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Full Template for ticket #1
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Templates/Full/game/art/gui/defaultGameProfiles.cs
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175
Templates/Full/game/art/gui/defaultGameProfiles.cs
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//-----------------------------------------------------------------------------
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// Copyright (c) 2012 GarageGames, LLC
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//
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// Permission is hereby granted, free of charge, to any person obtaining a copy
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// of this software and associated documentation files (the "Software"), to
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// deal in the Software without restriction, including without limitation the
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// rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
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// sell copies of the Software, and to permit persons to whom the Software is
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// furnished to do so, subject to the following conditions:
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//
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// The above copyright notice and this permission notice shall be included in
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// all copies or substantial portions of the Software.
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//
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// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
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// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
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// IN THE SOFTWARE.
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//-----------------------------------------------------------------------------
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//-----------------------------------------------------------------------------
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// Override base controls
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//GuiMenuButtonProfile.soundButtonOver = "AudioButtonOver";
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//GuiMenuButtonProfile.soundButtonDown = "AudioButtonDown";
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//-----------------------------------------------------------------------------
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// Chat Hud profiles
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singleton GuiControlProfile (ChatHudEditProfile)
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{
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opaque = false;
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fillColor = "255 255 255";
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fillColorHL = "128 128 128";
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border = false;
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borderThickness = 0;
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borderColor = "40 231 240";
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fontColor = "40 231 240";
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fontColorHL = "40 231 240";
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fontColorNA = "128 128 128";
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textOffset = "0 2";
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autoSizeWidth = false;
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autoSizeHeight = true;
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tab = true;
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canKeyFocus = true;
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};
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singleton GuiControlProfile (ChatHudTextProfile)
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{
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opaque = false;
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fillColor = "255 255 255";
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fillColorHL = "128 128 128";
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border = false;
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borderThickness = 0;
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borderColor = "40 231 240";
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fontColor = "40 231 240";
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fontColorHL = "40 231 240";
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fontColorNA = "128 128 128";
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textOffset = "0 0";
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autoSizeWidth = true;
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autoSizeHeight = true;
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tab = true;
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canKeyFocus = true;
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};
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singleton GuiControlProfile ("ChatHudMessageProfile")
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{
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fontType = "Arial";
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fontSize = 16;
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fontColor = "44 172 181"; // default color (death msgs, scoring, inventory)
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fontColors[1] = "4 235 105"; // client join/drop, tournament mode
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fontColors[2] = "219 200 128"; // gameplay, admin/voting, pack/deployable
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fontColors[3] = "77 253 95"; // team chat, spam protection message, client tasks
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fontColors[4] = "40 231 240"; // global chat
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fontColors[5] = "200 200 50 200"; // used in single player game
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// WARNING! Colors 6-9 are reserved for name coloring
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autoSizeWidth = true;
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autoSizeHeight = true;
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};
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singleton GuiControlProfile ("ChatHudScrollProfile")
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{
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opaque = false;
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borderThickness = 0;
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borderColor = "0 255 0";
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bitmap = "core/art/gui/images/scrollBar";
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hasBitmapArray = true;
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};
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//-----------------------------------------------------------------------------
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// Core Hud profiles
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singleton GuiControlProfile ("HudScrollProfile")
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{
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opaque = false;
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border = true;
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borderColor = "0 255 0";
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bitmap = "core/art/gui/images/scrollBar";
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hasBitmapArray = true;
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};
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singleton GuiControlProfile ("HudTextProfile")
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{
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opaque = false;
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fillColor = "128 128 128";
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fontColor = "0 255 0";
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border = true;
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borderColor = "0 255 0";
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};
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singleton GuiControlProfile ("ChatHudBorderProfile")
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{
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bitmap = "core/art/gui/images/chatHudBorderArray";
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hasBitmapArray = true;
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opaque = false;
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};
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//-----------------------------------------------------------------------------
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// Center and bottom print
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singleton GuiControlProfile ("CenterPrintProfile")
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{
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opaque = false;
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fillColor = "128 128 128";
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fontColor = "0 255 0";
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border = true;
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borderColor = "0 255 0";
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};
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singleton GuiControlProfile ("CenterPrintTextProfile")
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{
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opaque = false;
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fontType = "Arial";
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fontSize = 12;
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fontColor = "0 255 0";
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};
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// -----------------------------------------------------------------------------
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// HUD text
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// -----------------------------------------------------------------------------
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singleton GuiControlProfile (HudTextNormalProfile)
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{
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opaque = false;
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fontType = "Arial";
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fontSize = 14;
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fontColor = "255 255 255";
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};
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singleton GuiControlProfile (HudTextItalicProfile : HudTextNormalProfile)
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{
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fontType = "ArialItalic";
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};
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singleton GuiControlProfile (HudTextBoldProfile : HudTextNormalProfile)
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{
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fontType = "ArialBold";
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};
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// -----------------------------------------------------------------------------
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// Numerical health text
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// -----------------------------------------------------------------------------
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singleton GuiControlProfile (NumericHealthProfile)
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{
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opaque = true;
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justify = "center";
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fontType = "ArialBold";
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fontSize = 32;
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fontColor = "255 255 255";
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};
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