From ec8882c3c88c28af1d56f8166679e3b20ee8059c Mon Sep 17 00:00:00 2001 From: Areloch Date: Thu, 26 May 2016 01:37:14 -0500 Subject: [PATCH] Ensuring all names are the correct casing for Linux --- .../T3D/components/Animation/animationComponent.cpp | 6 +++--- .../T3D/components/Animation/animationComponent.h | 6 +++--- .../Animation/animationComponent_ScriptBinding.h | 2 +- .../source/T3D/components/Camera/CameraComponent.cpp | 6 +++--- .../source/T3D/components/Camera/CameraComponent.h | 6 +++--- .../Camera/CameraComponent_ScriptBinding.h | 2 +- .../T3D/components/Camera/CameraOrbiterComponent.cpp | 2 +- .../T3D/components/Camera/CameraOrbiterComponent.h | 4 ++-- .../Collision/CollisionComponent_ScriptBinding.h | 2 +- .../T3D/components/Collision/collisionComponent.cpp | 6 +++--- .../T3D/components/Collision/collisionComponent.h | 10 +++++----- .../T3D/components/Collision/collisionInterfaces.cpp | 4 ++-- .../T3D/components/Collision/collisionTrigger.cpp | 2 +- Engine/source/T3D/components/Component.cpp | 2 +- Engine/source/T3D/components/Component.h | 4 ++-- .../T3D/components/Game/StateMachineComponent.cpp | 2 +- .../T3D/components/Game/StateMachineComponent.h | 4 ++-- Engine/source/T3D/components/Game/stateMachine.cpp | 2 +- .../source/T3D/components/Game/triggerComponent.cpp | 4 ++-- Engine/source/T3D/components/Game/triggerComponent.h | 6 +++--- .../T3D/components/Physics/physicsBehavior.cpp | 2 +- .../source/T3D/components/Physics/physicsBehavior.h | 6 +++--- .../components/Physics/physicsComponentInterface.h | 2 +- .../components/Physics/playerControllerComponent.cpp | 4 ++-- .../components/Physics/playerControllerComponent.h | 8 ++++---- .../T3D/components/Physics/rigidBodyComponent.cpp | 4 ++-- .../T3D/components/Physics/rigidBodyComponent.h | 6 +++--- .../source/T3D/components/Render/MeshComponent.cpp | 4 ++-- Engine/source/T3D/components/Render/MeshComponent.h | 8 ++++---- .../components/Render/MeshComponent_ScriptBinding.h | 2 +- .../T3D/components/Render/renderComponentInterface.h | 2 +- Engine/source/T3D/{Entity.cpp => entity.cpp} | 8 ++++---- Engine/source/T3D/{Entity.h => entity.h} | 8 ++++---- Engine/source/T3D/gameBase/gameConnection.cpp | 4 ++-- Engine/source/T3D/gameBase/processList.cpp | 4 ++-- Engine/source/T3D/gameBase/std/stdGameProcess.cpp | 4 ++-- Engine/source/gui/controls/guiTreeViewCtrl.cpp | 2 +- Engine/source/gui/editor/inspector/entityGroup.cpp | 2 +- Engine/source/gui/editor/inspector/entityGroup.h | 2 +- Engine/source/gui/editor/inspector/mountingGroup.cpp | 6 +++--- Engine/source/gui/editor/inspector/mountingGroup.h | 4 ++-- Engine/source/scene/sceneRenderState.cpp | 4 ++-- .../{SuperToolTipDlg.ed.cs => superToolTipDlg.ed.cs} | 0 Tools/CMake/torque3d.cmake | 12 ++++++------ 44 files changed, 95 insertions(+), 95 deletions(-) rename Engine/source/T3D/{Entity.cpp => entity.cpp} (99%) rename Engine/source/T3D/{Entity.h => entity.h} (97%) rename Templates/Full/game/tools/componentEditor/scripts/{SuperToolTipDlg.ed.cs => superToolTipDlg.ed.cs} (100%) diff --git a/Engine/source/T3D/components/Animation/animationComponent.cpp b/Engine/source/T3D/components/Animation/animationComponent.cpp index a43eedd7a..5c17a2369 100644 --- a/Engine/source/T3D/components/Animation/animationComponent.cpp +++ b/Engine/source/T3D/components/Animation/animationComponent.cpp @@ -20,9 +20,9 @@ // IN THE SOFTWARE. //----------------------------------------------------------------------------- -#include "T3D/Components/Animation/AnimationComponent.h" -#include "T3D/Components/Animation/AnimationComponent_ScriptBinding.h" -#include "T3D/components/Render/MeshComponent.h" +#include "T3D/components/animation/animationcomponent.h" +#include "T3D/components/animation/animationComponent_ScriptBinding.h" +#include "T3D/components/render/meshcomponent.h" #include "platform/platform.h" #include "console/consoleTypes.h" diff --git a/Engine/source/T3D/components/Animation/animationComponent.h b/Engine/source/T3D/components/Animation/animationComponent.h index 7e9378899..f1c01f40c 100644 --- a/Engine/source/T3D/components/Animation/animationComponent.h +++ b/Engine/source/T3D/components/Animation/animationComponent.h @@ -24,16 +24,16 @@ #define ANIMATION_COMPONENT_H #ifndef COMPONENT_H -#include "T3D/Components/Component.h" +#include "T3D/components/component.h" #endif #ifndef _TSSHAPE_H_ #include "ts/tsShapeInstance.h" #endif #ifndef ENTITY_H -#include "T3D/Entity.h" +#include "T3D/entity.h" #endif #ifndef RENDER_COMPONENT_INTERFACE_H -#include "T3D/Components/render/renderComponentInterface.h" +#include "T3D/components/render/renderComponentInterface.h" #endif class SceneRenderState; diff --git a/Engine/source/T3D/components/Animation/animationComponent_ScriptBinding.h b/Engine/source/T3D/components/Animation/animationComponent_ScriptBinding.h index ffba3f790..366cbb6ba 100644 --- a/Engine/source/T3D/components/Animation/animationComponent_ScriptBinding.h +++ b/Engine/source/T3D/components/Animation/animationComponent_ScriptBinding.h @@ -21,7 +21,7 @@ //----------------------------------------------------------------------------- #include "console/engineAPI.h" -#include "T3D/Components/Animation/animationComponent.h" +#include "T3D/components/animation/animationcomponent.h" DefineEngineMethod(AnimationComponent, playThread, bool, (S32 slot, const char* name, bool transition, F32 transitionTime), (-1, "", true, 0.5), "@brief Start a new animation thread, or restart one that has been paused or " diff --git a/Engine/source/T3D/components/Camera/CameraComponent.cpp b/Engine/source/T3D/components/Camera/CameraComponent.cpp index 5d914084c..c42fb96ad 100644 --- a/Engine/source/T3D/components/Camera/CameraComponent.cpp +++ b/Engine/source/T3D/components/Camera/CameraComponent.cpp @@ -20,8 +20,8 @@ // IN THE SOFTWARE. //----------------------------------------------------------------------------- -#include "T3D/Components/camera/CameraComponent.h" -#include "T3D/Components/Camera/CameraComponent_ScriptBinding.h" +#include "T3D/components/camera/cameracomponent.h" +#include "T3D/components/camera/cameraComponent_ScriptBinding.h" #include "platform/platform.h" #include "console/consoleTypes.h" #include "core/util/safeDelete.h" @@ -37,7 +37,7 @@ #include "T3D/gameBase/gameConnection.h" #include "T3D/gameFunctions.h" #include "math/mathUtils.h" -#include "T3D/Components/render/renderComponentInterface.h" +#include "T3D/components/render/renderComponentInterface.h" IMPLEMENT_CALLBACK( CameraComponent, validateCameraFov, F32, (F32 fov), (fov), "@brief Called on the server when the client has requested a FOV change.\n\n" diff --git a/Engine/source/T3D/components/Camera/CameraComponent.h b/Engine/source/T3D/components/Camera/CameraComponent.h index 1e5403833..9ae7aea99 100644 --- a/Engine/source/T3D/components/Camera/CameraComponent.h +++ b/Engine/source/T3D/components/Camera/CameraComponent.h @@ -24,7 +24,7 @@ #define CAMERA_COMPONENT_H #ifndef COMPONENT_H -#include "T3D/Components/Component.h" +#include "T3D/components/component.h" #endif #ifndef _SCENERENDERSTATE_H_ #include "scene/sceneRenderState.h" @@ -33,10 +33,10 @@ #include "math/mBox.h" #endif #ifndef ENTITY_H -#include "T3D/Entity.h" +#include "T3D/entity.h" #endif #ifndef CORE_INTERFACES_H -#include "T3D/Components/coreInterfaces.h" +#include "T3D/components/coreInterfaces.h" #endif class SceneRenderState; diff --git a/Engine/source/T3D/components/Camera/CameraComponent_ScriptBinding.h b/Engine/source/T3D/components/Camera/CameraComponent_ScriptBinding.h index c7ed90cb1..caa6a38e7 100644 --- a/Engine/source/T3D/components/Camera/CameraComponent_ScriptBinding.h +++ b/Engine/source/T3D/components/Camera/CameraComponent_ScriptBinding.h @@ -21,7 +21,7 @@ //----------------------------------------------------------------------------- #include "console/engineAPI.h" -#include "T3D/Components/Camera/CameraComponent.h" +#include "T3D/components/camera/cameracomponent.h" //Basically, this only exists for backwards compatibility for parts of the editors ConsoleMethod(CameraComponent, getMode, const char*, 2, 2, "() - We get the first behavior of the requested type on our owner object.\n" diff --git a/Engine/source/T3D/components/Camera/CameraOrbiterComponent.cpp b/Engine/source/T3D/components/Camera/CameraOrbiterComponent.cpp index 6b7866873..af91347ab 100644 --- a/Engine/source/T3D/components/Camera/CameraOrbiterComponent.cpp +++ b/Engine/source/T3D/components/Camera/CameraOrbiterComponent.cpp @@ -20,7 +20,7 @@ // IN THE SOFTWARE. //----------------------------------------------------------------------------- -#include "T3D/Components/Camera/CameraOrbiterComponent.h" +#include "T3D/components/camera/cameraOrbitercomponent.h" #include "core/util/safeDelete.h" #include "console/consoleTypes.h" #include "console/consoleObject.h" diff --git