, clazz) \
(((*(env))->UnregisterNatives)(env, JRI_UnregisterNatives_op, clazz))
#define JRI_NewStringPlatform(env, string, len, encoding, encodingLength) \
(((*(env))->NewStringPlatform)(env, JRI_NewStringPlatform_op, string, len, encoding, encodingLength))
#define JRI_GetStringPlatformChars(env, string, encoding, encodingLength) \
(((*(env))->GetStringPlatformChars)(env, JRI_GetStringPlatformChars_op, string, encoding, encodingLength))
/*******************************************************************************
* JRIEnv Interface
******************************************************************************/
struct java_lang_ClassLoader;
struct java_lang_Class;
struct java_lang_Throwable;
struct java_lang_Object;
struct java_lang_String;
struct JRIEnvInterface {
void* reserved0;
void* reserved1;
void* reserved2;
void* reserved3;
struct java_lang_Class* (*FindClass)(JRIEnv* env, jint op, const char* a);
void (*Throw)(JRIEnv* env, jint op, struct java_lang_Throwable* a);
void (*ThrowNew)(JRIEnv* env, jint op, struct java_lang_Class* a, const char* b);
struct java_lang_Throwable* (*ExceptionOccurred)(JRIEnv* env, jint op);
void (*ExceptionDescribe)(JRIEnv* env, jint op);
void (*ExceptionClear)(JRIEnv* env, jint op);
jglobal (*NewGlobalRef)(JRIEnv* env, jint op, void* a);
void (*DisposeGlobalRef)(JRIEnv* env, jint op, jglobal a);
void* (*GetGlobalRef)(JRIEnv* env, jint op, jglobal a);
void (*SetGlobalRef)(JRIEnv* env, jint op, jglobal a, void* b);
jbool (*IsSameObject)(JRIEnv* env, jint op, void* a, void* b);
void* (*NewObject)(JRIEnv* env, jint op, struct java_lang_Class* a, jint b, ...);
void* (*NewObjectV)(JRIEnv* env, jint op, struct java_lang_Class* a, jint b, va_list c);
void* (*NewObjectA)(JRIEnv* env, jint op, struct java_lang_Class* a, jint b, JRIValue* c);
struct java_lang_Class* (*GetObjectClass)(JRIEnv* env, jint op, void* a);
jbool (*IsInstanceOf)(JRIEnv* env, jint op, void* a, struct java_lang_Class* b);
jint (*GetMethodID)(JRIEnv* env, jint op, struct java_lang_Class* a, const char* b, const char* c);
void* (*CallMethod)(JRIEnv* env, jint op, void* a, jint b, ...);
void* (*CallMethodV)(JRIEnv* env, jint op, void* a, jint b, va_list c);
void* (*CallMethodA)(JRIEnv* env, jint op, void* a, jint b, JRIValue* c);
jbool (*CallMethodBoolean)(JRIEnv* env, jint op, void* a, jint b, ...);
jbool (*CallMethodBooleanV)(JRIEnv* env, jint op, void* a, jint b, va_list c);
jbool (*CallMethodBooleanA)(JRIEnv* env, jint op, void* a, jint b, JRIValue* c);
jbyte (*CallMethodByte)(JRIEnv* env, jint op, void* a, jint b, ...);
jbyte (*CallMethodByteV)(JRIEnv* env, jint op, void* a, jint b, va_list c);
jbyte (*CallMethodByteA)(JRIEnv* env, jint op, void* a, jint b, JRIValue* c);
jchar (*CallMethodChar)(JRIEnv* env, jint op, void* a, jint b, ...);
jchar (*CallMethodCharV)(JRIEnv* env, jint op, void* a, jint b, va_list c);
jchar (*CallMethodCharA)(JRIEnv* env, jint op, void* a, jint b, JRIValue* c);
jshort (*CallMethodShort)(JRIEnv* env, jint op, void* a, jint b, ...);
jshort (*CallMethodShortV)(JRIEnv* env, jint op, void* a, jint b, va_list c);
jshort (*CallMethodShortA)(JRIEnv* env, jint op, void* a, jint b, JRIValue* c);
jint (*CallMethodInt)(JRIEnv* env, jint op, void* a, jint b, ...);
jint (*CallMethodIntV)(JRIEnv* env, jint op, void* a, jint b, va_list c);
jint (*CallMethodIntA)(JRIEnv* env, jint op, void* a, jint b, JRIValue* c);
jlong (*CallMethodLong)(JRIEnv* env, jint op, void* a, jint b, ...);
jlong (*CallMethodLongV)(JRIEnv* env, jint op, void* a, jint b, va_list c);
jlong (*CallMethodLongA)(JRIEnv* env, jint op, void* a, jint b, JRIValue* c);
jfloat (*CallMethodFloat)(JRIEnv* env, jint op, void* a, jint b, ...);
jfloat (*CallMethodFloatV)(JRIEnv* env, jint op, void* a, jint b, va_list c);
jfloat (*CallMethodFloatA)(JRIEnv* env, jint op, void* a, jint b, JRIValue* c);
jdouble (*CallMethodDouble)(JRIEnv* env, jint op, void* a, jint b, ...);
jdouble (*CallMethodDoubleV)(JRIEnv* env, jint op, void* a, jint b, va_list c);
jdouble (*CallMethodDoubleA)(JRIEnv* env, jint op, void* a, jint b, JRIValue* c);
jint (*GetFieldID)(JRIEnv* env, jint op, struct java_lang_Class* a, const char* b, const char* c);
void* (*GetField)(JRIEnv* env, jint op, void* a, jint b);
jbool (*GetFieldBoolean)(JRIEnv* env, jint op, void* a, jint b);
jbyte (*GetFieldByte)(JRIEnv* env, jint op, void* a, jint b);
jchar (*GetFieldChar)(JRIEnv* env, jint op, void* a, jint b);
jshort (*GetFieldShort)(JRIEnv* env, jint op, void* a, jint b);
jint (*GetFieldInt)(JRIEnv* env, jint op, void* a, jint b);
jlong (*GetFieldLong)(JRIEnv* env, jint op, void* a, jint b);
jfloat (*GetFieldFloat)(JRIEnv* env, jint op, void* a, jint b);
jdouble (*GetFieldDouble)(JRIEnv* env, jint op, void* a, jint b);
void (*SetField)(JRIEnv* env, jint op, void* a, jint b, void* c);
void (*SetFieldBoolean)(JRIEnv* env, jint op, void* a, jint b, jbool c);
void (*SetFieldByte)(JRIEnv* env, jint op, void* a, jint b, jbyte c);
void (*SetFieldChar)(JRIEnv* env, jint op, void* a, jint b, jchar c);
void (*SetFieldShort)(JRIEnv* env, jint op, void* a, jint b, jshort c);
void (*SetFieldInt)(JRIEnv* env, jint op, void* a, jint b, jint c);
void (*SetFieldLong)(JRIEnv* env, jint op, void* a, jint b, jlong c);
void (*SetFieldFloat)(JRIEnv* env, jint op, void* a, jint b, jfloat c);
void (*SetFieldDouble)(JRIEnv* env, jint op, void* a, jint b, jdouble c);
jbool (*IsSubclassOf)(JRIEnv* env, jint op, struct java_lang_Class* a, struct java_lang_Class* b);
jint (*GetStaticMethodID)(JRIEnv* env, jint op, struct java_lang_Class* a, const char* b, const char* c);
void* (*CallStaticMethod)(JRIEnv* env, jint op, struct java_lang_Class* a, jint b, ...);
void* (*CallStaticMethodV)(JRIEnv* env, jint op, struct java_lang_Class* a, jint b, va_list c);
void* (*CallStaticMethodA)(JRIEnv* env, jint op, struct java_lang_Class* a, jint b, JRIValue* c);
jbool (*CallStaticMethodBoolean)(JRIEnv* env, jint op, struct java_lang_Class* a, jint b, ...);
jbool (*CallStaticMethodBooleanV)(JRIEnv* env, jint op, struct java_lang_Class* a, jint b, va_list c);
jbool (*CallStaticMethodBooleanA)(JRIEnv* env, jint op, struct java_lang_Class* a, jint b, JRIValue* c);
jbyte (*CallStaticMethodByte)(JRIEnv* env, jint op, struct java_lang_Class* a, jint b, ...);
jbyte (*CallStaticMethodByteV)(JRIEnv* env, jint op, struct java_lang_Class* a, jint b, va_list c);
jbyte (*CallStaticMethodByteA)(JRIEnv* env, jint op, struct java_lang_Class* a, jint b, JRIValue* c);
jchar (*CallStaticMethodChar)(JRIEnv* env, jint op, struct java_lang_Class* a, jint b, ...);
jchar (*CallStaticMethodCharV)(JRIEnv* env, jint op, struct java_lang_Class* a, jint b, va_list c);
jchar (*CallStaticMethodCharA)(JRIEnv* env, jint op, struct java_lang_Class* a, jint b, JRIValue* c);
jshort (*CallStaticMethodShort)(JRIEnv* env, jint op, struct java_lang_Class* a, jint b, ...);
jshort (*CallStaticMethodShortV)(JRIEnv* env, jint op, struct java_lang_Class* a, jint b, va_list c);
jshort (*CallStaticMethodShortA)(JRIEnv* env, jint op, struct java_lang_Class* a, jint b, JRIValue* c);
jint (*CallStaticMethodInt)(JRIEnv* env, jint op, struct java_lang_Class* a, jint b, ...);
jint (*CallStaticMethodIntV)(JRIEnv* env, jint op, struct java_lang_Class* a, jint b, va_list c);
jint (*CallStaticMethodIntA)(JRIEnv* env, jint op, struct java_lang_Class* a, jint b, JRIValue* c);
jlong (*CallStaticMethodLong)(JRIEnv* env, jint op, struct java_lang_Class* a, jint b, ...);
jlong (*CallStaticMethodLongV)(JRIEnv* env, jint op, struct java_lang_Class* a, jint b, va_list c);
jlong (*CallStaticMethodLongA)(JRIEnv* env, jint op, struct java_lang_Class* a, jint b, JRIValue* c);
jfloat (*CallStaticMethodFloat)(JRIEnv* env, jint op, struct java_lang_Class* a, jint b, ...);
jfloat (*CallStaticMethodFloatV)(JRIEnv* env, jint op, struct java_lang_Class* a, jint b, va_list c);
jfloat (*CallStaticMethodFloatA)(JRIEnv* env, jint op, struct java_lang_Class* a, jint b, JRIValue* c);
jdouble (*CallStaticMethodDouble)(JRIEnv* env, jint op, struct java_lang_Class* a, jint b, ...);
jdouble (*CallStaticMethodDoubleV)(JRIEnv* env, jint op, struct java_lang_Class* a, jint b, va_list c);
jdouble (*CallStaticMethodDoubleA)(JRIEnv* env, jint op, struct java_lang_Class* a, jint b, JRIValue* c);
jint (*GetStaticFieldID)(JRIEnv* env, jint op, struct java_lang_Class* a, const char* b, const char* c);
void* (*GetStaticField)(JRIEnv* env, jint op, struct java_lang_Class* a, jint b);
jbool (*GetStaticFieldBoolean)(JRIEnv* env, jint op, struct java_lang_Class* a, jint b);
jbyte (*GetStaticFieldByte)(JRIEnv* env, jint op, struct java_lang_Class* a, jint b);
jchar (*GetStaticFieldChar)(JRIEnv* env, jint op, struct java_lang_Class* a, jint b);
jshort (*GetStaticFieldShort)(JRIEnv* env, jint op, struct java_lang_Class* a, jint b);
jint (*GetStaticFieldInt)(JRIEnv* env, jint op, struct java_lang_Class* a, jint b);
jlong (*GetStaticFieldLong)(JRIEnv* env, jint op, struct java_lang_Class* a, jint b);
jfloat (*GetStaticFieldFloat)(JRIEnv* env, jint op, struct java_lang_Class* a, jint b);
jdouble (*GetStaticFieldDouble)(JRIEnv* env, jint op, struct java_lang_Class* a, jint b);
void (*SetStaticField)(JRIEnv* env, jint op, struct java_lang_Class* a, jint b, void* c);
void (*SetStaticFieldBoolean)(JRIEnv* env, jint op, struct java_lang_Class* a, jint b, jbool c);
void (*SetStaticFieldByte)(JRIEnv* env, jint op, struct java_lang_Class* a, jint b, jbyte c);
void (*SetStaticFieldChar)(JRIEnv* env, jint op, struct java_lang_Class* a, jint b, jchar c);
void (*SetStaticFieldShort)(JRIEnv* env, jint op, struct java_lang_Class* a, jint b, jshort c);
void (*SetStaticFieldInt)(JRIEnv* env, jint op, struct java_lang_Class* a, jint b, jint c);
void (*SetStaticFieldLong)(JRIEnv* env, jint op, struct java_lang_Class* a, jint b, jlong c);
void (*SetStaticFieldFloat)(JRIEnv* env, jint op, struct java_lang_Class* a, jint b, jfloat c);
void (*SetStaticFieldDouble)(JRIEnv* env, jint op, struct java_lang_Class* a, jint b, jdouble c);
struct java_lang_String* (*NewString)(JRIEnv* env, jint op, const jchar* a, jint b);
jint (*GetStringLength)(JRIEnv* env, jint op, struct java_lang_String* a);
const jchar* (*GetStringChars)(JRIEnv* env, jint op, struct java_lang_String* a);
struct java_lang_String* (*NewStringUTF)(JRIEnv* env, jint op, const jbyte* a, jint b);
jint (*GetStringUTFLength)(JRIEnv* env, jint op, struct java_lang_String* a);
const jbyte* (*GetStringUTFChars)(JRIEnv* env, jint op, struct java_lang_String* a);
void* (*NewScalarArray)(JRIEnv* env, jint op, jint a, const char* b, const jbyte* c);
jint (*GetScalarArrayLength)(JRIEnv* env, jint op, void* a);
jbyte* (*GetScalarArrayElements)(JRIEnv* env, jint op, void* a);
void* (*NewObjectArray)(JRIEnv* env, jint op, jint a, struct java_lang_Class* b, void* c);
jint (*GetObjectArrayLength)(JRIEnv* env, jint op, void* a);
void* (*GetObjectArrayElement)(JRIEnv* env, jint op, void* a, jint b);
void (*SetObjectArrayElement)(JRIEnv* env, jint op, void* a, jint b, void* c);
void (*RegisterNatives)(JRIEnv* env, jint op, struct java_lang_Class* a, char** b, void** c);
void (*UnregisterNatives)(JRIEnv* env, jint op, struct java_lang_Class* a);
struct java_lang_Class* (*DefineClass)(JRIEnv* env, jint op, struct java_lang_ClassLoader* a, jbyte* b, jsize bLen);
struct java_lang_String* (*NewStringPlatform)(JRIEnv* env, jint op, const jbyte* a, jint b, const jbyte* c, jint d);
const jbyte* (*GetStringPlatformChars)(JRIEnv* env, jint op, struct java_lang_String* a, const jbyte* b, jint c);
};
/*
** ****************************************************************************
** JRIEnv Operation IDs
** ***************************************************************************
*/
typedef enum JRIEnvOperations {
JRI_Reserved0_op,
JRI_Reserved1_op,
JRI_Reserved2_op,
JRI_Reserved3_op,
JRI_FindClass_op,
JRI_Throw_op,
JRI_ThrowNew_op,
JRI_ExceptionOccurred_op,
JRI_ExceptionDescribe_op,
JRI_ExceptionClear_op,
JRI_NewGlobalRef_op,
JRI_DisposeGlobalRef_op,
JRI_GetGlobalRef_op,
JRI_SetGlobalRef_op,
JRI_IsSameObject_op,
JRI_NewObject_op,
JRI_NewObject_op_va_list,
JRI_NewObject_op_array,
JRI_GetObjectClass_op,
JRI_IsInstanceOf_op,
JRI_GetMethodID_op,
JRI_CallMethod_op,
JRI_CallMethod_op_va_list,
JRI_CallMethod_op_array,
JRI_CallMethodBoolean_op,
JRI_CallMethodBoolean_op_va_list,
JRI_CallMethodBoolean_op_array,
JRI_CallMethodByte_op,
JRI_CallMethodByte_op_va_list,
JRI_CallMethodByte_op_array,
JRI_CallMethodChar_op,
JRI_CallMethodChar_op_va_list,
JRI_CallMethodChar_op_array,
JRI_CallMethodShort_op,
JRI_CallMethodShort_op_va_list,
JRI_CallMethodShort_op_array,
JRI_CallMethodInt_op,
JRI_CallMethodInt_op_va_list,
JRI_CallMethodInt_op_array,
JRI_CallMethodLong_op,
JRI_CallMethodLong_op_va_list,
JRI_CallMethodLong_op_array,
JRI_CallMethodFloat_op,
JRI_CallMethodFloat_op_va_list,
JRI_CallMethodFloat_op_array,
JRI_CallMethodDouble_op,
JRI_CallMethodDouble_op_va_list,
JRI_CallMethodDouble_op_array,
JRI_GetFieldID_op,
JRI_GetField_op,
JRI_GetFieldBoolean_op,
JRI_GetFieldByte_op,
JRI_GetFieldChar_op,
JRI_GetFieldShort_op,
JRI_GetFieldInt_op,
JRI_GetFieldLong_op,
JRI_GetFieldFloat_op,
JRI_GetFieldDouble_op,
JRI_SetField_op,
JRI_SetFieldBoolean_op,
JRI_SetFieldByte_op,
JRI_SetFieldChar_op,
JRI_SetFieldShort_op,
JRI_SetFieldInt_op,
JRI_SetFieldLong_op,
JRI_SetFieldFloat_op,
JRI_SetFieldDouble_op,
JRI_IsSubclassOf_op,
JRI_GetStaticMethodID_op,
JRI_CallStaticMethod_op,
JRI_CallStaticMethod_op_va_list,
JRI_CallStaticMethod_op_array,
JRI_CallStaticMethodBoolean_op,
JRI_CallStaticMethodBoolean_op_va_list,
JRI_CallStaticMethodBoolean_op_array,
JRI_CallStaticMethodByte_op,
JRI_CallStaticMethodByte_op_va_list,
JRI_CallStaticMethodByte_op_array,
JRI_CallStaticMethodChar_op,
JRI_CallStaticMethodChar_op_va_list,
JRI_CallStaticMethodChar_op_array,
JRI_CallStaticMethodShort_op,
JRI_CallStaticMethodShort_op_va_list,
JRI_CallStaticMethodShort_op_array,
JRI_CallStaticMethodInt_op,
JRI_CallStaticMethodInt_op_va_list,
JRI_CallStaticMethodInt_op_array,
JRI_CallStaticMethodLong_op,
JRI_CallStaticMethodLong_op_va_list,
JRI_CallStaticMethodLong_op_array,
JRI_CallStaticMethodFloat_op,
JRI_CallStaticMethodFloat_op_va_list,
JRI_CallStaticMethodFloat_op_array,
JRI_CallStaticMethodDouble_op,
JRI_CallStaticMethodDouble_op_va_list,
JRI_CallStaticMethodDouble_op_array,
JRI_GetStaticFieldID_op,
JRI_GetStaticField_op,
JRI_GetStaticFieldBoolean_op,
JRI_GetStaticFieldByte_op,
JRI_GetStaticFieldChar_op,
JRI_GetStaticFieldShort_op,
JRI_GetStaticFieldInt_op,
JRI_GetStaticFieldLong_op,
JRI_GetStaticFieldFloat_op,
JRI_GetStaticFieldDouble_op,
JRI_SetStaticField_op,
JRI_SetStaticFieldBoolean_op,
JRI_SetStaticFieldByte_op,
JRI_SetStaticFieldChar_op,
JRI_SetStaticFieldShort_op,
JRI_SetStaticFieldInt_op,
JRI_SetStaticFieldLong_op,
JRI_SetStaticFieldFloat_op,
JRI_SetStaticFieldDouble_op,
JRI_NewString_op,
JRI_GetStringLength_op,
JRI_GetStringChars_op,
JRI_NewStringUTF_op,
JRI_GetStringUTFLength_op,
JRI_GetStringUTFChars_op,
JRI_NewScalarArray_op,
JRI_GetScalarArrayLength_op,
JRI_GetScalarArrayElements_op,
JRI_NewObjectArray_op,
JRI_GetObjectArrayLength_op,
JRI_GetObjectArrayElement_op,
JRI_SetObjectArrayElement_op,
JRI_RegisterNatives_op,
JRI_UnregisterNatives_op,
JRI_DefineClass_op,
JRI_NewStringPlatform_op,
JRI_GetStringPlatformChars_op
} JRIEnvOperations;
#ifdef __cplusplus
} /* extern "C" */
#endif /* __cplusplus */
#endif /* JRI_H */
/******************************************************************************/

