leverage isScriptFile

(also initialize  scattersky. mNightCubemapName = StringTable->EmptyString();)
This commit is contained in:
AzaezelX 2021-07-22 12:02:23 -05:00
parent c41b8e00ff
commit f185bef8a3
9 changed files with 18 additions and 17 deletions

View file

@ -119,12 +119,12 @@ void GUIAsset::initializeAsset()
{
mGUIPath = expandAssetFilePath(mGUIFile);
if (Platform::isFile(mGUIPath))
if (Platform::isScriptFile(mGUIPath))
Con::executeFile(mGUIPath, false, false);
mScriptPath = expandAssetFilePath(mScriptFile);
if (Platform::isFile(mScriptPath))
if (Platform::isScriptFile(mScriptPath))
Con::executeFile(mScriptPath, false, false);
}
@ -132,12 +132,12 @@ void GUIAsset::onAssetRefresh()
{
mGUIPath = expandAssetFilePath(mGUIFile);
if (Platform::isFile(mGUIPath))
if (Platform::isScriptFile(mGUIPath))
Con::executeFile(mGUIPath, false, false);
mScriptPath = expandAssetFilePath(mScriptFile);
if (Platform::isFile(mScriptPath))
if (Platform::isScriptFile(mScriptPath))
Con::executeFile(mScriptPath, false, false);
}