a/Engine/source/T3D/components/Camera/CameraOrbiterComponent.h b/Engine/source/T3D/components/Camera/CameraOrbiterComponent.h index c13029f37..b4b495a1d 100644 --- a/Engine/source/T3D/components/Camera/CameraOrbiterComponent.h +++ b/Engine/source/T3D/components/Camera/CameraOrbiterComponent.h @@ -24,10 +24,10 @@ #define CAMERA_ORBITER_COMPONENT_H #ifndef COMPONENT_H -#include "T3D/Components/Component.h" +#include "T3D/components/component.h" #endif #ifndef CAMERA_COMPONENT_H -#include "T3D/Components/camera/cameraComponent.h" +#include "T3D/components/camera/cameracomponent.h" #endif ////////////////////////////////////////////////////////////////////////// diff --git a/Engine/source/T3D/components/Collision/CollisionComponent_ScriptBinding.h b/Engine/source/T3D/components/Collision/CollisionComponent_ScriptBinding.h index f822bfb76..3d7bf6bb3 100644 --- a/Engine/source/T3D/components/Collision/CollisionComponent_ScriptBinding.h +++ b/Engine/source/T3D/components/Collision/CollisionComponent_ScriptBinding.h @@ -21,7 +21,7 @@ //----------------------------------------------------------------------------- #include "console/engineAPI.h" -#include "T3D/Components/Collision/CollisionComponent.h" +#include "T3D/components/collision/collisioncomponent.h" #include "materials/baseMatInstance.h" DefineConsoleMethod(CollisionComponent, getNumberOfContacts, S32, (), , diff --git a/Engine/source/T3D/components/Collision/collisionComponent.cpp b/Engine/source/T3D/components/Collision/collisionComponent.cpp index 1ce851b0f..0698b4b39 100644 --- a/Engine/source/T3D/components/Collision/collisionComponent.cpp +++ b/Engine/source/T3D/components/Collision/collisionComponent.cpp @@ -20,9 +20,9 @@ // IN THE SOFTWARE. //----------------------------------------------------------------------------- -#include "T3D/Components/Collision/collisionComponent.h" -#include "T3D/Components/Collision/collisionComponent_ScriptBinding.h" -#include "T3D/Components/Physics/physicsBehavior.h" +#include "T3D/components/collision/collisioncomponent.h" +#include "T3D/components/collision/collisionComponent_ScriptBinding.h" +#include "T3D/components/physics/physicsBehavior.h" #include "console/consoleTypes.h" #include "core/util/safeDelete.h" #include "core/resourceManager.h" diff --git a/Engine/source/T3D/components/Collision/collisionComponent.h b/Engine/source/T3D/components/Collision/collisionComponent.h index aa05dc109..2d1be3098 100644 --- a/Engine/source/T3D/components/Collision/collisionComponent.h +++ b/Engine/source/T3D/components/Collision/collisionComponent.h @@ -36,19 +36,19 @@ #include "math/mBox.h" #endif #ifndef ENTITY_H -#include "T3D/Entity.h" +#include "T3D/entity.h" #endif #ifndef CORE_INTERFACES_H -#include "T3D/Components/coreInterfaces.h" +#include "T3D/components/coreInterfaces.h" #endif #ifndef COLLISION_INTERFACES_H -#include "T3D/Components/collision/collisionInterfaces.h" +#include "T3D/components/collision/collisionInterfaces.h" #endif #ifndef RENDER_COMPONENT_INTERFACE_H -#include "T3D/Components/render/renderComponentInterface.h" +#include "T3D/components/render/renderComponentInterface.h" #endif #ifndef PHYSICS_COMPONENT_INTERFACE_H -#include "T3D/Components/physics/physicsComponentInterface.h" +#include "T3D/components/physics/physicsComponentInterface.h" #endif #ifndef _T3D_PHYSICSCOMMON_H_ #include "T3D/physics/physicsCommon.h" diff --git a/Engine/source/T3D/components/Collision/collisionInterfaces.cpp b/Engine/source/T3D/components/Collision/collisionInterfaces.cpp index 4fba3e3c0..9ddf01a40 100644 --- a/Engine/source/T3D/components/Collision/collisionInterfaces.cpp +++ b/Engine/source/T3D/components/Collision/collisionInterfaces.cpp @@ -20,9 +20,9 @@ // IN THE SOFTWARE. //----------------------------------------------------------------------------- -#include "T3D/Components/collision/collisionInterfaces.h" +#include "T3D/components/collision/collisionInterfaces.h" #include "scene/sceneObject.h" -#include "T3D/Entity.h" +#include "T3D/entity.h" #include "console/engineAPI.h" #include "T3D/trigger.h" #include "materials/baseMatInstance.h" diff --git a/Engine/source/T3D/components/Collision/collisionTrigger.cpp b/Engine/source/T3D/components/Collision/collisionTrigger.cpp index ed1e86675..7d1f50706 100644 --- a/Engine/source/T3D/components/Collision/collisionTrigger.cpp +++ b/Engine/source/T3D/components/Collision/collisionTrigger.cpp @@ -21,7 +21,7 @@ //----------------------------------------------------------------------------- #include "platform/platform.h" -#include "T3D/Components/Collision/CollisionTrigger.h" +#include "T3D/components/collision/collisionTrigger.h" #include "scene/sceneRenderState.h" #include "console/consoleTypes.h" diff --git a/Engine/source/T3D/components/Component.cpp b/Engine/source/T3D/components/Component.cpp index 0c4475b79..607df5e30 100644 --- a/Engine/source/T3D/components/Component.cpp +++ b/Engine/source/T3D/components/Component.cpp @@ -23,7 +23,7 @@ #include "platform/platform.h" #include "console/simBase.h" #include "console/consoleTypes.h" -#include "T3D/Components/Component.h" +#include "T3D/components/component.h" #include "core/util/safeDelete.h" #include "core/resourceManager.h" #include "core/stream/fileStream.h" diff --git a/Engine/source/T3D/components/Component.h b/Engine/source/T3D/components/Component.h index 98eea53bc..0259bacd0 100644 --- a/Engine/source/T3D/components/Component.h +++ b/Engine/source/T3D/components/Component.h @@ -27,10 +27,10 @@ #include "sim/netObject.h" #endif #ifndef ENTITY_H -#include "T3D/Entity.h" +#include "T3D/entity.h" #endif #ifndef CORE_INTERFACES_H -#include "T3D/Components/coreInterfaces.h" +#include "T3D/components/coreInterfaces.h" #endif class Entity; diff --git a/Engine/source/T3D/components/Game/StateMachineComponent.cpp b/Engine/source/T3D/components/Game/StateMachineComponent.cpp index 68058af59..572f845e9 100644 --- a/Engine/source/T3D/components/Game/StateMachineComponent.cpp +++ b/Engine/source/T3D/components/Game/StateMachineComponent.cpp @@ -20,7 +20,7 @@ // IN THE SOFTWARE. //----------------------------------------------------------------------------- -#include "T3D/Components/game/StateMachineComponent.h" +#include "T3D/components/game/StateMachinecomponent.h" #include "platform/platform.h" #include "console/consoleTypes.h" diff --git a/Engine/source/T3D/components/Game/StateMachineComponent.h b/Engine/source/T3D/components/Game/StateMachineComponent.h index 00fc4c27e..5d4051075 100644 --- a/Engine/source/T3D/components/Game/StateMachineComponent.h +++ b/Engine/source/T3D/components/Game/StateMachineComponent.h @@ -24,10 +24,10 @@ #define STATE_MACHINE_COMPONENT_H #ifndef COMPONENT_H - #include "T3D/Components/Component.h" + #include "T3D/components/component.h" #endif #ifndef STATE_MACHINE_H -#include "T3D/components/Game/stateMachine.h" +#include "T3D/components/game/stateMachine.h" #endif ////////////////////////////////////////////////////////////////////////// diff --git a/Engine/source/T3D/components/Game/stateMachine.cpp b/Engine/source/T3D/components/Game/stateMachine.cpp index 867e9cb19..335b69db3 100644 --- a/Engine/source/T3D/components/Game/stateMachine.cpp +++ b/Engine/source/T3D/components/Game/stateMachine.cpp @@ -20,7 +20,7 @@ // IN THE SOFTWARE. //----------------------------------------------------------------------------- -#include "T3D/Components/Game/stateMachine.h" +#include "T3D/components/game/stateMachine.h" StateMachine::StateMachine() { diff --git a/Engine/source/T3D/components/Game/triggerComponent.cpp b/Engine/source/T3D/components/Game/triggerComponent.cpp index df61859ce..a9697af50 100644 --- a/Engine/source/T3D/components/Game/triggerComponent.cpp +++ b/Engine/source/T3D/components/Game/triggerComponent.cpp @@ -3,7 +3,7 @@ // Copyright (C) GarageGames.com, Inc. //----------------------------------------------------------------------------- #include "console/consoleTypes.h" -#include "T3D/Components/game/TriggerComponent.h" +#include "T3D/components/game/Triggercomponent.h" #include "core/util/safeDelete.h" #include "console/consoleTypes.h" #include "console/consoleObject.h" @@ -11,7 +11,7 @@ #include "console/engineAPI.h" #include "sim/netConnection.h" #include "T3D/gameBase/gameConnection.h" -#include "T3D/Components/coreInterfaces.h" +#include "T3D/components/coreInterfaces.h" #include "math/mathUtils.h" #include "collision/concretePolyList.h" #include "collision/clippedPolyList.h" diff --git a/Engine/source/T3D/components/Game/triggerComponent.h b/Engine/source/T3D/components/Game/triggerComponent.h index 3b790f27e..bac45b62a 100644 --- a/Engine/source/T3D/components/Game/triggerComponent.h +++ b/Engine/source/T3D/components/Game/triggerComponent.h @@ -6,15 +6,15 @@ #define _TRIGGER_COMPONENT_H_ #ifndef _COMPONENT_H_ -#include "T3D/Components/Component.h" +#include "T3D/components/component.h" #endif #ifndef _ENTITY_H_ -#include "T3D/Entity.h" +#include "T3D/entity.h" #endif #ifndef _COLLISION_INTERFACES_H_ -#include "T3D/Components/collision/collisionInterfaces.h" +#include "T3D/components/collision/collisionInterfaces.h" #endif ////////////////////////////////////////////////////////////////////////// diff --git a/Engine/source/T3D/components/Physics/physicsBehavior.cpp b/Engine/source/T3D/components/Physics/physicsBehavior.cpp index 3737abc56..f281192c0 100644 --- a/Engine/source/T3D/components/Physics/physicsBehavior.cpp +++ b/Engine/source/T3D/components/Physics/physicsBehavior.cpp @@ -20,7 +20,7 @@ // IN THE SOFTWARE. //----------------------------------------------------------------------------- -#include "T3D/Components/Physics/physicsBehavior.h" +#include "T3D/components/physics/physicsBehavior.h" #include "platform/platform.h" #include "console/consoleTypes.h" #include "core/util/safeDelete.h" diff --git a/Engine/source/T3D/components/Physics/physicsBehavior.h b/Engine/source/T3D/components/Physics/physicsBehavior.h index 707fc15e5..bc09f3108 100644 --- a/Engine/source/T3D/components/Physics/physicsBehavior.h +++ b/Engine/source/T3D/components/Physics/physicsBehavior.h @@ -5,7 +5,7 @@ #ifndef _PHYSICSBEHAVIOR_H_ #define _PHYSICSBEHAVIOR_H_ -#include "T3D/Components/Component.h" +#include "T3D/components/component.h" #ifndef __RESOURCE_H__ #include "core/resource.h" @@ -20,7 +20,7 @@ #include "math/mBox.h" #endif #ifndef _ENTITY_H_ -#include "T3D/Entity.h" +#include "T3D/entity.h" #endif #ifndef _CONVEX_H_ #include "collision/convex.h" @@ -36,7 +36,7 @@ #endif #ifndef _RENDER_COMPONENT_INTERFACE_H_ -#include "T3D/Components/render/renderComponentInterface.h" +#include "T3D/components/render/renderComponentInterface.h" #endif class TSShapeInstance; diff --git a/Engine/source/T3D/components/Physics/physicsComponentInterface.h b/Engine/source/T3D/components/Physics/physicsComponentInterface.h index 0f5234816..3d233a222 100644 --- a/Engine/source/T3D/components/Physics/physicsComponentInterface.h +++ b/Engine/source/T3D/components/Physics/physicsComponentInterface.h @@ -24,7 +24,7 @@ #define PHYSICS_COMPONENT_INTERFACE_H #ifndef CORE_INTERFACES_H -#include "T3D/Components/coreInterfaces.h" +#include "T3D/components/coreInterfaces.h" #endif class PhysicsComponentInterface : public Interface diff --git a/Engine/source/T3D/components/Physics/playerControllerComponent.cpp b/Engine/source/T3D/components/Physics/playerControllerComponent.cpp index bb5217659..53283ac34 100644 --- a/Engine/source/T3D/components/Physics/playerControllerComponent.cpp +++ b/Engine/source/T3D/components/Physics/playerControllerComponent.cpp @@ -20,7 +20,7 @@ // IN THE SOFTWARE. //----------------------------------------------------------------------------- -#include "T3D/Components/Physics/playerControllerComponent.h" +#include "T3D/components/physics/playerControllercomponent.h" #include "platform/platform.h" #include "console/consoleTypes.h" #include "core/util/safeDelete.h" @@ -37,7 +37,7 @@ #include "collision/collision.h" #include "T3D/physics/physicsPlayer.h" #include "T3D/physics/physicsPlugin.h" -#include "T3D/Components/Collision/collisionInterfaces.h" +#include "T3D/components/collision/collisionInterfaces.h" #include "T3D/trigger.h" #include "T3D/components/collision/collisionTrigger.h" diff --git a/Engine/source/T3D/components/Physics/playerControllerComponent.h b/Engine/source/T3D/components/Physics/playerControllerComponent.h index 903d0f118..d38410888 100644 --- a/Engine/source/T3D/components/Physics/playerControllerComponent.h +++ b/Engine/source/T3D/components/Physics/playerControllerComponent.h @@ -24,7 +24,7 @@ #define PLAYER_CONTORLLER_COMPONENT_H #ifndef PHYSICSBEHAVIOR_H -#include "T3D/Components/Physics/physicsBehavior.h" +#include "T3D/components/physics/physicsBehavior.h" #endif #ifndef __RESOURCE_H__ #include "core/resource.h" @@ -39,7 +39,7 @@ #include "math/mBox.h" #endif #ifndef ENTITY_H -#include "T3D/Entity.h" +#include "T3D/entity.h" #endif #ifndef _CONVEX_H_ #include "collision/convex.h" @@ -54,10 +54,10 @@ #include "T3D/physics/physicsWorld.h" #endif #ifndef PHYSICS_COMPONENT_INTERFACE_H -#include "T3D/Components/physics/physicsComponentInterface.h" +#include "T3D/components/physics/physicsComponentInterface.h" #endif #ifndef COLLISION_INTERFACES_H -#include "T3D/Components/collision/collisionInterfaces.h" +#include "T3D/components/collision/collisionInterfaces.h" #endif class SceneRenderState; diff --git a/Engine/source/T3D/components/Physics/rigidBodyComponent.cpp b/Engine/source/T3D/components/Physics/rigidBodyComponent.cpp index e2d22fa25..bdabafe3c 100644 --- a/Engine/source/T3D/components/Physics/rigidBodyComponent.cpp +++ b/Engine/source/T3D/components/Physics/rigidBodyComponent.cpp @@ -20,7 +20,7 @@ // IN THE SOFTWARE. //----------------------------------------------------------------------------- -#include "T3D/Components/physics/RigidBodyComponent.h" +#include "T3D/components/physics/rigidBodycomponent.h" #include "core/util/safeDelete.h" #include "console/consoleTypes.h" #include "console/consoleObject.h" @@ -31,7 +31,7 @@ #include "T3D/physics/physicsPlugin.h" #include "T3D/physics/physicsWorld.h" #include "T3D/physics/physicsCollision.h" -#include "T3D/Components/Collision/collisionComponent.h" +#include "T3D/components/collision/collisioncomponent.h" bool RigidBodyComponent::smNoCorrections = false; bool RigidBodyComponent::smNoSmoothing = false; diff --git a/Engine/source/T3D/components/Physics/rigidBodyComponent.h b/Engine/source/T3D/components/Physics/rigidBodyComponent.h index 85b98379d..3c9aea61d 100644 --- a/Engine/source/T3D/components/Physics/rigidBodyComponent.h +++ b/Engine/source/T3D/components/Physics/rigidBodyComponent.h @@ -24,16 +24,16 @@ #define RIGID_BODY_COMPONENT_H #ifndef COMPONENT_H -#include "T3D/Components/Component.h" +#include "T3D/components/component.h" #endif #ifndef _T3D_PHYSICSCOMMON_H_ #include "T3D/physics/physicsCommon.h" #endif #ifndef COLLISION_COMPONENT_H -#include "T3D/Components/collision/collisionComponent.h" +#include "T3D/components/collision/collisioncomponent.h" #endif #ifndef PHYSICS_COMPONENT_INTERFACE_H -#include "T3D/Components/physics/physicsComponentInterface.h" +#include "T3D/components/physics/physicsComponentInterface.h" #endif class PhysicsBody; diff --git a/Engine/source/T3D/components/Render/MeshComponent.cpp b/Engine/source/T3D/components/Render/MeshComponent.cpp index 9444fa917..e84c43ace 100644 --- a/Engine/source/T3D/components/Render/MeshComponent.cpp +++ b/Engine/source/T3D/components/Render/MeshComponent.cpp @@ -21,7 +21,7 @@ //----------------------------------------------------------------------------- #include "platform/platform.h" #include "console/consoleTypes.h" -#include "T3D/Components/Render/MeshComponent.h" +#include "T3D/components/render/meshcomponent.h" #include "core/util/safeDelete.h" #include "core/resourceManager.h" #include "core/stream/fileStream.h" @@ -44,7 +44,7 @@ #include "materials/materialManager.h" #include "materials/matInstance.h" #include "core/strings/findMatch.h" -#include "T3D/components/Render/MeshComponent_ScriptBinding.h" +#include "T3D/components/render/meshComponent_ScriptBinding.h" ////////////////////////////////////////////////////////////////////////// // Constructor/Destructor diff --git a/Engine/source/T3D/components/Render/MeshComponent.h b/Engine/source/T3D/components/Render/MeshComponent.h index e06a0ccee..8aa02a64d 100644 --- a/Engine/source/T3D/components/Render/MeshComponent.h +++ b/Engine/source/T3D/components/Render/MeshComponent.h @@ -24,7 +24,7 @@ #define STATIC_MESH_COMPONENT_H #ifndef COMPONENT_H -#include "T3D/Components/Component.h" +#include "T3D/components/component.h" #endif #ifndef __RESOURCE_H__ #include "core/resource.h" @@ -39,16 +39,16 @@ #include "math/mBox.h" #endif #ifndef ENTITY_H -#include "T3D/Entity.h" +#include "T3D/entity.h" #endif #ifndef _NETSTRINGTABLE_H_ #include "sim/netStringTable.h" #endif #ifndef CORE_INTERFACES_H -#include "T3D/Components/coreInterfaces.h" +#include "T3D/components/coreInterfaces.h" #endif #ifndef RENDER_COMPONENT_INTERFACE_H -#include "T3D/Components/Render/renderComponentInterface.h" +#include "T3D/components/render/renderComponentInterface.h" #endif #ifndef _ASSET_PTR_H_ #include "assets/assetPtr.h" diff --git a/Engine/source/T3D/components/Render/MeshComponent_ScriptBinding.h b/Engine/source/T3D/components/Render/MeshComponent_ScriptBinding.h index 08dd6dbfd..8181b3e7d 100644 --- a/Engine/source/T3D/components/Render/MeshComponent_ScriptBinding.h +++ b/Engine/source/T3D/components/Render/MeshComponent_ScriptBinding.h @@ -21,7 +21,7 @@ //----------------------------------------------------------------------------- #include "console/engineAPI.h" -#include "T3D/components/Render/MeshComponent.h" +#include "T3D/components/render/meshcomponent.h" #include "scene/sceneObject.h" #include "math/mTransform.h" diff --git a/Engine/source/T3D/components/Render/renderComponentInterface.h b/Engine/source/T3D/components/Render/renderComponentInterface.h index 67d9a2f8f..6948f3866 100644 --- a/Engine/source/T3D/components/Render/renderComponentInterface.h +++ b/Engine/source/T3D/components/Render/renderComponentInterface.h @@ -30,7 +30,7 @@ #include "ts/TSShapeInstance.h" #endif #ifndef CORE_INTERFACES_H -#include "T3D/Components/coreInterfaces.h" +#include "T3D/components/coreInterfaces.h" #endif class RenderComponentInterface : public Interface < RenderComponentInterface > diff --git a/Engine/source/T3D/Entity.cpp b/Engine/source/T3D/entity.cpp similarity index 99% rename from Engine/source/T3D/Entity.cpp rename to Engine/source/T3D/entity.cpp index 680f098d9..bff589570 100644 --- a/Engine/source/T3D/Entity.cpp +++ b/Engine/source/T3D/entity.cpp @@ -21,7 +21,7 @@ //----------------------------------------------------------------------------- #include "platform/platform.h" -#include "T3D/Entity.h" +#include "T3D/entity.h" #include "core/stream/bitStream.h" #include "console/consoleTypes.h" #include "console/consoleObject.h" @@ -34,9 +34,9 @@ #include "math/mathIO.h" #include "math/mTransform.h" -#include "T3D/Components/coreInterfaces.h" -#include "T3D/Components/render/renderComponentInterface.h" -#include "T3D/Components/Collision/collisionInterfaces.h" +#include "T3D/components/coreInterfaces.h" +#include "T3D/components/render/renderComponentInterface.h" +#include "T3D/components/collision/collisionInterfaces.h" #include "gui/controls/guiTreeViewCtrl.h" diff --git a/Engine/source/T3D/Entity.h b/Engine/source/T3D/entity.h similarity index 97% rename from Engine/source/T3D/Entity.h rename to Engine/source/T3D/entity.h index e2a35bf9f..faaaea4cf 100644 --- a/Engine/source/T3D/Entity.h +++ b/Engine/source/T3D/entity.h @@ -30,7 +30,7 @@ #include "T3D/gameBase/moveManager.h" #endif #ifndef COMPONENT_H -#include "T3D/Components/Component.h" +#include "T3D/components/component.h" #endif #ifndef MROTATION_H #include "math/mRotation.h" @@ -61,10 +61,10 @@ private: bool mInitialized; - Signal< void(Component*) > Entity::onComponentAdded; - Signal< void(Component*) > Entity::onComponentRemoved; + Signal< void(Component*) > onComponentAdded; + Signal< void(Component*) > onComponentRemoved; - Signal< void(MatrixF*) > Entity::onTransformSet; + Signal< void(MatrixF*) > onTransformSet; protected: diff --git a/Engine/source/T3D/gameBase/gameConnection.cpp b/Engine/source/T3D/gameBase/gameConnection.cpp index 05ce14151..0f36d6326 100644 --- a/Engine/source/T3D/gameBase/gameConnection.cpp +++ b/Engine/source/T3D/gameBase/gameConnection.cpp @@ -40,8 +40,8 @@ #include "math/mTransform.h" #ifdef TORQUE_EXPERIMENTAL_EC -#include "T3D/Entity.h" -#include "T3D/Components/coreInterfaces.h" +#include "T3D/entity.h" +#include "T3D/components/coreInterfaces.h" #endif #ifdef TORQUE_HIFI_NET diff --git a/Engine/source/T3D/gameBase/processList.cpp b/Engine/source/T3D/gameBase/processList.cpp index e012c4c02..8e524a205 100644 --- a/Engine/source/T3D/gameBase/processList.cpp +++ b/Engine/source/T3D/gameBase/processList.cpp @@ -28,8 +28,8 @@ #include "console/consoleTypes.h" #ifdef TORQUE_EXPERIMENTAL_EC -#include "T3D/Components/coreInterfaces.h" -#include "T3D/Components/Component.h" +#include "T3D/components/coreInterfaces.h" +#include "T3D/components/component.h" #endif //---------------------------------------------------------------------------- diff --git a/Engine/source/T3D/gameBase/std/stdGameProcess.cpp b/Engine/source/T3D/gameBase/std/stdGameProcess.cpp index 88d0891d5..b9c3a27f1 100644 --- a/Engine/source/T3D/gameBase/std/stdGameProcess.cpp +++ b/Engine/source/T3D/gameBase/std/stdGameProcess.cpp @@ -38,8 +38,8 @@ #include "T3D/fx/cameraFXMgr.h" #ifdef TORQUE_EXPERIMENTAL_EC -#include "T3D/Components/coreInterfaces.h" -#include "T3D/Components/Component.h" +#include "T3D/components/coreInterfaces.h" +#include "T3D/components/component.h" #endif MODULE_BEGIN( ProcessList ) diff --git a/Engine/source/gui/controls/guiTreeViewCtrl.cpp b/Engine/source/gui/controls/guiTreeViewCtrl.cpp index b96418845..f8bc41c2e 100644 --- a/Engine/source/gui/controls/guiTreeViewCtrl.cpp +++ b/Engine/source/gui/controls/guiTreeViewCtrl.cpp @@ -37,7 +37,7 @@ #endif #include "console/engineAPI.h" #ifdef TORQUE_EXPERIMENTAL_EC -#include "T3D/Entity.h" +#include "T3D/entity.h" #endif IMPLEMENT_CONOBJECT(GuiTreeViewCtrl); diff --git a/Engine/source/gui/editor/inspector/entityGroup.cpp b/Engine/source/gui/editor/inspector/entityGroup.cpp index 7c7bd2762..2fd6e6172 100644 --- a/Engine/source/gui/editor/inspector/entityGroup.cpp +++ b/Engine/source/gui/editor/inspector/entityGroup.cpp @@ -24,7 +24,7 @@ #include "gui/editor/guiInspector.h" #include "gui/editor/inspector/entityGroup.h" #include "core/strings/stringUnit.h" -#include "T3D/Components/Component.h" +#include "T3D/components/component.h" #include "console/engineAPI.h" diff --git a/Engine/source/gui/editor/inspector/entityGroup.h b/Engine/source/gui/editor/inspector/entityGroup.h index 327539846..00944cda1 100644 --- a/Engine/source/gui/editor/inspector/entityGroup.h +++ b/Engine/source/gui/editor/inspector/entityGroup.h @@ -25,7 +25,7 @@ #include "gui/editor/inspector/group.h" #include "console/simFieldDictionary.h" -#include "T3D/Components/Component.h" +#include "T3D/components/component.h" #include "gui/controls/guiPopUpCtrlEx.h" class GuiInspectorEntityGroup : public GuiInspectorGroup diff --git a/Engine/source/gui/editor/inspector/mountingGroup.cpp b/Engine/source/gui/editor/inspector/mountingGroup.cpp index bcfa19fa9..bce47f66a 100644 --- a/Engine/source/gui/editor/inspector/mountingGroup.cpp +++ b/Engine/source/gui/editor/inspector/mountingGroup.cpp @@ -24,11 +24,11 @@ #include "gui/editor/guiInspector.h" #include "gui/editor/inspector/mountingGroup.h" #include "core/strings/stringUnit.h" -#include "T3D/Entity.h" -#include "T3D/Components/Component.h" +#include "T3D/entity.h" +#include "T3D/components/component.h" //Need this to get node lists -#include "T3D/Components/render/renderComponentInterface.h" +#include "T3D/components/render/renderComponentInterface.h" IMPLEMENT_CONOBJECT(GuiInspectorMountingGroup); diff --git a/Engine/source/gui/editor/inspector/mountingGroup.h b/Engine/source/gui/editor/inspector/mountingGroup.h index da8ed91a6..5c4bdac75 100644 --- a/Engine/source/gui/editor/inspector/mountingGroup.h +++ b/Engine/source/gui/editor/inspector/mountingGroup.h @@ -25,7 +25,7 @@ #include "gui/editor/inspector/group.h" #include "console/simFieldDictionary.h" -#include "T3D/Components/Component.h" +#include "T3D/components/component.h" #include "gui/controls/guiPopUpCtrlEx.h" #ifndef _GUI_INSPECTOR_TYPES_H_ @@ -33,7 +33,7 @@ #endif #ifndef _ENTITY_H_ -#include "T3D/Entity.h" +#include "T3D/entity.h" #endif class GuiInspectorMountingGroup; diff --git a/Engine/source/scene/sceneRenderState.cpp b/Engine/source/scene/sceneRenderState.cpp index 5d05e809d..47bb8b440 100644 --- a/Engine/source/scene/sceneRenderState.cpp +++ b/Engine/source/scene/sceneRenderState.cpp @@ -27,8 +27,8 @@ #include "math/util/matrixSet.h" #ifdef TORQUE_EXPERIMENTAL_EC -#include "T3D/Components/render/renderComponentInterface.h" -#include "T3D/Components/Component.h" +#include "T3D/components/render/renderComponentInterface.h" +#include "T3D/components/component.h" #endif //----------------------------------------------------------------------------- diff --git a/Templates/Full/game/tools/componentEditor/scripts/SuperToolTipDlg.ed.cs b/Templates/Full/game/tools/componentEditor/scripts/superToolTipDlg.ed.cs similarity index 100% rename from Templates/Full/game/tools/componentEditor/scripts/SuperToolTipDlg.ed.cs rename to Templates/Full/game/tools/componentEditor/scripts/superToolTipDlg.ed.cs diff --git a/Tools/CMake/torque3d.cmake b/Tools/CMake/torque3d.cmake index bb0b274cb..fc7e2a920 100644 --- a/Tools/CMake/torque3d.cmake +++ b/Tools/CMake/torque3d.cmake @@ -274,12 +274,12 @@ addPath("${srcDir}/T3D/turret") if( TORQUE_EXPERIMENTAL_EC ) addPath("${srcDir}/T3D/components/") - addPath("${srcDir}/T3D/components/animation") - addPath("${srcDir}/T3D/components/camera") - addPath("${srcDir}/T3D/components/collision") - addPath("${srcDir}/T3D/components/game") - addPath("${srcDir}/T3D/components/physics") - addPath("${srcDir}/T3D/components/render") + addPath("${srcDir}/T3D/components/Animation") + addPath("${srcDir}/T3D/components/Camera") + addPath("${srcDir}/T3D/components/Collision") + addPath("${srcDir}/T3D/components/Game") + addPath("${srcDir}/T3D/components/Physics") + addPath("${srcDir}/T3D/components/Render") endif() addPath("${srcDir}/main/")