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@ -0,0 +1,574 @@
/* -*- Mode: C; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
/* ***** BEGIN LICENSE BLOCK *****
* Version: MPL 1.1/GPL 2.0/LGPL 2.1
*
* The contents of this file are subject to the Mozilla Public License Version
* 1.1 (the "License"); you may not use this file except in compliance with
* the License. You may obtain a copy of the License at
* http://www.mozilla.org/MPL/
*
* Software distributed under the License is distributed on an "AS IS" basis,
* WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License
* for the specific language governing rights and limitations under the
* License.
*
* The Original Code is mozilla.org code.
*
* The Initial Developer of the Original Code is
* Netscape Communications Corporation.
* Portions created by the Initial Developer are Copyright (C) 1998
* the Initial Developer. All Rights Reserved.
*
* Contributor(s):
*
* Alternatively, the contents of this file may be used under the terms of
* either the GNU General Public License Version 2 or later (the "GPL"), or
* the GNU Lesser General Public License Version 2.1 or later (the "LGPL"),
* in which case the provisions of the GPL or the LGPL are applicable instead
* of those above. If you wish to allow use of your version of this file only
* under the terms of either the GPL or the LGPL, and not to allow others to
* use your version of this file under the terms of the MPL, indicate your
* decision by deleting the provisions above and replace them with the notice
* and other provisions required by the GPL or the LGPL. If you do not delete
* the provisions above, a recipient may use your version of this file under
* the terms of any one of the MPL, the GPL or the LGPL.
*
* ***** END LICENSE BLOCK ***** */
/*******************************************************************************
* Java Runtime Interface - Machine Dependent Types
******************************************************************************/
#ifndef JRI_MD_H
#define JRI_MD_H
#include <assert.h>
#include "prtypes.h" /* Needed for HAS_LONG_LONG ifdefs */
#ifdef __cplusplus
extern "C" {
#endif
/*******************************************************************************
* WHAT'S UP WITH THIS FILE?
*
* This is where we define the mystical JRI_PUBLIC_API macro that works on all
* platforms. If you're running with Visual C++, Symantec C, or Borland's
* development environment on the PC, you're all set. Or if you're on the Mac
* with Metrowerks, Symantec or MPW with SC you're ok too. For UNIX it shouldn't
* matter.
*
* On UNIX though you probably care about a couple of other symbols though:
* IS_LITTLE_ENDIAN must be defined for little-endian systems
* HAVE_LONG_LONG must be defined on systems that have 'long long' integers
* HAVE_ALIGNED_LONGLONGS must be defined if long-longs must be 8 byte aligned
* HAVE_ALIGNED_DOUBLES must be defined if doubles must be 8 byte aligned
* IS_64 must be defined on 64-bit machines (like Dec Alpha)
******************************************************************************/
/* DLL Entry modifiers... */
/* Windows */
#if defined(XP_WIN) || defined(_WINDOWS) || defined(WIN32) || defined(_WIN32)
# include <windows.h>
# if defined(_MSC_VER) || defined(__GNUC__)
# if defined(WIN32) || defined(_WIN32)
# define JRI_PUBLIC_API(ResultType) __declspec(dllexport) ResultType
# define JRI_PUBLIC_VAR(VarType) VarType
# define JRI_PUBLIC_VAR_EXP(VarType) __declspec(dllexport) VarType
# define JRI_PUBLIC_VAR_IMP(VarType) __declspec(dllimport) VarType
# define JRI_NATIVE_STUB(ResultType) __declspec(dllexport) ResultType
# define JRI_CALLBACK
# else /* !_WIN32 */
# if defined(_WINDLL)
# define JRI_PUBLIC_API(ResultType) ResultType __cdecl __export __loadds
# define JRI_PUBLIC_VAR(VarType) VarType
# define JRI_PUBLIC_VAR_EXP(VarType) JRI_PUBLIC_VAR(VarType)
# define JRI_PUBLIC_VAR_IMP(VarType) JRI_PUBLIC_VAR(VarType)
# define JRI_NATIVE_STUB(ResultType) ResultType __cdecl __loadds
# define JRI_CALLBACK __loadds
# else /* !WINDLL */
# define JRI_PUBLIC_API(ResultType) ResultType __cdecl __export
# define JRI_PUBLIC_VAR(VarType) VarType
# define JRI_PUBLIC_VAR_EXP(VarType) JRI_PUBLIC_VAR(VarType)
# define JRI_PUBLIC_VAR_IMP(VarType) JRI_PUBLIC_VAR(VarType)
# define JRI_NATIVE_STUB(ResultType) ResultType __cdecl __export
# define JRI_CALLBACK __export
# endif /* !WINDLL */
# endif /* !_WIN32 */
# elif defined(__BORLANDC__)
# if defined(WIN32) || defined(_WIN32)
# define JRI_PUBLIC_API(ResultType) __export ResultType
# define JRI_PUBLIC_VAR(VarType) VarType
# define JRI_PUBLIC_VAR_EXP(VarType) __export VarType
# define JRI_PUBLIC_VAR_IMP(VarType) __import VarType
# define JRI_NATIVE_STUB(ResultType) __export ResultType
# define JRI_CALLBACK
# else /* !_WIN32 */
# define JRI_PUBLIC_API(ResultType) ResultType _cdecl _export _loadds
# define JRI_PUBLIC_VAR(VarType) VarType
# define JRI_PUBLIC_VAR_EXP(VarType) __cdecl __export VarType
# define JRI_PUBLIC_VAR_IMP(VarType) __cdecl __import VarType
# define JRI_NATIVE_STUB(ResultType) ResultType _cdecl _loadds
# define JRI_CALLBACK _loadds
# endif
# else
# error Unsupported PC development environment.
# endif
# ifndef IS_LITTLE_ENDIAN
# define IS_LITTLE_ENDIAN
# endif
/* OS/2 */
#elif defined(XP_OS2)
# ifdef XP_OS2_VACPP
# define JRI_PUBLIC_API(ResultType) ResultType _Optlink
# define JRI_PUBLIC_VAR(VarType) VarType
# define JRI_CALLBACK
# elif defined(__declspec)
# define JRI_PUBLIC_API(ResultType) __declspec(dllexport) ResultType
# define JRI_PUBLIC_VAR(VarType) VarType
# define JRI_PUBLIC_VAR_EXP(VarType) __declspec(dllexport) VarType
# define JRI_PUBLIC_VAR_IMP(VarType) __declspec(dllimport) VarType
# define JRI_NATIVE_STUB(ResultType) __declspec(dllexport) ResultType
# define JRI_CALLBACK
# else
# define JRI_PUBLIC_API(ResultType) ResultType
# define JRI_PUBLIC_VAR(VarType) VarType
# define JRI_CALLBACK
# endif
/* Mac */
#elif defined (macintosh) || Macintosh || THINK_C
# if defined(__MWERKS__) /* Metrowerks */
# if !__option(enumsalwaysint)
# error You need to define 'Enums Always Int' for your project.
# endif
# if defined(TARGET_CPU_68K) && !TARGET_RT_MAC_CFM
# if !__option(fourbyteints)
# error You need to define 'Struct Alignment: 68k' for your project.
# endif
# endif /* !GENERATINGCFM */
# define JRI_PUBLIC_API(ResultType) __declspec(export) ResultType
# define JRI_PUBLIC_VAR(VarType) JRI_PUBLIC_API(VarType)
# define JRI_PUBLIC_VAR_EXP(VarType) JRI_PUBLIC_API(VarType)
# define JRI_PUBLIC_VAR_IMP(VarType) JRI_PUBLIC_API(VarType)
# define JRI_NATIVE_STUB(ResultType) JRI_PUBLIC_API(ResultType)
# elif defined(__SC__) /* Symantec */
# error What are the Symantec defines? (warren@netscape.com)
# elif macintosh && applec /* MPW */
# error Please upgrade to the latest MPW compiler (SC).
# else
# error Unsupported Mac development environment.
# endif
# define JRI_CALLBACK
/* Unix or else */
#else
# define JRI_PUBLIC_API(ResultType) ResultType
# define JRI_PUBLIC_VAR(VarType) VarType
# define JRI_PUBLIC_VAR_EXP(VarType) JRI_PUBLIC_VAR(VarType)
# define JRI_PUBLIC_VAR_IMP(VarType) JRI_PUBLIC_VAR(VarType)
# define JRI_NATIVE_STUB(ResultType) ResultType
# define JRI_CALLBACK
#endif
#ifndef FAR /* for non-Win16 */
#define FAR
#endif
/******************************************************************************/
/* Java Scalar Types */
#if 0 /* now in jni.h */
typedef short jchar;
typedef short jshort;
typedef float jfloat;
typedef double jdouble;
typedef juint jsize;
#endif
/* moved from jni.h -- Sun's new jni.h doesn't have this anymore */
#ifdef __cplusplus
typedef class _jobject *jref;
#else
typedef struct _jobject *jref;
#endif
typedef unsigned char jbool;
typedef signed char jbyte;
#ifdef IS_64 /* XXX ok for alpha, but not right on all 64-bit architectures */
typedef unsigned int juint;
typedef int jint;
#else
typedef unsigned long juint;
typedef long jint;
#endif
/*******************************************************************************
* jlong : long long (64-bit signed integer type) support.
******************************************************************************/
/*
** Bit masking macros. (n must be <= 31 to be portable)
*/
#define JRI_BIT(n) ((juint)1 << (n))
#define JRI_BITMASK(n) (JRI_BIT(n) - 1)
#ifdef HAVE_LONG_LONG
#ifdef OSF1
/* long is default 64-bit on OSF1, -std1 does not allow long long */
typedef long jlong;
typedef unsigned long julong;
#define jlong_MAXINT 0x7fffffffffffffffL
#define jlong_MININT 0x8000000000000000L
#define jlong_ZERO 0x0L
#elif (defined(WIN32) || defined(_WIN32))
typedef LONGLONG jlong;
typedef DWORDLONG julong;
#define jlong_MAXINT 0x7fffffffffffffffi64
#define jlong_MININT 0x8000000000000000i64
#define jlong_ZERO 0x0i64
#else
typedef long long jlong;
typedef unsigned long long julong;
#define jlong_MAXINT 0x7fffffffffffffffLL
#define jlong_MININT 0x8000000000000000LL
#define jlong_ZERO 0x0LL
#endif
#define jlong_IS_ZERO(a) ((a) == 0)
#define jlong_EQ(a, b) ((a) == (b))
#define jlong_NE(a, b) ((a) != (b))
#define jlong_GE_ZERO(a) ((a) >= 0)
#define jlong_CMP(a, op, b) ((a) op (b))
#define jlong_AND(r, a, b) ((r) = (a) & (b))
#define jlong_OR(r, a, b) ((r) = (a) | (b))
#define jlong_XOR(r, a, b) ((r) = (a) ^ (b))
#define jlong_OR2(r, a) ((r) = (r) | (a))
#define jlong_NOT(r, a) ((r) = ~(a))
#define jlong_NEG(r, a) ((r) = -(a))
#define jlong_ADD(r, a, b) ((r) = (a) + (b))
#define jlong_SUB(r, a, b) ((r) = (a) - (b))
#define jlong_MUL(r, a, b) ((r) = (a) * (b))
#define jlong_DIV(r, a, b) ((r) = (a) / (b))
#define jlong_MOD(r, a, b) ((r) = (a) % (b))
#define jlong_SHL(r, a, b) ((r) = (a) << (b))
#define jlong_SHR(r, a, b) ((r) = (a) >> (b))
#define jlong_USHR(r, a, b) ((r) = (julong)(a) >> (b))
#define jlong_ISHL(r, a, b) ((r) = ((jlong)(a)) << (b))
#define jlong_L2I(i, l) ((i) = (int)(l))
#define jlong_L2UI(ui, l) ((ui) =(unsigned int)(l))
#define jlong_L2F(f, l) ((f) = (l))
#define jlong_L2D(d, l) ((d) = (l))
#define jlong_I2L(l, i) ((l) = (i))
#define jlong_UI2L(l, ui) ((l) = (ui))
#define jlong_F2L(l, f) ((l) = (f))
#define jlong_D2L(l, d) ((l) = (d))
#define jlong_UDIVMOD(qp, rp, a, b) \
(*(qp) = ((julong)(a) / (b)), \
*(rp) = ((julong)(a) % (b)))
#else /* !HAVE_LONG_LONG */
typedef struct {
#ifdef IS_LITTLE_ENDIAN
juint lo, hi;
#else
juint hi, lo;
#endif
} jlong;
typedef jlong julong;
extern jlong jlong_MAXINT, jlong_MININT, jlong_ZERO;
#define jlong_IS_ZERO(a) (((a).hi == 0) && ((a).lo == 0))
#define jlong_EQ(a, b) (((a).hi == (b).hi) && ((a).lo == (b).lo))
#define jlong_NE(a, b) (((a).hi != (b).hi) || ((a).lo != (b).lo))
#define jlong_GE_ZERO(a) (((a).hi >> 31) == 0)
/*
* NB: jlong_CMP and jlong_UCMP work only for strict relationals (<, >).
*/
#define jlong_CMP(a, op, b) (((int32)(a).hi op (int32)(b).hi) || \
(((a).hi == (b).hi) && ((a).lo op (b).lo)))
#define jlong_UCMP(a, op, b) (((a).hi op (b).hi) || \
(((a).hi == (b).hi) && ((a).lo op (b).lo)))
#define jlong_AND(r, a, b) ((r).lo = (a).lo & (b).lo, \
(r).hi = (a).hi & (b).hi)
#define jlong_OR(r, a, b) ((r).lo = (a).lo | (b).lo, \
(r).hi = (a).hi | (b).hi)
#define jlong_XOR(r, a, b) ((r).lo = (a).lo ^ (b).lo, \
(r).hi = (a).hi ^ (b).hi)
#define jlong_OR2(r, a) ((r).lo = (r).lo | (a).lo, \
(r).hi = (r).hi | (a).hi)
#define jlong_NOT(r, a) ((r).lo = ~(a).lo, \
(r).hi = ~(a).hi)
#define jlong_NEG(r, a) ((r).lo = -(int32)(a).lo, \
(r).hi = -(int32)(a).hi - ((r).lo != 0))
#define jlong_ADD(r, a, b) { \
jlong _a, _b; \
_a = a; _b = b; \
(r).lo = _a.lo + _b.lo; \
(r).hi = _a.hi + _b.hi + ((r).lo < _b.lo); \
}
#define jlong_SUB(r, a, b) { \
jlong _a, _b; \
_a = a; _b = b; \
(r).lo = _a.lo - _b.lo; \
(r).hi = _a.hi - _b.hi - (_a.lo < _b.lo); \
} \
/*
* Multiply 64-bit operands a and b to get 64-bit result r.
* First multiply the low 32 bits of a and b to get a 64-bit result in r.
* Then add the outer and inner products to r.hi.
*/
#define jlong_MUL(r, a, b) { \
jlong _a, _b; \
_a = a; _b = b; \
jlong_MUL32(r, _a.lo, _b.lo); \
(r).hi += _a.hi * _b.lo + _a.lo * _b.hi; \
}
/* XXX _jlong_lo16(a) = ((a) << 16 >> 16) is better on some archs (not on mips) */
#define _jlong_lo16(a) ((a) & JRI_BITMASK(16))
#define _jlong_hi16(a) ((a) >> 16)
/*
* Multiply 32-bit operands a and b to get 64-bit result r.
* Use polynomial expansion based on primitive field element (1 << 16).
*/
#define jlong_MUL32(r, a, b) { \
juint _a1, _a0, _b1, _b0, _y0, _y1, _y2, _y3; \
_a1 = _jlong_hi16(a), _a0 = _jlong_lo16(a); \
_b1 = _jlong_hi16(b), _b0 = _jlong_lo16(b); \
_y0 = _a0 * _b0; \
_y1 = _a0 * _b1; \
_y2 = _a1 * _b0; \
_y3 = _a1 * _b1; \
_y1 += _jlong_hi16(_y0); /* can't carry */ \
_y1 += _y2; /* might carry */ \
if (_y1 < _y2) _y3 += 1 << 16; /* propagate */ \
(r).lo = (_jlong_lo16(_y1) << 16) + _jlong_lo16(_y0); \
(r).hi = _y3 + _jlong_hi16(_y1); \
}
/*
* Divide 64-bit unsigned operand a by 64-bit unsigned operand b, setting *qp
* to the 64-bit unsigned quotient, and *rp to the 64-bit unsigned remainder.
* Minimize effort if one of qp and rp is null.
*/
#define jlong_UDIVMOD(qp, rp, a, b) jlong_udivmod(qp, rp, a, b)
extern JRI_PUBLIC_API(void)
jlong_udivmod(julong *qp, julong *rp, julong a, julong b);
#define jlong_DIV(r, a, b) { \
jlong _a, _b; \
juint _negative = (int32)(a).hi < 0; \
if (_negative) { \
jlong_NEG(_a, a); \
} else { \
_a = a; \
} \
if ((int32)(b).hi < 0) { \
_negative ^= 1; \
jlong_NEG(_b, b); \
} else { \
_b = b; \
} \
jlong_UDIVMOD(&(r), 0, _a, _b); \
if (_negative) \
jlong_NEG(r, r); \
}
#define jlong_MOD(r, a, b) { \
jlong _a, _b; \
juint _negative = (int32)(a).hi < 0; \
if (_negative) { \
jlong_NEG(_a, a); \
} else { \
_a = a; \
} \
if ((int32)(b).hi < 0) { \
jlong_NEG(_b, b); \
} else { \
_b = b; \
} \
jlong_UDIVMOD(0, &(r), _a, _b); \
if (_negative) \
jlong_NEG(r, r); \
}
/*
* NB: b is a juint, not jlong or julong, for the shift ops.
*/
#define jlong_SHL(r, a, b) { \
if (b) { \
jlong _a; \
_a = a; \
if ((b) < 32) { \
(r).lo = _a.lo << (b); \
(r).hi = (_a.hi << (b)) | (_a.lo >> (32 - (b))); \
} else { \
(r).lo = 0; \
(r).hi = _a.lo << ((b) & 31); \
} \
} else { \
(r) = (a); \
} \
}
/* a is an int32, b is int32, r is jlong */
#define jlong_ISHL(r, a, b) { \
if (b) { \
jlong _a; \
_a.lo = (a); \
_a.hi = 0; \
if ((b) < 32) { \
(r).lo = (a) << (b); \
(r).hi = ((a) >> (32 - (b))); \
} else { \
(r).lo = 0; \
(r).hi = (a) << ((b) & 31); \
} \
} else { \
(r).lo = (a); \
(r).hi = 0; \
} \
}
#define jlong_SHR(r, a, b) { \
if (b) { \
jlong _a; \
_a = a; \
if ((b) < 32) { \
(r).lo = (_a.hi << (32 - (b))) | (_a.lo >> (b)); \
(r).hi = (int32)_a.hi >> (b); \
} else { \
(r).lo = (int32)_a.hi >> ((b) & 31); \
(r).hi = (int32)_a.hi >> 31; \
} \
} else { \
(r) = (a); \
} \
}
#define jlong_USHR(r, a, b) { \
if (b) { \
jlong _a; \
_a = a; \
if ((b) < 32) { \
(r).lo = (_a.hi << (32 - (b))) | (_a.lo >> (b)); \
(r).hi = _a.hi >> (b); \
} else { \
(r).lo = _a.hi >> ((b) & 31); \
(r).hi = 0; \
} \
} else { \
(r) = (a); \
} \
}
#define jlong_L2I(i, l) ((i) = (l).lo)
#define jlong_L2UI(ui, l) ((ui) = (l).lo)
#define jlong_L2F(f, l) { double _d; jlong_L2D(_d, l); (f) = (float) _d; }
#define jlong_L2D(d, l) { \
int32 _negative; \
jlong _absval; \
\
_negative = (l).hi >> 31; \
if (_negative) { \
jlong_NEG(_absval, l); \
} else { \
_absval = l; \
} \
(d) = (double)_absval.hi * 4.294967296e9 + _absval.lo; \
if (_negative) \
(d) = -(d); \
}
#define jlong_I2L(l, i) ((l).hi = (i) >> 31, (l).lo = (i))
#define jlong_UI2L(l, ui) ((l).hi = 0, (l).lo = (ui))
#define jlong_F2L(l, f) { double _d = (double) f; jlong_D2L(l, _d); }
#define jlong_D2L(l, d) { \
int _negative; \
double _absval, _d_hi; \
jlong _lo_d; \
\
_negative = ((d) < 0); \
_absval = _negative ? -(d) : (d); \
\
(l).hi = (juint)(_absval / 4.294967296e9); \
(l).lo = 0; \
jlong_L2D(_d_hi, l); \
_absval -= _d_hi; \
_lo_d.hi = 0; \
if (_absval < 0) { \
_lo_d.lo = (juint) -_absval; \
jlong_SUB(l, l, _lo_d); \
} else { \
_lo_d.lo = (juint) _absval; \
jlong_ADD(l, l, _lo_d); \
} \
\
if (_negative) \
jlong_NEG(l, l); \
}
#endif /* !HAVE_LONG_LONG */
/******************************************************************************/
#ifdef HAVE_ALIGNED_LONGLONGS
#define JRI_GET_INT64(_t,_addr) ( ((_t).x[0] = ((jint*)(_addr))[0]), \
((_t).x[1] = ((jint*)(_addr))[1]), \
(_t).l )
#define JRI_SET_INT64(_t, _addr, _v) ( (_t).l = (_v), \
((jint*)(_addr))[0] = (_t).x[0], \
((jint*)(_addr))[1] = (_t).x[1] )
#else
#define JRI_GET_INT64(_t,_addr) (*(jlong*)(_addr))
#define JRI_SET_INT64(_t, _addr, _v) (*(jlong*)(_addr) = (_v))
#endif
/* If double's must be aligned on doubleword boundaries then define this */
#ifdef HAVE_ALIGNED_DOUBLES
#define JRI_GET_DOUBLE(_t,_addr) ( ((_t).x[0] = ((jint*)(_addr))[0]), \
((_t).x[1] = ((jint*)(_addr))[1]), \
(_t).d )
#define JRI_SET_DOUBLE(_t, _addr, _v) ( (_t).d = (_v), \
((jint*)(_addr))[0] = (_t).x[0], \
((jint*)(_addr))[1] = (_t).x[1] )
#else
#define JRI_GET_DOUBLE(_t,_addr) (*(jdouble*)(_addr))
#define JRI_SET_DOUBLE(_t, _addr, _v) (*(jdouble*)(_addr) = (_v))
#endif
/******************************************************************************/
#ifdef __cplusplus
}
#endif
#endif /* JRI_MD_H */
/******************************************************************************/

