mirror of
https://github.com/TorqueGameEngines/Torque3D.git
synced 2026-07-14 08:04:40 +00:00
Turns out we don't actually need a Canvas! Cool.
This commit is contained in:
parent
b43b6d2242
commit
e5bb218377
2 changed files with 2 additions and 18 deletions
|
|
@ -1,13 +1,5 @@
|
||||||
new GuiControlProfile(GuiDefaultProfile);
|
|
||||||
new GuiControlProfile(GuiToolTipProfile);
|
|
||||||
new GuiCanvas(Canvas);
|
|
||||||
function onLightManagerActivate() {}
|
|
||||||
function onLightManagerDeactivate() {}
|
|
||||||
Canvas.setWindowTitle("Torque 3D Unit Tests");
|
|
||||||
new RenderPassManager(DiffuseRenderPassManager);
|
|
||||||
setLightManager("Basic Lighting");
|
|
||||||
setLogMode(2);
|
setLogMode(2);
|
||||||
$Con::LogBufferEnabled = false;
|
$Con::LogBufferEnabled = false;
|
||||||
$Testing::checkMemoryLeaks = false;
|
$Testing::CheckMemoryLeaks = false;
|
||||||
runAllUnitTests();
|
runAllUnitTests();
|
||||||
quit();
|
quit();
|
||||||
|
|
|
||||||
|
|
@ -1,13 +1,5 @@
|
||||||
new GuiControlProfile(GuiDefaultProfile);
|
|
||||||
new GuiControlProfile(GuiToolTipProfile);
|
|
||||||
new GuiCanvas(Canvas);
|
|
||||||
function onLightManagerActivate() {}
|
|
||||||
function onLightManagerDeactivate() {}
|
|
||||||
Canvas.setWindowTitle("Torque 3D Unit Tests");
|
|
||||||
new RenderPassManager(DiffuseRenderPassManager);
|
|
||||||
setLightManager("Basic Lighting");
|
|
||||||
setLogMode(2);
|
setLogMode(2);
|
||||||
$Con::LogBufferEnabled = false;
|
$Con::LogBufferEnabled = false;
|
||||||
$Testing::checkMemoryLeaks = false;
|
$Testing::CheckMemoryLeaks = false;
|
||||||
runAllUnitTests();
|
runAllUnitTests();
|
||||||
quit();
|
quit();
|
||||||
|
|
|
||||||
Loading…
Add table
Add a link
Reference in a new issue