mirror of
https://github.com/TorqueGameEngines/Torque3D.git
synced 2026-02-13 03:33:48 +00:00
leverage isScriptFile
(also initialize scattersky. mNightCubemapName = StringTable->EmptyString();)
This commit is contained in:
parent
c41b8e00ff
commit
f185bef8a3
9 changed files with 18 additions and 17 deletions
|
|
@ -337,7 +337,7 @@ void Prefab::_loadFile( bool addFileNotify )
|
|||
if ( mFilename == StringTable->EmptyString())
|
||||
return;
|
||||
|
||||
if ( !Platform::isFile( mFilename ) )
|
||||
if ( !Platform::isScriptFile( mFilename ) )
|
||||
{
|
||||
Con::errorf( "Prefab::_loadFile() - file %s was not found.", mFilename );
|
||||
return;
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue