Merge pull request #1808 from Azaezel/consistentCallbacks1

clang: consistent callbacks
This commit is contained in:
Areloch 2016-10-24 01:25:09 -05:00 committed by GitHub
commit e8aff85322
10 changed files with 18 additions and 18 deletions

View file

@ -60,7 +60,7 @@ ConsoleDocClass( TurretShapeData,
"@ingroup gameObjects\n"
);
IMPLEMENT_CALLBACK( TurretShapeData, onMountObject, void, ( TurretShape* turret, SceneObject* obj, S32 node ),( turret, obj, node ),
IMPLEMENT_CALLBACK( TurretShapeData, onMountObject, void, ( SceneObject* turret, SceneObject* obj, S32 node ),( turret, obj, node ),
"@brief Informs the TurretShapeData object that a player is mounting it.\n\n"
"@param turret The TurretShape object.\n"
"@param obj The player that is mounting.\n"
@ -68,7 +68,7 @@ IMPLEMENT_CALLBACK( TurretShapeData, onMountObject, void, ( TurretShape* turret,
"@note Server side only.\n"
);
IMPLEMENT_CALLBACK( TurretShapeData, onUnmountObject, void, ( TurretShape* turret, SceneObject* obj ),( turret, obj ),
IMPLEMENT_CALLBACK( TurretShapeData, onUnmountObject, void, ( SceneObject* turret, SceneObject* obj ),( turret, obj ),
"@brief Informs the TurretShapeData object that a player is unmounting it.\n\n"
"@param turret The TurretShape object.\n"
"@param obj The player that is unmounting.\n"
@ -924,7 +924,7 @@ void TurretShape::unmountObject( SceneObject *obj )
}
}
void TurretShape::onUnmount(ShapeBase*,S32)
void TurretShape::onUnmount(SceneObject*,S32)
{
// Make sure the client get's the final server pos of this turret.
setMaskBits(PositionMask);