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@ -0,0 +1,243 @@
/* -*- Mode: C; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
/* ***** BEGIN LICENSE BLOCK *****
* Version: MPL 1.1/GPL 2.0/LGPL 2.1
*
* The contents of this file are subject to the Mozilla Public License Version
* 1.1 (the "License"); you may not use this file except in compliance with
* the License. You may obtain a copy of the License at
* http://www.mozilla.org/MPL/
*
* Software distributed under the License is distributed on an "AS IS" basis,
* WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License
* for the specific language governing rights and limitations under the
* License.
*
* The Original Code is mozilla.org code.
*
* The Initial Developer of the Original Code is
* Netscape Communications Corporation.
* Portions created by the Initial Developer are Copyright (C) 1998
* the Initial Developer. All Rights Reserved.
*
* Contributor(s):
*
* Alternatively, the contents of this file may be used under the terms of
* either the GNU General Public License Version 2 or later (the "GPL"), or
* the GNU Lesser General Public License Version 2.1 or later (the "LGPL"),
* in which case the provisions of the GPL or the LGPL are applicable instead
* of those above. If you wish to allow use of your version of this file only
* under the terms of either the GPL or the LGPL, and not to allow others to
* use your version of this file under the terms of the MPL, indicate your
* decision by deleting the provisions above and replace them with the notice
* and other provisions required by the GPL or the LGPL. If you do not delete
* the provisions above, a recipient may use your version of this file under
* the terms of any one of the MPL, the GPL or the LGPL.
*
* ***** END LICENSE BLOCK ***** */
/*******************************************************************************
* Java Runtime Interface
******************************************************************************/
#ifndef JRITYPES_H
#define JRITYPES_H
#include "jri_md.h"
#include "jni.h"
#include <stddef.h>
#include <stdlib.h>
#include <stdarg.h>
#ifdef __cplusplus
extern "C" {
#endif
/*******************************************************************************
* Types
******************************************************************************/
struct JRIEnvInterface;
typedef void* JRIRef;
typedef void* JRIGlobalRef;
typedef jint JRIFieldID;
typedef jint JRIMethodID;
/* synonyms: */
typedef JRIGlobalRef jglobal;
typedef union JRIValue {
jbool z;
jbyte b;
jchar c;
jshort s;
jint i;
jlong l;
jfloat f;
jdouble d;
jref r;
} JRIValue;
typedef enum JRIBoolean {
JRIFalse = 0,
JRITrue = 1
} JRIBoolean;
typedef enum JRIConstant {
JRIUninitialized = -1
} JRIConstant;
/* convenience types (these must be distinct struct types for c++ overloading): */
#if 0 /* now in jni.h */
typedef struct jbooleanArrayStruct* jbooleanArray;
typedef struct jbyteArrayStruct* jbyteArray;
typedef struct jcharArrayStruct* jcharArray;
typedef struct jshortArrayStruct* jshortArray;
typedef struct jintArrayStruct* jintArray;
typedef struct jlongArrayStruct* jlongArray;
typedef struct jfloatArrayStruct* jfloatArray;
typedef struct jdoubleArrayStruct* jdoubleArray;
typedef struct jobjectArrayStruct* jobjectArray;
#endif
typedef struct jstringArrayStruct* jstringArray;
typedef struct jarrayArrayStruct* jarrayArray;
#define JRIConstructorMethodName "<init>"
/*******************************************************************************
* Signature Construction Macros
******************************************************************************/
/*
** These macros can be used to construct signature strings. Hopefully their names
** are a little easier to remember than the single character they correspond to.
** For example, to specify the signature of the method:
**
** public int read(byte b[], int off, int len);
**
** you could write something like this in C:
**
** char* readSig = JRISigMethod(JRISigArray(JRISigByte)
** JRISigInt
** JRISigInt) JRISigInt;
**
** Of course, don't put commas between the types.
*/
#define JRISigArray(T) "[" T
#define JRISigByte "B"
#define JRISigChar "C"
#define JRISigClass(name) "L" name ";"
#define JRISigFloat "F"
#define JRISigDouble "D"
#define JRISigMethod(args) "(" args ")"
#define JRISigNoArgs ""
#define JRISigInt "I"
#define JRISigLong "J"
#define JRISigShort "S"
#define JRISigVoid "V"
#define JRISigBoolean "Z"
/*******************************************************************************
* Environments
******************************************************************************/
extern JRI_PUBLIC_API(const struct JRIEnvInterface**)
JRI_GetCurrentEnv(void);
/*******************************************************************************
* Specific Scalar Array Types
******************************************************************************/
/*
** The JRI Native Method Interface does not support boolean arrays. This
** is to allow Java runtime implementations to optimize boolean array
** storage. Using the ScalarArray operations on boolean arrays is bound
** to fail, so convert any boolean arrays to byte arrays in Java before
** passing them to a native method.
*/
#define JRI_NewByteArray(env, length, initialValues) \
JRI_NewScalarArray(env, length, JRISigByte, (jbyte*)(initialValues))
#define JRI_GetByteArrayLength(env, array) \
JRI_GetScalarArrayLength(env, array)
#define JRI_GetByteArrayElements(env, array) \
JRI_GetScalarArrayElements(env, array)
#define JRI_NewCharArray(env, length, initialValues) \
JRI_NewScalarArray(env, ((length) * sizeof(jchar)), JRISigChar, (jbyte*)(initialValues))
#define JRI_GetCharArrayLength(env, array) \
JRI_GetScalarArrayLength(env, array)
#define JRI_GetCharArrayElements(env, array) \
((jchar*)JRI_GetScalarArrayElements(env, array))
#define JRI_NewShortArray(env, length, initialValues) \
JRI_NewScalarArray(env, ((length) * sizeof(jshort)), JRISigShort, (jbyte*)(initialValues))
#define JRI_GetShortArrayLength(env, array) \
JRI_GetScalarArrayLength(env, array)
#define JRI_GetShortArrayElements(env, array) \
((jshort*)JRI_GetScalarArrayElements(env, array))
#define JRI_NewIntArray(env, length, initialValues) \
JRI_NewScalarArray(env, ((length) * sizeof(jint)), JRISigInt, (jbyte*)(initialValues))
#define JRI_GetIntArrayLength(env, array) \
JRI_GetScalarArrayLength(env, array)
#define JRI_GetIntArrayElements(env, array) \
((jint*)JRI_GetScalarArrayElements(env, array))
#define JRI_NewLongArray(env, length, initialValues) \
JRI_NewScalarArray(env, ((length) * sizeof(jlong)), JRISigLong, (jbyte*)(initialValues))
#define JRI_GetLongArrayLength(env, array) \
JRI_GetScalarArrayLength(env, array)
#define JRI_GetLongArrayElements(env, array) \
((jlong*)JRI_GetScalarArrayElements(env, array))
#define JRI_NewFloatArray(env, length, initialValues) \
JRI_NewScalarArray(env, ((length) * sizeof(jfloat)), JRISigFloat, (jbyte*)(initialValues))
#define JRI_GetFloatArrayLength(env, array) \
JRI_GetScalarArrayLength(env, array)
#define JRI_GetFloatArrayElements(env, array) \
((jfloat*)JRI_GetScalarArrayElements(env, array))
#define JRI_NewDoubleArray(env, length, initialValues) \
JRI_NewScalarArray(env, ((length) * sizeof(jdouble)), JRISigDouble, (jbyte*)(initialValues))
#define JRI_GetDoubleArrayLength(env, array) \
JRI_GetScalarArrayLength(env, array)
#define JRI_GetDoubleArrayElements(env, array) \
((jdouble*)JRI_GetScalarArrayElements(env, array))
/******************************************************************************/
/*
** JDK Stuff -- This stuff is still needed while we're using the JDK
** dynamic linking strategy to call native methods.
*/
typedef union JRI_JDK_stack_item {
/* Non pointer items */
jint i;
jfloat f;
jint o;
/* Pointer items */
void *h;
void *p;
unsigned char *addr;
#ifdef IS_64
double d;
long l; /* == 64bits! */
#endif
} JRI_JDK_stack_item;
typedef union JRI_JDK_Java8Str {
jint x[2];
jdouble d;
jlong l;
void *p;
float f;
} JRI_JDK_Java8;
/******************************************************************************/
#ifdef __cplusplus
}
#endif
#endif /* JRITYPES_H */
/******************************************************************************/

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@ -0,0 +1,173 @@
//-----------------------------------------------------------------------------
// Copyright (c) 2012 GarageGames, LLC
//
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to
// deal in the Software without restriction, including without limitation the
// rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
// sell copies of the Software, and to permit persons to whom the Software is
// furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in
// all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
// IN THE SOFTWARE.
//-----------------------------------------------------------------------------
#include <string>
#include <vector>
#include "npWebGamePlugin.h"
#include "../../common/webCommon.h"
NPWebGamePlugin* NPWebGamePlugin::sInstance = NULL;
// we use a timer to update the Torque 3D game loop (tick) and handle rendering
VOID CALLBACK MyTimerProc( HWND hwnd, // handle to window for timer messages
UINT message, // WM_TIMER message
UINT idTimer, // timer identifier
DWORD dwTime) // current system time
{
static bool reentrant = false;
if (!reentrant)
{
reentrant = true;
torque_enginetick();
reentrant = false;
}
}
// custom window proc for our plugin's rendering window
static LRESULT CALLBACK NPWebGamePluginWinProc(HWND hWnd, UINT msg, WPARAM wParam, LPARAM lParam)
{
NPWebGamePlugin* plugin = (NPWebGamePlugin*)GetWindowLongPtr(hWnd, GWL_USERDATA);
if (plugin)
{
switch (msg)
{
case WM_MOUSEACTIVATE:
break;
case WM_SIZE:
// handle resize of browser (sub)window updating our Torque 3D child window accordingly
int width = (int) LOWORD( lParam );
int height = (int) HIWORD( lParam );
torque_resizewindow(width,height);
break;
}
return CallWindowProc((WNDPROC)plugin->mOriginalWinProc, hWnd, msg, wParam, lParam);
}
else
{
return DefWindowProc(hWnd, msg, wParam, lParam);
}
}
// DLL Entry Point
extern "C" BOOL WINAPI DllMain(HINSTANCE hInstance, DWORD dwReason, LPVOID lpReserved)
{
WebCommon::gPluginModule = (HMODULE) hInstance;
return TRUE;
}
NPWebGamePlugin::NPWebGamePlugin(NPP aInstance)
{
mOpen = FALSE;
mInstance = aInstance;
sInstance = this;
mOriginalWinProc = NULL;
mHwnd = NULL;
}
NPWebGamePlugin::~NPWebGamePlugin()
{
Close();
sInstance = NULL;
}
NPBool NPWebGamePlugin::Open(NPWindow* aWindow)
{
if (mOpen)
{
return TRUE; //firefox tries to open 2x
}
if (!aWindow)
return FALSE;
void* platformWindow = NULL;
mHwnd = (HWND)aWindow->window;
if (!mHwnd)
return FALSE;
platformWindow = mHwnd;
// replace our plugin window proc with a custom one (for handling resizing,etc)
mOriginalWinProc = SetWindowLongPtr(mHwnd, GWLP_WNDPROC, (LONG_PTR)NPWebGamePluginWinProc);
LONG lStyle = GetWindowLong(mHwnd, GWL_STYLE);
SetWindowLong(mHwnd, GWL_STYLE, lStyle | WS_CLIPCHILDREN);
SetWindowLongPtr(mHwnd, GWL_USERDATA, (LONG_PTR)this);
// load up the Torque 3D shared library and initialize it
if (!WebCommon::InitTorque3D(platformWindow))
return false;
mOpen = true;
// fire up our tick/update timer
SetTimer( mHwnd, 1, // timer identifier
1, // 1 millisecond
(TIMERPROC) MyTimerProc); // timer callback
return mOpen;
}
void NPWebGamePlugin::Close()
{
if (!mOpen)
return;
if (mOriginalWinProc)
{
// restore original window proc
SetWindowLongPtr(mHwnd, GWLP_WNDPROC, mOriginalWinProc);
mOriginalWinProc = NULL;
}
if (mHwnd)
{
// no more ticks please
KillTimer( mHwnd, 1);
}
mHwnd = NULL;
// shutdown and unload the Torque 3D DLL
WebCommon::ShutdownTorque3D();
mOpen = false;
}
NPBool NPWebGamePlugin::IsOpen()
{
return mOpen;
}

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@ -0,0 +1,6 @@
EXPORTS
NP_GetEntryPoints @1
NP_Initialize @2
NP_Shutdown @3

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@ -0,0 +1,52 @@
//-----------------------------------------------------------------------------
// Copyright (c) 2012 GarageGames, LLC
//
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to
// deal in the Software without restriction, including without limitation the
// rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
// sell copies of the Software, and to permit persons to whom the Software is
// furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in
// all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
// IN THE SOFTWARE.
//-----------------------------------------------------------------------------
#pragma once
#include "np_pluginbase.h"
// Windows specific NP plugin interface for handling platform window integration with Torque 3D
class NPWebGamePlugin
{
public:
NPWebGamePlugin(NPP aInstance);
~NPWebGamePlugin();
// very simple interface based on browser window opening/closing
NPBool Open(NPWindow* aWindow);
void Close();
NPBool IsOpen();
// plugin instance
NPP mInstance;
bool mOpen;
static NPWebGamePlugin* sInstance;
// Browser platform native window handle
HWND mHwnd;
LONG_PTR mOriginalWinProc;
};

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/* ***** BEGIN LICENSE BLOCK *****
* Version: MPL 1.1/GPL 2.0/LGPL 2.1
*
* The contents of this file are subject to the Mozilla Public License Version
* 1.1 (the "License"); you may not use this file except in compliance with
* the License. You may obtain a copy of the License at
* http://www.mozilla.org/MPL/
*
* Software distributed under the License is distributed on an "AS IS" basis,
* WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License
* for the specific language governing rights and limitations under the
* License.
*
* The Original Code is mozilla.org code.
*
* The Initial Developer of the Original Code is
* Netscape Communications Corporation.
* Portions created by the Initial Developer are Copyright (C) 1998
* the Initial Developer. All Rights Reserved.
*
* Contributor(s):
*
* Alternatively, the contents of this file may be used under the terms of
* either the GNU General Public License Version 2 or later (the "GPL"), or
* the GNU Lesser General Public License Version 2.1 or later (the "LGPL"),
* in which case the provisions of the GPL or the LGPL are applicable instead
* of those above. If you wish to allow use of your version of this file only
* under the terms of either the GPL or the LGPL, and not to allow others to
* use your version of this file under the terms of the MPL, indicate your
* decision by deleting the provisions above and replace them with the notice
* and other provisions required by the GPL or the LGPL. If you do not delete
* the provisions above, a recipient may use your version of this file under
* the terms of any one of the MPL, the GPL or the LGPL.
*
* ***** END LICENSE BLOCK ***** */
#ifndef _NPPLAT_H_
#define _NPPLAT_H_
#ifdef XP_WIN
// Modify the following defines if you have to target a platform prior to the ones specified below.
// Refer to MSDN for the latest info on corresponding values for different platforms.
#ifndef WINVER // Allow use of features specific to Windows XP or later.
#define WINVER 0x0501 // Change this to the appropriate value to target other versions of Windows.
#endif
#ifndef _WIN32_WINNT // Allow use of features specific to Windows XP or later.
#define _WIN32_WINNT 0x0501 // Change this to the appropriate value to target other versions of Windows.
#endif
#define WIN32_LEAN_AND_MEAN // Exclude rarely-used stuff from Windows headers
#include <windows.h>
#include <windowsx.h>
#endif // XP_WIN
#include "npapi.h"
#include "npupp.h"
/**************************************************/
/* */
/* Windows */
/* */
/**************************************************/
#ifdef XP_WIN
//#include "windows.h"
#endif //XP_WIN
/**************************************************/
/* */
/* Unix */
/* */
/**************************************************/
#ifdef XP_UNIX
#include <stdio.h>
#endif //XP_UNIX
/**************************************************/
/* */
/* Mac */
/* */
/**************************************************/
#ifdef XP_MAC
#include <Processes.h>
#include <Gestalt.h>
#include <CodeFragments.h>
#include <Timer.h>
#include <Resources.h>
#include <ToolUtils.h>
// The Mixed Mode procInfos defined in npupp.h assume Think C-
// style calling conventions. These conventions are used by
// Metrowerks with the exception of pointer return types, which
// in Metrowerks 68K are returned in A0, instead of the standard
// D0. Thus, since NPN_MemAlloc and NPN_UserAgent return pointers,
// Mixed Mode will return the values to a 68K plugin in D0, but
// a 68K plugin compiled by Metrowerks will expect the result in
// A0. The following pragma forces Metrowerks to use D0 instead.
//
#ifdef __MWERKS__
#ifndef powerc
#pragma pointers_in_D0
#endif
#endif
#ifdef __MWERKS__
#ifndef powerc
#pragma pointers_in_A0
#endif
#endif
// The following fix for static initializers (which fixes a preious
// incompatibility with some parts of PowerPlant, was submitted by
// Jan Ulbrich.
#ifdef __MWERKS__
#ifdef __cplusplus
extern "C" {
#endif
#ifndef powerc
extern void __InitCode__(void);
#else
extern void __sinit(void);
#define __InitCode__ __sinit
#endif
extern void __destroy_global_chain(void);
#ifdef __cplusplus
}
#endif // __cplusplus
#endif // __MWERKS__
// Wrapper functions for all calls from Netscape to the plugin.
// These functions let the plugin developer just create the APIs
// as documented and defined in npapi.h, without needing to
// install those functions in the function table or worry about
// setting up globals for 68K plugins.
NPError Private_Initialize(void);
void Private_Shutdown(void);
NPError Private_New(NPMIMEType pluginType, NPP instance, uint16 mode, int16 argc, char* argn[], char* argv[], NPSavedData* saved);
NPError Private_Destroy(NPP instance, NPSavedData** save);
NPError Private_SetWindow(NPP instance, NPWindow* window);
NPError Private_NewStream(NPP instance, NPMIMEType type, NPStream* stream, NPBool seekable, uint16* stype);
NPError Private_DestroyStream(NPP instance, NPStream* stream, NPError reason);
int32 Private_WriteReady(NPP instance, NPStream* stream);
int32 Private_Write(NPP instance, NPStream* stream, int32 offset, int32 len, void* buffer);
void Private_StreamAsFile(NPP instance, NPStream* stream, const char* fname);
void Private_Print(NPP instance, NPPrint* platformPrint);
int16 Private_HandleEvent(NPP instance, void* event);
void Private_URLNotify(NPP instance, const char* url, NPReason reason, void* notifyData);
NPError Private_GetValue(NPP instance, NPPVariable variable, void *result);
NPError Private_SetValue(NPP instance, NPNVariable variable, void *value);
#endif //XP_MAC
#ifndef HIBYTE
#define HIBYTE(i) (i >> 8)
#endif
#ifndef LOBYTE
#define LOBYTE(i) (i & 0xff)
#endif
#endif //_NPPLAT_H_

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@ -0,0 +1,94 @@
/* ***** BEGIN LICENSE BLOCK *****
* Version: MPL 1.1/GPL 2.0/LGPL 2.1
*
* The contents of this file are subject to the Mozilla Public License Version
* 1.1 (the "License"); you may not use this file except in compliance with
* the License. You may obtain a copy of the License at
* http://www.mozilla.org/MPL/
*
* Software distributed under the License is distributed on an "AS IS" basis,
* WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License
* for the specific language governing rights and limitations under the
* License.
*
* The Original Code is mozilla.org code.
*
* The Initial Developer of the Original Code is
* Netscape Communications Corporation.
* Portions created by the Initial Developer are Copyright (C) 1998
* the Initial Developer. All Rights Reserved.
*
* Contributor(s):
*
* Alternatively, the contents of this file may be used under the terms of
* either the GNU General Public License Version 2 or later (the "GPL"), or
* the GNU Lesser General Public License Version 2.1 or later (the "LGPL"),
* in which case the provisions of the GPL or the LGPL are applicable instead
* of those above. If you wish to allow use of your version of this file only
* under the terms of either the GPL or the LGPL, and not to allow others to
* use your version of this file under the terms of the MPL, indicate your
* decision by deleting the provisions above and replace them with the notice
* and other provisions required by the GPL or the LGPL. If you do not delete
* the provisions above, a recipient may use your version of this file under
* the terms of any one of the MPL, the GPL or the LGPL.
*
* ***** END LICENSE BLOCK ***** */
#ifndef N_NP_PLUGIN_BASE_H
#define N_NP_PLUGIN_BASE_H
#include "np_plat.h"
struct NPPluginCreateData
{
NPP instance;
NPMIMEType type;
uint16 mode;
int16 argc;
char** argn;
char** argv;
NPSavedData* saved;
};
class NPPluginBase
{
public:
// these three methods must be implemented in the derived
// class platform specific way
virtual NPBool Open(NPWindow* aWindow) = 0;
virtual void Close() = 0;
virtual NPBool IsOpen() = 0;
// implement all or part of those methods in the derived
// class as needed
virtual NPError SetWindow(NPWindow* pNPWindow) { return NPERR_NO_ERROR; }
virtual NPError NewStream(NPMIMEType type, NPStream* stream,
NPBool seekable, uint16* stype) { return NPERR_NO_ERROR; }
virtual NPError DestroyStream(NPStream *stream, NPError reason) { return NPERR_NO_ERROR; }
virtual void StreamAsFile(NPStream* stream, const char* fname) { return; }
virtual int32 WriteReady(NPStream *stream) { return 0x0fffffff; }
virtual int32 Write(NPStream *stream, int32 offset,
int32 len, void *buffer) { return len; }
virtual void Print(NPPrint* printInfo) { return; }
virtual uint16 HandleEvent(void* event) { return 0; }
virtual void URLNotify(const char* url, NPReason reason,
void* notifyData) { return; }
virtual NPError GetValue(NPPVariable variable, void *value) { return NPERR_NO_ERROR; }
virtual NPError SetValue(NPNVariable variable, void *value) { return NPERR_NO_ERROR; }
};
// functions that should be implemented for each specific plugin
NPError NS_PluginInitialize();
void NS_PluginShutdown();
// creation and destruction of the object of the derived class
NPPluginBase* NS_NewPluginInstance(NPPluginCreateData * aCreateDataStruct);
void NS_DestroyPluginInstance(NPPluginBase * aPlugin);
#ifdef XP_UNIX
// global to get plugins name & description
NPError NS_PluginGetValue(NPPVariable aVariable, void *aValue);
#endif
#endif // N_NP_PLUGIN_BASE_H

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@ -0,0 +1,766 @@
/* -*- Mode: C; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
/* ***** BEGIN LICENSE BLOCK *****
* Version: MPL 1.1/GPL 2.0/LGPL 2.1
*
* The contents of this file are subject to the Mozilla Public License Version
* 1.1 (the "License"); you may not use this file except in compliance with
* the License. You may obtain a copy of the License at
* http://www.mozilla.org/MPL/
*
* Software distributed under the License is distributed on an "AS IS" basis,
* WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License
* for the specific language governing rights and limitations under the
* License.
*
* The Original Code is mozilla.org code.
*
* The Initial Developer of the Original Code is
* Netscape Communications Corporation.
* Portions created by the Initial Developer are Copyright (C) 1998
* the Initial Developer. All Rights Reserved.
*
* Contributor(s):
*
* Alternatively, the contents of this file may be used under the terms of
* either the GNU General Public License Version 2 or later (the "GPL"), or
* the GNU Lesser General Public License Version 2.1 or later (the "LGPL"),
* in which case the provisions of the GPL or the LGPL are applicable instead
* of those above. If you wish to allow use of your version of this file only
* under the terms of either the GPL or the LGPL, and not to allow others to
* use your version of this file under the terms of the MPL, indicate your
* decision by deleting the provisions above and replace them with the notice
* and other provisions required by the GPL or the LGPL. If you do not delete
* the provisions above, a recipient may use your version of this file under
* the terms of any one of the MPL, the GPL or the LGPL.
*
* ***** END LICENSE BLOCK ***** */
/*
* npapi.h $Revision: 3.48 $
* Netscape client plug-in API spec
*/
#ifndef _NPAPI_H_
#define _NPAPI_H_
#ifdef __OS2__
#pragma pack(1)
#endif
#include "prtypes.h"
/* Copied from xp_core.h */
/* removed #ifdef for hpux defined in /usr/include/model.h */
#ifndef _INT16
#define _INT16
#endif
#ifndef _INT32
#define _INT32
#endif
#ifndef _UINT16
#define _UINT16
#endif
#ifndef _UINT32
#define _UINT32
#endif
/*
* NO_NSPR_10_SUPPORT disables the inclusion
* of obsolete/protypes.h, whose int16, uint16,
* int32, and uint32 typedefs conflict with those
* in this file.
*/
#ifndef NO_NSPR_10_SUPPORT
#define NO_NSPR_10_SUPPORT
#endif
#ifdef OJI
#include "jri.h" /* Java Runtime Interface */
#endif
#if defined (__OS2__ ) || defined (OS2)
# ifndef XP_OS2
# define XP_OS2 1
# endif /* XP_OS2 */
#endif /* __OS2__ */
#ifdef _WINDOWS
# include <windef.h>
# ifndef XP_WIN
# define XP_WIN 1
# endif /* XP_WIN */
#endif /* _WINDOWS */
#ifdef __MWERKS__
# define _declspec __declspec
# ifdef __INTEL__
# undef NULL
# ifndef XP_WIN
# define XP_WIN 1
# endif /* XP_WIN */
# endif /* __INTEL__ */
#endif /* __MWERKS__ */
#ifdef XP_MACOSX
#include <Carbon/Carbon.h>
#ifdef __LP64__
#define NP_NO_QUICKDRAW
#endif
#endif
#if defined(XP_UNIX)
# include <stdio.h>
# if defined(MOZ_X11)
# include <X11/Xlib.h>
# include <X11/Xutil.h>
# endif
#endif
/*----------------------------------------------------------------------*/
/* Plugin Version Constants */
/*----------------------------------------------------------------------*/
#define NP_VERSION_MAJOR 0
#define NP_VERSION_MINOR 19
/* The OS/2 version of Netscape uses RC_DATA to define the
mime types, file extensions, etc that are required.
Use a vertical bar to separate types, end types with \0.
FileVersion and ProductVersion are 32bit ints, all other
entries are strings the MUST be terminated wwith a \0.
AN EXAMPLE:
RCDATA NP_INFO_ProductVersion { 1,0,0,1,}
RCDATA NP_INFO_MIMEType { "video/x-video|",
"video/x-flick\0" }
RCDATA NP_INFO_FileExtents { "avi|",
"flc\0" }
RCDATA NP_INFO_FileOpenName{ "MMOS2 video player(*.avi)|",
"MMOS2 Flc/Fli player(*.flc)\0" }
RCDATA NP_INFO_FileVersion { 1,0,0,1 }
RCDATA NP_INFO_CompanyName { "Netscape Communications\0" }
RCDATA NP_INFO_FileDescription { "NPAVI32 Extension DLL\0"
RCDATA NP_INFO_InternalName { "NPAVI32\0" )
RCDATA NP_INFO_LegalCopyright { "Copyright Netscape Communications \251 1996\0"
RCDATA NP_INFO_OriginalFilename { "NVAPI32.DLL" }
RCDATA NP_INFO_ProductName { "NPAVI32 Dynamic Link Library\0" }
*/
/* RC_DATA types for version info - required */
#define NP_INFO_ProductVersion 1
#define NP_INFO_MIMEType 2
#define NP_INFO_FileOpenName 3
#define NP_INFO_FileExtents 4
/* RC_DATA types for version info - used if found */
#define NP_INFO_FileDescription 5
#define NP_INFO_ProductName 6
/* RC_DATA types for version info - optional */
#define NP_INFO_CompanyName 7
#define NP_INFO_FileVersion 8
#define NP_INFO_InternalName 9
#define NP_INFO_LegalCopyright 10
#define NP_INFO_OriginalFilename 11
#ifndef RC_INVOKED
/*----------------------------------------------------------------------*/
/* Definition of Basic Types */
/*----------------------------------------------------------------------*/
#ifndef _UINT16
typedef unsigned short uint16;
#endif
#ifndef _UINT32
# if defined(__alpha) || defined(__amd64__) || defined(__x86_64__)
typedef unsigned int uint32;
# else /* __alpha */
typedef unsigned long uint32;
# endif /* __alpha */
#endif
/*
* AIX defines these in sys/inttypes.h included from sys/types.h
*/
#ifndef AIX
#ifndef _INT16
typedef short int16;
#endif
#ifndef _INT32
# if defined(__alpha) || defined(__amd64__) || defined(__x86_64__)
typedef int int32;
# else /* __alpha */
typedef long int32;
# endif /* __alpha */
#endif
#endif
#ifndef FALSE
#define FALSE (0)
#endif
#ifndef TRUE
#define TRUE (1)
#endif
#ifndef NULL
#define NULL (0L)
#endif
#ifdef XP_MACOSX
typedef enum {
#ifndef NP_NO_QUICKDRAW
NPDrawingModelQuickDraw = 0,
#endif
NPDrawingModelCoreGraphics = 1
} NPDrawingModel;
#endif
typedef unsigned char NPBool;
typedef int16 NPError;
typedef int16 NPReason;
typedef char* NPMIMEType;
/*----------------------------------------------------------------------*/
/* Structures and definitions */
/*----------------------------------------------------------------------*/
/*
* NPP is a plug-in's opaque instance handle
*/
typedef struct _NPP
{
void* pdata; /* plug-in private data */
void* ndata; /* netscape private data */
} NPP_t;
typedef NPP_t* NPP;
typedef struct _NPStream
{
void* pdata; /* plug-in private data */
void* ndata; /* netscape private data */
const char* url;
uint32 end;
uint32 lastmodified;
void* notifyData;
const char* headers; /* Response headers from host.
* Exists only for >= NPVERS_HAS_RESPONSE_HEADERS.
* Used for HTTP only; NULL for non-HTTP.
* Available from NPP_NewStream onwards.
* Plugin should copy this data before storing it.
* Includes HTTP status line and all headers,
* preferably verbatim as received from server,
* headers formatted as in HTTP ("Header: Value"),
* and newlines (\n, NOT \r\n) separating lines.
* Terminated by \n\0 (NOT \n\n\0). */
} NPStream;
typedef struct _NPByteRange
{
int32 offset; /* negative offset means from the end */
uint32 length;
struct _NPByteRange* next;
} NPByteRange;
typedef struct _NPSavedData
{
int32 len;
void* buf;
} NPSavedData;
typedef struct _NPRect
{
uint16 top;
uint16 left;
uint16 bottom;
uint16 right;
} NPRect;
typedef struct _NPSize
{
int32 width;
int32 height;
} NPSize;
#ifdef XP_UNIX
/*
* Unix specific structures and definitions
*/
/*
* Callback Structures.
*
* These are used to pass additional platform specific information.
*/
enum {
NP_SETWINDOW = 1,
NP_PRINT
};
typedef struct
{
int32 type;
} NPAnyCallbackStruct;
typedef struct
{
int32 type;
#ifdef MOZ_X11
Display* display;
Visual* visual;
Colormap colormap;
unsigned int depth;
#endif
} NPSetWindowCallbackStruct;
typedef struct
{
int32 type;
FILE* fp;
} NPPrintCallbackStruct;
#endif /* XP_UNIX */
/*
* The following masks are applied on certain platforms to NPNV and
* NPPV selectors that pass around pointers to COM interfaces. Newer
* compilers on some platforms may generate vtables that are not
* compatible with older compilers. To prevent older plugins from
* not understanding a new browser's ABI, these masks change the
* values of those selectors on those platforms. To remain backwards
* compatible with differenet versions of the browser, plugins can
* use these masks to dynamically determine and use the correct C++
* ABI that the browser is expecting. This does not apply to Windows
* as Microsoft's COM ABI will likely not change.
*/
#define NP_ABI_GCC3_MASK 0x10000000
/*
* gcc 3.x generated vtables on UNIX and OSX are incompatible with
* previous compilers.
*/
#if (defined (XP_UNIX) && defined(__GNUC__) && (__GNUC__ >= 3))
#define _NP_ABI_MIXIN_FOR_GCC3 NP_ABI_GCC3_MASK
#else
#define _NP_ABI_MIXIN_FOR_GCC3 0
#endif
#define NP_ABI_MACHO_MASK 0x01000000
/*
* On OSX, the Mach-O executable format is significantly
* different than CFM. In addition to having a different
* C++ ABI, it also has has different C calling convention.
* You must use glue code when calling between CFM and
* Mach-O C functions.
*/
#if (defined(TARGET_RT_MAC_MACHO))
#define _NP_ABI_MIXIN_FOR_MACHO NP_ABI_MACHO_MASK
#else
#define _NP_ABI_MIXIN_FOR_MACHO 0
#endif
#define NP_ABI_MASK (_NP_ABI_MIXIN_FOR_GCC3 | _NP_ABI_MIXIN_FOR_MACHO)
/*
* List of variable names for which NPP_GetValue shall be implemented
*/
typedef enum {
NPPVpluginNameString = 1,
NPPVpluginDescriptionString,
NPPVpluginWindowBool,
NPPVpluginTransparentBool,
NPPVjavaClass, /* Not implemented in Mozilla 1.0 */
NPPVpluginWindowSize,
NPPVpluginTimerInterval,
NPPVpluginScriptableInstance = (10 | NP_ABI_MASK),
NPPVpluginScriptableIID = 11,
/* Introduced in Mozilla 0.9.9 */
NPPVjavascriptPushCallerBool = 12,
/* Introduced in Mozilla 1.0 */
NPPVpluginKeepLibraryInMemory = 13,
NPPVpluginNeedsXEmbed = 14,
/* Get the NPObject for scripting the plugin. Introduced in Firefox
* 1.0 (NPAPI minor version 14).
*/
NPPVpluginScriptableNPObject = 15,
/* Get the plugin value (as \0-terminated UTF-8 string data) for
* form submission if the plugin is part of a form. Use
* NPN_MemAlloc() to allocate memory for the string data. Introduced
* in Mozilla 1.8b2 (NPAPI minor version 15).
*/
NPPVformValue = 16
#ifdef XP_MACOSX
/* Used for negotiating drawing models */
, NPPVpluginDrawingModel = 1000
#endif
} NPPVariable;
/*
* List of variable names for which NPN_GetValue is implemented by Mozilla
*/
typedef enum {
NPNVxDisplay = 1,
NPNVxtAppContext,
NPNVnetscapeWindow,
NPNVjavascriptEnabledBool,
NPNVasdEnabledBool,
NPNVisOfflineBool,
/* 10 and over are available on Mozilla builds starting with 0.9.4 */
NPNVserviceManager = (10 | NP_ABI_MASK),
NPNVDOMElement = (11 | NP_ABI_MASK), /* available in Mozilla 1.2 */
NPNVDOMWindow = (12 | NP_ABI_MASK),
NPNVToolkit = (13 | NP_ABI_MASK),
NPNVSupportsXEmbedBool = 14,
/* Get the NPObject wrapper for the browser window. */
NPNVWindowNPObject = 15,
/* Get the NPObject wrapper for the plugins DOM element. */
NPNVPluginElementNPObject = 16,
NPNVSupportsWindowless = 17
#ifdef XP_MACOSX
/* Used for negotiating drawing models */
, NPNVpluginDrawingModel = 1000
#ifndef NP_NO_QUICKDRAW
, NPNVsupportsQuickDrawBool = 2000
#endif
, NPNVsupportsCoreGraphicsBool = 2001
#endif
} NPNVariable;
/*
* The type of Tookkit the widgets use
*/
typedef enum {
NPNVGtk12 = 1,
NPNVGtk2
} NPNToolkitType;
/*
* The type of a NPWindow - it specifies the type of the data structure
* returned in the window field.
*/
typedef enum {
NPWindowTypeWindow = 1,
NPWindowTypeDrawable
} NPWindowType;
typedef struct _NPWindow
{
void* window; /* Platform specific window handle */
/* OS/2: x - Position of bottom left corner */
/* OS/2: y - relative to visible netscape window */
int32 x; /* Position of top left corner relative */
int32 y; /* to a netscape page. */
uint32 width; /* Maximum window size */
uint32 height;
NPRect clipRect; /* Clipping rectangle in port coordinates */
/* Used by MAC only. */
#if defined(XP_UNIX) && !defined(XP_MACOSX)
void * ws_info; /* Platform-dependent additonal data */
#endif /* XP_UNIX */
NPWindowType type; /* Is this a window or a drawable? */
} NPWindow;
typedef struct _NPFullPrint
{
NPBool pluginPrinted;/* Set TRUE if plugin handled fullscreen printing */
NPBool printOne; /* TRUE if plugin should print one copy to default printer */
void* platformPrint; /* Platform-specific printing info */
} NPFullPrint;
typedef struct _NPEmbedPrint
{
NPWindow window;
void* platformPrint; /* Platform-specific printing info */
} NPEmbedPrint;
typedef struct _NPPrint
{
uint16 mode; /* NP_FULL or NP_EMBED */
union
{
NPFullPrint fullPrint; /* if mode is NP_FULL */
NPEmbedPrint embedPrint; /* if mode is NP_EMBED */
} print;
} NPPrint;
#ifdef XP_MACOSX
typedef EventRecord NPEvent;
#elif defined(XP_WIN)
typedef struct _NPEvent
{
uint16 event;
uint32 wParam;
uint32 lParam;
} NPEvent;
#elif defined(XP_OS2)
typedef struct _NPEvent
{
uint32 event;
uint32 wParam;
uint32 lParam;
} NPEvent;
#elif defined (XP_UNIX) && defined(MOZ_X11)
typedef XEvent NPEvent;
#else
typedef void* NPEvent;
#endif /* XP_MACOSX */
#ifdef XP_MACOSX
typedef void* NPRegion;
#ifndef NP_NO_QUICKDRAW
typedef RgnHandle NPQDRegion;
#endif
typedef CGPathRef NPCGRegion;
#elif defined(XP_WIN)
typedef HRGN NPRegion;
#elif defined(XP_UNIX) && defined(MOZ_X11)
typedef Region NPRegion;
#else
typedef void *NPRegion;
#endif /* XP_MACOSX */
#ifdef XP_MACOSX
/*
* Mac-specific structures and definitions.
*/
typedef struct NP_Port
{
CGrafPtr port; /* Grafport */
int32 portx; /* position inside the topmost window */
int32 porty;
} NP_Port;
typedef struct NP_CGContext
{
CGContextRef context;
WindowRef window;
} NP_CGContext;
/*
* Non-standard event types that can be passed to HandleEvent
*/
enum NPEventType {
NPEventType_GetFocusEvent = (osEvt + 16),
NPEventType_LoseFocusEvent,
NPEventType_AdjustCursorEvent,
NPEventType_MenuCommandEvent,
NPEventType_ClippingChangedEvent,
NPEventType_ScrollingBeginsEvent = 1000,
NPEventType_ScrollingEndsEvent
};
#ifdef OBSOLETE
#define getFocusEvent (osEvt + 16)
#define loseFocusEvent (osEvt + 17)
#define adjustCursorEvent (osEvt + 18)
#endif
#endif /* XP_MACOSX */
/*
* Values for mode passed to NPP_New:
*/
#define NP_EMBED 1
#define NP_FULL 2
/*
* Values for stream type passed to NPP_NewStream:
*/
#define NP_NORMAL 1
#define NP_SEEK 2
#define NP_ASFILE 3
#define NP_ASFILEONLY 4
#define NP_MAXREADY (((unsigned)(~0)<<1)>>1)
/*----------------------------------------------------------------------*/
/* Error and Reason Code definitions */
/*----------------------------------------------------------------------*/
/*
* Values of type NPError:
*/
#define NPERR_BASE 0
#define NPERR_NO_ERROR (NPERR_BASE + 0)
#define NPERR_GENERIC_ERROR (NPERR_BASE + 1)
#define NPERR_INVALID_INSTANCE_ERROR (NPERR_BASE + 2)
#define NPERR_INVALID_FUNCTABLE_ERROR (NPERR_BASE + 3)
#define NPERR_MODULE_LOAD_FAILED_ERROR (NPERR_BASE + 4)
#define NPERR_OUT_OF_MEMORY_ERROR (NPERR_BASE + 5)
#define NPERR_INVALID_PLUGIN_ERROR (NPERR_BASE + 6)
#define NPERR_INVALID_PLUGIN_DIR_ERROR (NPERR_BASE + 7)
#define NPERR_INCOMPATIBLE_VERSION_ERROR (NPERR_BASE + 8)
#define NPERR_INVALID_PARAM (NPERR_BASE + 9)
#define NPERR_INVALID_URL (NPERR_BASE + 10)
#define NPERR_FILE_NOT_FOUND (NPERR_BASE + 11)
#define NPERR_NO_DATA (NPERR_BASE + 12)
#define NPERR_STREAM_NOT_SEEKABLE (NPERR_BASE + 13)
/*
* Values of type NPReason:
*/
#define NPRES_BASE 0
#define NPRES_DONE (NPRES_BASE + 0)
#define NPRES_NETWORK_ERR (NPRES_BASE + 1)
#define NPRES_USER_BREAK (NPRES_BASE + 2)
/*
* Don't use these obsolete error codes any more.
*/
#define NP_NOERR NP_NOERR_is_obsolete_use_NPERR_NO_ERROR
#define NP_EINVAL NP_EINVAL_is_obsolete_use_NPERR_GENERIC_ERROR
#define NP_EABORT NP_EABORT_is_obsolete_use_NPRES_USER_BREAK
/*
* Version feature information
*/
#define NPVERS_HAS_STREAMOUTPUT 8
#define NPVERS_HAS_NOTIFICATION 9
#define NPVERS_HAS_LIVECONNECT 9
#define NPVERS_WIN16_HAS_LIVECONNECT 9
#define NPVERS_68K_HAS_LIVECONNECT 11
#define NPVERS_HAS_WINDOWLESS 11
#define NPVERS_HAS_XPCONNECT_SCRIPTING 13
#define NPVERS_HAS_NPRUNTIME_SCRIPTING 14
#define NPVERS_HAS_FORM_VALUES 15
#define NPVERS_HAS_POPUPS_ENABLED_STATE 16
#define NPVERS_HAS_RESPONSE_HEADERS 17
#define NPVERS_HAS_NPOBJECT_ENUM 18
#define NPVERS_HAS_PLUGIN_THREAD_ASYNC_CALL 19
/*----------------------------------------------------------------------*/
/* Function Prototypes */
/*----------------------------------------------------------------------*/
#if defined(_WINDOWS) && !defined(WIN32)
#define NP_LOADDS _loadds
#else
#if defined(__OS2__)
#define NP_LOADDS _System
#else
#define NP_LOADDS
#endif
#endif
#ifdef __cplusplus
extern "C" {
#endif
/*
* NPP_* functions are provided by the plugin and called by the navigator.
*/
#ifdef XP_UNIX
char* NPP_GetMIMEDescription(void);
#endif /* XP_UNIX */
NPError NP_LOADDS NPP_Initialize(void);
void NP_LOADDS NPP_Shutdown(void);
NPError NP_LOADDS NPP_New(NPMIMEType pluginType, NPP instance,
uint16 mode, int16 argc, char* argn[],
char* argv[], NPSavedData* saved);
NPError NP_LOADDS NPP_Destroy(NPP instance, NPSavedData** save);
NPError NP_LOADDS NPP_SetWindow(NPP instance, NPWindow* window);
NPError NP_LOADDS NPP_NewStream(NPP instance, NPMIMEType type,
NPStream* stream, NPBool seekable,
uint16* stype);
NPError NP_LOADDS NPP_DestroyStream(NPP instance, NPStream* stream,
NPReason reason);
int32 NP_LOADDS NPP_WriteReady(NPP instance, NPStream* stream);
int32 NP_LOADDS NPP_Write(NPP instance, NPStream* stream, int32 offset,
int32 len, void* buffer);
void NP_LOADDS NPP_StreamAsFile(NPP instance, NPStream* stream,
const char* fname);
void NP_LOADDS NPP_Print(NPP instance, NPPrint* platformPrint);
int16 NP_LOADDS NPP_HandleEvent(NPP instance, void* event);
void NP_LOADDS NPP_URLNotify(NPP instance, const char* url,
NPReason reason, void* notifyData);
#ifdef OJI
jref NP_LOADDS NPP_GetJavaClass(void);
#endif
NPError NP_LOADDS NPP_GetValue(NPP instance, NPPVariable variable, void *value);
NPError NP_LOADDS NPP_SetValue(NPP instance, NPNVariable variable, void *value);
/*
* NPN_* functions are provided by the navigator and called by the plugin.
*/
void NP_LOADDS NPN_Version(int* plugin_major, int* plugin_minor,
int* netscape_major, int* netscape_minor);
NPError NP_LOADDS NPN_GetURLNotify(NPP instance, const char* url,
const char* target, void* notifyData);
NPError NP_LOADDS NPN_GetURL(NPP instance, const char* url,
const char* target);
NPError NP_LOADDS NPN_PostURLNotify(NPP instance, const char* url,
const char* target, uint32 len,
const char* buf, NPBool file,
void* notifyData);
NPError NP_LOADDS NPN_PostURL(NPP instance, const char* url,
const char* target, uint32 len,
const char* buf, NPBool file);
NPError NP_LOADDS NPN_RequestRead(NPStream* stream, NPByteRange* rangeList);
NPError NP_LOADDS NPN_NewStream(NPP instance, NPMIMEType type,
const char* target, NPStream** stream);
int32 NP_LOADDS NPN_Write(NPP instance, NPStream* stream, int32 len, void* buffer);
NPError NP_LOADDS NPN_DestroyStream(NPP instance, NPStream* stream, NPReason reason);
void NP_LOADDS NPN_Status(NPP instance, const char* message);
const char* NP_LOADDS NPN_UserAgent(NPP instance);
void* NP_LOADDS NPN_MemAlloc(uint32 size);
void NP_LOADDS NPN_MemFree(void* ptr);
uint32 NP_LOADDS NPN_MemFlush(uint32 size);
void NP_LOADDS NPN_ReloadPlugins(NPBool reloadPages);
#ifdef OJI
JRIEnv* NP_LOADDS NPN_GetJavaEnv(void);
jref NP_LOADDS NPN_GetJavaPeer(NPP instance);
#endif
NPError NP_LOADDS NPN_GetValue(NPP instance, NPNVariable variable, void *value);
NPError NP_LOADDS NPN_SetValue(NPP instance, NPPVariable variable, void *value);
void NP_LOADDS NPN_InvalidateRect(NPP instance, NPRect *invalidRect);
void NP_LOADDS NPN_InvalidateRegion(NPP instance, NPRegion invalidRegion);
void NP_LOADDS NPN_ForceRedraw(NPP instance);
void NP_LOADDS NPN_PushPopupsEnabledState(NPP instance, NPBool enabled);
void NP_LOADDS NPN_PopPopupsEnabledState(NPP instance);
void NP_LOADDS NPN_PluginThreadAsyncCall(NPP instance,
void (*func) (void *),
void *userData);
#ifdef __cplusplus
} /* end extern "C" */
#endif
#endif /* RC_INVOKED */
#ifdef __OS2__
#pragma pack()
#endif
#endif /* _NPAPI_H_ */

