Full Template for ticket #1

This commit is contained in:
DavidWyand-GG 2012-09-19 11:54:25 -04:00
parent 74f265b3b3
commit f439dc8dcd
2150 changed files with 286240 additions and 0 deletions

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//--- OBJECT WRITE BEGIN ---
new SimGroup(MissionGroup) {
canSaveDynamicFields = "1";
Enabled = "1";
new LevelInfo(theLevelInfo) {
visibleDistance = "1000";
fogColor = "0.6 0.6 0.7 1";
fogDensity = "0";
fogDensityOffset = "700";
fogAtmosphereHeight = "0";
canvasClearColor = "0 0 0 255";
canSaveDynamicFields = "1";
levelName = "Empty Room";
desc0 = "An empty room ready to be populated with Torque objects.";
Enabled = "1";
};
new SkyBox(theSky) {
canSaveDynamicFields = "1";
Position = "0 0 0";
rotation = "1 0 0 0";
scale = "1 1 1";
Material = "BlackSkyMat";
drawBottom = "0";
fogBandHeight = "0";
};
new Sun(theSun) {
canSaveDynamicFields = "1";
Position = "0 0 0";
rotation = "1 0 0 0";
scale = "1 1 1";
azimuth = "230.396";
elevation = "45";
color = "0.968628 0.901961 0.901961 1";
ambient = "0.078431 0.113725 0.156863 1";
castShadows = "1";
attenuationRatio = "0 1 1";
shadowType = "PSSM";
texSize = "1024";
overDarkFactor = "3000 2000 1000 250";
shadowDistance = "400";
shadowSoftness = "0.25";
numSplits = "4";
logWeight = "0.96";
fadeStartDistance = "325";
lastSplitTerrainOnly = "0";
};
new SimGroup(PlayerDropPoints) {
canSaveDynamicFields = "1";
Enabled = "1";
new SpawnSphere() {
canSaveDynamicFields = "1";
Position = "0 0 2";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "SpawnSphereMarker";
radius = "5";
spawnClass = "";
spawnDatablock = "";
autoSpawn = "0";
sphereWeight = "1";
indoorWeight = "1";
outdoorWeight = "1";
Enabled = "1";
homingCount = "0";
lockCount = "0";
};
};
new GroundPlane() {
canSaveDynamicFields = "1";
Position = "0 0 0";
rotation = "1 0 0 0";
scale = "1 1 1";
squareSize = "128";
scaleU = "12";
scaleV = "12";
Material = "BlankWhite";
Enabled = "1";
};
};
//--- OBJECT WRITE END ---

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//--- OBJECT WRITE BEGIN ---
new SimGroup(MissionGroup) {
canSaveDynamicFields = "1";
enabled = "1";
new LevelInfo(theLevelInfo) {
nearClip = "0.1";
visibleDistance = "2000";
decalBias = "0.0015";
fogColor = "1 1 0.6 1";
fogDensity = "0.001";
fogDensityOffset = "10";
fogAtmosphereHeight = "100";
canvasClearColor = "233 220 143 255";
advancedLightmapSupport = "0";
desc0 = "An empty terrain ready to be populated with Torque objects.";
LevelName = "Empty Terrain";
};
new ScatterSky() {
skyBrightness = "30";
mieScattering = "0.0015";
rayleighScattering = "0.0035";
sunScale = "1 1 0.8 1";
ambientScale = "0.5 0.5 0.4 1";
exposure = "0.85";
azimuth = "84";
elevation = "54";
castShadows = "1";
brightness = "1";
flareType = "SunFlareExample1";
flareScale = "1";
nightColor = "0.0196078 0.0117647 0.109804 1";
moonEnabled = "1";
moonTexture = "core/art/skies/night/moon_wglow";
moonScale = "0.3";
moonTint = "0.192157 0.192157 0.192157 1";
useNightCubemap = "0";
attenuationRatio = "0 1 1";
shadowType = "PSSM";
texSize = "1024";
overDarkFactor = "3000 2000 1000 250";
shadowDistance = "400";
shadowSoftness = "0.25";
numSplits = "4";
logWeight = "0.96";
fadeStartDistance = "325";
lastSplitTerrainOnly = "0";
representedInLightmap = "0";
shadowDarkenColor = "0 0 0 -1";
includeLightmappedGeometryInShadow = "0";
position = "0 0 0";
rotation = "1 0 0 0";
scale = "1 1 1";
canSaveDynamicFields = "1";
sunBrightness = "50";
};
new TerrainBlock(theTerrain) {
terrainFile = "art/terrains/Empty Terrain_0.ter";
squareSize = "2";
tile = "0";
baseTexSize = "1024";
screenError = "16";
position = "-1024 -1024 179.978";
rotation = "1 0 0 0";
scale = "1 1 1";
canSaveDynamicFields = "1";
};
new SimGroup(PlayerDropPoints) {
canSaveDynamicFields = "1";
enabled = "1";
new SpawnSphere() {
autoSpawn = "0";
radius = "1";
sphereWeight = "1";
indoorWeight = "1";
outdoorWeight = "1";
dataBlock = "SpawnSphereMarker";
position = "0 0 241.772";
rotation = "1 0 0 0";
scale = "1 1 1";
canSaveDynamicFields = "1";
enabled = "1";
homingCount = "0";
lockCount = "0";
TypeBool locked = "False";
};
};
};
//--- OBJECT WRITE END ---

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//-----------------------------------------------------------------------------
// Copyright (c) 2012 GarageGames, LLC
//
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to
// deal in the Software without restriction, including without limitation the
// rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
// sell copies of the Software, and to permit persons to whom the Software is
// furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in
// all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
// IN THE SOFTWARE.
//-----------------------------------------------------------------------------