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Ensuring all names are the correct casing for Linux
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44 changed files with 95 additions and 95 deletions
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@ -20,7 +20,7 @@
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// IN THE SOFTWARE.
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//-----------------------------------------------------------------------------
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#include "T3D/Components/physics/RigidBodyComponent.h"
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#include "T3D/components/physics/rigidBodycomponent.h"
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#include "core/util/safeDelete.h"
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#include "console/consoleTypes.h"
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#include "console/consoleObject.h"
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@ -31,7 +31,7 @@
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#include "T3D/physics/physicsPlugin.h"
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#include "T3D/physics/physicsWorld.h"
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#include "T3D/physics/physicsCollision.h"
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#include "T3D/Components/Collision/collisionComponent.h"
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#include "T3D/components/collision/collisioncomponent.h"
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bool RigidBodyComponent::smNoCorrections = false;
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bool RigidBodyComponent::smNoSmoothing = false;
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