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Probe Array WIP
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11 changed files with 586 additions and 56 deletions
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@ -266,9 +266,11 @@ protected:
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void _setPrimaryLightConst(const LightInfo* light, const MatrixF& objTrans, const U32 stageNum);
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/// This is here to deal with the differences between ProcessedCustomMaterials and ProcessedShaderMaterials.
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public:
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virtual GFXShaderConstBuffer* _getShaderConstBuffer(const U32 pass);
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virtual ShaderConstHandles* _getShaderConstHandles(const U32 pass);
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protected:
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///
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virtual void _initMaterialParameters();
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