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@ -0,0 +1,423 @@
/* -*- Mode: C; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
/*
* Copyright © 2004, Apple Computer, Inc. and The Mozilla Foundation.
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are
* met:
*
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* 3. Neither the names of Apple Computer, Inc. ("Apple") or The Mozilla
* Foundation ("Mozilla") nor the names of their contributors may be used
* to endorse or promote products derived from this software without
* specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY APPLE, MOZILLA AND THEIR CONTRIBUTORS "AS
* IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED
* TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A
* PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE, MOZILLA OR
* THEIR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
* SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED
* TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
* LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
* Revision 1 (March 4, 2004):
* Initial proposal.
*
* Revision 2 (March 10, 2004):
* All calls into script were made asynchronous. Results are
* provided via the NPScriptResultFunctionPtr callback.
*
* Revision 3 (March 10, 2004):
* Corrected comments to not refer to class retain/release FunctionPtrs.
*
* Revision 4 (March 11, 2004):
* Added additional convenience NPN_SetExceptionWithUTF8().
* Changed NPHasPropertyFunctionPtr and NPHasMethodFunctionPtr to take NPClass
* pointers instead of NPObject pointers.
* Added NPIsValidIdentifier().
*
* Revision 5 (March 17, 2004):
* Added context parameter to result callbacks from ScriptObject functions.
*
* Revision 6 (March 29, 2004):
* Renamed functions implemented by user agent to NPN_*. Removed _ from
* type names.
* Renamed "JavaScript" types to "Script".
*
* Revision 7 (April 21, 2004):
* NPIdentifier becomes a void*, was int32_t
* Remove NP_IsValidIdentifier, renamed NP_IdentifierFromUTF8 to NP_GetIdentifier
* Added NPVariant and modified functions to use this new type.
*
* Revision 8 (July 9, 2004):
* Updated to joint Apple-Mozilla license.
*
*/
#ifndef _NP_RUNTIME_H_
#define _NP_RUNTIME_H_
#ifdef __cplusplus
extern "C" {
#endif
#include "nptypes.h"
/*
This API is used to facilitate binding code written in C to script
objects. The API in this header does not assume the presence of a
user agent. That is, it can be used to bind C code to scripting
environments outside of the context of a user agent.
However, the normal use of the this API is in the context of a
scripting environment running in a browser or other user agent.
In particular it is used to support the extended Netscape
script-ability API for plugins (NP-SAP). NP-SAP is an extension
of the Netscape plugin API. As such we have adopted the use of
the "NP" prefix for this API.
The following NP{N|P}Variables were added to the Netscape plugin
API (in npapi.h):
NPNVWindowNPObject
NPNVPluginElementNPObject
NPPVpluginScriptableNPObject
These variables are exposed through NPN_GetValue() and
NPP_GetValue() (respectively) and are used to establish the
initial binding between the user agent and native code. The DOM
objects in the user agent can be examined and manipulated using
the NPN_ functions that operate on NPObjects described in this
header.
To the extent possible the assumptions about the scripting
language used by the scripting environment have been minimized.
*/
#define NP_BEGIN_MACRO do {
#define NP_END_MACRO } while (0)
/*
Objects (non-primitive data) passed between 'C' and script is
always wrapped in an NPObject. The 'interface' of an NPObject is
described by an NPClass.
*/
typedef struct NPObject NPObject;
typedef struct NPClass NPClass;
typedef char NPUTF8;
typedef struct _NPString {
const NPUTF8 *UTF8Characters;
uint32_t UTF8Length;
} NPString;
typedef enum {
NPVariantType_Void,
NPVariantType_Null,
NPVariantType_Bool,
NPVariantType_Int32,
NPVariantType_Double,
NPVariantType_String,
NPVariantType_Object
} NPVariantType;
typedef struct _NPVariant {
NPVariantType type;
union {
bool boolValue;
int32_t intValue;
double doubleValue;
NPString stringValue;
NPObject *objectValue;
} value;
} NPVariant;
/*
NPN_ReleaseVariantValue is called on all 'out' parameters
references. Specifically it is to be called on variants that own
their value, as is the case with all non-const NPVariant*
arguments after a successful call to any methods (except this one)
in this API.
After calling NPN_ReleaseVariantValue, the type of the variant
will be NPVariantType_Void.
*/
void NPN_ReleaseVariantValue(NPVariant *variant);
#define NPVARIANT_IS_VOID(_v) ((_v).type == NPVariantType_Void)
#define NPVARIANT_IS_NULL(_v) ((_v).type == NPVariantType_Null)
#define NPVARIANT_IS_BOOLEAN(_v) ((_v).type == NPVariantType_Bool)
#define NPVARIANT_IS_INT32(_v) ((_v).type == NPVariantType_Int32)
#define NPVARIANT_IS_DOUBLE(_v) ((_v).type == NPVariantType_Double)
#define NPVARIANT_IS_STRING(_v) ((_v).type == NPVariantType_String)
#define NPVARIANT_IS_OBJECT(_v) ((_v).type == NPVariantType_Object)
#define NPVARIANT_TO_BOOLEAN(_v) ((_v).value.boolValue)
#define NPVARIANT_TO_INT32(_v) ((_v).value.intValue)
#define NPVARIANT_TO_DOUBLE(_v) ((_v).value.doubleValue)
#define NPVARIANT_TO_STRING(_v) ((_v).value.stringValue)
#define NPVARIANT_TO_OBJECT(_v) ((_v).value.objectValue)
#define VOID_TO_NPVARIANT(_v) \
NP_BEGIN_MACRO \
(_v).type = NPVariantType_Void; \
(_v).value.objectValue = NULL; \
NP_END_MACRO
#define NULL_TO_NPVARIANT(_v) \
NP_BEGIN_MACRO \
(_v).type = NPVariantType_Null; \
(_v).value.objectValue = NULL; \
NP_END_MACRO
#define BOOLEAN_TO_NPVARIANT(_val, _v) \
NP_BEGIN_MACRO \
(_v).type = NPVariantType_Bool; \
(_v).value.boolValue = !!(_val); \
NP_END_MACRO
#define INT32_TO_NPVARIANT(_val, _v) \
NP_BEGIN_MACRO \
(_v).type = NPVariantType_Int32; \
(_v).value.intValue = _val; \
NP_END_MACRO
#define DOUBLE_TO_NPVARIANT(_val, _v) \
NP_BEGIN_MACRO \
(_v).type = NPVariantType_Double; \
(_v).value.doubleValue = _val; \
NP_END_MACRO
#define STRINGZ_TO_NPVARIANT(_val, _v) \
NP_BEGIN_MACRO \
(_v).type = NPVariantType_String; \
NPString str = { _val, strlen(_val) }; \
(_v).value.stringValue = str; \
NP_END_MACRO
#define STRINGN_TO_NPVARIANT(_val, _len, _v) \
NP_BEGIN_MACRO \
(_v).type = NPVariantType_String; \
NPString str = { _val, _len }; \
(_v).value.stringValue = str; \
NP_END_MACRO
#define OBJECT_TO_NPVARIANT(_val, _v) \
NP_BEGIN_MACRO \
(_v).type = NPVariantType_Object; \
(_v).value.objectValue = _val; \
NP_END_MACRO
/*
Type mappings (JavaScript types have been used for illustration
purposes):
JavaScript to C (NPVariant with type:)
undefined NPVariantType_Void
null NPVariantType_Null
Boolean NPVariantType_Bool
Number NPVariantType_Double or NPVariantType_Int32
String NPVariantType_String
Object NPVariantType_Object
C (NPVariant with type:) to JavaScript
NPVariantType_Void undefined
NPVariantType_Null null
NPVariantType_Bool Boolean
NPVariantType_Int32 Number
NPVariantType_Double Number
NPVariantType_String String
NPVariantType_Object Object
*/
typedef void *NPIdentifier;
/*
NPObjects have methods and properties. Methods and properties are
identified with NPIdentifiers. These identifiers may be reflected
in script. NPIdentifiers can be either strings or integers, IOW,
methods and properties can be identified by either strings or
integers (i.e. foo["bar"] vs foo[1]). NPIdentifiers can be
compared using ==. In case of any errors, the requested
NPIdentifier(s) will be NULL.
*/
NPIdentifier NPN_GetStringIdentifier(const NPUTF8 *name);
void NPN_GetStringIdentifiers(const NPUTF8 **names, int32_t nameCount,
NPIdentifier *identifiers);
NPIdentifier NPN_GetIntIdentifier(int32_t intid);
bool NPN_IdentifierIsString(NPIdentifier identifier);
/*
The NPUTF8 returned from NPN_UTF8FromIdentifier SHOULD be freed.
*/
NPUTF8 *NPN_UTF8FromIdentifier(NPIdentifier identifier);
/*
Get the integer represented by identifier. If identifier is not an
integer identifier, the behaviour is undefined.
*/
int32_t NPN_IntFromIdentifier(NPIdentifier identifier);
/*
NPObject behavior is implemented using the following set of
callback functions.
The NPVariant *result argument of these functions (where
applicable) should be released using NPN_ReleaseVariantValue().
*/
typedef NPObject *(*NPAllocateFunctionPtr)(NPP npp, NPClass *aClass);
typedef void (*NPDeallocateFunctionPtr)(NPObject *npobj);
typedef void (*NPInvalidateFunctionPtr)(NPObject *npobj);
typedef bool (*NPHasMethodFunctionPtr)(NPObject *npobj, NPIdentifier name);
typedef bool (*NPInvokeFunctionPtr)(NPObject *npobj, NPIdentifier name,
const NPVariant *args, uint32_t argCount,
NPVariant *result);
typedef bool (*NPInvokeDefaultFunctionPtr)(NPObject *npobj,
const NPVariant *args,
uint32_t argCount,
NPVariant *result);
typedef bool (*NPHasPropertyFunctionPtr)(NPObject *npobj, NPIdentifier name);
typedef bool (*NPGetPropertyFunctionPtr)(NPObject *npobj, NPIdentifier name,
NPVariant *result);
typedef bool (*NPSetPropertyFunctionPtr)(NPObject *npobj, NPIdentifier name,
const NPVariant *value);
typedef bool (*NPRemovePropertyFunctionPtr)(NPObject *npobj,
NPIdentifier name);
typedef bool (*NPEnumerationFunctionPtr)(NPObject *npobj, NPIdentifier **value,
uint32_t *count);
typedef bool (*NPConstructFunctionPtr)(NPObject *npobj,
const NPVariant *args,
uint32_t argCount,
NPVariant *result);
/*
NPObjects returned by create, retain, invoke, and getProperty pass
a reference count to the caller. That is, the callee adds a
reference count which passes to the caller. It is the caller's
responsibility to release the returned object.
NPInvokeFunctionPtr function may return 0 to indicate a void
result.
NPInvalidateFunctionPtr is called by the scripting environment
when the native code is shutdown. Any attempt to message a
NPObject instance after the invalidate callback has been
called will result in undefined behavior, even if the native code
is still retaining those NPObject instances. (The runtime
will typically return immediately, with 0 or NULL, from an attempt
to dispatch to a NPObject, but this behavior should not be
depended upon.)
The NPEnumerationFunctionPtr function may pass an array of
NPIdentifiers back to the caller. The callee allocs the memory of
the array using NPN_MemAlloc(), and it's the caller's responsibility
to release it using NPN_MemFree().
*/
struct NPClass
{
uint32_t structVersion;
NPAllocateFunctionPtr allocate;
NPDeallocateFunctionPtr deallocate;
NPInvalidateFunctionPtr invalidate;
NPHasMethodFunctionPtr hasMethod;
NPInvokeFunctionPtr invoke;
NPInvokeDefaultFunctionPtr invokeDefault;
NPHasPropertyFunctionPtr hasProperty;
NPGetPropertyFunctionPtr getProperty;
NPSetPropertyFunctionPtr setProperty;
NPRemovePropertyFunctionPtr removeProperty;
NPEnumerationFunctionPtr enumerate;
NPConstructFunctionPtr construct;
};
#define NP_CLASS_STRUCT_VERSION 3
#define NP_CLASS_STRUCT_VERSION_ENUM 2
#define NP_CLASS_STRUCT_VERSION_CTOR 3
#define NP_CLASS_STRUCT_VERSION_HAS_ENUM(npclass) \
((npclass)->structVersion >= NP_CLASS_STRUCT_VERSION_ENUM)
#define NP_CLASS_STRUCT_VERSION_HAS_CTOR(npclass) \
((npclass)->structVersion >= NP_CLASS_STRUCT_VERSION_CTOR)
struct NPObject {
NPClass *_class;
uint32_t referenceCount;
/*
* Additional space may be allocated here by types of NPObjects
*/
};
/*
If the class has an allocate function, NPN_CreateObject invokes
that function, otherwise a NPObject is allocated and
returned. This method will initialize the referenceCount member of
the NPObject to 1.
*/
NPObject *NPN_CreateObject(NPP npp, NPClass *aClass);
/*
Increment the NPObject's reference count.
*/
NPObject *NPN_RetainObject(NPObject *npobj);
/*
Decremented the NPObject's reference count. If the reference
count goes to zero, the class's destroy function is invoke if
specified, otherwise the object is freed directly.
*/
void NPN_ReleaseObject(NPObject *npobj);
/*
Functions to access script objects represented by NPObject.
Calls to script objects are synchronous. If a function returns a
value, it will be supplied via the result NPVariant
argument. Successful calls will return true, false will be
returned in case of an error.
Calls made from plugin code to script must be made from the thread
on which the plugin was initialized.
*/
bool NPN_Invoke(NPP npp, NPObject *npobj, NPIdentifier methodName,
const NPVariant *args, uint32_t argCount, NPVariant *result);
bool NPN_InvokeDefault(NPP npp, NPObject *npobj, const NPVariant *args,
uint32_t argCount, NPVariant *result);
bool NPN_Evaluate(NPP npp, NPObject *npobj, NPString *script,
NPVariant *result);
bool NPN_GetProperty(NPP npp, NPObject *npobj, NPIdentifier propertyName,
NPVariant *result);
bool NPN_SetProperty(NPP npp, NPObject *npobj, NPIdentifier propertyName,
const NPVariant *value);
bool NPN_RemoveProperty(NPP npp, NPObject *npobj, NPIdentifier propertyName);
bool NPN_HasProperty(NPP npp, NPObject *npobj, NPIdentifier propertyName);
bool NPN_HasMethod(NPP npp, NPObject *npobj, NPIdentifier methodName);
bool NPN_Enumerate(NPP npp, NPObject *npobj, NPIdentifier **identifier,
uint32_t *count);
bool NPN_Construct(NPP npp, NPObject *npobj, const NPVariant *args,
uint32_t argCount, NPVariant *result);
/*
NPN_SetException may be called to trigger a script exception upon
return from entry points into NPObjects. Typical usage:
NPN_SetException (npobj, message);
*/
void NPN_SetException(NPObject *npobj, const NPUTF8 *message);
#ifdef __cplusplus
}
#endif
#endif

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@ -0,0 +1,105 @@
/* -*- Mode: C; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
/* ***** BEGIN LICENSE BLOCK *****
* Version: MPL 1.1/GPL 2.0/LGPL 2.1
*
* The contents of this file are subject to the Mozilla Public License Version
* 1.1 (the "License"); you may not use this file except in compliance with
* the License. You may obtain a copy of the License at
* http://www.mozilla.org/MPL/
*
* Software distributed under the License is distributed on an "AS IS" basis,
* WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License
* for the specific language governing rights and limitations under the
* License.
*
* The Original Code is mozilla.org code.
*
* The Initial Developer of the Original Code is
* mozilla.org.
* Portions created by the Initial Developer are Copyright (C) 2004
* the Initial Developer. All Rights Reserved.
*
* Contributor(s):
* Johnny Stenback <jst@mozilla.org> (Original author)
*
* Alternatively, the contents of this file may be used under the terms of
* either the GNU General Public License Version 2 or later (the "GPL"), or
* the GNU Lesser General Public License Version 2.1 or later (the "LGPL"),
* in which case the provisions of the GPL or the LGPL are applicable instead
* of those above. If you wish to allow use of your version of this file only
* under the terms of either the GPL or the LGPL, and not to allow others to
* use your version of this file under the terms of the MPL, indicate your
* decision by deleting the provisions above and replace them with the notice
* and other provisions required by the GPL or the LGPL. If you do not delete
* the provisions above, a recipient may use your version of this file under
* the terms of any one of the MPL, the GPL or the LGPL.
*
* ***** END LICENSE BLOCK ***** */
/*
* Header file for ensuring that C99 types ([u]int32_t and bool) are
* available.
*/
#if defined(WIN32) || defined(OS2)
/*
* Win32 and OS/2 don't know C99, so define [u]int_32 here. The bool
* is predefined tho, both in C and C++.
*/
typedef int int32_t;
typedef unsigned int uint32_t;
#elif defined(_AIX) || defined(__sun) || defined(__osf__) || defined(IRIX) || defined(HPUX)
/*
* AIX and SunOS ship a inttypes.h header that defines [u]int32_t,
* but not bool for C.
*/
#include <inttypes.h>
#ifndef __cplusplus
typedef int bool;
#endif
#elif defined(bsdi) || defined(FREEBSD) || defined(OPENBSD)
/*
* BSD/OS, FreeBSD, and OpenBSD ship sys/types.h that define int32_t and
* u_int32_t.
*/
#include <sys/types.h>
/*
* BSD/OS ships no header that defines uint32_t, nor bool (for C)
*/
#if defined(bsdi)
typedef u_int32_t uint32_t;
#if !defined(__cplusplus)
typedef int bool;
#endif
#else
/*
* FreeBSD and OpenBSD define uint32_t and bool.
*/
#include <inttypes.h>
#include <stdbool.h>
#endif
#elif defined(BEOS)
#include <inttypes.h>
#else
/*
* For those that ship a standard C99 stdint.h header file, include
* it. Can't do the same for stdbool.h tho, since some systems ship
* with a stdbool.h file that doesn't compile!
*/
#include <stdint.h>
#ifndef __cplusplus
#if !defined(__GNUC__) || (__GNUC__ > 2 || __GNUC_MINOR__ > 95)
#include <stdbool.h>
#else
/*
* GCC 2.91 can't deal with a typedef for bool, but a #define
* works.
*/
#define bool int
#endif
#endif
#endif

