diff --git a/Engine/source/T3D/assets/CubemapAsset.cpp b/Engine/source/T3D/assets/CubemapAsset.cpp index 4f0c16539..ed3c36f4f 100644 --- a/Engine/source/T3D/assets/CubemapAsset.cpp +++ b/Engine/source/T3D/assets/CubemapAsset.cpp @@ -136,7 +136,7 @@ void CubemapAsset::initializeAsset() { mScriptFile = expandAssetFilePath(mScriptFile); - if(Platform::isFile(mScriptFile)) + if(Platform::isScriptFile(mScriptFile)) Con::executeFile(mScriptFile, false, false); } @@ -144,7 +144,7 @@ void CubemapAsset::onAssetRefresh() { mScriptFile = expandAssetFilePath(mScriptFile); - if (Platform::isFile(mScriptFile)) + if (Platform::isScriptFile(mScriptFile)) Con::executeFile(mScriptFile, false, false); } diff --git a/Engine/source/T3D/assets/GUIAsset.cpp b/Engine/source/T3D/assets/GUIAsset.cpp index 22710065c..3d4d4e713 100644 --- a/Engine/source/T3D/assets/GUIAsset.cpp +++ b/Engine/source/T3D/assets/GUIAsset.cpp @@ -119,12 +119,12 @@ void GUIAsset::initializeAsset() { mGUIPath = expandAssetFilePath(mGUIFile); - if (Platform::isFile(mGUIPath)) + if (Platform::isScriptFile(mGUIPath)) Con::executeFile(mGUIPath, false, false); mScriptPath = expandAssetFilePath(mScriptFile); - if (Platform::isFile(mScriptPath)) + if (Platform::isScriptFile(mScriptPath)) Con::executeFile(mScriptPath, false, false); } @@ -132,12 +132,12 @@ void GUIAsset::onAssetRefresh() { mGUIPath = expandAssetFilePath(mGUIFile); - if (Platform::isFile(mGUIPath)) + if (Platform::isScriptFile(mGUIPath)) Con::executeFile(mGUIPath, false, false); mScriptPath = expandAssetFilePath(mScriptFile); - if (Platform::isFile(mScriptPath)) + if (Platform::isScriptFile(mScriptPath)) Con::executeFile(mScriptPath, false, false); } diff --git a/Engine/source/T3D/assets/GameObjectAsset.cpp b/Engine/source/T3D/assets/GameObjectAsset.cpp index f1a006228..7ccc0f089 100644 --- a/Engine/source/T3D/assets/GameObjectAsset.cpp +++ b/Engine/source/T3D/assets/GameObjectAsset.cpp @@ -133,7 +133,7 @@ void GameObjectAsset::initializeAsset() //Ensure we have an expanded filepath mScriptPath = getOwned() ? expandAssetFilePath(mScriptFile) : mScriptPath; - if (Platform::isFile(mScriptPath)) + if (Platform::isScriptFile(mScriptPath)) Con::executeFile(mScriptPath, false, false); mTAMLPath = getOwned() ? expandAssetFilePath(mTAMLFile) : mTAMLPath; @@ -144,7 +144,7 @@ void GameObjectAsset::onAssetRefresh() //Ensure we have an expanded filepath mScriptPath = getOwned() ? expandAssetFilePath(mScriptFile) : mScriptPath; - if (Platform::isFile(mScriptPath)) + if (Platform::isScriptFile(mScriptPath)) Con::executeFile(mScriptPath, false, false); mTAMLPath = getOwned() ? expandAssetFilePath(mTAMLFile) : mTAMLPath; diff --git a/Engine/source/T3D/assets/MaterialAsset.cpp b/Engine/source/T3D/assets/MaterialAsset.cpp index 51f2159d7..ce204115a 100644 --- a/Engine/source/T3D/assets/MaterialAsset.cpp +++ b/Engine/source/T3D/assets/MaterialAsset.cpp @@ -166,7 +166,7 @@ void MaterialAsset::initializeAsset() mScriptPath = getOwned() ? expandAssetFilePath(mScriptFile) : mScriptPath; - if (Platform::isFile(mScriptPath)) + if (Platform::isScriptFile(mScriptPath)) Con::executeFile(mScriptPath, false, false); loadMaterial(); @@ -176,7 +176,7 @@ void MaterialAsset::onAssetRefresh() { mScriptPath = getOwned() ? expandAssetFilePath(mScriptFile) : mScriptPath; - if (Platform::isFile(mScriptPath)) + if (Platform::isScriptFile(mScriptPath)) Con::executeFile(mScriptPath, false, false); loadMaterial(); diff --git a/Engine/source/T3D/assets/MaterialAsset.h