Ensuring all names are the correct casing for Linux

This commit is contained in:
Areloch 2016-05-26 01:37:14 -05:00
parent fb7e4f92ef
commit ec8882c3c8
44 changed files with 95 additions and 95 deletions

View file

@ -20,7 +20,7 @@
// IN THE SOFTWARE.
//-----------------------------------------------------------------------------
#include "T3D/Components/physics/RigidBodyComponent.h"
#include "T3D/components/physics/rigidBodycomponent.h"
#include "core/util/safeDelete.h"
#include "console/consoleTypes.h"
#include "console/consoleObject.h"
@ -31,7 +31,7 @@
#include "T3D/physics/physicsPlugin.h"
#include "T3D/physics/physicsWorld.h"
#include "T3D/physics/physicsCollision.h"
#include "T3D/Components/Collision/collisionComponent.h"
#include "T3D/components/collision/collisioncomponent.h"
bool RigidBodyComponent::smNoCorrections = false;
bool RigidBodyComponent::smNoSmoothing = false;