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@ -0,0 +1,715 @@
/* -*- Mode: C; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
/* ***** BEGIN LICENSE BLOCK *****
* Version: MPL 1.1/GPL 2.0/LGPL 2.1
*
* The contents of this file are subject to the Mozilla Public License Version
* 1.1 (the "License"); you may not use this file except in compliance with
* the License. You may obtain a copy of the License at
* http://www.mozilla.org/MPL/
*
* Software distributed under the License is distributed on an "AS IS" basis,
* WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License
* for the specific language governing rights and limitations under the
* License.
*
* The Original Code is mozilla.org code.
*
* The Initial Developer of the Original Code is
* Netscape Communications Corporation.
* Portions created by the Initial Developer are Copyright (C) 1998
* the Initial Developer. All Rights Reserved.
*
* Contributor(s):
*
* Alternatively, the contents of this file may be used under the terms of
* either the GNU General Public License Version 2 or later (the "GPL"), or
* the GNU Lesser General Public License Version 2.1 or later (the "LGPL"),
* in which case the provisions of the GPL or the LGPL are applicable instead
* of those above. If you wish to allow use of your version of this file only
* under the terms of either the GPL or the LGPL, and not to allow others to
* use your version of this file under the terms of the MPL, indicate your
* decision by deleting the provisions above and replace them with the notice
* and other provisions required by the GPL or the LGPL. If you do not delete
* the provisions above, a recipient may use your version of this file under
* the terms of any one of the MPL, the GPL or the LGPL.
*
* ***** END LICENSE BLOCK ***** */
/*
* npupp.h $Revision: 3.26 $
* function call mecahnics needed by platform specific glue code.
*/
#ifndef _NPUPP_H_
#define _NPUPP_H_
#if defined(__OS2__)
#pragma pack(1)
#endif
#ifndef GENERATINGCFM
#define GENERATINGCFM 0
#endif
#ifndef _NPAPI_H_
#include "npapi.h"
#endif
#include "npruntime.h"
#include "jri.h"
/******************************************************************************************
plug-in function table macros
for each function in and out of the plugin API we define
typedef NPP_FooUPP
#define NewNPP_FooProc
#define CallNPP_FooProc
*******************************************************************************************/
/* NPP_Initialize */
typedef void (* NP_LOADDS NPP_InitializeUPP)(void);
#define NewNPP_InitializeProc(FUNC) \
((NPP_InitializeUPP) (FUNC))
#define CallNPP_InitializeProc(FUNC) \
(*(FUNC))()
/* NPP_Shutdown */
typedef void (* NP_LOADDS NPP_ShutdownUPP)(void);
#define NewNPP_ShutdownProc(FUNC) \
((NPP_ShutdownUPP) (FUNC))
#define CallNPP_ShutdownProc(FUNC) \
(*(FUNC))()
/* NPP_New */
typedef NPError (* NP_LOADDS NPP_NewUPP)(NPMIMEType pluginType, NPP instance, uint16 mode, int16 argc, char* argn[], char* argv[], NPSavedData* saved);
#define NewNPP_NewProc(FUNC) \
((NPP_NewUPP) (FUNC))
#define CallNPP_NewProc(FUNC, ARG1, ARG2, ARG3, ARG4, ARG5, ARG6, ARG7) \
(*(FUNC))((ARG1), (ARG2), (ARG3), (ARG4), (ARG5), (ARG6), (ARG7))
/* NPP_Destroy */
typedef NPError (* NP_LOADDS NPP_DestroyUPP)(NPP instance, NPSavedData** save);
#define NewNPP_DestroyProc(FUNC) \
((NPP_DestroyUPP) (FUNC))
#define CallNPP_DestroyProc(FUNC, ARG1, ARG2) \
(*(FUNC))((ARG1), (ARG2))
/* NPP_SetWindow */
typedef NPError (* NP_LOADDS NPP_SetWindowUPP)(NPP instance, NPWindow* window);
#define NewNPP_SetWindowProc(FUNC) \
((NPP_SetWindowUPP) (FUNC))
#define CallNPP_SetWindowProc(FUNC, ARG1, ARG2) \
(*(FUNC))((ARG1), (ARG2))
/* NPP_NewStream */
typedef NPError (* NP_LOADDS NPP_NewStreamUPP)(NPP instance, NPMIMEType type, NPStream* stream, NPBool seekable, uint16* stype);
#define NewNPP_NewStreamProc(FUNC) \
((NPP_NewStreamUPP) (FUNC))
#define CallNPP_NewStreamProc(FUNC, ARG1, ARG2, ARG3, ARG4, ARG5) \
(*(FUNC))((ARG1), (ARG2), (ARG3), (ARG4), (ARG5))
/* NPP_DestroyStream */
typedef NPError (* NP_LOADDS NPP_DestroyStreamUPP)(NPP instance, NPStream* stream, NPReason reason);
#define NewNPP_DestroyStreamProc(FUNC) \
((NPP_DestroyStreamUPP) (FUNC))
#define CallNPP_DestroyStreamProc(FUNC, NPParg, NPStreamPtr, NPReasonArg) \
(*(FUNC))((NPParg), (NPStreamPtr), (NPReasonArg))
/* NPP_WriteReady */
typedef int32 (* NP_LOADDS NPP_WriteReadyUPP)(NPP instance, NPStream* stream);
#define NewNPP_WriteReadyProc(FUNC) \
((NPP_WriteReadyUPP) (FUNC))
#define CallNPP_WriteReadyProc(FUNC, NPParg, NPStreamPtr) \
(*(FUNC))((NPParg), (NPStreamPtr))
/* NPP_Write */
typedef int32 (* NP_LOADDS NPP_WriteUPP)(NPP instance, NPStream* stream, int32_t offset, int32_t len, void* buffer);
#define NewNPP_WriteProc(FUNC) \
((NPP_WriteUPP) (FUNC))
#define CallNPP_WriteProc(FUNC, NPParg, NPStreamPtr, offsetArg, lenArg, bufferPtr) \
(*(FUNC))((NPParg), (NPStreamPtr), (offsetArg), (lenArg), (bufferPtr))
/* NPP_StreamAsFile */
typedef void (* NP_LOADDS NPP_StreamAsFileUPP)(NPP instance, NPStream* stream, const char* fname);
#define NewNPP_StreamAsFileProc(FUNC) \
((NPP_StreamAsFileUPP) (FUNC))
#define CallNPP_StreamAsFileProc(FUNC, ARG1, ARG2, ARG3) \
(*(FUNC))((ARG1), (ARG2), (ARG3))
/* NPP_Print */
typedef void (* NP_LOADDS NPP_PrintUPP)(NPP instance, NPPrint* platformPrint);
#define NewNPP_PrintProc(FUNC) \
((NPP_PrintUPP) (FUNC))
#define CallNPP_PrintProc(FUNC, NPParg, NPPrintArg) \
(*(FUNC))((NPParg), (NPPrintArg))
/* NPP_HandleEvent */
typedef int16 (* NP_LOADDS NPP_HandleEventUPP)(NPP instance, void* event);
#define NewNPP_HandleEventProc(FUNC) \
((NPP_HandleEventUPP) (FUNC))
#define CallNPP_HandleEventProc(FUNC, NPParg, voidPtr) \
(*(FUNC))((NPParg), (voidPtr))
/* NPP_URLNotify */
typedef void (* NP_LOADDS NPP_URLNotifyUPP)(NPP instance, const char* url, NPReason reason, void* notifyData);
#define NewNPP_URLNotifyProc(FUNC) \
((NPP_URLNotifyUPP) (FUNC))
#define CallNPP_URLNotifyProc(FUNC, ARG1, ARG2, ARG3, ARG4) \
(*(FUNC))((ARG1), (ARG2), (ARG3), (ARG4))
/* NPP_GetValue */
typedef NPError (* NP_LOADDS NPP_GetValueUPP)(NPP instance, NPPVariable variable, void *ret_alue);
#define NewNPP_GetValueProc(FUNC) \
((NPP_GetValueUPP) (FUNC))
#define CallNPP_GetValueProc(FUNC, ARG1, ARG2, ARG3) \
(*(FUNC))((ARG1), (ARG2), (ARG3))
/* NPP_SetValue */
typedef NPError (* NP_LOADDS NPP_SetValueUPP)(NPP instance, NPNVariable variable, void *ret_alue);
#define NewNPP_SetValueProc(FUNC) \
((NPP_SetValueUPP) (FUNC))
#define CallNPP_SetValueProc(FUNC, ARG1, ARG2, ARG3) \
(*(FUNC))((ARG1), (ARG2), (ARG3))
/*
* Netscape entry points
*/
/* NPN_GetValue */
typedef NPError (* NP_LOADDS NPN_GetValueUPP)(NPP instance, NPNVariable variable, void *ret_alue);
#define NewNPN_GetValueProc(FUNC) \
((NPN_GetValueUPP) (FUNC))
#define CallNPN_GetValueProc(FUNC, ARG1, ARG2, ARG3) \
(*(FUNC))((ARG1), (ARG2), (ARG3))
/* NPN_SetValue */
typedef NPError (* NP_LOADDS NPN_SetValueUPP)(NPP instance, NPPVariable variable, void *ret_alue);
#define NewNPN_SetValueProc(FUNC) \
((NPN_SetValueUPP) (FUNC))
#define CallNPN_SetValueProc(FUNC, ARG1, ARG2, ARG3) \
(*(FUNC))((ARG1), (ARG2), (ARG3))
/* NPN_GetUrlNotify */
typedef NPError (* NP_LOADDS NPN_GetURLNotifyUPP)(NPP instance, const char* url, const char* window, void* notifyData);
#define NewNPN_GetURLNotifyProc(FUNC) \
((NPN_GetURLNotifyUPP) (FUNC))
#define CallNPN_GetURLNotifyProc(FUNC, ARG1, ARG2, ARG3, ARG4) \
(*(FUNC))((ARG1), (ARG2), (ARG3), (ARG4))
/* NPN_PostUrlNotify */
typedef NPError (* NP_LOADDS NPN_PostURLNotifyUPP)(NPP instance, const char* url, const char* window, uint32 len, const char* buf, NPBool file, void* notifyData);
#define NewNPN_PostURLNotifyProc(FUNC) \
((NPN_PostURLNotifyUPP) (FUNC))
#define CallNPN_PostURLNotifyProc(FUNC, ARG1, ARG2, ARG3, ARG4, ARG5, ARG6, ARG7) \
(*(FUNC))((ARG1), (ARG2), (ARG3), (ARG4), (ARG5), (ARG6), (ARG7))
/* NPN_GetUrl */
typedef NPError (* NP_LOADDS NPN_GetURLUPP)(NPP instance, const char* url, const char* window);
#define NewNPN_GetURLProc(FUNC) \
((NPN_GetURLUPP) (FUNC))
#define CallNPN_GetURLProc(FUNC, ARG1, ARG2, ARG3) \
(*(FUNC))((ARG1), (ARG2), (ARG3))
/* NPN_PostUrl */
typedef NPError (* NP_LOADDS NPN_PostURLUPP)(NPP instance, const char* url, const char* window, uint32 len, const char* buf, NPBool file);
#define NewNPN_PostURLProc(FUNC) \
((NPN_PostURLUPP) (FUNC))
#define CallNPN_PostURLProc(FUNC, ARG1, ARG2, ARG3, ARG4, ARG5, ARG6) \
(*(FUNC))((ARG1), (ARG2), (ARG3), (ARG4), (ARG5), (ARG6))
/* NPN_RequestRead */
typedef NPError (* NP_LOADDS NPN_RequestReadUPP)(NPStream* stream, NPByteRange* rangeList);
#define NewNPN_RequestReadProc(FUNC) \
((NPN_RequestReadUPP) (FUNC))
#define CallNPN_RequestReadProc(FUNC, stream, range) \
(*(FUNC))((stream), (range))
/* NPN_NewStream */
typedef NPError (* NP_LOADDS NPN_NewStreamUPP)(NPP instance, NPMIMEType type, const char* window, NPStream** stream);
#define NewNPN_NewStreamProc(FUNC) \
((NPN_NewStreamUPP) (FUNC))
#define CallNPN_NewStreamProc(FUNC, npp, type, window, stream) \
(*(FUNC))((npp), (type), (window), (stream))
/* NPN_Write */
typedef int32 (* NP_LOADDS NPN_WriteUPP)(NPP instance, NPStream* stream, int32 len, void* buffer);
#define NewNPN_WriteProc(FUNC) \
((NPN_WriteUPP) (FUNC))
#define CallNPN_WriteProc(FUNC, npp, stream, len, buffer) \
(*(FUNC))((npp), (stream), (len), (buffer))
/* NPN_DestroyStream */
typedef NPError (* NP_LOADDS NPN_DestroyStreamUPP)(NPP instance, NPStream* stream, NPReason reason);
#define NewNPN_DestroyStreamProc(FUNC) \
((NPN_DestroyStreamUPP) (FUNC))
#define CallNPN_DestroyStreamProc(FUNC, npp, stream, reason) \
(*(FUNC))((npp), (stream), (reason))
/* NPN_Status */
typedef void (* NP_LOADDS NPN_StatusUPP)(NPP instance, const char* message);
#define NewNPN_StatusProc(FUNC) \
((NPN_StatusUPP) (FUNC))
#define CallNPN_StatusProc(FUNC, npp, msg) \
(*(FUNC))((npp), (msg))
/* NPN_UserAgent */
typedef const char* (* NP_LOADDS NPN_UserAgentUPP)(NPP instance);
#define NewNPN_UserAgentProc(FUNC) \
((NPN_UserAgentUPP) (FUNC))
#define CallNPN_UserAgentProc(FUNC, ARG1) \
(*(FUNC))((ARG1))
/* NPN_MemAlloc */
typedef void* (* NP_LOADDS NPN_MemAllocUPP)(uint32 size);
#define NewNPN_MemAllocProc(FUNC) \
((NPN_MemAllocUPP) (FUNC))
#define CallNPN_MemAllocProc(FUNC, ARG1) \
(*(FUNC))((ARG1))
/* NPN__MemFree */
typedef void (* NP_LOADDS NPN_MemFreeUPP)(void* ptr);
#define NewNPN_MemFreeProc(FUNC) \
((NPN_MemFreeUPP) (FUNC))
#define CallNPN_MemFreeProc(FUNC, ARG1) \
(*(FUNC))((ARG1))
/* NPN_MemFlush */
typedef uint32 (* NP_LOADDS NPN_MemFlushUPP)(uint32 size);
#define NewNPN_MemFlushProc(FUNC) \
((NPN_MemFlushUPP) (FUNC))
#define CallNPN_MemFlushProc(FUNC, ARG1) \
(*(FUNC))((ARG1))
/* NPN_ReloadPlugins */
typedef void (* NP_LOADDS NPN_ReloadPluginsUPP)(NPBool reloadPages);
#define NewNPN_ReloadPluginsProc(FUNC) \
((NPN_ReloadPluginsUPP) (FUNC))
#define CallNPN_ReloadPluginsProc(FUNC, ARG1) \
(*(FUNC))((ARG1))
/* NPN_GetJavaEnv */
typedef JRIEnv* (* NP_LOADDS NPN_GetJavaEnvUPP)(void);
#define NewNPN_GetJavaEnvProc(FUNC) \
((NPN_GetJavaEnvUPP) (FUNC))
#define CallNPN_GetJavaEnvProc(FUNC) \
(*(FUNC))()
/* NPN_GetJavaPeer */
typedef jref (* NP_LOADDS NPN_GetJavaPeerUPP)(NPP instance);
#define NewNPN_GetJavaPeerProc(FUNC) \
((NPN_GetJavaPeerUPP) (FUNC))
#define CallNPN_GetJavaPeerProc(FUNC, ARG1) \
(*(FUNC))((ARG1))
/* NPN_InvalidateRect */
typedef void (* NP_LOADDS NPN_InvalidateRectUPP)(NPP instance, NPRect *rect);
#define NewNPN_InvalidateRectProc(FUNC) \
((NPN_InvalidateRectUPP) (FUNC))
#define CallNPN_InvalidateRectProc(FUNC, ARG1, ARG2) \
(*(FUNC))((ARG1), (ARG2))
/* NPN_InvalidateRegion */
typedef void (* NP_LOADDS NPN_InvalidateRegionUPP)(NPP instance, NPRegion region);
#define NewNPN_InvalidateRegionProc(FUNC) \
((NPN_InvalidateRegionUPP) (FUNC))
#define CallNPN_InvalidateRegionProc(FUNC, ARG1, ARG2) \
(*(FUNC))((ARG1), (ARG2))
/* NPN_ForceRedraw */
typedef void (* NP_LOADDS NPN_ForceRedrawUPP)(NPP instance);
#define NewNPN_ForceRedrawProc(FUNC) \
((NPN_ForceRedrawUPP) (FUNC))
#define CallNPN_ForceRedrawProc(FUNC, ARG1) \
(*(FUNC))((ARG1))
/* NPN_GetStringIdentifier */
typedef NPIdentifier (* NP_LOADDS NPN_GetStringIdentifierUPP)(const NPUTF8* name);
#define NewNPN_GetStringIdentifierProc(FUNC) \
((NPN_GetStringIdentifierUPP) (FUNC))
#define CallNPN_GetStringIdentifierProc(FUNC, ARG1) \
(*(FUNC))((ARG1))
/* NPN_GetStringIdentifiers */
typedef void (* NP_LOADDS NPN_GetStringIdentifiersUPP)(const NPUTF8** names,
int32_t nameCount,
NPIdentifier* identifiers);
#define NewNPN_GetStringIdentifiersProc(FUNC) \
((NPN_GetStringIdentifiersUPP) (FUNC))
#define CallNPN_GetStringIdentifiersProc(FUNC, ARG1, ARG2, ARG3) \
(*(FUNC))((ARG1), (ARG2), (ARG3))
/* NPN_GetIntIdentifier */
typedef NPIdentifier (* NP_LOADDS NPN_GetIntIdentifierUPP)(int32_t intid);
#define NewNPN_GetIntIdentifierProc(FUNC) \
((NPN_GetIntIdentifierUPP) (FUNC))
#define CallNPN_GetIntIdentifierProc(FUNC, ARG1) \
(*(FUNC))((ARG1))
/* NPN_IdentifierIsString */
typedef bool (* NP_LOADDS NPN_IdentifierIsStringUPP)(NPIdentifier identifier);
#define NewNPN_IdentifierIsStringProc(FUNC) \
((NPN_IdentifierIsStringUPP) (FUNC))
#define CallNPN_IdentifierIsStringProc(FUNC, ARG1) \
(*(FUNC))((ARG1))
/* NPN_UTF8FromIdentifier */
typedef NPUTF8* (* NP_LOADDS NPN_UTF8FromIdentifierUPP)(NPIdentifier identifier);
#define NewNPN_UTF8FromIdentifierProc(FUNC) \
((NPN_UTF8FromIdentifierUPP) (FUNC))
#define CallNPN_UTF8FromIdentifierProc(FUNC, ARG1) \
(*(FUNC))((ARG1))
/* NPN_IntFromIdentifier */
typedef int32_t (* NP_LOADDS NPN_IntFromIdentifierUPP)(NPIdentifier identifier);
#define NewNPN_IntFromIdentifierProc(FUNC) \
((NPN_IntFromIdentifierUPP) (FUNC))
#define CallNPN_IntFromIdentifierProc(FUNC, ARG1) \
(*(FUNC))((ARG1))
/* NPN_CreateObject */
typedef NPObject* (* NP_LOADDS NPN_CreateObjectUPP)(NPP npp, NPClass *aClass);
#define NewNPN_CreateObjectProc(FUNC) \
((NPN_CreateObjectUPP) (FUNC))
#define CallNPN_CreateObjectProc(FUNC, ARG1, ARG2) \
(*(FUNC))((ARG1), (ARG2))
/* NPN_RetainObject */
typedef NPObject* (* NP_LOADDS NPN_RetainObjectUPP)(NPObject *obj);
#define NewNPN_RetainObjectProc(FUNC) \
((NPN_RetainObjectUPP) (FUNC))
#define CallNPN_RetainObjectProc(FUNC, ARG1) \
(*(FUNC))((ARG1))
/* NPN_ReleaseObject */
typedef void (* NP_LOADDS NPN_ReleaseObjectUPP)(NPObject *obj);
#define NewNPN_ReleaseObjectProc(FUNC) \
((NPN_ReleaseObjectUPP) (FUNC))
#define CallNPN_ReleaseObjectProc(FUNC, ARG1) \
(*(FUNC))((ARG1))
/* NPN_Invoke */
typedef bool (* NP_LOADDS NPN_InvokeUPP)(NPP npp, NPObject* obj, NPIdentifier methodName, const NPVariant *args, uint32_t argCount, NPVariant *result);
#define NewNPN_InvokeProc(FUNC) \
((NPN_InvokeUPP) (FUNC))
#define CallNPN_InvokeProc(FUNC, ARG1, ARG2, ARG3, ARG4, ARG5, ARG6) \
(*(FUNC))((ARG1), (ARG2), (ARG3), (ARG4), (ARG5), (ARG6))
/* NPN_InvokeDefault */
typedef bool (* NP_LOADDS NPN_InvokeDefaultUPP)(NPP npp, NPObject* obj, const NPVariant *args, uint32_t argCount, NPVariant *result);
#define NewNPN_InvokeDefaultProc(FUNC) \
((NPN_InvokeDefaultUPP) (FUNC))
#define CallNPN_InvokeDefaultProc(FUNC, ARG1, ARG2, ARG3, ARG4, ARG5) \
(*(FUNC))((ARG1), (ARG2), (ARG3), (ARG4), (ARG5))
/* NPN_Evaluate */
typedef bool (* NP_LOADDS NPN_EvaluateUPP)(NPP npp, NPObject *obj, NPString *script, NPVariant *result);
#define NewNPN_EvaluateProc(FUNC) \
((NPN_EvaluateUPP) (FUNC))
#define CallNPN_EvaluateProc(FUNC, ARG1, ARG2, ARG3, ARG4) \
(*(FUNC))((ARG1), (ARG2), (ARG3), (ARG4))
/* NPN_GetProperty */
typedef bool (* NP_LOADDS NPN_GetPropertyUPP)(NPP npp, NPObject *obj, NPIdentifier propertyName, NPVariant *result);
#define NewNPN_GetPropertyProc(FUNC) \
((NPN_GetPropertyUPP) (FUNC))
#define CallNPN_GetPropertyProc(FUNC, ARG1, ARG2, ARG3, ARG4) \
(*(FUNC))((ARG1), (ARG2), (ARG3), (ARG4))
/* NPN_SetProperty */
typedef bool (* NP_LOADDS NPN_SetPropertyUPP)(NPP npp, NPObject *obj, NPIdentifier propertyName, const NPVariant *value);
#define NewNPN_SetPropertyProc(FUNC) \
((NPN_SetPropertyUPP) (FUNC))
#define CallNPN_SetPropertyProc(FUNC, ARG1, ARG2, ARG3, ARG4) \
(*(FUNC))((ARG1), (ARG2), (ARG3), (ARG4))
/* NPN_RemoveProperty */
typedef bool (* NP_LOADDS NPN_RemovePropertyUPP)(NPP npp, NPObject *obj, NPIdentifier propertyName);
#define NewNPN_RemovePropertyProc(FUNC) \
((NPN_RemovePropertyUPP) (FUNC))
#define CallNPN_RemovePropertyProc(FUNC, ARG1, ARG2, ARG3) \
(*(FUNC))((ARG1), (ARG2), (ARG3))
/* NPN_HasProperty */
typedef bool (* NP_LOADDS NPN_HasPropertyUPP)(NPP npp, NPObject *obj, NPIdentifier propertyName);
#define NewNPN_HasPropertyProc(FUNC) \
((NPN_HasPropertyUPP) (FUNC))
#define CallNPN_HasPropertyProc(FUNC, ARG1, ARG2, ARG3) \
(*(FUNC))((ARG1), (ARG2), (ARG3))
/* NPN_HasMethod */
typedef bool (* NP_LOADDS NPN_HasMethodUPP)(NPP npp, NPObject *obj, NPIdentifier propertyName);
#define NewNPN_HasMethodProc(FUNC) \
((NPN_HasMethodUPP) (FUNC))
#define CallNPN_HasMethodProc(FUNC, ARG1, ARG2, ARG3) \
(*(FUNC))((ARG1), (ARG2), (ARG3))
/* NPN_ReleaseVariantValue */
typedef void (* NP_LOADDS NPN_ReleaseVariantValueUPP)(NPVariant *variant);
#define NewNPN_ReleaseVariantValueProc(FUNC) \
((NPN_ReleaseVariantValueUPP) (FUNC))
#define CallNPN_ReleaseVariantValueProc(FUNC, ARG1) \
(*(FUNC))((ARG1))
/* NPN_SetException */
typedef void (* NP_LOADDS NPN_SetExceptionUPP)(NPObject *obj, const NPUTF8 *message);
#define NewNPN_SetExceptionProc(FUNC) \
((NPN_SetExceptionUPP) (FUNC))
#define CallNPN_SetExceptionProc(FUNC, ARG1, ARG2) \
(*(FUNC))((ARG1), (ARG2))
/* NPN_PushPopupsEnabledStateUPP */
typedef bool (* NP_LOADDS NPN_PushPopupsEnabledStateUPP)(NPP npp, NPBool enabled);
#define NewNPN_PushPopupsEnabledStateProc(FUNC) \
((NPN_PushPopupsEnabledStateUPP) (FUNC))
#define CallNPN_PushPopupsEnabledStateProc(FUNC, ARG1, ARG2) \
(*(FUNC))((ARG1), (ARG2))
/* NPN_PopPopupsEnabledState */
typedef bool (* NP_LOADDS NPN_PopPopupsEnabledStateUPP)(NPP npp);
#define NewNPN_PopPopupsEnabledStateProc(FUNC) \
((NPN_PopPopupsEnabledStateUPP) (FUNC))
#define CallNPN_PopPopupsEnabledStateProc(FUNC, ARG1) \
(*(FUNC))((ARG1))
/* NPN_Enumerate */
typedef bool (* NP_LOADDS NPN_EnumerateUPP)(NPP npp, NPObject *obj, NPIdentifier **identifier, uint32_t *count);
#define NewNPN_EnumerateProc(FUNC) \
((NPN_EnumerateUPP) (FUNC))
#define CallNPN_EnumerateProc(FUNC, ARG1, ARG2, ARG3, ARG4) \
(*(FUNC))((ARG1), (ARG2), (ARG3), (ARG4))
/* NPN_PluginThreadAsyncCall */
typedef void (* NP_LOADDS NPN_PluginThreadAsyncCallUPP)(NPP instance, void (*func)(void *), void *userData);
#define NewNPN_PluginThreadAsyncCallProc(FUNC) \
((NPN_PluginThreadAsyncCallUPP) (FUNC))
#define CallNPN_PluginThreadAsyncCallProc(FUNC, ARG1, ARG2, ARG3) \
(*(FUNC))((ARG1), (ARG2), (ARG3))
/* NPN_Construct */
typedef bool (* NP_LOADDS NPN_ConstructUPP)(NPP npp, NPObject* obj, const NPVariant *args, uint32_t argCount, NPVariant *result);
#define NewNPN_ConstructProc(FUNC) \
((NPN_ConstructUPP) (FUNC))
#define CallNPN_ConstructProc(FUNC, ARG1, ARG2, ARG3, ARG4, ARG5) \
(*(FUNC))((ARG1), (ARG2), (ARG3), (ARG4), (ARG5))
/******************************************************************************************
* The actual plugin function table definitions
*******************************************************************************************/
typedef struct _NPPluginFuncs {
uint16 size;
uint16 version;
NPP_NewUPP newp;
NPP_DestroyUPP destroy;
NPP_SetWindowUPP setwindow;
NPP_NewStreamUPP newstream;
NPP_DestroyStreamUPP destroystream;
NPP_StreamAsFileUPP asfile;
NPP_WriteReadyUPP writeready;
NPP_WriteUPP write;
NPP_PrintUPP print;
NPP_HandleEventUPP event;
NPP_URLNotifyUPP urlnotify;
JRIGlobalRef javaClass;
NPP_GetValueUPP getvalue;
NPP_SetValueUPP setvalue;
} NPPluginFuncs;
typedef struct _NPNetscapeFuncs {
uint16 size;
uint16 version;
NPN_GetURLUPP geturl;
NPN_PostURLUPP posturl;
NPN_RequestReadUPP requestread;
NPN_NewStreamUPP newstream;
NPN_WriteUPP write;
NPN_DestroyStreamUPP destroystream;
NPN_StatusUPP status;
NPN_UserAgentUPP uagent;
NPN_MemAllocUPP memalloc;
NPN_MemFreeUPP memfree;
NPN_MemFlushUPP memflush;
NPN_ReloadPluginsUPP reloadplugins;
NPN_GetJavaEnvUPP getJavaEnv;
NPN_GetJavaPeerUPP getJavaPeer;
NPN_GetURLNotifyUPP geturlnotify;
NPN_PostURLNotifyUPP posturlnotify;
NPN_GetValueUPP getvalue;
NPN_SetValueUPP setvalue;
NPN_InvalidateRectUPP invalidaterect;
NPN_InvalidateRegionUPP invalidateregion;
NPN_ForceRedrawUPP forceredraw;
NPN_GetStringIdentifierUPP getstringidentifier;
NPN_GetStringIdentifiersUPP getstringidentifiers;
NPN_GetIntIdentifierUPP getintidentifier;
NPN_IdentifierIsStringUPP identifierisstring;
NPN_UTF8FromIdentifierUPP utf8fromidentifier;
NPN_IntFromIdentifierUPP intfromidentifier;
NPN_CreateObjectUPP createobject;
NPN_RetainObjectUPP retainobject;
NPN_ReleaseObjectUPP releaseobject;
NPN_InvokeUPP invoke;
NPN_InvokeDefaultUPP invokeDefault;
NPN_EvaluateUPP evaluate;
NPN_GetPropertyUPP getproperty;
NPN_SetPropertyUPP setproperty;
NPN_RemovePropertyUPP removeproperty;
NPN_HasPropertyUPP hasproperty;
NPN_HasMethodUPP hasmethod;
NPN_ReleaseVariantValueUPP releasevariantvalue;
NPN_SetExceptionUPP setexception;
NPN_PushPopupsEnabledStateUPP pushpopupsenabledstate;
NPN_PopPopupsEnabledStateUPP poppopupsenabledstate;
NPN_EnumerateUPP enumerate;
NPN_PluginThreadAsyncCallUPP pluginthreadasynccall;
NPN_ConstructUPP construct;
} NPNetscapeFuncs;
#ifdef XP_MACOSX
/******************************************************************************************
* Mac platform-specific plugin glue stuff
*******************************************************************************************/
/*
* Main entry point of the plugin.
* This routine will be called when the plugin is loaded. The function
* tables are passed in and the plugin fills in the NPPluginFuncs table
* and NPPShutdownUPP for Netscape's use.
*/
typedef NPError (* NP_LOADDS NPP_MainEntryUPP)(NPNetscapeFuncs*, NPPluginFuncs*, NPP_ShutdownUPP*);
#define NewNPP_MainEntryProc(FUNC) \
((NPP_MainEntryUPP) (FUNC))
#define CallNPP_MainEntryProc(FUNC, netscapeFunc, pluginFunc, shutdownUPP) \
(*(FUNC))((netscapeFunc), (pluginFunc), (shutdownUPP))
/*
* Mac OS X version(s) of NP_GetMIMEDescription(const char *)
* These can be called to retreive MIME information from the plugin dynamically
*
* Note: For compatibility with Quicktime, BPSupportedMIMEtypes is another way
* to get mime info from the plugin only on OSX and may not be supported
* in furture version -- use NP_GetMIMEDescription instead
*/
enum
{
kBPSupportedMIMETypesStructVers_1 = 1
};
typedef struct _BPSupportedMIMETypes
{
SInt32 structVersion; /* struct version */
Handle typeStrings; /* STR# formated handle, allocated by plug-in */
Handle infoStrings; /* STR# formated handle, allocated by plug-in */
} BPSupportedMIMETypes;
OSErr BP_GetSupportedMIMETypes(BPSupportedMIMETypes *mimeInfo, UInt32 flags);
/* NP_GetMIMEDescription */
#define NP_GETMIMEDESCRIPTION_NAME "NP_GetMIMEDescription"
typedef const char* (* NP_LOADDS NP_GetMIMEDescriptionUPP)();
#define NewNP_GetMIMEDescEntryProc(FUNC) \
((NP_GetMIMEDescriptionUPP) (FUNC))
#define CallNP_GetMIMEDescEntryProc(FUNC) \
(*(FUNC))()
/* BP_GetSupportedMIMETypes */
typedef OSErr (* NP_LOADDS BP_GetSupportedMIMETypesUPP)(BPSupportedMIMETypes*, UInt32);
#define NewBP_GetSupportedMIMETypesEntryProc(FUNC) \
((BP_GetSupportedMIMETypesUPP) (FUNC))
#define CallBP_GetMIMEDescEntryProc(FUNC, mimeInfo, flags) \
(*(FUNC))((mimeInfo), (flags))
#endif /* XP_MACOSX */
#if defined(_WINDOWS)
#define OSCALL WINAPI
#else
#if defined(__OS2__)
#define OSCALL _System
#else
#define OSCALL
#endif
#endif
#if defined(XP_UNIX)
/* GCC 3.3 and later support the visibility attribute. */
#if defined(__GNUC__) && \
((__GNUC__ >= 4) || (__GNUC__ == 3 && __GNUC_MINOR__ >= 3))
#define NP_VISIBILITY_DEFAULT __attribute__((visibility("default")))
#else
#define NP_VISIBILITY_DEFAULT
#endif
#define NP_EXPORT(__type) NP_VISIBILITY_DEFAULT __type
#endif
#if defined( _WINDOWS ) || defined (__OS2__)
#ifdef __cplusplus
extern "C" {
#endif
/* plugin meta member functions */
#if defined(__OS2__)
typedef struct _NPPluginData { /* Alternate OS2 Plugin interface */
char *pMimeTypes;
char *pFileExtents;
char *pFileOpenTemplate;
char *pProductName;
char *pProductDescription;
unsigned long dwProductVersionMS;
unsigned long dwProductVersionLS;
} NPPluginData;
NPError OSCALL NP_GetPluginData(NPPluginData * pPluginData);
#endif
NPError OSCALL NP_GetEntryPoints(NPPluginFuncs* pFuncs);
NPError OSCALL NP_Initialize(NPNetscapeFuncs* pFuncs);
NPError OSCALL NP_Shutdown();
char* NP_GetMIMEDescription();
#ifdef __cplusplus
}
#endif
#endif /* _WINDOWS || __OS2__ */
#if defined(__OS2__)
#pragma pack()
#endif
#ifdef XP_UNIX
#ifdef __cplusplus
extern "C" {
#endif
/* plugin meta member functions */
NP_EXPORT(char*) NP_GetMIMEDescription(void);
NP_EXPORT(NPError) NP_Initialize(NPNetscapeFuncs*, NPPluginFuncs*);
NP_EXPORT(NPError) NP_Shutdown(void);
NP_EXPORT(NPError) NP_GetValue(void *future, NPPVariable aVariable, void *aValue);
#ifdef __cplusplus
}
#endif
#endif /* XP_UNIX */
#endif /* _NPUPP_H_ */