b/Engine/source/T3D/assets/MaterialAsset.h index b00c62808..206d18e97 100644 --- a/Engine/source/T3D/assets/MaterialAsset.h +++ b/Engine/source/T3D/assets/MaterialAsset.h @@ -211,7 +211,7 @@ public: \ Material* tempMat = nullptr;\ \ if (!Sim::findObject(m##name##Asset->getMaterialDefinitionName(), tempMat))\ - Con::errorf("classname::_set##name() - Material %s was not found.", m##name##Asset->getMaterialDefinitionName());\ + Con::errorf("%s::_set%s() - Material %s was not found.", macroText(className), macroText(name), m##name##Asset->getMaterialDefinitionName());\ m##name = tempMat;\ }\ else\ diff --git a/Engine/source/T3D/assets/PostEffectAsset.cpp b/Engine/source/T3D/assets/PostEffectAsset.cpp index 5ad69d134..89467fed1 100644 --- a/Engine/source/T3D/assets/PostEffectAsset.cpp +++ b/Engine/source/T3D/assets/PostEffectAsset.cpp @@ -136,7 +136,7 @@ void PostEffectAsset::initializeAsset() mHLSLShaderPath = expandAssetFilePath(mHLSLShaderFile); mGLSLShaderPath = expandAssetFilePath(mGLSLShaderFile); - if (Platform::isFile(mScriptPath)) + if (Platform::isScriptFile(mScriptPath)) Con::executeFile(mScriptPath, false, false); } @@ -146,7 +146,7 @@ void PostEffectAsset::onAssetRefresh() mHLSLShaderPath = expandAssetFilePath(mHLSLShaderFile); mGLSLShaderPath = expandAssetFilePath(mGLSLShaderFile); - if (Platform::isFile(mScriptPath)) + if (Platform::isScriptFile(mScriptPath)) Con::executeFile(mScriptPath, false, false); } diff --git a/Engine/source/T3D/assets/ScriptAsset.cpp b/Engine/source/T3D/assets/ScriptAsset.cpp index 7ad0adaec..b45aff185 100644 --- a/Engine/source/T3D/assets/ScriptAsset.cpp +++ b/Engine/source/T3D/assets/ScriptAsset.cpp @@ -124,7 +124,7 @@ void ScriptAsset::initializeAsset() { mScriptPath = expandAssetFilePath(mScriptFile); - if (Platform::isFile(mScriptPath)) + if (Platform::isScriptFile(mScriptPath)) { //We're initialized properly, so we'll go ahead and kick along any dependencies we may have as well AssetManager::typeAssetDependsOnHash::Iterator assetDependenciesItr = mpOwningAssetManager->getDependedOnAssets()->find(mpAssetDefinition->mAssetId); @@ -152,7 +152,7 @@ void ScriptAsset::onAssetRefresh() { mScriptPath = expandAssetFilePath(mScriptFile); - if (Platform::isFile(mScriptPath)) + if (Platform::isScriptFile(mScriptPath)) { //Refresh any dependencies we may have for (U32 i = 0; i < mScriptAssets.size(); i++) @@ -192,7 +192,7 @@ bool ScriptAsset::execScript() return false; - if (Platform::isFile(mScriptPath)) + if (Platform::isScriptFile(mScriptPath)) { return Con::executeFile(mScriptPath, false, false); } diff --git a/Engine/source/T3D/prefab.cpp b/Engine/source/T3D/prefab.cpp index 9400bfc45..9851db271 100644 --- a/Engine/source/T3D/prefab.cpp +++ b/Engine/source/T3D/prefab.cpp @@ -337,7 +337,7 @@ void Prefab::_loadFile( bool addFileNotify ) if ( mFilename == StringTable->EmptyString()) return; - if ( !Platform::isFile( mFilename ) ) + if ( !Platform::isScriptFile( mFilename ) ) { Con::errorf( "Prefab::_loadFile() - file %s was not found.", mFilename ); return; diff --git a/Engine/source/environment/scatterSky.cpp b/Engine/source/environment/scatterSky.cpp index c3cf674ce..cd447e56c 100644 --- a/Engine/source/environment/scatterSky.cpp +++ b/Engine/source/environment/scatterSky.cpp @@ -165,6 +165,7 @@ ScatterSky::ScatterSky() mNightColor.set( 0.0196078f, 0.0117647f, 0.109804f, 1.0f ); mNightFogColor = mNightColor; mUseNightCubemap = false; + mNightCubemapName = StringTable->EmptyString(); mSunSize = 1.0f; INIT_MATERIALASSET(MoonMat);