Ensuring all names are the correct casing for Linux

This commit is contained in:
Areloch 2016-05-26 01:37:14 -05:00
parent fb7e4f92ef
commit ec8882c3c8
44 changed files with 95 additions and 95 deletions

View file

@ -24,16 +24,16 @@
#define ANIMATION_COMPONENT_H
#ifndef COMPONENT_H
#include "T3D/Components/Component.h"
#include "T3D/components/component.h"
#endif
#ifndef _TSSHAPE_H_
#include "ts/tsShapeInstance.h"
#endif
#ifndef ENTITY_H
#include "T3D/Entity.h"
#include "T3D/entity.h"
#endif
#ifndef RENDER_COMPONENT_INTERFACE_H
#include "T3D/Components/render/renderComponentInterface.h"
#include "T3D/components/render/renderComponentInterface.h"
#endif
class SceneRenderState;