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/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
/* ***** BEGIN LICENSE BLOCK *****
* Version: MPL 1.1/GPL 2.0/LGPL 2.1
*
* The contents of this file are subject to the Mozilla Public License Version
* 1.1 (the "License"); you may not use this file except in compliance with
* the License. You may obtain a copy of the License at
* http://www.mozilla.org/MPL/
*
* Software distributed under the License is distributed on an "AS IS" basis,
* WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License
* for the specific language governing rights and limitations under the
* License.
*
* The Original Code is the Netscape Portable Runtime (NSPR).
*
* The Initial Developer of the Original Code is
* Netscape Communications Corporation.
* Portions created by the Initial Developer are Copyright (C) 1998-2000
* the Initial Developer. All Rights Reserved.
*
* Contributor(s):
*
* Alternatively, the contents of this file may be used under the terms of
* either the GNU General Public License Version 2 or later (the "GPL"), or
* the GNU Lesser General Public License Version 2.1 or later (the "LGPL"),
* in which case the provisions of the GPL or the LGPL are applicable instead
* of those above. If you wish to allow use of your version of this file only
* under the terms of either the GPL or the LGPL, and not to allow others to
* use your version of this file under the terms of the MPL, indicate your
* decision by deleting the provisions above and replace them with the notice
* and other provisions required by the GPL or the LGPL. If you do not delete
* the provisions above, a recipient may use your version of this file under
* the terms of any one of the MPL, the GPL or the LGPL.
*
* ***** END LICENSE BLOCK ***** */
/*
* This header typedefs the old 'native' types to the new PR<type>s.
* These definitions are scheduled to be eliminated at the earliest
* possible time. The NSPR API is implemented and documented using
* the new definitions.
*/
#if !defined(PROTYPES_H)
#define PROTYPES_H
typedef PRUintn uintn;
#ifndef _XP_Core_
typedef PRIntn intn;
#endif
/*
* It is trickier to define uint, int8, uint8, int16, uint16,
* int32, uint32, int64, and uint64 because some of these int
* types are defined by standard header files on some platforms.
* Our strategy here is to include all such standard headers
* first, and then define these int types only if they are not
* defined by those standard headers.
*/
/*
* BeOS defines all the int types below in its standard header
* file SupportDefs.h.
*/
#ifdef XP_BEOS
#include <support/SupportDefs.h>
#endif
/*
* OpenVMS defines all the int types below in its standard
* header files ints.h and types.h.
*/
#ifdef VMS
#include <ints.h>
#include <types.h>
#endif
/*
* SVR4 typedef of uint is commonly found on UNIX machines.
*
* On AIX 4.3, sys/inttypes.h (which is included by sys/types.h)
* defines the types int8, int16, int32, and int64.
*/
#ifdef XP_UNIX
#include <sys/types.h>
#endif
/* model.h on HP-UX defines int8, int16, and int32. */
#ifdef HPUX
#include <model.h>
#endif
/*
* uint
*/
#if !defined(XP_BEOS) && !defined(VMS) \
&& !defined(XP_UNIX) || defined(NTO)
typedef PRUintn uint;
#endif
/*
* uint64
*/
#if !defined(XP_BEOS) && !defined(VMS)
typedef PRUint64 uint64;
#endif
/*
* uint32
*/
#if !defined(XP_BEOS) && !defined(VMS)
#if !defined(XP_MAC) && !defined(_WIN32) && !defined(XP_OS2) && !defined(NTO)
typedef PRUint32 uint32;
#else
typedef unsigned long uint32;
#endif
#endif
/*
* uint16
*/
#if !defined(XP_BEOS) && !defined(VMS)
typedef PRUint16 uint16;
#endif
/*
* uint8
*/
#if !defined(XP_BEOS) && !defined(VMS)
typedef PRUint8 uint8;
#endif
/*
* int64
*/
#if !defined(XP_BEOS) && !defined(VMS) \
&& !defined(_PR_AIX_HAVE_BSD_INT_TYPES)
typedef PRInt64 int64;
#endif
/*
* int32
*/
#if !defined(XP_BEOS) && !defined(VMS) \
&& !defined(_PR_AIX_HAVE_BSD_INT_TYPES) \
&& !defined(HPUX)
#if !defined(XP_MAC) && !defined(_WIN32) && !defined(XP_OS2) && !defined(NTO)
typedef PRInt32 int32;
#else
typedef long int32;
#endif
#endif
/*
* int16
*/
#if !defined(XP_BEOS) && !defined(VMS) \
&& !defined(_PR_AIX_HAVE_BSD_INT_TYPES) \
&& !defined(HPUX)
typedef PRInt16 int16;
#endif
/*
* int8
*/
#if !defined(XP_BEOS) && !defined(VMS) \
&& !defined(_PR_AIX_HAVE_BSD_INT_TYPES) \
&& !defined(HPUX)
typedef PRInt8 int8;
#endif
typedef PRFloat64 float64;
typedef PRUptrdiff uptrdiff_t;
typedef PRUword uprword_t;
typedef PRWord prword_t;
/* Re: prbit.h */
#define TEST_BIT PR_TEST_BIT
#define SET_BIT PR_SET_BIT
#define CLEAR_BIT PR_CLEAR_BIT
/* Re: prarena.h->plarena.h */
#define PRArena PLArena
#define PRArenaPool PLArenaPool
#define PRArenaStats PLArenaStats
#define PR_ARENA_ALIGN PL_ARENA_ALIGN
#define PR_INIT_ARENA_POOL PL_INIT_ARENA_POOL
#define PR_ARENA_ALLOCATE PL_ARENA_ALLOCATE
#define PR_ARENA_GROW PL_ARENA_GROW
#define PR_ARENA_MARK PL_ARENA_MARK
#define PR_CLEAR_UNUSED PL_CLEAR_UNUSED
#define PR_CLEAR_ARENA PL_CLEAR_ARENA
#define PR_ARENA_RELEASE PL_ARENA_RELEASE
#define PR_COUNT_ARENA PL_COUNT_ARENA
#define PR_ARENA_DESTROY PL_ARENA_DESTROY
#define PR_InitArenaPool PL_InitArenaPool
#define PR_FreeArenaPool PL_FreeArenaPool
#define PR_FinishArenaPool PL_FinishArenaPool
#define PR_CompactArenaPool PL_CompactArenaPool
#define PR_ArenaFinish PL_ArenaFinish
#define PR_ArenaAllocate PL_ArenaAllocate
#define PR_ArenaGrow PL_ArenaGrow
#define PR_ArenaRelease PL_ArenaRelease
#define PR_ArenaCountAllocation PL_ArenaCountAllocation
#define PR_ArenaCountInplaceGrowth PL_ArenaCountInplaceGrowth
#define PR_ArenaCountGrowth PL_ArenaCountGrowth
#define PR_ArenaCountRelease PL_ArenaCountRelease
#define PR_ArenaCountRetract PL_ArenaCountRetract
/* Re: prhash.h->plhash.h */
#define PRHashEntry PLHashEntry
#define PRHashTable PLHashTable
#define PRHashNumber PLHashNumber
#define PRHashFunction PLHashFunction
#define PRHashComparator PLHashComparator
#define PRHashEnumerator PLHashEnumerator
#define PRHashAllocOps PLHashAllocOps
#define PR_NewHashTable PL_NewHashTable
#define PR_HashTableDestroy PL_HashTableDestroy
#define PR_HashTableRawLookup PL_HashTableRawLookup
#define PR_HashTableRawAdd PL_HashTableRawAdd
#define PR_HashTableRawRemove PL_HashTableRawRemove
#define PR_HashTableAdd PL_HashTableAdd
#define PR_HashTableRemove PL_HashTableRemove
#define PR_HashTableEnumerateEntries PL_HashTableEnumerateEntries
#define PR_HashTableLookup PL_HashTableLookup
#define PR_HashTableDump PL_HashTableDump
#define PR_HashString PL_HashString
#define PR_CompareStrings PL_CompareStrings
#define PR_CompareValues PL_CompareValues
#if defined(XP_MAC)
#ifndef TRUE /* Mac standard is lower case true */
#define TRUE 1
#endif
#ifndef FALSE /* Mac standard is lower case false */
#define FALSE 0
#endif
#endif
#endif /* !defined(PROTYPES_H) */

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@ -0,0 +1,300 @@
/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
/* ***** BEGIN LICENSE BLOCK *****
* Version: MPL 1.1/GPL 2.0/LGPL 2.1
*
* The contents of this file are subject to the Mozilla Public License Version
* 1.1 (the "License"); you may not use this file except in compliance with
* the License. You may obtain a copy of the License at
* http://www.mozilla.org/MPL/
*
* Software distributed under the License is distributed on an "AS IS" basis,
* WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License
* for the specific language governing rights and limitations under the
* License.
*
* The Original Code is the Netscape Portable Runtime (NSPR).
*
* The Initial Developer of the Original Code is
* Netscape Communications Corporation.
* Portions created by the Initial Developer are Copyright (C) 1998-2000
* the Initial Developer. All Rights Reserved.
*
* Contributor(s):
*
* Alternatively, the contents of this file may be used under the terms of
* either the GNU General Public License Version 2 or later (the "GPL"), or
* the GNU Lesser General Public License Version 2.1 or later (the "LGPL"),
* in which case the provisions of the GPL or the LGPL are applicable instead
* of those above. If you wish to allow use of your version of this file only
* under the terms of either the GPL or the LGPL, and not to allow others to
* use your version of this file under the terms of the MPL, indicate your
* decision by deleting the provisions above and replace them with the notice
* and other provisions required by the GPL or the LGPL. If you do not delete
* the provisions above, a recipient may use your version of this file under
* the terms of any one of the MPL, the GPL or the LGPL.
*
* ***** END LICENSE BLOCK ***** */
#ifndef nspr_cpucfg___
#define nspr_cpucfg___
#ifndef XP_PC
#define XP_PC
#endif
#ifndef WIN32
#define WIN32
#endif
#ifndef WIN95
#define WIN95
#endif
#define PR_AF_INET6 23 /* same as AF_INET6 */
#if defined(_M_IX86) || defined(_X86_)
#define IS_LITTLE_ENDIAN 1
#undef IS_BIG_ENDIAN
#define PR_BYTES_PER_BYTE 1
#define PR_BYTES_PER_SHORT 2
#define PR_BYTES_PER_INT 4
#define PR_BYTES_PER_INT64 8
#define PR_BYTES_PER_LONG 4
#define PR_BYTES_PER_FLOAT 4
#define PR_BYTES_PER_WORD 4
#define PR_BYTES_PER_DWORD 8
#define PR_BYTES_PER_DOUBLE 8
#define PR_BITS_PER_BYTE 8
#define PR_BITS_PER_SHORT 16
#define PR_BITS_PER_INT 32
#define PR_BITS_PER_INT64 64
#define PR_BITS_PER_LONG 32
#define PR_BITS_PER_FLOAT 32
#define PR_BITS_PER_WORD 32
#define PR_BITS_PER_DWORD 64
#define PR_BITS_PER_DOUBLE 64
#define PR_BITS_PER_BYTE_LOG2 3
#define PR_BITS_PER_SHORT_LOG2 4
#define PR_BITS_PER_INT_LOG2 5
#define PR_BITS_PER_INT64_LOG2 6
#define PR_BITS_PER_LONG_LOG2 5
#define PR_BITS_PER_FLOAT_LOG2 5
#define PR_BITS_PER_WORD_LOG2 5
#define PR_BITS_PER_DWORD_LOG2 6
#define PR_BITS_PER_DOUBLE_LOG2 6
#define PR_ALIGN_OF_SHORT 2
#define PR_ALIGN_OF_INT 4
#define PR_ALIGN_OF_LONG 4
#define PR_ALIGN_OF_INT64 8
#define PR_ALIGN_OF_FLOAT 4
#define PR_ALIGN_OF_WORD 4
#define PR_ALIGN_OF_DWORD 8
#define PR_ALIGN_OF_DOUBLE 4
#define PR_ALIGN_OF_POINTER 4
#define PR_BYTES_PER_WORD_LOG2 2
#define PR_BYTES_PER_DWORD_LOG2 2
#elif defined(_ALPHA_)
#define IS_LITTLE_ENDIAN 1
#undef IS_BIG_ENDIAN
#define PR_BYTES_PER_BYTE 1
#define PR_BYTES_PER_SHORT 2
#define PR_BYTES_PER_INT 4
#define PR_BYTES_PER_INT64 8
#define PR_BYTES_PER_LONG 4
#define PR_BYTES_PER_FLOAT 4
#define PR_BYTES_PER_DOUBLE 8
#define PR_BYTES_PER_WORD 4
#define PR_BYTES_PER_DWORD 8
#define PR_BITS_PER_BYTE 8
#define PR_BITS_PER_SHORT 16
#define PR_BITS_PER_INT 32
#define PR_BITS_PER_INT64 64
#define PR_BITS_PER_LONG 32
#define PR_BITS_PER_FLOAT 32
#define PR_BITS_PER_DOUBLE 64
#define PR_BITS_PER_WORD 32
#define PR_BITS_PER_BYTE_LOG2 3
#define PR_BITS_PER_SHORT_LOG2 4
#define PR_BITS_PER_INT_LOG2 5
#define PR_BITS_PER_INT64_LOG2 6
#define PR_BITS_PER_LONG_LOG2 5
#define PR_BITS_PER_FLOAT_LOG2 5
#define PR_BITS_PER_DOUBLE_LOG2 6
#define PR_BITS_PER_WORD_LOG2 5
#define PR_BYTES_PER_WORD_LOG2 2
#define PR_BYTES_PER_DWORD_LOG2 3
#define PR_ALIGN_OF_SHORT 2
#define PR_ALIGN_OF_INT 4
#define PR_ALIGN_OF_LONG 4
#define PR_ALIGN_OF_INT64 8
#define PR_ALIGN_OF_FLOAT 4
#define PR_ALIGN_OF_DOUBLE 8
#define PR_ALIGN_OF_POINTER 4
#elif defined(_AMD64_)
#define IS_LITTLE_ENDIAN 1
#undef IS_BIG_ENDIAN
#define IS_64
#define PR_BYTES_PER_BYTE 1
#define PR_BYTES_PER_SHORT 2
#define PR_BYTES_PER_INT 4
#define PR_BYTES_PER_INT64 8
#define PR_BYTES_PER_LONG 4
#define PR_BYTES_PER_FLOAT 4
#define PR_BYTES_PER_WORD 8
#define PR_BYTES_PER_DWORD 8
#define PR_BYTES_PER_DOUBLE 8
#define PR_BITS_PER_BYTE 8
#define PR_BITS_PER_SHORT 16
#define PR_BITS_PER_INT 32
#define PR_BITS_PER_INT64 64
#define PR_BITS_PER_LONG 32
#define PR_BITS_PER_FLOAT 32
#define PR_BITS_PER_WORD 64
#define PR_BITS_PER_DWORD 64
#define PR_BITS_PER_DOUBLE 64
#define PR_BITS_PER_BYTE_LOG2 3
#define PR_BITS_PER_SHORT_LOG2 4
#define PR_BITS_PER_INT_LOG2 5
#define PR_BITS_PER_INT64_LOG2 6
#define PR_BITS_PER_LONG_LOG2 5
#define PR_BITS_PER_FLOAT_LOG2 5
#define PR_BITS_PER_WORD_LOG2 6
#define PR_BITS_PER_DWORD_LOG2 6
#define PR_BITS_PER_DOUBLE_LOG2 6
#define PR_ALIGN_OF_SHORT 2
#define PR_ALIGN_OF_INT 4
#define PR_ALIGN_OF_LONG 4
#define PR_ALIGN_OF_INT64 8
#define PR_ALIGN_OF_FLOAT 4
#define PR_ALIGN_OF_WORD 8
#define PR_ALIGN_OF_DWORD 8
#define PR_ALIGN_OF_DOUBLE 8
#define PR_ALIGN_OF_POINTER 8
#define PR_BYTES_PER_WORD_LOG2 3
#define PR_BYTES_PER_DWORD_LOG2 3
#elif defined(_IA64_)
#define IS_LITTLE_ENDIAN 1
#undef IS_BIG_ENDIAN
#define IS_64
#define PR_BYTES_PER_BYTE 1
#define PR_BYTES_PER_SHORT 2
#define PR_BYTES_PER_INT 4
#define PR_BYTES_PER_INT64 8
#define PR_BYTES_PER_LONG 4
#define PR_BYTES_PER_FLOAT 4
#define PR_BYTES_PER_WORD 8
#define PR_BYTES_PER_DWORD 8
#define PR_BYTES_PER_DOUBLE 8
#define PR_BITS_PER_BYTE 8
#define PR_BITS_PER_SHORT 16
#define PR_BITS_PER_INT 32
#define PR_BITS_PER_INT64 64
#define PR_BITS_PER_LONG 32
#define PR_BITS_PER_FLOAT 32
#define PR_BITS_PER_WORD 64
#define PR_BITS_PER_DWORD 64
#define PR_BITS_PER_DOUBLE 64
#define PR_BITS_PER_BYTE_LOG2 3
#define PR_BITS_PER_SHORT_LOG2 4
#define PR_BITS_PER_INT_LOG2 5
#define PR_BITS_PER_INT64_LOG2 6
#define PR_BITS_PER_LONG_LOG2 5
#define PR_BITS_PER_FLOAT_LOG2 5
#define PR_BITS_PER_WORD_LOG2 6
#define PR_BITS_PER_DWORD_LOG2 6
#define PR_BITS_PER_DOUBLE_LOG2 6
#define PR_ALIGN_OF_SHORT 2
#define PR_ALIGN_OF_INT 4
#define PR_ALIGN_OF_LONG 4
#define PR_ALIGN_OF_INT64 8
#define PR_ALIGN_OF_FLOAT 4
#define PR_ALIGN_OF_WORD 8
#define PR_ALIGN_OF_DWORD 8
#define PR_ALIGN_OF_DOUBLE 8
#define PR_ALIGN_OF_POINTER 8
#define PR_BYTES_PER_WORD_LOG2 3
#define PR_BYTES_PER_DWORD_LOG2 3
#else /* defined(_M_IX86) || defined(_X86_) */
#error unknown processor architecture
#endif /* defined(_M_IX86) || defined(_X86_) */
#ifndef HAVE_LONG_LONG
#define HAVE_LONG_LONG
#endif
#ifndef NO_NSPR_10_SUPPORT
#define BYTES_PER_BYTE PR_BYTES_PER_BYTE
#define BYTES_PER_SHORT PR_BYTES_PER_SHORT
#define BYTES_PER_INT PR_BYTES_PER_INT
#define BYTES_PER_INT64 PR_BYTES_PER_INT64
#define BYTES_PER_LONG PR_BYTES_PER_LONG
#define BYTES_PER_FLOAT PR_BYTES_PER_FLOAT
#define BYTES_PER_DOUBLE PR_BYTES_PER_DOUBLE
#define BYTES_PER_WORD PR_BYTES_PER_WORD
#define BYTES_PER_DWORD PR_BYTES_PER_DWORD
#define BITS_PER_BYTE PR_BITS_PER_BYTE
#define BITS_PER_SHORT PR_BITS_PER_SHORT
#define BITS_PER_INT PR_BITS_PER_INT
#define BITS_PER_INT64 PR_BITS_PER_INT64
#define BITS_PER_LONG PR_BITS_PER_LONG
#define BITS_PER_FLOAT PR_BITS_PER_FLOAT
#define BITS_PER_DOUBLE PR_BITS_PER_DOUBLE
#define BITS_PER_WORD PR_BITS_PER_WORD
#define BITS_PER_BYTE_LOG2 PR_BITS_PER_BYTE_LOG2
#define BITS_PER_SHORT_LOG2 PR_BITS_PER_SHORT_LOG2
#define BITS_PER_INT_LOG2 PR_BITS_PER_INT_LOG2
#define BITS_PER_INT64_LOG2 PR_BITS_PER_INT64_LOG2
#define BITS_PER_LONG_LOG2 PR_BITS_PER_LONG_LOG2
#define BITS_PER_FLOAT_LOG2 PR_BITS_PER_FLOAT_LOG2
#define BITS_PER_DOUBLE_LOG2 PR_BITS_PER_DOUBLE_LOG2
#define BITS_PER_WORD_LOG2 PR_BITS_PER_WORD_LOG2
#define ALIGN_OF_SHORT PR_ALIGN_OF_SHORT
#define ALIGN_OF_INT PR_ALIGN_OF_INT
#define ALIGN_OF_LONG PR_ALIGN_OF_LONG
#define ALIGN_OF_INT64 PR_ALIGN_OF_INT64
#define ALIGN_OF_FLOAT PR_ALIGN_OF_FLOAT
#define ALIGN_OF_DOUBLE PR_ALIGN_OF_DOUBLE
#define ALIGN_OF_POINTER PR_ALIGN_OF_POINTER
#define ALIGN_OF_WORD PR_ALIGN_OF_WORD
#define BYTES_PER_WORD_LOG2 PR_BYTES_PER_WORD_LOG2
#define BYTES_PER_DWORD_LOG2 PR_BYTES_PER_DWORD_LOG2
#define WORDS_PER_DWORD_LOG2 PR_WORDS_PER_DWORD_LOG2
#endif /* NO_NSPR_10_SUPPORT */
#endif /* nspr_cpucfg___ */

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@ -0,0 +1,569 @@
/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
/* ***** BEGIN LICENSE BLOCK *****
* Version: MPL 1.1/GPL 2.0/LGPL 2.1
*
* The contents of this file are subject to the Mozilla Public License Version
* 1.1 (the "License"); you may not use this file except in compliance with
* the License. You may obtain a copy of the License at
* http://www.mozilla.org/MPL/
*
* Software distributed under the License is distributed on an "AS IS" basis,
* WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License
* for the specific language governing rights and limitations under the
* License.
*
* The Original Code is the Netscape Portable Runtime (NSPR).
*
* The Initial Developer of the Original Code is
* Netscape Communications Corporation.
* Portions created by the Initial Developer are Copyright (C) 1998-2000
* the Initial Developer. All Rights Reserved.
*
* Contributor(s):
*
* Alternatively, the contents of this file may be used under the terms of
* either the GNU General Public License Version 2 or later (the "GPL"), or
* the GNU Lesser General Public License Version 2.1 or later (the "LGPL"),
* in which case the provisions of the GPL or the LGPL are applicable instead
* of those above. If you wish to allow use of your version of this file only
* under the terms of either the GPL or the LGPL, and not to allow others to
* use your version of this file under the terms of the MPL, indicate your
* decision by deleting the provisions above and replace them with the notice
* and other provisions required by the GPL or the LGPL. If you do not delete
* the provisions above, a recipient may use your version of this file under
* the terms of any one of the MPL, the GPL or the LGPL.
*
* ***** END LICENSE BLOCK ***** */
/*
** File: prtypes.h
** Description: Definitions of NSPR's basic types
**
** Prototypes and macros used to make up for deficiencies that we have found
** in ANSI environments.
**
** Since we do not wrap <stdlib.h> and all the other standard headers, authors
** of portable code will not know in general that they need these definitions.
** Instead of requiring these authors to find the dependent uses in their code
** and take the following steps only in those C files, we take steps once here
** for all C files.
**/
#ifndef prtypes_h___
#define prtypes_h___
#ifdef MDCPUCFG
#include MDCPUCFG
#else
#include "prcpucfg.h"
#endif
#include <stddef.h>
/***********************************************************************
** MACROS: PR_EXTERN
** PR_IMPLEMENT
** DESCRIPTION:
** These are only for externally visible routines and globals. For
** internal routines, just use "extern" for type checking and that
** will not export internal cross-file or forward-declared symbols.
** Define a macro for declaring procedures return types. We use this to
** deal with windoze specific type hackery for DLL definitions. Use
** PR_EXTERN when the prototype for the method is declared. Use
** PR_IMPLEMENT for the implementation of the method.
**
** Example:
** in dowhim.h
** PR_EXTERN( void ) DoWhatIMean( void );
** in dowhim.c
** PR_IMPLEMENT( void ) DoWhatIMean( void ) { return; }
**
**
***********************************************************************/
#if defined(WIN32)
#define PR_EXPORT(__type) extern __declspec(dllexport) __type
#define PR_EXPORT_DATA(__type) extern __declspec(dllexport) __type
#define PR_IMPORT(__type) __declspec(dllimport) __type
#define PR_IMPORT_DATA(__type) __declspec(dllimport) __type
#define PR_EXTERN(__type) extern __declspec(dllexport) __type
#define PR_IMPLEMENT(__type) __declspec(dllexport) __type
#define PR_EXTERN_DATA(__type) extern __declspec(dllexport) __type
#define PR_IMPLEMENT_DATA(__type) __declspec(dllexport) __type
#define PR_CALLBACK
#define PR_CALLBACK_DECL
#define PR_STATIC_CALLBACK(__x) static __x
#elif defined(XP_BEOS)
#define PR_EXPORT(__type) extern __declspec(dllexport) __type
#define PR_EXPORT_DATA(__type) extern __declspec(dllexport) __type
#define PR_IMPORT(__type) extern __declspec(dllexport) __type
#define PR_IMPORT_DATA(__type) extern __declspec(dllexport) __type
#define PR_EXTERN(__type) extern __declspec(dllexport) __type
#define PR_IMPLEMENT(__type) __declspec(dllexport) __type
#define PR_EXTERN_DATA(__type) extern __declspec(dllexport) __type
#define PR_IMPLEMENT_DATA(__type) __declspec(dllexport) __type
#define PR_CALLBACK
#define PR_CALLBACK_DECL
#define PR_STATIC_CALLBACK(__x) static __x
#elif defined(WIN16)
#define PR_CALLBACK_DECL __cdecl
#if defined(_WINDLL)
#define PR_EXPORT(__type) extern __type _cdecl _export _loadds
#define PR_IMPORT(__type) extern __type _cdecl _export _loadds
#define PR_EXPORT_DATA(__type) extern __type _export
#define PR_IMPORT_DATA(__type) extern __type _export
#define PR_EXTERN(__type) extern __type _cdecl _export _loadds
#define PR_IMPLEMENT(__type) __type _cdecl _export _loadds
#define PR_EXTERN_DATA(__type) extern __type _export
#define PR_IMPLEMENT_DATA(__type) __type _export
#define PR_CALLBACK __cdecl __loadds
#define PR_STATIC_CALLBACK(__x) static __x PR_CALLBACK
#else /* this must be .EXE */
#define PR_EXPORT(__type) extern __type _cdecl _export
#define PR_IMPORT(__type) extern __type _cdecl _export
#define PR_EXPORT_DATA(__type) extern __type _export
#define PR_IMPORT_DATA(__type) extern __type _export
#define PR_EXTERN(__type) extern __type _cdecl _export
#define PR_IMPLEMENT(__type) __type _cdecl _export
#define PR_EXTERN_DATA(__type) extern __type _export
#define PR_IMPLEMENT_DATA(__type) __type _export
#define PR_CALLBACK __cdecl __loadds
#define PR_STATIC_CALLBACK(__x) __x PR_CALLBACK
#endif /* _WINDLL */
#elif defined(XP_MAC)
#define PR_EXPORT(__type) extern __declspec(export) __type
#define PR_EXPORT_DATA(__type) extern __declspec(export) __type
#define PR_IMPORT(__type) extern __declspec(export) __type
#define PR_IMPORT_DATA(__type) extern __declspec(export) __type
#define PR_EXTERN(__type) extern __declspec(export) __type
#define PR_IMPLEMENT(__type) __declspec(export) __type
#define PR_EXTERN_DATA(__type) extern __declspec(export) __type
#define PR_IMPLEMENT_DATA(__type) __declspec(export) __type
#define PR_CALLBACK
#define PR_CALLBACK_DECL
#define PR_STATIC_CALLBACK(__x) static __x
#elif defined(XP_OS2) && defined(__declspec)
#define PR_EXPORT(__type) extern __declspec(dllexport) __type
#define PR_EXPORT_DATA(__type) extern __declspec(dllexport) __type
#define PR_IMPORT(__type) extern __declspec(dllimport) __type
#define PR_IMPORT_DATA(__type) extern __declspec(dllimport) __type
#define PR_EXTERN(__type) extern __declspec(dllexport) __type
#define PR_IMPLEMENT(__type) __declspec(dllexport) __type
#define PR_EXTERN_DATA(__type) extern __declspec(dllexport) __type
#define PR_IMPLEMENT_DATA(__type) __declspec(dllexport) __type
#define PR_CALLBACK
#define PR_CALLBACK_DECL
#define PR_STATIC_CALLBACK(__x) static __x
#elif defined(XP_OS2_VACPP)
#define PR_EXPORT(__type) extern __type
#define PR_EXPORT_DATA(__type) extern __type
#define PR_IMPORT(__type) extern __type
#define PR_IMPORT_DATA(__type) extern __type
#define PR_EXTERN(__type) extern __type
#define PR_IMPLEMENT(__type) __type
#define PR_EXTERN_DATA(__type) extern __type
#define PR_IMPLEMENT_DATA(__type) __type
#define PR_CALLBACK _Optlink
#define PR_CALLBACK_DECL
#define PR_STATIC_CALLBACK(__x) static __x PR_CALLBACK
#else /* Unix */
/* GCC 3.3 and later support the visibility attribute. */
#if (__GNUC__ >= 4) || \
(__GNUC__ == 3 && __GNUC_MINOR__ >= 3)
#define PR_VISIBILITY_DEFAULT __attribute__((visibility("default")))
#else
#define PR_VISIBILITY_DEFAULT
#endif
#define PR_EXPORT(__type) extern PR_VISIBILITY_DEFAULT __type
#define PR_EXPORT_DATA(__type) extern PR_VISIBILITY_DEFAULT __type
#define PR_IMPORT(__type) extern PR_VISIBILITY_DEFAULT __type
#define PR_IMPORT_DATA(__type) extern PR_VISIBILITY_DEFAULT __type
#define PR_EXTERN(__type) extern PR_VISIBILITY_DEFAULT __type
#define PR_IMPLEMENT(__type) PR_VISIBILITY_DEFAULT __type
#define PR_EXTERN_DATA(__type) extern PR_VISIBILITY_DEFAULT __type
#define PR_IMPLEMENT_DATA(__type) PR_VISIBILITY_DEFAULT __type
#define PR_CALLBACK
#define PR_CALLBACK_DECL
#define PR_STATIC_CALLBACK(__x) static __x
#endif
#if defined(_NSPR_BUILD_)
#define NSPR_API(__type) PR_EXPORT(__type)
#define NSPR_DATA_API(__type) PR_EXPORT_DATA(__type)
#else
#define NSPR_API(__type) PR_IMPORT(__type)
#define NSPR_DATA_API(__type) PR_IMPORT_DATA(__type)
#endif
/***********************************************************************
** MACROS: PR_BEGIN_MACRO
** PR_END_MACRO
** DESCRIPTION:
** Macro body brackets so that macros with compound statement definitions
** behave syntactically more like functions when called.
***********************************************************************/
#define PR_BEGIN_MACRO do {
#define PR_END_MACRO } while (0)
/***********************************************************************
** MACROS: PR_BEGIN_EXTERN_C
** PR_END_EXTERN_C
** DESCRIPTION:
** Macro shorthands for conditional C++ extern block delimiters.
***********************************************************************/
#ifdef __cplusplus
#define PR_BEGIN_EXTERN_C extern "C" {
#define PR_END_EXTERN_C }
#else
#define PR_BEGIN_EXTERN_C
#define PR_END_EXTERN_C
#endif
/***********************************************************************
** MACROS: PR_BIT
** PR_BITMASK
** DESCRIPTION:
** Bit masking macros. XXX n must be <= 31 to be portable
***********************************************************************/
#define PR_BIT(n) ((PRUint32)1 << (n))
#define PR_BITMASK(n) (PR_BIT(n) - 1)
/***********************************************************************
** MACROS: PR_ROUNDUP
** PR_MIN
** PR_MAX
** PR_ABS
** DESCRIPTION:
** Commonly used macros for operations on compatible types.
***********************************************************************/
#define PR_ROUNDUP(x,y) ((((x)+((y)-1))/(y))*(y))
#define PR_MIN(x,y) ((x)<(y)?(x):(y))
#define PR_MAX(x,y) ((x)>(y)?(x):(y))
#define PR_ABS(x) ((x)<0?-(x):(x))
PR_BEGIN_EXTERN_C
/************************************************************************
** TYPES: PRUint8
** PRInt8
** DESCRIPTION:
** The int8 types are known to be 8 bits each. There is no type that
** is equivalent to a plain "char".
************************************************************************/
#if PR_BYTES_PER_BYTE == 1
typedef unsigned char PRUint8;
/*
** Some cfront-based C++ compilers do not like 'signed char' and
** issue the warning message:
** warning: "signed" not implemented (ignored)
** For these compilers, we have to define PRInt8 as plain 'char'.
** Make sure that plain 'char' is indeed signed under these compilers.
*/
#if (defined(HPUX) && defined(__cplusplus) \
&& !defined(__GNUC__) && __cplusplus < 199707L) \
|| (defined(SCO) && defined(__cplusplus) \
&& !defined(__GNUC__) && __cplusplus == 1L)
typedef char PRInt8;
#else
typedef signed char PRInt8;
#endif
#else
#error No suitable type for PRInt8/PRUint8
#endif
/************************************************************************
* MACROS: PR_INT8_MAX
* PR_INT8_MIN
* PR_UINT8_MAX
* DESCRIPTION:
* The maximum and minimum values of a PRInt8 or PRUint8.
************************************************************************/
#define PR_INT8_MAX 127
#define PR_INT8_MIN (-128)
#define PR_UINT8_MAX 255U
/************************************************************************
** TYPES: PRUint16
** PRInt16
** DESCRIPTION:
** The int16 types are known to be 16 bits each.
************************************************************************/
#if PR_BYTES_PER_SHORT == 2
typedef unsigned short PRUint16;
typedef short PRInt16;
#else
#error No suitable type for PRInt16/PRUint16
#endif
/************************************************************************
* MACROS: PR_INT16_MAX
* PR_INT16_MIN
* PR_UINT16_MAX
* DESCRIPTION:
* The maximum and minimum values of a PRInt16 or PRUint16.
************************************************************************/
#define PR_INT16_MAX 32767
#define PR_INT16_MIN (-32768)
#define PR_UINT16_MAX 65535U
/************************************************************************
** TYPES: PRUint32
** PRInt32
** DESCRIPTION:
** The int32 types are known to be 32 bits each.
************************************************************************/
#if PR_BYTES_PER_INT == 4
typedef unsigned int PRUint32;
typedef int PRInt32;
#define PR_INT32(x) x
#define PR_UINT32(x) x ## U
#elif PR_BYTES_PER_LONG == 4
typedef unsigned long PRUint32;
typedef long PRInt32;
#define PR_INT32(x) x ## L
#define PR_UINT32(x) x ## UL
#else
#error No suitable type for PRInt32/PRUint32
#endif
/************************************************************************
* MACROS: PR_INT32_MAX
* PR_INT32_MIN
* PR_UINT32_MAX
* DESCRIPTION:
* The maximum and minimum values of a PRInt32 or PRUint32.
************************************************************************/
#define PR_INT32_MAX PR_INT32(2147483647)
#define PR_INT32_MIN (-PR_INT32_MAX - 1)
#define PR_UINT32_MAX PR_UINT32(4294967295)
/************************************************************************
** TYPES: PRUint64
** PRInt64
** DESCRIPTION:
** The int64 types are known to be 64 bits each. Care must be used when
** declaring variables of type PRUint64 or PRInt64. Different hardware
** architectures and even different compilers have varying support for
** 64 bit values. The only guaranteed portability requires the use of
** the LL_ macros (see prlong.h).
************************************************************************/
#ifdef HAVE_LONG_LONG
#if PR_BYTES_PER_LONG == 8
typedef long PRInt64;
typedef unsigned long PRUint64;
#elif defined(WIN16)
typedef __int64 PRInt64;
typedef unsigned __int64 PRUint64;
#elif defined(WIN32) && !defined(__GNUC__)
typedef __int64 PRInt64;
typedef unsigned __int64 PRUint64;
#else
typedef long long PRInt64;
typedef unsigned long long PRUint64;
#endif /* PR_BYTES_PER_LONG == 8 */
#else /* !HAVE_LONG_LONG */
typedef struct {
#ifdef IS_LITTLE_ENDIAN
PRUint32 lo, hi;
#else
PRUint32 hi, lo;
#endif
} PRInt64;
typedef PRInt64 PRUint64;
#endif /* !HAVE_LONG_LONG */
/************************************************************************
** TYPES: PRUintn
** PRIntn
** DESCRIPTION:
** The PRIntn types are most appropriate for automatic variables. They are
** guaranteed to be at least 16 bits, though various architectures may
** define them to be wider (e.g., 32 or even 64 bits). These types are
** never valid for fields of a structure.
************************************************************************/
#if PR_BYTES_PER_INT >= 2
typedef int PRIntn;
typedef unsigned int PRUintn;
#else
#error 'sizeof(int)' not sufficient for platform use
#endif
/************************************************************************
** TYPES: PRFloat64
** DESCRIPTION:
** NSPR's floating point type is always 64 bits.
************************************************************************/
typedef double PRFloat64;
/************************************************************************
** TYPES: PRSize
** DESCRIPTION:
** A type for representing the size of objects.
************************************************************************/
typedef size_t PRSize;
/************************************************************************
** TYPES: PROffset32, PROffset64
** DESCRIPTION:
** A type for representing byte offsets from some location.
************************************************************************/
typedef PRInt32 PROffset32;
typedef PRInt64 PROffset64;
/************************************************************************
** TYPES: PRPtrDiff
** DESCRIPTION:
** A type for pointer difference. Variables of this type are suitable
** for storing a pointer or pointer subtraction.
************************************************************************/
typedef ptrdiff_t PRPtrdiff;
/************************************************************************
** TYPES: PRUptrdiff
** DESCRIPTION:
** A type for pointer difference. Variables of this type are suitable
** for storing a pointer or pointer sutraction.
************************************************************************/
#ifdef _WIN64
typedef unsigned __int64 PRUptrdiff;
#else
typedef unsigned long PRUptrdiff;
#endif
/************************************************************************
** TYPES: PRBool
** DESCRIPTION:
** Use PRBool for variables and parameter types. Use PR_FALSE and PR_TRUE
** for clarity of target type in assignments and actual arguments. Use
** 'if (bool)', 'while (!bool)', '(bool) ? x : y' etc., to test booleans
** just as you would C int-valued conditions.
************************************************************************/
typedef PRIntn PRBool;
#define PR_TRUE 1
#define PR_FALSE 0
/************************************************************************
** TYPES: PRPackedBool
** DESCRIPTION:
** Use PRPackedBool within structs where bitfields are not desirable
** but minimum and consistant overhead matters.
************************************************************************/
typedef PRUint8 PRPackedBool;
/*
** Status code used by some routines that have a single point of failure or
** special status return.
*/
typedef enum { PR_FAILURE = -1, PR_SUCCESS = 0 } PRStatus;
#ifndef __PRUNICHAR__
#define __PRUNICHAR__
#if defined(WIN32) || defined(XP_MAC)
typedef wchar_t PRUnichar;
#else
typedef PRUint16 PRUnichar;
#endif
#endif
/*
** WARNING: The undocumented data types PRWord and PRUword are
** only used in the garbage collection and arena code. Do not
** use PRWord and PRUword in new code.
**
** A PRWord is an integer that is the same size as a void*.
** It implements the notion of a "word" in the Java Virtual
** Machine. (See Sec. 3.4 "Words", The Java Virtual Machine
** Specification, Addison-Wesley, September 1996.
** http://java.sun.com/docs/books/vmspec/index.html.)
*/
#ifdef _WIN64
typedef __int64 PRWord;
typedef unsigned __int64 PRUword;
#else
typedef long PRWord;
typedef unsigned long PRUword;
#endif
#if defined(NO_NSPR_10_SUPPORT)
#else
/********* ???????????????? FIX ME ??????????????????????????? *****/
/********************** Some old definitions until pr=>ds transition is done ***/
/********************** Also, we are still using NSPR 1.0. GC ******************/
/*
** Fundamental NSPR macros, used nearly everywhere.
*/
#define PR_PUBLIC_API PR_IMPLEMENT
/*
** Macro body brackets so that macros with compound statement definitions
** behave syntactically more like functions when called.
*/
#define NSPR_BEGIN_MACRO do {
#define NSPR_END_MACRO } while (0)
/*
** Macro shorthands for conditional C++ extern block delimiters.
*/
#ifdef NSPR_BEGIN_EXTERN_C
#undef NSPR_BEGIN_EXTERN_C
#endif
#ifdef NSPR_END_EXTERN_C
#undef NSPR_END_EXTERN_C
#endif
#ifdef __cplusplus
#define NSPR_BEGIN_EXTERN_C extern "C" {
#define NSPR_END_EXTERN_C }
#else
#define NSPR_BEGIN_EXTERN_C
#define NSPR_END_EXTERN_C
#endif
#ifdef XP_MAC
#include "protypes.h"
#else
#include "obsolete/protypes.h"
#endif
/********* ????????????? End Fix me ?????????????????????????????? *****/
#endif /* NO_NSPR_10_SUPPORT */
PR_END_EXTERN_C
#endif /* prtypes_h___ */

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@ -0,0 +1,15 @@
//{{NO_DEPENDENCIES}}
// Microsoft Visual C++ generated include file.
// Used by webgameplugin.rc
//
// Next default values for new objects
//
#ifdef APSTUDIO_INVOKED
#ifndef APSTUDIO_READONLY_SYMBOLS
#define _APS_NEXT_RESOURCE_VALUE 101
#define _APS_NEXT_COMMAND_VALUE 40001
#define _APS_NEXT_CONTROL_VALUE 1001
#define _APS_NEXT_SYMED_VALUE 101
#endif
#endif